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Dust trails in Greece, 1940??

 
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Dust trails in Greece, 1940?? - 8/24/2002 5:26:36 PM   
otto

 

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Joined: 4/1/2002
From: Wilmington, NC
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I'm trying to set up a game with the battle generator, Italy vs. Greece, Oct. 1940. The location always defaults to North Africa so
whenever a vehicle moves it leaves a dust trail behind it, fine for the Western Desert, but for Greece??
Does anybody know how to get rid of these dust trails from appearing??
Post #: 1
- 8/24/2002 5:58:55 PM   
Belisarius


Posts: 4041
Joined: 5/26/2001
From: Gothenburg, Sweden
Status: offline
Create a scenario.

Don't think you can make the dust go away, and the generator will always pick North Africa... :p

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(in reply to otto)
Post #: 2
- 8/24/2002 7:54:18 PM   
Warrior


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Joined: 11/2/2000
From: West Palm Beach, FL USA
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From a design stand-point the dust trails are the result of the map being set to Desert. See if you can get in the editor and switch the map to Summer. (or Winter, whichever fits the dates of the battle.)

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- 8/24/2002 10:17:29 PM   
Svennemir

 

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Joined: 11/2/2001
From: Denmark
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I think by generating a random "summer" map it can be prevented. Then save the map and select "custom map" instead of "random" in the battle generator.

I don't think it's necessary to create a whole scenario oneself.

(in reply to otto)
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- 8/25/2002 8:38:01 AM   
antarctic

 

Posts: 132
Joined: 5/24/2001
From: Australia
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Well.. Greece being in quite south in the European Med region, you could expect some dustiness, especially in summer... and expecially with all those dirt tracks in the countryside.
Do those dust trails occur when the vehicles are travelling over tracks only, or over wooded/forested areas??

Antarctic

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(in reply to otto)
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