Apollo11
Posts: 24082
Joined: 6/7/2001 From: Zagreb, Croatia Status: offline
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Hi all, quote:
Eurogamer Denmark refused to review CoD “When one of the largest firms in this industry sends a “product” to the market and it turns out it’s not a real product, but a flawed, half-finished piece of software, you’re obviously not really surprised. First there was Silent Hunter V, sent too soon on the street, and today we are again sincerely disappointed. Warplane simulators like Il-2 Sturmovik: Cliffs of Dover are something we had been looking forward to - especially after again having become acquainted with it in today’s launch trailer. But now we’re sad. There’s plenty of fatal technical problems with the game. The game does not recognize the joystick and the graphics have two separate problems. Even on Low settings, where the graphics looks like something from 1999, it’s not working. And it’s not because my computer is slow: Intel Core i7 with eight cores, 8GB RAM and an GTX275 card. Twelve months ago it was a pretty cool gaming machine, and probably should be able to run Cliffs of Dover on Low settings, do we agree? There is also a problem with some incredibly annoying microfreezes, not having anything to do with framerates, which stops the game all the time for seconds. And an interface that is strange … and … and … Now we do not bother anymore. What do you do when you want to review it? If Ubisoft really wants to do simulations, it must have respect and gratitude. There are not many others who do. But they shouldn’t if they can’t afford it and end up sending the products too early in the streets. For Ubisoft: We love simulations but, out of respect for the talented team who created the game, we will not review the game now. We promise to look at Cliffs of Dover again when it’s finished.” Leo "Apollo11"
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Prior Preparation & Planning Prevents Pathetically Poor Performance! A & B: WitW, WitE, WbtS, GGWaW, GGWaW2-AWD, HttR, CotA, BftB, CF P: UV, WitP, WitP-AE
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