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RE: HAIRY TO THE BONE

 
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RE: HAIRY TO THE BONE - 1/15/2012 1:00:33 PM   
viberpol


Posts: 838
Joined: 10/20/2005
From: Gizycko, Poland, EU
Status: offline

quote:

ORIGINAL: crsutton

The best (or worst) is the introduction of the Tojo in mid 42. It becomes the best fighter during that period and the Japanese player can crank them out. In mid 44 the Sam comes on line and since it is a carrier fighter will probably best the hellcat and prove a problem for a while.

In the end, I think in game terms as in real life, speed is the dominating factor and the Allied planes are all faster. However, the Shiden is very fast and I am bet as my game goes through 1945 to 46, I will see the Japanese jet long before I see an Allied jet.


Ross, you exagerrate a bit IMHO.
Have you ever seen an AAR with A7M Sam arriving in mid 44? It's due in mid 5-6.45.
That's simply impossible IMO. The same with Japanese jets...
That's a typical AFBs bias/myth... as those are frames that are "first in the line" there's only a very limited possibility to speed it up a month or two, but not by a year...

_____________________________

Przy lackim orle, przy koniu Kiejstuta Archanioł Rusi na proporcach błysł

(in reply to crsutton)
Post #: 5431
RE: HAIRY TO THE BONE - 1/15/2012 2:08:25 PM   
GreyJoy


Posts: 6750
Joined: 3/18/2011
Status: offline

quote:

ORIGINAL: viberpol


quote:

ORIGINAL: crsutton

The best (or worst) is the introduction of the Tojo in mid 42. It becomes the best fighter during that period and the Japanese player can crank them out. In mid 44 the Sam comes on line and since it is a carrier fighter will probably best the hellcat and prove a problem for a while.

In the end, I think in game terms as in real life, speed is the dominating factor and the Allied planes are all faster. However, the Shiden is very fast and I am bet as my game goes through 1945 to 46, I will see the Japanese jet long before I see an Allied jet.


Ross, you exagerrate a bit IMHO.
Have you ever seen an AAR with A7M Sam arriving in mid 44? It's due in mid 5-6.45.
That's simply impossible IMO. The same with Japanese jets...
That's a typical AFBs bias/myth... as those are frames that are "first in the line" there's only a very limited possibility to speed it up a month or two, but not by a year...


Viberpol, sorry but it's not like that.
In our game Rader managed to get the Frank-a in early 1943 and Ki-100 in the second half of 1943...in march 42 he was already prducing tojos and the SAM appeared in march 1944...i bet his shidens will spring up somewhere in jan 1945...

At the moment the SAM is vastly superior to the Hellcat-5 i'm using as carrier fighter and the frank-r is nowhere inferior to everything but the P-47... Considering that the p-47 prduction stops from june 44 till march 45...i can assure you that allied airframes are nowhere superior to japanese counterparts late in the war

(in reply to viberpol)
Post #: 5432
RE: HAIRY TO THE BONE - 1/15/2012 2:33:26 PM   
GreyJoy


Posts: 6750
Joined: 3/18/2011
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wrong file arrived....:-( will have to wait few more hours....

(in reply to GreyJoy)
Post #: 5433
RE: HAIRY TO THE BONE - 1/15/2012 2:38:32 PM   
viberpol


Posts: 838
Joined: 10/20/2005
From: Gizycko, Poland, EU
Status: offline

GJ, I believe your game is kind of "special" because there was a time when some version of beta (don't remember actually, that was an "i" beta or...) when there was a long unidentified bug concerning R&D.
Maybe you're stuck with that patch for a longer time?

Basically we are/were told that R&D factory does not accumulate research points if it's not fully repaired.
That old bug allowed to collect points from every factory no matter repaired or not.
In scen. 2. the Ki-84a is due (default) at 1.44 and there are 0(55) factory ready for it from the beginning of the game.
Ki-44 IIa Tojo is due at 6.42 so you see their arrivals 2-3 months earlier is not a big change IMO.

With Sam it's quite different (6.45) and it's first in the line (so no other options for speed up than just wait the factory to be repaired) that's why I think you were hit by that bug that let many planes research faster not based on really repaired R&D factory points. I liked it actually, because I seen sometimes 2-3 month's acceleration in a time frameof a single month.

As it is corrected now, the R&D and repairing of damaged factories is not that easy, believe me.
I must wait months for a single factory point repaired. And it takes longer the later is the date of frame's arrival.
I think we'll not see many games with Sam in mid '44 in the future.



