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RE: If this game is going to be a Q1 2011 release...

 
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RE: If this game is going to be a Q1 2011 release... - 4/12/2011 5:17:29 AM   
HintJ


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Thing is Rick, this problem doesn't usually show up until I've done a replay at least six or more times. You've been very clear and I think I understand your points. Imagine rewinding to the beginning of a phase, pausing the game, seeing an opponent unit on the screen, but when you individually select every single friendly unit, that particular unit never shows up on screen. So then who is spotting it?


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"Tactics is knowing what to do when there is something to do. Strategy is knowing what to do when there is nothing to do."
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(in reply to rickier65)
Post #: 91
RE: If this game is going to be a Q1 2011 release... - 4/12/2011 3:20:32 PM   
Mad Russian


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When I see it show up it's immediate. So, it seems that while part of what you are describing has been retained, other parts, of what you are seeing in PCK, have been changed in regards to Peek-A-Boo.

We'll see how it works for you now when you get PCO.

Good Hunting.

MR


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The most expensive thing in the world is free time.

Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.

(in reply to HintJ)
Post #: 92
RE: If this game is going to be a Q1 2011 release... - 4/12/2011 8:06:26 PM   
HintJ


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I may be making a bit much of this, and you're correct, I'll just have to wait until the new game comes out. If its still there I'll have to shrink and combine the screenshots. I really would dread posting 20+ shots just to prove it.

_____________________________

"Tactics is knowing what to do when there is something to do. Strategy is knowing what to do when there is nothing to do."
- Savielly Tartakower

(in reply to Mad Russian)
Post #: 93
RE: If this game is going to be a Q1 2011 release... - 4/12/2011 9:11:33 PM   
rickier65

 

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quote:

ORIGINAL: HintJ

I may be making a bit much of this, and you're correct, I'll just have to wait until the new game comes out. If its still there I'll have to shrink and combine the screenshots. I really would dread posting 20+ shots just to prove it.


A simple description will probably suffice. Or perhaps just attaching the saved game. taking that many screenshots and shrinking would be pretty time-consuming and shouldn't be needed. I don't think it will be necessary for you to prove anything to any of us.

Thanks
Rick

(in reply to HintJ)
Post #: 94
RE: If this game is going to be a Q1 2011 release... - 4/12/2011 11:52:08 PM   
Mad Russian


Posts: 13256
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From: Texas
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I agree. I don't think you'll have to prove anything to us. If I understand what it is your describing it is still in the game to an extent.

Good Hunting.

MR


_____________________________

The most expensive thing in the world is free time.

Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.

(in reply to rickier65)
Post #: 95
RE: If this game is going to be a Q1 2011 release... - 4/14/2011 2:41:04 AM   
Stridor


Posts: 5081
Joined: 9/8/2007
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quote:

ORIGINAL: HintJ

Thing is Rick, this problem doesn't usually show up until I've done a replay at least six or more times. You've been very clear and I think I understand your points. Imagine rewinding to the beginning of a phase, pausing the game, seeing an opponent unit on the screen, but when you individually select every single friendly unit, that particular unit never shows up on screen. So then who is spotting it?



It has been fixed. But HintJ you are right, there were literally tens to hundreds of bugs in PCK which would be easy to miss or put down to the user not understanding the mechanics of the game. They bugged me too so I fixed them. However I am no longer on the team and so can't be sure what the new development members are doing with the code now.

S.

(in reply to HintJ)
Post #: 96
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