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RE: German 1941 GC - normal - 1/22/2011 2:07:13 AM   
CharonJr

 

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I am not sure if the Soviets are not getting any extra forces when they get heavily beaten, but if they dont then yes, the Axis main priority should be reducing the Red Army.

I dont even want to think about the strength of the Red Army if I had not taken Moscow and Leningrad in addition to the Stalino area and Rostov.


Yes, those AA units should go right to the forcepool, I never tried to assign them to cities.

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Post #: 211
RE: German 1941 GC - normal - 1/22/2011 9:56:17 AM   
CharonJr

 

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And this is the situation of my rail network at turn 38 after some attacks and using the FBDs.

Opening up the northern part of the rail between Kursk and Voronezh will be fairly easy due to low strength Soviet troops.






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RE: German 1941 GC - normal - 1/22/2011 5:56:29 PM   
CharonJr

 

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T38:

To the east of Tula 2 mobile divisions have been isolated by the Soviets, but it is easy to open this small pocket agian and since the Soviets are stacked 3 high often the defeated units have no place to go and rout.

The railline between Kursk and Voronezh is partially reopened by pushing the Soviets back from the rails.

With the blizzards over I start to use my large AP pool (500) to assign new leaders to my units.

With the low Soviet CVs, lack of fortifications and MPs around 40 for most of my mobile units I try to create the pocket around Voronezh 1 turn earlier than originally planed.

III, XXXIX and XXXXVI Panzer rush in from the south after the initial frontline is pushed back by infantry. Due to the weakness of the Red Army I can sometimes even get away with just using hasty attacks to push them away.

LVI and LVII move in from the north and in the end I lack 1 MP to seal this pocket fairly securely. But with recon showing hardly any Soviet units in the rear and the units closest to the weak spot having been routed the pocket might hold anyway, especially with the Voronezh and Lipetsk rails having been cut. The only unit outside of the pocket is a cav division which has been forced to retreat 3 times and is likely in no condition to advance very much (2k men left of about 5k at the beginning).

XXIV and XXXXVII Panzer try to do their part by forming the second pocket to the south of Tula which has been planed for the next turn, early too. The pocket is formed, but it is not very secure, too.

Case "Königswasser" (aqua regia) is launched. Axis forces attack along the complete front (deliberate attacks) and manage to force about 2/3 of the Soviet frontline units out of their fortified positions. About 25 units are forced to rout.

Since the line in the north should be stable for now I start to rail XL and XXXXI Panzer to the south (much better territory for tanks down there). But since there is still a fair number of Soviet units in the north I will try to refocus some infantry to the north during the next turns. For now only 5 LW Jägerregimenter are railed to Moscow.

I am very much in doubt that STAVKA will like the turn the events have taken. 2 pockets were formed and while those might be opened up again the units in there will suffer and will not be able to get very far due to cut raillines. In addition all along the front the Red Army has been pushed out of roughly half of their fortified positions at the frontline (mostly lvl2 forts, but the 2nd and 3rd lines are about as well if not even better fortified in some places - in the end I will need/use encirclements to get rid of these).

The Red Army lost 125k soldiers, 2.6k guns and 300 tanks this turn while the Axis lost 25k soldiers, 0.4k guns and 43 tanks.






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RE: German 1941 GC - normal - 1/23/2011 1:32:37 AM   
CharonJr

 

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Pondering something here and am interested to hear your opinions:

My forces around Kuban have run into fairly heavy opposition (about 10 fairly well supplied rifle divisions).

Since I have started to assemble a part of my Kampfgruppe Baku (well, more an army than a Kampfgruppe) around Rostov anyway I have been thinking about using them on the next turn (T40) to try and isolate those Soviet divisions and maybe overrun some airfields in the process.

My rail is at Kerch and close to Rostov at the moment.

I am mainly worried about the mud and my trying to free up those forces around Kuban leading to a lot of badly supplied units once the mud is over since the railheads are fairly far away.

On the other hand without help those forces around Kuban would have to slowly fight their way out against those divisions and this should damage them to a certain extend, forcing me to rest them up before they can be send towards Baku.