_____________________________

Przy lackim orle, przy koniu Kiejstuta Archanioł Rusi na proporcach błysł

(in reply to GreyJoy)
Post #: 5434
RE: HAIRY TO THE BONE - 1/15/2012 2:41:24 PM   
GreyJoy


Posts: 6750
Joined: 3/18/2011
Status: offline

quote:

ORIGINAL: viberpol


GJ, I believe your game is kind of "special" because there was a time when some version of beta (don't remember actually, that was an "i" beta or...) when there was a long unidentified bug concerning R&D.
Maybe you're stuck with that patch for a longer time?

Basically we are/were told that R&D factory does not accumulate research points if it's not fully repaired.
That old bug allowed to collect points from every factory no matter repaired or not.
In scen. 2. the Ki-84a is due (default) at 1.44 and there are 0(55) factory ready for it from the beginning of the game.
Ki-44 IIa Tojo is due at 6.42 so you see their arrivals 2-3 months earlier is not a big change IMO.

With Sam it's quite different (6.45) and it's first in the line (so no other options for speed up than just wait the factory to be repaired) that's why I think you were hit by that bug that let many planes research faster not based on really repaired R&D factory points. I liked it actually, because I seen sometimes 2-3 month's acceleration in a time frameof a single month.

As it is corrected now, the R&D and repairing of damaged factories is not that easy, believe me.
I must wait months for a single factory point repaired. And it takes longer the later is the date of frame's arrival.
I think we'll not see many games with Sam in mid '44 in the future.





oh...so i'm a really lucky boy!
-....think the Ki-100 in mid 43 is a kind of a record so...well, anyway, i have lived to tell the tale

(in reply to viberpol)
Post #: 5435
RE: HAIRY TO THE BONE - 1/15/2012 2:51:10 PM   
viberpol


Posts: 838
Joined: 10/20/2005
From: Gizycko, Poland, EU
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Ki-100 is, again, a different story GJ.

It's a middle in the line after Ki-61 series. It means that factories that have been researched any model of Ki-61 that comes online can be -- the same month -- after it became available, switched to produce next model --> Ki-100 without any costs. That means they start that very day to accumulate R&D points and JFB don't have to wait for the factories to be repaired. That opens some possibilities to speed it up quite swiftly I think...
Again, it cannot be done with A7M as it's the one and only in its line.

Sorry for that "excursion to the Japanese side of a mirror"...


_____________________________

Przy lackim orle, przy koniu Kiejstuta Archanioł Rusi na proporcach błysł

(in reply to GreyJoy)
Post #: 5436
RE: HAIRY TO THE BONE - 1/15/2012 4:06:10 PM   
JohnDillworth


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Joined: 3/19/2009
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quote:

wrong file arrived....:-( will have to wait few more hours..

Not to worry, It's a football day here in the States, American football that is. Thankfully done with Tebow mania, but things don't look good for the Giants today

_____________________________

Today I come bearing an olive branch in one hand, and the freedom fighter's gun in the other. Do not let the olive branch fall from my hand. I repeat, do not let the olive branch fall from my hand. - Yasser Arafat Speech to UN General Assembly

(in reply to viberpol)
Post #: 5437
RE: HAIRY TO THE BONE - 1/15/2012 4:07:17 PM   
crsutton


Posts: 9590
Joined: 12/6/2002
From: Maryland
Status: offline
quote:

ORIGINAL: viberpol

Ki-100 is, again, a different story GJ.

It's a middle in the line after Ki-61 series. It means that factories that have been researched any model of Ki-61 that comes online can be -- the same month -- after it became available, switched to produce next model --> Ki-100 without any costs. That means they start that very day to accumulate R&D points and JFB don't have to wait for the factories to be repaired. That opens some possibilities to speed it up quite swiftly I think...
Again, it cannot be done with A7M as it's the one and only in its line.

Sorry for that "excursion to the Japanese side of a mirror"...



Ark, thanks for the update. I hope you are right..and hope you don't go to Rader for advice..Perhaps this one is "the" exception rather than the norm. We should ask PzB about this in his AAR as he has a very good grip on Japanese production. It would be interesting to see what he thinks.

But placing the Sam aside, I still think my point is made-especially in view of Japanese production in scen#2. I won't ask you to reveal you pools but don't really mind showing mine at this stage. Below is my US army and navy fighter pools. (May 1944)You can see that for front line fighters I barely have enough planes in reserve to make up for one large massive air battle. Except for the P47 and hellcat my production numbers are not to great. You will note that I will only produce the P47 for another full month and a half and it then goes off line. Plus the production run of the average but useful P40 is due to end soon. This loss will gradually be filled but there is a gap of a few months where I will really be producing very few army aircraft.

