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An 'Easy Feature' Request - 8/14/2010 11:39:54 AM   
RobPollard

 

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It could just be me...

But whenever I play WITP:AE I am constantly having to refer to the manual to find out what the shortened ship type designations mean. Some are obvious but others not so.

I'm guessing it would be a fairly simple programming task to add mouse hints when the mouse is waved over the ship type. The hint can then show the 'english' version of the ship type. I don't know about others, but such a feature would help me out a lot!

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RE: An 'Easy Feature' Request - 8/14/2010 6:50:43 PM   
LeeChard

 

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I still need to occasionally need to refer to the list too. What I have is a ring binder with charts and tables and a few pages of rules the I can't seem to commit to memory in these aging brain cells. Having the information in a pop-up would be handy.

(in reply to RobPollard)
Post #: 2
RE: An 'Easy Feature' Request - 8/14/2010 7:16:57 PM   
Bullwinkle58


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quote:

ORIGINAL: Ranger5355

I still need to occasionally need to refer to the list too.


Me three.

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Post #: 3
RE: An 'Easy Feature' Request - 8/14/2010 7:21:51 PM   
Alfred

 

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quote:

ORIGINAL: Bullwinkle58


quote:

ORIGINAL: Ranger5355

I still need to occasionally need to refer to the list too.


Me three.


That is because they are all just targets to you. BTW, how do you say "target" in Mooseler?

Alfred

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Post #: 4
RE: An 'Easy Feature' Request - 8/14/2010 9:45:45 PM   
TommyG


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From: Irvine Ca
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Thirty years ago, by just playing the game a few times I would effortlessly memorize the ship types and other minutiae. No despite great effort, I can not for the life of me remember what a YP is, and how it differs from an HDML. I'm happy to see that it isn't just me, and I'd love to see a little mouse over help.

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Post #: 5
RE: An 'Easy Feature' Request - 8/14/2010 10:25:51 PM   
Thayne

 

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I hereby report that by far the most common cause of my tabbing out of the game to look things up in the manual is to determine what can be done with a particular ship type. So, actually, if a tool-tip is too much programming, clicking on a button on the menu bar that brings up a glossary of ship types would be just as useful to me. The same table that one gets in the Manual, but as a pop-up in game when I need to reference it.

Just a thought.

Thayne

(in reply to TommyG)
Post #: 6
RE: An 'Easy Feature' Request - 8/15/2010 5:26:08 AM   
Bullwinkle58


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quote:

ORIGINAL: Alfred


quote:

ORIGINAL: Bullwinkle58


quote:

ORIGINAL: Ranger5355

I still need to occasionally need to refer to the list too.


Me three.


That is because they are all just targets to you. BTW, how do you say "target" in Mooseler?

Alfred


"Hi skimmer, bye skimmer"? Nah, been done.

The Moose reports that he has never seen an actual "target", but just a fuzzy, myopic mess which demands he put his head down and charge, with a stomping-to-death to ensue. Unless there's a nice curling match on CBC. Then it's the comfy chair and tea.


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RE: An 'Easy Feature' Request - 8/15/2010 5:31:17 AM   
Bullwinkle58


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quote:

ORIGINAL: TommyG

Thirty years ago, by just playing the game a few times I would effortlessly memorize the ship types and other minutiae. No despite great effort, I can not for the life of me remember what a YP is, and how it differs from an HDML. I'm happy to see that it isn't just me, and I'd love to see a little mouse over help.


I can recall the YP from OCS, when we charged about Narragansett Bay "sinking" Soviet bad guys while Corpening to our hearts' content (with a Williamson turn thrown in to make the women squeal.) Anything with a "Y" is a yard craft, and short-legged.

I have trouble with the aircraft maintenance ships of the various flavors, versus Fast Transports that are one letter away, more or less. I'm constantly doing double-takes and the AV__s.

< Message edited by Bullwinkle58 -- 8/15/2010 5:32:23 AM >


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The Moose

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Post #: 8
RE: An 'Easy Feature' Request - 8/15/2010 9:24:53 AM   
Torplexed


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The toughest adjustment for me was "AM" for minesweeper instead of the former designation of MSW. The term "AM" makes me want to park them all at PM and get the day turn over with.

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Post #: 9
RE: An 'Easy Feature' Request - 8/15/2010 11:04:40 AM   
chrisol

 

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I've got something that might help a little...

It's just a pdf with the ship types (divided into Fighting ships / Support+Transport) listed alphabetically by abbreviation, and a last page of keyboard shortcuts. I think if you print it out so 2 pages go on 1 landscape side of A4 it fairly easily becomes a fold-up booklet (A5 size) that can be easily referenced (I use it as a bookmark in the manual and pull it out for quick reference).

Sorry - it doesn't include all the taskforce missions each type can do (p280). Obviously also while I formatted it for us, it is lifted from the manual and (p273 onwards) so no credit to me.

bw
Chris

-- I don't think I can upload it in this part of the forum - I'll have a look elsewhere if I can...

OK - done it here

< Message edited by chrisol -- 8/15/2010 11:10:23 AM >

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Post #: 10
RE: An 'Easy Feature' Request - 8/15/2010 3:32:47 PM   
crsutton


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Actually, my problem is that I will get a juicy little sigint message. "7/27 Inf div is loaded on X maru and is headed to Bumfucajama. Problem is, I have no ideas where Bumfucajama is and if it is not owned by your side you can't search for it in the base list. So give me map coordinates with my sigint info, or better yet put all bases in the base list for both nationalities but with nothing more than the basic info for enemy bases. (like where the heck it is located). Better yet. Leave a blank space next to the names of enemy bases where you can manually type in info that you get from signint so you can refer to it later.