What do you think is the less risky option?

a) let 1 armor corps and 1 infantry corps with heavy air support fight their way out against 10 divisions (who should participate in the run for Baku when the mud is gone)
b) send 3 armor and 1 infantry corps to cut those Soviets off and risk them getting stranded about 10-15 hexes from the closest railhead when the mud hits (at least some of them), those units are the other part of the force heading for Baku when the mud ends

I have a preference here, but would like to hear what you are thinking.

Thx,

CharonJr




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RE: German 1941 GC - normal - 1/23/2011 10:41:57 AM   
molchomor

 

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Flank protection around Rostov seems thin, all Soviet needs to do is to get a "thin slice of your neck" there to disrupt your offensive in the south.

Proposal: Take some of that strength you have around Rostov and use it to secure that flank, either along the Manych or even bolder go for Stalingrad with that force. Do a HQ buildup before falling into Caucasus and wreak havoc on those rail lines to mess up Soviet rail reinforcements and acting as a screen to your FBDs units that need to get to work immediately towards the south.

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Post #: 215
RE: German 1941 GC - normal - 1/23/2011 11:14:00 AM   
CharonJr

 

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Yes, 2 FBDs are being railed around currently and would be used if I push into the Kaukasus in addition to my complete southern front starting to push their way east. With infantry from the center giving some assistance/taking over defensive lines. In addition the divisions between Rostov and Voroshilovgrad have not taken actions yet and have enough strength to keep pushing the Soviets.

But with the mud coming soon I would only try to push for the Donets/Manych area for now (might not even get there before the mud hit, but my railheads would still be in a reasonable distance).

For me the main question remains if I SHOULD do it, I am fairly certain that I can do it if I want.






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RE: German 1941 GC - normal - 1/23/2011 11:20:26 PM   
randallw

 

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I also agree that attacking through Rostov without a supporting plan would be risky.  The rescue force, to reopen the supply line, might be as large as the attack force itself.

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RE: German 1941 GC - normal - 1/24/2011 5:19:34 PM   
CharonJr

 

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T39:

The pockets have held, but it has been a close call around Lipetsk. Clearing the pockets yielded huge losses for the Red Army. 68 units (7 cav corps, 14 rifle divisions, 17 tank brigades and 19 infantry brigades) were lost with 217k men, 2.9k guns and 386 tanks.

While my infantry tries to catch up to the new frontline for now some of my mobile divisions have to hold the line.

III Panzer heads back south, with the Red Army is disarray and my forces around Kuban blocked by heavy enemy units (9 divisions, 1 brigade) it is time to try to cut them off before the mud hits. XL Panzer is assigned from OKH to 1. Panzerarmee (Heeresgruppe A). LII Korps, having rested around Stalino during the blizzards will provide infantry support.

Between Rostov and Voroshilovgrad I keep pushing at the Soviets which will have the added benefit of keeping Rostov more secure. Once I am able to move some additional divisions towards the south which were busy at the pockets this turn I will try to keep pushing east here till the mud hits. I will have to watch out for not getting too far away from the rail network since the mud will hit soon.

In addition XXXXVII Panzer is moved to the rail line in order to head south next turn support operations around Rostov. XXIV Panzer will most likely follow next turn.

In the north I beginn to push sowly towards the east, this time the attacks are followed by units moving into the created gaps. I try to allow my rail network to be extended here while at the same time trying to disrupt the Soviet rails before the mud arrives.

290. Infantrie should have succeeded in disruption rail supply to the south of Vyshny Volochek.

And I see that I have forgotten 36th Mot in railing XXXXI Panzer south and now I lack the rail capacity, oh well, next turn.

Due to the pockets the Soviets took quite a hit while Germany regains some strength.



edit: Forgot the casualty info.




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< Message edited by CharonJr -- 1/24/2011 7:15:24 PM >

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RE: German 1941 GC - normal - 1/24/2011 8:05:19 PM   
CharonJr

 

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Hmm, the AI has surprised me here by the strength of its reaction.

