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Wait for the demo - 11/19/2010 11:04:16 PM   
Rosseau

 

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Joined: 9/13/2009
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I see this is Version 1.0, like the Impulse version I bought. I strongly advise waiting for the demo. I will not say anything more. OR, take advantage of that MHII offer for the same price.
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RE: Wait for the demo - 11/20/2010 5:18:45 PM   
NefariousKoel


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Joined: 7/23/2002
From: Murderous Missouri Scum
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I saw there was only a limited amount of scripted missions. That doesn't leave a good initial impression on me. Sad Panda.

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RE: Wait for the demo - 11/20/2010 5:41:26 PM   
NavalNewZ


Posts: 118
Joined: 8/19/2009
From: New Zealand
Status: offline
I'm potentially interested, but there is so little information about it. A demo would help

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RE: Wait for the demo - 11/21/2010 1:48:55 AM   
Erik Rutins

 

Posts: 37503
Joined: 3/28/2000
From: Vermont, USA
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Hi guys,

You may find these links helpful, if a bit dated:

http://www.youtube.com/watch?v=tg__Mto9PIk&feature=player_embedded#!

http://www.bitmob.com/articles/4645

Hopefully, Phil (the developer) will drop by at some point too and add in his two cents.

Regards,

- Erik

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Post #: 4
RE: Wait for the demo - 11/21/2010 6:02:15 PM   
Alex777


Posts: 92
Joined: 7/3/2005
Status: offline
I bought this as I love XCom-style games. All I will add is: wait for the demo or, better, the patch.

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Post #: 5
RE: Wait for the demo - 11/21/2010 9:17:58 PM   
PhilSST

 

Posts: 60
Joined: 11/21/2010
Status: offline
Hi guys,

I'm the developer, as Erik mentioned.

It's true that the number of scripted missions is limited. I firmly believe that a limited number of good missions is preferable to an unlimited number of randomly-generated rubbish ones, although I am prepared to accept that some people will disagree. The game is fully moddable, and I do actually have the toolset I used to create all the game missions which I hope to make available soon. So if replayability is an issue, I think the availability of hand-created community missions would be much better than a random map generator.

I'm unable to make any predictions about a demo at this time, but I am aware of the immense value of having one.

As for a patch, the only "patch" I currently have plans for is one which includes the editor toolset, and a couple of cosmetic changes which were recommended by a reviewer. (To preempt the next question, it's a print magazine review, and it has not been released yet. I will let you know more when I know more.) There are zero outstanding bugs, because I have so far received zero bug reports since the final version was released. The beta version was out there for just shy of a year, and every issue raised during that time was fixed.

If there are any other issues you want to see fixed/improved with a patch, you will need to tell me about them, because I'm genuinely unaware of any. If you've already contacted a distributor then please either resend the feedback or let me know who it was sent to. If you don't want to discuss these issues on a forum, you're more than welcome to bend my ear in email at phil@starsentineltactics.com. I can only add that Matrix Games have been a joy to work with, so if you've had any problems getting feedback to me through any other distributors, I'm confident that won't be the case with Matrix, who have been incredibly responsive.



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Post #: 6
RE: Wait for the demo - 11/21/2010 11:55:52 PM   
FroBodine


Posts: 872
Joined: 5/5/2007
From: Brentwood, California (not the OJ one)
Status: offline
So, can you please elaborate Alex? Why should we wait the demo and/or patch? Is the game good? Fun? What's wrong with it? What needs patching? I for one really want this game, but like others I need some more reviews before I drop the $30.

-=Jeff

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Post #: 7
RE: Wait for the demo - 11/22/2010 8:01:59 AM   
JudgeDredd


Posts: 8573
Joined: 11/14/2003
From: Scotland
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Alex, can you be clear as to whether you are discussing this version (as released by Matrix Games) or the previous one which was out there as your post could be misleading if you are talking about the older version, especially as the developer has come here to say he's quashed all bugs in the previous release.

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Post #: 8
RE: Wait for the demo - 11/22/2010 1:06:58 PM   
Terl


Posts: 609
Joined: 6/1/2005
From: Charleston, WV
Status: offline
Well, I love this style of game so....downloading now.

Phil, I'll keep you posted. It looks like fun. I definitely would be interested in the toolset you describe as well.


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Post #: 9
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