Billy Yank
Posts: 151
Joined: 5/18/2000 From: Northern Virginia, USA Status: offline
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quote:
Originally posted by Flashfyre:
As to the questions about comapnies, platoons, and sections.....
I believe the AI interprets a "company" as a group of platoons/sections with a logical chain-of-command. That is, platoons led by 2Lts and Sgts, companies led by Cpts, etc. I have been able to "create" companies out of individual platoons and sections, by editing the leader ranks accordingly. For campaigns, I buy the troops (i.e. 1 section engineer, then 3 platons engineers), save the game, use Chlandra editor, and make the leader of the section "0" unit a Captain. This makes an engineer company. It works. Rally goes thru the platoon ldr, then, if close, the section(company) leader.
Provided you make the leader ranks in accordance with commands, and keep the sections/platoons similar types, this makes a company without assigning everything to one HQ unit.
Another example:
I had 3 platoons of engineers, a section of flame tanks, and a platoon of Brummbars. I wanted them to be an assault company, so I made the leaders of the engineers each 2Lts, the leader of the Brummbars a 1Lt, and the leader of the Flames a Cpt. Worked like a charm. The captain rallied the engineers while they worked on clearing a minefield.
However, all the units belonged to a single letter-designator (N company).
What do you mean they all belonged to a single letter designator? I've been trying to figure out how to change the composition of my companies for quite a while now. I can create new Co's in the OOB, but I'd like to be able to do it "on the fly". In your example, I wonder how the game knows where the company ends.
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Billy Yank
I don't define "my own" the way you want me to.
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Billy Yank "If more of us valued food and cheer and song above hoarded gold, it would be a merrier world." -- Thorin Oakenshield
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