It has basically stripped the center of most of its backup forces and send them south, leaving only just 1 line of defenders (mostly just 1 unit in each hex)around Lipetsk and Voronezh.

If I am able to pocket those units the door to Stalingrad would be wide open and the 2 FBDs should be enough to get enough repairs done on the rail network to prevent large supply problems when the mud hits.

The main problem I see here is that it is far from certain that this opportunity still exists on the next turn after I have moved the armor of Heeresgruppe Mitte into their positions during this turn.

The second option would be to stick with the original plan of a southern thrust by Heeresgruppe Süd now and move HGM's armor to Rostov to secure the flank.

Since I hate to have to rely on the enemy for not spoiling my plan I tend to stick to the original plan. I am very confident that Stalingrad will fall away during the summer and I dont need a headstart here.

Any other opinions?






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RE: German 1941 GC - normal - 1/25/2011 5:46:23 PM   
CharonJr

 

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T40:

Updated to 1.03 beta2

It seems like gathering Kampfgruppe Baku got the Soviets attention. The AI basically stripped the center of most units and send them towards Rostov/Voroshilovgrad. Unless my recon missed a lot of units there is essentially just 1 line around Lipetsk and Voronezh.

But I will stay with my original plan and push south with Heeresgruppe Süd's mobile units.

With the arriving infantry the armored units at the frontline in the center are able to withdraw. The big question is what to do with them. Rest them up behind the line right in the center and push hard once the mud ends or rail them south and use them to protect my southern thrust and maybe create a small pocket in the Donets area.

With the large number of Soviet forces in the south I will send most of my armor south as well. The mud turns should give me ample opportunities to reshift them towards the center.

South of Rostov LII and LIV Infantriekorps create a huge gap in the Soviet lines and Panzer start to pour through. The Soviet airfields are bombed before being overrun. The railline from Stalingrad to Krasnodar is cut and while it is still possible to rail in Soviet reinforcements they have to take the detour around Grozny now and/or lighten their positions around Kuban.

The railline is repaired up to Rostov this turn and XXXXVII Panzer ends its (rail)move NW of Rostov. XXXXVI Panzer is put on the rail as well and moves toward Rostov. Around Tula XXIV Panzer is moving up to the rail and should be railed south on the next turn.

35. Mot reaches the rest of its Korps between Kursk and Voronezh and with the remaining rail cap 2 Romanian MTN units are moved to Rostov with a thrid one moving by foot.

XXXIX and XXXXI Panzer gather to the west of Voronezh with LVI and LVII Panzer gathering to the west of Lipetsk for a drive towards Tambov and a small pocket around Lipetsk during the next turn.

With the southern airfields overrun air supply for the armored thrust is delivered without problems, but since a fair number of transports are damanged only about 150t of fuel get to the 2 southernmost divisions.

I have thought a bit about lowering the TOE for my northern units, but decided against it since I still want to apply some pressure there, but I will switch my southern forces to refit mode instead. I hope my attacks in the north will prevent the Soviets from shifting too many units to the south and center where this game hopefully will be decided during this season.

To the north of Tula I keep attacking the Soviet line and push them back. Vyshny Volochek is occupied and additionla troops are pushed into the gap, threatening to pocket the fairly strong defensive positions to the NNW.






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RE: German 1941 GC - normal - 1/26/2011 1:06:28 PM   
stewartbragg


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You still playing? We are anxiously waiting!

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RE: German 1941 GC - normal - 1/26/2011 6:59:36 PM   
CharonJr

 

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Got derailed by my lousy pocket skills and asked for some advice in the War Room.

Will make my remaining moves now. There should be an update in about 1 hour.

I am anxiously waiting if the pocket will hold, too;)


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RE: German 1941 GC - normal - 1/26/2011 7:21:44 PM   
randallw

 

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I just noticed that the computer hasn't lost corp HQs to disbandment.  You are playing the full campaign, right?

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RE: German 1941 GC - normal - 1/26/2011 7:59:28 PM   
CharonJr

 

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Yes, are the Soviets supposed to lose corps HQs?

