Black Cat
Posts: 615
Joined: 7/4/2002 Status: offline
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[QUOTE]Originally posted by Wilhammer [B] LR-CAP over carriers too good is on the 'maybe' list?!?!. That is a game killer, I would expect it to be a critical must-do item. [/B][/QUOTE] First this is a general response, not directed to, or at, Wilhammer. I disagree, as one of the 2 guys ( Oleg was the other ) who took the time (( several hours BTW )) to set up and post a test of the LR Fighter CAP over CV TF`s I think the results are still out on exactally how _ consistently_ key word there, deadly it is. But beyond that it is certainly a non issue for those that play the AI. . I agree, that as long as both agree, people can play anyway they want in a PBEM Game......BUT What I really don`t understand here is WHY anyone would want to move and attack with your CV`s toward a opponents CV TF that is obviously parked 60 miles from a major size 9 Airbase, has 3 Sq`s of Army AF Fighter CAP over it AND here`s the *key point* unless the other Guy is an idiot has 3 Sq`s of Medium Bombers set on Naval Strike with a Sq of Fighters as escort.... a veeeerrrry Gamey Ploy. You attack that combo and your Dead Meat, and deserve to be. Why should they " fix it" so your TF will always be Sunk in a slighty more balanced fashion ???? Ya know in other PBEM/MP type Games that`s called " Camping" a guy finds a strong defensive postion, and just stays put, won`t come out to fight, or engage....you lose because he did nothing, he wins by doing nothing. Very quickly, that guy losses all _respect _ and no one plays him anymore... Now, the only reason I take the time to post this ( probably my last post on this Forum ) is that I do not think Matrix, with their limited time & recources, and need to make & sell other Games should have to " make work" any tactic or strategy , however gamey, silly, unreasonable or ahistorical that people can come up with in a historical simulation. Give Them A Break People.
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