Apollo11
Posts: 24082
Joined: 6/7/2001 From: Zagreb, Croatia Status: offline
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Hi all, quote:
ORIGINAL: squatter Now, this may be in the manual so forgive me. I'm still wondering about the relative value of different support units aside from the CV they bring. Now, we all know that different weapons perform differently at varying ranges, so direct fire guns will be good in open situations. But what other factors are at play? Do engineers have a bonus against fortifications? Do howitzers and large calibre have a bonus against fortifications? Are towed guns better in defence than attack when, for example, in open terrain? Do motorcycle units provide better detection levels for nearby enemy units? Are self-propelled guns better in attack than towed guns? Regarding support attachment strategies, does it make sense for formations that are on the defensive to keep support units at the corps level as you cant control exactly which combat unit will be attacked, whereas for offensive formations, better to attach at the div level as you know which units are going to fight, and therefore where to put the support? And one last thing - what exactly is the AP cost to transfering support units representing? The AI is allowed to make unlimited support unit transfers on your behalf, but you are not. Isnt the penalty for transfering support units the fact that they are in transit for a turn? Shouldnt perhaps support unit transfers not incur an AP cost? You are not limited for the amount of airgroup transfers, for example? Sorry, one more: do support unit transfers cost fuel/motorpool? The engineers most certainly do help against fortifications - in fact they are "must have" if you wish to tackle the fortified enemy position! IIRC this should be in manual as well. As for your other questions all ready elements (i.e. squads and all guns and AFVs) have a chance (but depending on some dice rolls of course) to engage enemy at various ranges! Thus certain guns will be better than the other guns depending on the situation!!! IIRC there is no bonus for recon and motorcycle units. Also please note that directly attached Support Units (i.e. to germane Divisions and Soviet Corps) will alway be present in battle whilst all other Support units attached to parent HQs (up the chain of the command) will participate in combat depending on many many circumstances (including dice rolls and other limitations - including MAX number limitation - this is all explained in manual as well)! Leo "Apollo11" P.S. If you set the combat message resolution to most detailed (and slowest) you can see for yourself when different element engage each other in combat!
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Prior Preparation & Planning Prevents Pathetically Poor Performance! A & B: WitW, WitE, WbtS, GGWaW, GGWaW2-AWD, HttR, CotA, BftB, CF P: UV, WitP, WitP-AE
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