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RE: German 1941 GC - normal - 1/26/2011 8:30:40 PM   
CharonJr

 

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T41:

In the north the Vyshny Volochek salient is widened, adding to the threat of a pocket to the NE, but for now the Soviets in the swamp are too hard to dislodge.

From the salient down to Moscow the Red Army is still being slowly pushed back.

In the center I am a little bit impressed by the number of Soviet units around and this strengthens my belief that I need some pockets here.

I form the Lipetsk-Voronezh pocket as planed, but it is not very secure. I should have been a bit less ambitious in the size of it and have used the remaining MPs to widen the hexes I control around the pocket. Some allied units are brought in to help with clearing the pocket as fsat as possible since my armored spearhead will be isolated when the mud hits.

The armored spearheads are supplied by air and will try to help with clearing the pocket while moving closer to friendly lines. The airbases around there are moved a bit closer to the front while still staying on repaired rails.

In the south XXXXVII Panzer rushes into the salient to protect the eastern and southern flank while III, XIV and XL Panzer (will still have to move their HOs as I just saw) head further south and reach the Black Sea around Novorossiysk and try to isolate Krasnodar (unlikely to hold). Romanian and Hungarian MTN units are moved into the salient as well and provide some flank protection to the west.

My 2 rail repair units manage to fix the line up to Kuschevskaya.

XXXXVI Panzer remains around Rostov for now as does XXIV Panzer around Tula (no armor remains to the north of Tula).


Despite losing about 90k men the Red Army continues to grow while the large number of German attacks along the whole front takes it toll on the Wehrmacht. Especially the armored rushes at the end of the last turn seem to have damaged a fairly large number of AFVs.

IMO this shows quite clearly that more pockets are needed (at least during snow) to wear down the Soviets.





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< Message edited by CharonJr -- 1/26/2011 8:32:00 PM >

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RE: German 1941 GC - normal - 1/27/2011 9:59:48 AM   
janh

 

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Beautiful right hook...  By mid-summer, the Russians are probably crushed without hope to recover.  I think you are probably soon beyond the critical threshold when AI will be unable to stop and the campaign will turn into a clean-up operation.   I doubt even a human player could still turn it around in this situation... Great AAR!

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RE: German 1941 GC - normal - 1/27/2011 4:17:18 PM   
MattFL

 

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I have followed your AAR with great interest as I'm playing the same GC and am a few turns behind you. I noticed that my German army is just totally dissipating through the winter so I was looking at your troops totals and losses and comparing them with mine. One thing I noticed that maybe you or some others here might be able to answer is that i notice in turn 32 you have a total strength of 3.1 million men in your army with 970k casualities. In my game, I am at turn 32 and I have 1.3 Million casualites but my total army strength is only 2.3 Million. So my question is why am i missing 470k trooops??

For the soviets, it is also a difference, though only about 100k more troops for them in my game than yours (i.e. at turn 32 you had killed 5.4 Million, i had killed 5.1 million, but in my game the soviet army has about 450k more troops than yours, giving them an extra 150k.

I'm sure there is a logical reason for this, but it escapes me...the Soviet thing isn't concerning, but the German difference has me scratching my head as to where the Landsers are?? I did take some huge losses due to being undersupplied when the Russian winter offensive started, but this doesn't explain why I'm short so many troops. Any ideas?




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RE: German 1941 GC - normal - 1/27/2011 5:16:45 PM   
CharonJr

 

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I hope that I will be able to finish this campaign before the blizzards hit again, I just cant stand the waiting ;)

Concerning the number of troops that is a very good question and basically I have no idea. Has there already been a large difference in earlier turns? We are talking about 30 full divisions here.

I cant recall seeing any huge gains. Maybe disabled troops? How do the disabled/captured/killed numbers compare?

And does Germany gain manpower from captured citied? This might be another reason.

< Message edited by CharonJr -- 1/27/2011 5:21:06 PM >

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RE: German 1941 GC - normal - 1/27/2011 5:31:01 PM   
CharonJr

 

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Just took a look at the scenario setup. Germany starts with about 3.3 million men and gain about 19k from production each turn (so about 600k till turn 32) plus the divisions arriving as reinforcements. Your total number of about 3.6 million seems way to low.