In the next post, you can see my bomber pools which speaks for itself. I am in no way whining about this but do it to show that the Allies have to practice careful management of their resources in scen#2 and do not have the freedom and control of the air that would be expected normally when playing a competent Japanese opponent.

Now I better get you your turn...



Attachment (1)

< Message edited by crsutton -- 1/15/2012 4:09:10 PM >


_____________________________

I am the Holy Roman Emperor and am above grammar.

Sigismund of Luxemburg

(in reply to viberpol)
Post #: 5438
RE: HAIRY TO THE BONE - 1/15/2012 4:07:59 PM   
crsutton


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Joined: 12/6/2002
From: Maryland
Status: offline
And bombers




Attachment (1)

_____________________________

I am the Holy Roman Emperor and am above grammar.

Sigismund of Luxemburg

(in reply to crsutton)
Post #: 5439
RE: HAIRY TO THE BONE - 1/15/2012 4:45:55 PM   
khyberbill


Posts: 1941
Joined: 9/11/2007
From: new milford, ct
Status: offline
quote:

but things don't look good for the Giants today

Go Green Bay, beat the Giants!

_____________________________

"Its a dog eat dog world Sammy and I am wearing Milkbone underwear" -Norm.

(in reply to JohnDillworth)
Post #: 5440
RE: HAIRY TO THE BONE - 1/15/2012 5:15:19 PM   
crsutton


Posts: 9590
Joined: 12/6/2002
From: Maryland
Status: offline
Khyberbill,

Now I thought I was hijacking this AAR.. I have to root for the underdog..

_____________________________

I am the Holy Roman Emperor and am above grammar.

Sigismund of Luxemburg

(in reply to khyberbill)
Post #: 5441
RE: HAIRY TO THE BONE - 1/15/2012 6:44:23 PM   
GreyJoy


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Ok...waiting for the correct turn to arrive...i took a big and deep look at my pilots allocation...
Well...gotta say that i have really a HUGE number of great pilots...i have too many pilots compared to the airframes at my disposal...at the moment the greatest operating squadron is a british navy unit...7 planes (spit mk VIII), 12 pilots... 94 avg experience...the worst pilot has 27 kills...the best one 51... but have several other british squadrons with an avg exp of 80...not bad really...and these are only those operating in the front line of Hakkodate...in the Solomons i'm keeping a great number of very skilled squadrons...just in case...




Attachment (1)

< Message edited by GreyJoy -- 1/15/2012 6:45:34 PM >

(in reply to crsutton)
Post #: 5442
RE: HAIRY TO THE BONE - 1/15/2012 8:43:05 PM   
obvert


Posts: 14050
Joined: 1/17/2011
From: PDX (and now) London, UK
Status: offline

quote:

ORIGINAL: GreyJoy

Ok...waiting for the correct turn to arrive...i took a big and deep look at my pilots allocation...
Well...gotta say that i have really a HUGE number of great pilots...i have too many pilots compared to the airframes at my disposal...at the moment the greatest operating squadron is a british navy unit...7 planes (spit mk VIII), 12 pilots... 94 avg experience...the worst pilot has 27 kills...the best one 51... but have several other british squadrons with an avg exp of 80...not bad really...and these are only those operating in the front line of Hakkodate...in the Solomons i'm keeping a great number of very skilled squadrons...just in case...





This is really the story. Rader's use of massive suicide sweeps and bombing runs and your solid exploitation of these tactics really has made this game unique. Had Suddenly Hairy not happened, he may have been able to slowly wear down your pools and begin to slowly build more high skill pilots of his own in preparation for the defense of the HI. Your surprise not only provided the platform for the bombing campaign and invasion of japan, but it exploited the weakness of his air strategy. Now without quality pilots, even though he has good planes and lots of them, he cannot fight you equally in the air.

(in reply to GreyJoy)
Post #: 5443
RE: HAIRY TO THE BONE - 1/16/2012 12:18:06 AM   
GreyJoy


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Ok, orders given and turn sent.

The bulk of my fleet will get back to Hakodate. Only some 30 xAKs, along with 3 DD divisions (4 Fletchers each) will remain at Hachinoe, unloading 130k more supplies...let's see...
A bombardment TF will get in and out during the night...
For the upcoming day i've ordered a 2000 CAP over Hakkodate, while 500 Hellcats will LRCAP Hachinoe and more 250 fighters (wildcats and Hellcats) will be used as escort, while 150 P-47s will sweep Hachinoe in the morning (if he places some LRCAP).
In the afternoon we should see the attack of 1500 bombers (DBs, TBs, 2Es and 4Es), while if he dares to come any closer than 5 hexes from hakkodate 700 TB and DBs will take off in naval attack mode.

