Misconduct
Posts: 1864
Joined: 2/18/2009 From: Cape Canaveral, Florida Status: offline
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Well a couple of things, the Japanese AI plays historically so best to preserve as much as possible, around 6/42 or 8/42 you can easily push ahead with building Pago Pago, Suva, and getting a supply line built to Australia. I would suggest getting bases built, and practice landing on islands with 0 port and AF to learn building them up, remember to watch the supplies - you can't overstock it or they will be spoilage. 2. Basically you have to be able to face the KB on equal terms, for example taking Guadalcanal in 8/42 is a good idea, only if the KB isn't zipping around Noumea like in my game. Anywhere you can mass fighters to help you improves the odds - for example taking Tarawa and then Makin, and going up the chain. Whatever you do, don't go after the KB with your short hand of carriers to early, work on a supply line and draw the Japanese out later in the war.
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