I only gained 17.6k men on turn 43, so the "produced" men seems to decline over time (or maybe it is weather related), but still, you should be at around 4 million total around turn 32.

< Message edited by CharonJr -- 1/27/2011 5:33:04 PM >

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RE: German 1941 GC - normal - 1/27/2011 6:18:28 PM   
CharonJr

 

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T42:

Great fun, mud all over the place and while the Lipetsk pocket held (due to AI mistake) I have huge problems in making any real headway in clearing it out due to the mud. I need deliberate attacks very often and mainly am only able to advance 1 hex with most units.

But with some careful pushing back of Soviet units I am able to unisolate my armor bringing them from CV 1 up to CV 9 again which enables them to do some attacks of their own.

I try to keep the number of hexes the Soviets can retreat to as small as possible in order to force surrenders, but due to my limited MPs this is hard. But in the end I still fail to clear the pocket, about 9 Soviet units are left inside it and again I am unable to make this one very secure. And without having saved up my ground support aircraft for the later attacks I think I would have done even worse.

With my railhead having reached Lipetsk I am cautiously optimistic that the supply situation during the next turn should be better.

Due to my problems in cleaning out the pocket most of the front will stay quite for now. I only attack where I have large odds in my advantage (3+:1 in good terrain as a rule of thumb) since I still try to prevent the Soviets from getting too many high level fortifications.

With the growing number of Soviet forces on the eastern flank of my breakthrough to the south of Rostov XXXXVI Panzer moves in to bolster the defenses, but I do not place them directly at the frontline for now. In addition 3 fresh infantry divisions are railed in, 1 Panzerdivision should follow on the next turn.

The weak pocket around Krasnodar held as well, allowing my to occupy the town without any problems.

The large number of units to the south of it causes me some headache, with my current supply situation I am in no position to do much about them. But luckily for me the AI has removed all its units botteling up my forces around Kuban and I start to move them east.

Novorossiysk is defended by 2 units and a lvl3 fort, it will be hard to dislodge those, but the units to the north of it should become isolated on the next turn.

Contrary to my expectations the attack on Novorossiysk manages to force the defenders to retreat instead of only weakening them and lowering the fort level. With a port in my possession this far to the south and the railhead approaching from the north my supply situation should be good for the upcoming drive to Baku.

With 1. Panzerarmee reunited and 2 corps of 2. Panzerarmee in the south as well (will try to get all of 2. Panzerarmee down here before the mud ends) the main forces I want to use in my drive on Baku are in place.

Once the small pocket to the SW of Rostov is eliminated I will start to move those MTN divisions south. I will rail the German MTN to the south as well.

I need to remember to assign 2. Panzerarmee to Heeresgruppe B next turn and essentially turn all of Heeresgruppe B into my Baku strikeforce.

Germany gained about 10k men while the Red Army lost about 180k in addition to about 2.5k guns due to the AIs mistake in not opening up the pocket






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RE: German 1941 GC - normal - 1/27/2011 9:46:08 PM   
CharonJr

 

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Update delayed till tomorrow due to watching Breakthrough (follow-up to Corss of Iron) on TV, cant remember the details here, but IIRC it was worse than Cross of Iron ;)

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RE: German 1941 GC - normal - 1/27/2011 11:06:32 PM   
british exil


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quote:

ORIGINAL: CharonJr

Update delayed till tomorrow due to watching Breakthrough (follow-up to Corss of Iron) on TV, cant remember the details here, but IIRC it was worse than Cross of Iron ;)


I turned it off, to return to the forum hoping to find a update. Steiner part 1 was better.
If you managed to watch the whole film including all the adverts.

Mat

Oh btw really enjoying your AAR.