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RE: An 'Easy Feature' Request - 8/15/2010 6:35:35 PM   
Bullwinkle58


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quote:

ORIGINAL: Torplexed

The toughest adjustment for me was "AM" for minesweeper instead of the former designation of MSW. The term "AM" makes me want to park them all at PM and get the day turn over with.


Oooh, a time joke!!

I still see "ML" and think "mine-layer."

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Post #: 12
RE: An 'Easy Feature' Request - 8/15/2010 6:37:05 PM   
Bullwinkle58


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It has a place on my desktop, next to the .PDF E-manual and shortcuts for the game, Tracker, and Combat Reporter. Neighborhood's getting crowded . . .

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Post #: 13
RE: An 'Easy Feature' Request - 8/15/2010 6:39:33 PM   
Bullwinkle58


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quote:

ORIGINAL: crsutton

Actually, my problem is that I will get a juicy little sigint message. "7/27 Inf div is loaded on X maru and is headed to Bumfucajama. Problem is, I have no ideas where Bumfucajama is and if it is not owned by your side you can't search for it in the base list. So give me map coordinates with my sigint info, or better yet put all bases in the base list for both nationalities but with nothing more than the basic info for enemy bases. (like where the heck it is located). Better yet. Leave a blank space next to the names of enemy bases where you can manually type in info that you get from signint so you can refer to it later.


This suggests a new TV game show: "Is An AE Player Smarter Than a 5th-Grade Geography Student?"

I feel your pain. Some of those DEI dot hexes are MIA to me , even now. Your suggestion is a good one, although a fair bit of work for a patch.

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The Moose

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Post #: 14
RE: An 'Easy Feature' Request - 8/15/2010 7:20:20 PM   
Rankorian


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Joined: 4/19/2010
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I agree with the OP.  I have a well-worn 9 page print out with the info, but it would be great to have it in-game.  (also, when I printed the stuff out, it messed up when printing the AG desription.......and despite looking it up multiple times in the electronic manual, I still can't remember it...and have been too lazy thus far to reprint the whole thing again)  (and on the back of the print-out, I finally wrote down the Dive/Glide/low-level/horizontal altititude ranges--saving me searching for that constantly)



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Number one principle: The inherent worth and dignity of all people.

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Post #: 15
RE: An 'Easy Feature' Request - 8/15/2010 9:44:55 PM   
crsutton


Posts: 9590
Joined: 12/6/2002
From: Maryland
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quote:

ORIGINAL: Bullwinkle58


quote:

ORIGINAL: crsutton

Actually, my problem is that I will get a juicy little sigint message. "7/27 Inf div is loaded on X maru and is headed to Bumfucajama. Problem is, I have no ideas where Bumfucajama is and if it is not owned by your side you can't search for it in the base list. So give me map coordinates with my sigint info, or better yet put all bases in the base list for both nationalities but with nothing more than the basic info for enemy bases. (like where the heck it is located). Better yet. Leave a blank space next to the names of enemy bases where you can manually type in info that you get from signint so you can refer to it later.


This suggests a new TV game show: "Is An AE Player Smarter Than a 5th-Grade Geography Student?"

I feel your pain. Some of those DEI dot hexes are MIA to me , even now. Your suggestion is a good one, although a fair bit of work for a patch.



Yeah, but you know those guys have noting but idle time on their hands now.....

_____________________________

I am the Holy Roman Emperor and am above grammar.

Sigismund of Luxemburg

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Post #: 16
RE: An 'Easy Feature' Request - 8/15/2010 9:46:18 PM   
m10bob


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From: Dismal Seepage Indiana
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Requests???....I would like retention of the info given at the end of each turn, in case I am away while it runs. IE "CA Houston gets upgrade......56th Fighter Squadron arrives in Frisco"...(etc)..

Only needs to be saved for my review at the beginning of the next turn..

< Message edited by m10bob -- 8/16/2010 12:23:28 PM >


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Post #: 17
RE: An 'Easy Feature' Request - 8/16/2010 6:06:16 AM   
Bullwinkle58


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Joined: 2/24/2009
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quote:

ORIGINAL: crsutton


Yeah, but you know those guys have noting but idle time on their hands now.....


But they're working on WITP2, right? Right?

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The Moose

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Post #: 18
RE: An 'Easy Feature' Request - 8/21/2010 8:08:10 PM   
chrisol

 

Posts: 209
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Newer version of the little booklet in the War Room forum (scroll down until you see it).

Added: LCU popup guide, Divebomber altitudes and Allied Turn planner.

(None really my own work of course)

And it's now Word not pdf so easier to change according to what you want

bw
Chris

(in reply to Bullwinkle58)
Post #: 19
RE: An 'Easy Feature' Request - 8/22/2010 1:12:04 AM   
noguaranteeofsanity


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From: Sydney, Australia
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quote:

ORIGINAL: m10bob

Requests???....I would like retention of the info given at the end of each turn, in case I am away while it runs. IE "CA Houston gets upgrade......56th Fighter Squadron arrives in Frisco"...(etc)..

Only needs to be saved for my review at the beginning of the next turn..

Look in the ops report, its all in there at the very bottom.

(in reply to m10bob)
Post #: 20
RE: An 'Easy Feature' Request - 8/22/2010 4:16:40 AM   
Razz1


Posts: 2560
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From: CaLiForNia
Status: offline
What???

Your suppose to be an Admiral and know all this stuff by heart.

No wonder you loose..........

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Post #: 21
RE: An 'Easy Feature' Request - 8/23/2010 3:18:09 AM   
CaptBeefheart


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I like the ship tooltip idea and the base ID idea. Many's the time when I have no idea where a base is, and unless it's mine, the ignorance will continue.

Cheers,
CC

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