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The AI and visibility

 
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All Forums >> [Current Games From Matrix.] >> [World War II] >> WW2: Time of Wrath >> The AI and visibility Page: [1]
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The AI and visibility - 7/21/2010 9:12:43 AM   
PrinceBolkonsky

 

Posts: 58
Joined: 7/16/2010
Status: offline
In play by e-mail we lower the visibility range to 1. Does this severely impact the ability of the AI? Does the AI need the range set to 3? Or does it have no effect on the AI only effecting the human player?
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RE: The AI and visibility - 9/30/2010 5:27:56 AM   
Lrfss


Posts: 349
Joined: 5/20/2002
From: Spring, TX
Status: offline
Hmmm, this is a good question must have got lost? I would like to know the answer to this one myself. I just picked this game up a few days ago or so and love it thus far though it does need some tweaking still IMO.

Have not tried a PBEM yet, however Vs the AI I have the range set to two which makes it much more interesting than three for sure. Have not tried the one range yet though this seems to me to maybe be a little too short?

(in reply to PrinceBolkonsky)
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