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RE: German 1941 GC - normal - 1/27/2011 11:25:02 PM   
CharonJr

 

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Hehe, I always tend to find things to do during the adverts, and yes, I remembered correctly, it was worse ;)

And thank you :)

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Post #: 233
RE: German 1941 GC - normal - 1/28/2011 2:29:38 AM   
MattFL

 

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quote:

ORIGINAL: CharonJr

Just took a look at the scenario setup. Germany starts with about 3.3 million men and gain about 19k from production each turn (so about 600k till turn 32) plus the divisions arriving as reinforcements. Your total number of about 3.6 million seems way to low.

I only gained 17.6k men on turn 43, so the "produced" men seems to decline over time (or maybe it is weather related), but still, you should be at around 4 million total around turn 32.


I was digging into this a bit more and, while i don't even pretend to fully understand the production system what exactly the "pool" means vs "built", I have a pretty strong theory what the problem is. Is it possible that because my units haven't had full supply, have been constantly in contact with the enemy across the entire front, and because I've had some rail lines cut that my manpower is building up in the pool but not being assigned to front line divisions as replacements because the situation of these units has prevented the replacements from reaching them?

If i look at Germany only in the production screen for turn 32, Manpower in the special section shows as 871k in the pool and 374k built. It shows 12.6k rifle squads in the pool with 5.8k built. Many of my infantry divisions are at 20% of TOE right now. I loaded my game back to turn 19 and looked at these same numbers. In turn 19 manpower had 23k in the pool with 223k built and rifle squads had ZERO in the pool with 3.5k built. So if I'm reading this correctly, i have a huge mass of manpower available that isn't reaching the front lines and when this god forsaken blizzard finally ends and i get some separation from the ruskies for some rest and refit, my front line ranks should swell with replacements. Seems like a reasonable theory to me given how these numbers look in Turn 19 vs. Turn 32....So i guess one bright spot on the horizon is that i have 12k+ rifle squads ready to be dispatched to the front if I'm reading this correctly and 871k men built and ready to go....

Your thoughts?



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Post #: 234
RE: German 1941 GC - normal - 1/28/2011 7:42:38 AM   
CharonJr

 

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Yes, as far as I understand the production system you are exactly right. The units in the pool are ready to be send to the units and blizzards as well as being too far away from railheads prevents those reinforcements from reaching the units. The low TOE number show that few (if any) reinforcements are reaching the front.

So getting closer to the railheads and the end of the blizzards should show remarkable improvements in your TOEs.

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RE: German 1941 GC - normal - 1/28/2011 3:41:18 PM   
CharonJr

 

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T43:

2. Panzerarmee is assigned to Heeresgruppe A (this is my southern AG, not Heeresgruppe B, it controls all the units south of Voroshilovgrad - it is at 102:108 now and should be filled up to max with another armored division and the 2 German mountain divisions).

Heeresgruppe A consists of 1. and 2. Panzerarmee, 6. Armee and 11. Armee in addition to Luftflotte 4.

Heeresgruppe B (79:108) is in control of the front between Voronezh and Voroshilovgrad. I will add some infantry divisions from OKH to 17. Armee once I have the time/rail cap to move them further south. It is in command of 2. and 17. Armee in addition to some Romanian forces.

Heeresgruppe Mitte (68:108) controls the front between Moscow and Voronezh. It consists of 3. Panzerarmee and 4. Armee in addition to Luftflotte 2 and lacks army HQs to add further units with a full chain of command. XXVII Korps (OKH) is placed directly under HGM.

Heeresgruppe Nord (97:108) controls the front in the north down to Moscow and consists of 9., 16. and 18. Armee in addition to 4. Panzerarmee and Luftflotte 1. I will move the Luftflotte and Panzerarmee over to Heeresgruppe Mitte. With the terrain in the north 3 infantry armies look more suitable to me. I Korps (OKH) is assigned to 18. Armee.

Some limited progress is made with the salient to the north of Vyshny Volochek, but due to the combination of mud and woods it is hard to get anywhere.

The Tambov pocket is eliminated, 8 Soviet units with 35k men and 0.3k guns are captured.

XXXXI, LVI and LVII Panzer are replaced by infantry at the frontline and move back for some rest. Parts of XXXIX Panzer will have to stay at the front for another turn till the infantry reaches them.

