RolandRahn_MatrixForum
Posts: 588
Joined: 3/18/2001 From: Beloit, USA Status: offline
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[QUOTE]Originally posted by campekenobi [B] Hello friend, Perhaps you missed my point... again, the nazi concentration camp you give is too far removed from my life time. I can't relate really, and though I sympathize, it's different than the current events of 9/11. Lashing out at terrorists might be slightly therapeautic (sp?), I never thought about that... but again, the killing civilian thing is too much.... now I'll admit I've played car games where you drive frantically through a city & even get POINTS for running over people, but I see that as fiction. If I had a friend or relative who died by a car running over them in the city... then it gets closer & more sensitive... do you get where I'm going here??? sincerely, campekenobi [/B][/QUOTE] Hi campekenobi, I think I got your point. The concentration camp (a very extreme example), Nanking e.t.c. are far away (far away = It happened more than a decade before we were born) but it still would make me sick if someone would create a game glorifying these crimes. And I sincerely hope that the next generations will see the terrorist attacks of September 11 in the same light (also much more people were murdered in the examples I provided). My main line was the difference between a crime and a 'normal' military action (Iraqi troops fighting against US troops in 1991 or German troops fighting against US troops in 1944). But I underestimated the shock of september 11..... These dreadfull hours when the unimaginable happened. I remember that the first thing I learned was a message on my answering machine when I returned home (different time zone here) that I should turn on the TV immediately because of that horrible things that happened in the US. I decided to turn on the computer and connect to the internet (I believed that something would have happened that would only be send during the news every hour and that in the internet, I would get the information much quicker) and learned that the seconed tower had collapsed, too (!!!). I think that the shock was much greater for those who got the news from the beginning... The disbelief that this couldn't be a terrorist attack - no human being would deliberately fly a plane into a civilian building.... And after this, whenever you learned that the worst imaginable terrorist attack has happened, it got worser..... And, of course, the shock was worser for those living closer to the side of this tragedy than for those who lived farther away. And my example for desert storm in 91 was a bad one.... There was no shock for the US that could even far be compared to 9/11. That an ally far away was invaded.... happened before. The most tragic event for the US was when a scud killed (more than 2 dozen?) soldiers.... But there was no such shock not only due to the smaller number but also because in war, you expect such things to happen. Even if 3000 US servicemen would have been killed during Desert Storm, it would have been a shock but not a shock that could even far be compared to the shock of 9/11. No one expected on the morning of September 11 that it would be the day that changed history... And I agree with you that later generations won't understand this shock. Could anyone in the US have thought on Dec 7, 1941 that half a century later, there would be strategy games were you can choose the Japanese side attacking Pearl harbour? Still, I hope that even in the far future no sane person will play a game where you are encouraged to fly the hijaked planes (perhaps even "better" than the terrorists did). I think I got your point but I still hope that you are wrong about the possibility that the next generations will play games where you are Mohammed Atta.... Kind regards, Roland
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