PhilSST
Posts: 60
Joined: 11/21/2010 Status: offline
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Hi guys, I'm the developer, as Erik mentioned. It's true that the number of scripted missions is limited. I firmly believe that a limited number of good missions is preferable to an unlimited number of randomly-generated rubbish ones, although I am prepared to accept that some people will disagree. The game is fully moddable, and I do actually have the toolset I used to create all the game missions which I hope to make available soon. So if replayability is an issue, I think the availability of hand-created community missions would be much better than a random map generator. I'm unable to make any predictions about a demo at this time, but I am aware of the immense value of having one. As for a patch, the only "patch" I currently have plans for is one which includes the editor toolset, and a couple of cosmetic changes which were recommended by a reviewer. (To preempt the next question, it's a print magazine review, and it has not been released yet. I will let you know more when I know more.) There are zero outstanding bugs, because I have so far received zero bug reports since the final version was released. The beta version was out there for just shy of a year, and every issue raised during that time was fixed. If there are any other issues you want to see fixed/improved with a patch, you will need to tell me about them, because I'm genuinely unaware of any. If you've already contacted a distributor then please either resend the feedback or let me know who it was sent to. If you don't want to discuss these issues on a forum, you're more than welcome to bend my ear in email at phil@starsentineltactics.com. I can only add that Matrix Games have been a joy to work with, so if you've had any problems getting feedback to me through any other distributors, I'm confident that won't be the case with Matrix, who have been incredibly responsive.
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