Mad Russian
Posts: 13256
Joined: 3/16/2008 From: Texas Status: offline
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quote:
ORIGINAL: RockinHarry I´d say the outcome is not a surprise actually. Agree that the map is too big for a slightly reinforced company battle. You even could actually shrink down to 500x500m. Well, I'm not as good at designing scenarios as you are. I just put the main parts together and play them out to see where it all goes the first time. In this instance I brought you guys along with me. quote:
As is, the battle appeared to be more of a "reccon in force". Adding the mortars is right to go, when speaking of more of an assault like battle. There´s not enough LOS to have HMGs going with the forward troops, which would be nessecary. For the heavy MG stands I would agree but they could have gone to just the bipod with belt feed. That would have made them more mobile and still given the fire support of the HMG. They would be even more influential to the outcome of the battle with all that firepower delivered at close range. quote:
Instead of adding snipers as "reccon troops", I´d rather add more game turns and real reccon half (or full) squads, in case the games OOB have any. 1-2 for a company size force would be realistic. At the moment there are no reconn company elements in PCO. I'm sure that within a couple of months of release PCO will have all kinds of new units. A lot of them infantry types being done. quote:
Realistically, light building types are more of a death trap, if they got cover attributes right in the game. Just some figure: Effective cover vs. rifle and machine gun fire (minimum): soft wood: 0.9m hard wood: 0.75m brick stone walls: 0.65m soil: 1.1 to 1.4m sandbags: 0.7m Probably most of the russian hoods and wooden buildings do not fall into these categories and they most likely get sieved easily, not taking wooden splinters into account. Probably not but I'll work with what the game gives me to balance the scenario at the moment. quote:
So as russian, I´d like rather be in foxholes and have HMGs further back, with appropiate fields of fire and frontally protected with ordinary infantry. Just some loud thinking My Russian setup was for a garrison unit that got caught. You know the ones. The ones that were inside the buildings eating breakfast at dawn. There is a lot that can be done with this. I'll keep on playtesting until I get it where I want it. Hopefully, this campaign will make the release. If not I'll release it later. Good Hunting. MR
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The most expensive thing in the world is free time. Founder of HSG scenario design group for Combat Mission. Panzer Command Ostfront Development Team. Flashpoint Campaigns: Red Storm Development Team.
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