XXIV Panzer moved back to Tula and should get on the rail to the south on the next turn. Getting XII Infantriekorps to the south as well will be more difficult since I have to move in replacements for them first.

Around Novorossiysk XXX Infantriekorps starts to take over some of the positions held by armor. XIV, XL and XXXXVIII Panzer are getting some rest while III Panzer still has to stay at the frontline.

In the meantime XXXXVI and XXXXVII Panzer secure the railline leading to Krasnodar, allowing the railhead to be pushed forward.

Overall my attack in the south seems to have thined the Soviet lines considerably, it is rare to see a depth of more than 1-2 units along most of the frontline. It looks like the AI moved some troops to the east.

And I am starting to worry about my motor pool again, with a couple of additional mud turns this could get a little bit ugly.

Despite the losses the Red Army was actually able to improve its overall strength. Especially the gun factories seem to hum along nicely now - despite losing 1.2k guns the Soviets regained 1.2k guns.

The Wehrmacht is still suffering from the weather, despite just losing 2 AFVs to combat it lost about 70 since the last turn.

The production pool is fairly low - likely due to most of my units being close to rails and thus able to get their reinforcements nearly as fast as they are produced - which means that I will see no large jumps in TOE here. But since next to no divisions are below 50% and the TOEs up to 106% distributed fairly evenly among my divisions this is no big surprise.






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(in reply to CharonJr)
Post #: 236
RE: German 1941 GC - normal - 1/28/2011 10:43:47 PM   
CharonJr

 

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T44:

In my deliberate attacks along the whole front I can see that the Red Army seems to improve since I get way more "hold" results now. Might be the larger number of guns they should field by now or my forces slowly getting exhausted due to the attacks during the mud. Yes, in most cases where my attacks failed FAT was between 50-60, it looks like I have to slow down till the mud is gone.

My forces managed to crawl another hex north around Vyshny Volochek, but I will need more units if I want to advance much further here.

Patisans are becoming a problem and I have dispatched a single infantry division to deal with them - will split them up later.

The units of 2. Panzerarmee still in the north have gathered around Tula and I should be able to rail them south on the next turn.

To the NE of Krasnodar infantry starts to over securing the rail line from the mobile forces which move back to get some rest, too (with a TOE of about 80% they are at the lower end of my mobile forces).

The German Gebirgskorps is assigned to 11. Armee (Heeresgruppe A) and reaches Rostov by rail and the newly arrived 22. Panzerdivision is assigned to III Panzerkorps. And when the newly arrived MTN division will be assigned to XXXXIX Gebirgskorps Heeresgruppe A will be at 108:108 and ready for the drive towards Baku once the mud is over.

Newly arrived Hungarian divisions start to take over security duty from German combat units in the south. I will need those to replace Heeresgruppe A's units currently at the front once the drive to Baku begins.

Overall I need to shift my units slightly to the south in order to free up more of Heeresgruppe A's units.

I expect the next few turns to continue to be fairly slow (have to get rid of FAT), unless something of interest happens I might skip the reports for some turns.

The Soviets keep getting stronger and for the moment there is not much I can do about it - +50k men and +650 AFV!






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(in reply to CharonJr)
Post #: 237
RE: German 1941 GC - normal - 1/29/2011 12:10:39 AM   
randallw

 

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The Soviet Corps HQs are supposed to disband in 1941; why they aren't showing in the losses screen is an oddity.

(in reply to CharonJr)
Post #: 238
RE: German 1941 GC - normal - 1/29/2011 12:50:49 AM   
Mynok


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Good heavens! German infantry are certainly a different animal in 42. Look at those pitiful CVs.



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(in reply to randallw)
Post #: 239
RE: German 1941 GC - normal - 1/29/2011 9:12:08 AM   
CharonJr

 

Posts: 559
Joined: 4/27/2005
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Actually I think those CV could be better if you dont push them as hard as I do during the winter/mud turns. Some started at a CV around 12.

(in reply to Mynok)
Post #: 240
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