Arrows say that reinforcements are already on their way to Hachinoe...i fear we're gonna have some harsh times in the nearby future.

The next 2 weeks will say if we succeed or not to have a chance for Hachinoe...

Finger crossed

(in reply to obvert)
Post #: 5444
RE: HAIRY TO THE BONE - 1/16/2012 1:12:50 AM   
jeffs


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Are you going to be bombing (even in fairly small amounts) the 5 or 6 hexes leading to the battle site?
Even a few bombers will make some of the units go to combat mode (out of move or strategic) and slowing them down. It will also force him to slightly spread out his air defense.

_____________________________

To quote from Evans/Peattie`s {Kaigun}
"Mistakes in operations and tactics can be corrected, but
political and strategic mistakes live forever". The authors were refering to Japan but the same could be said of the US misadventure in Iraq

(in reply to GreyJoy)
Post #: 5445
RE: HAIRY TO THE BONE - 1/16/2012 4:34:38 AM   
cwDeici

 

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So with all the enemy reinforcements coming in will the Americans still manage to break through all those forts once the defenders have assembled?
Really got to hand it to ya for your guts in simply sticking with a single reroll, Greyjoy!

Hehe, I look forward to reading the reports... Rader's airforce is now forced into a massively direct fight, whether it be on land or sea. There will be blood in the skies once again. May the allies reign supreme in the heavens.


Also... 94 exp squadron! Wow... just wow.

< Message edited by cwDeici -- 1/16/2012 4:37:47 AM >

(in reply to GreyJoy)
Post #: 5446
RE: HAIRY TO THE BONE - 1/16/2012 5:45:53 AM   
corbon

 

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quote:

ORIGINAL: cwDeici
Also... 94 exp squadron! Wow... just wow.

Yeah, but they really feel they have done their bit in this war already (with some justification).
Morale just 53, and not high fatigue or anything.

Reminds me of the Desert Rats (UKs 7th Armoured Division in western europe, who had fought all the way through the desert war aready and though highly experienced veterans seem to have been cautious, or even reluctant to risk their lives, by comparison to other units.


< Message edited by corbon -- 1/16/2012 5:47:29 AM >

(in reply to cwDeici)
Post #: 5447
RE: HAIRY TO THE BONE - 1/16/2012 8:42:57 AM   
GreyJoy


Posts: 6750
Joined: 3/18/2011
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Sep 6, 7 1944

At the cost of 20 more transports we managed to unload 130k more supplies...
Air skirmishes over Hakodate (franks keep on sweeping), Ominato and Hachinoe...1-1 in overall kill ratio...nothing too serious...

Our dive bombers paid a HUGE price of losses due to flak over Hachinoe.. 51 planes shot down by flak today......and we inflicted insignificant damage to Rader's troops...

His navy didn't come out...very strange... i know he's massing his bombers again somewhere behind my sight....

Our troops at Hachinoe have now lowered their distruption...we'll attack tomorrow to test his defences...damned it will be bloody.

Another big effort will be made by our bombers...

My fleet will start to load the second wave the next turn at Hakkodate...



--------------------------------------------------------------------------------
Morning Air attack on Hakodate , at 119,53

Weather in hex: Heavy rain

Raid detected at 27 NM, estimated altitude 40,000 feet.
Estimated time to target is 6 minutes

Japanese aircraft
     Ki-84r Frank x 25



Allied aircraft
     Corsair II x 44
     Seafire IIC x 18
     Mosquito FB.VI x 5
     Spitfire VIII x 109
     Thunderbolt I x 28
     Spitfire VIII x 11
     F4U-1D Corsair x 16
     P-38J Lightning x 20
     P-38L Lightning x 57
     P-39N2 Airacobra x 10
     P-39N1 Airacobra x 23
     P-40N5 Warhawk x 82
     P-40N26 Warhawk x 8
     P-47D2 Thunderbolt x 51
     P-47D25 Thunderbolt x 99
     P-51B Mustang x 29
     FM-2 Wildcat x 41
     F4U-1A Corsair x 147
     F6F-3 Hellcat x 385
     F6F-5 Hellcat x 92


Japanese aircraft losses
     Ki-84r Frank: 5 destroyed

Allied aircraft losses
     P-39N1 Airacobra: 1 destroyed
     P-40N5 Warhawk: 1 destroyed
     P-51B Mustang: 1 destroyed
     F6F-3 Hellcat: 3 destroyed
     F6F-5 Hellcat: 1 destroyed


 


--------------------------------------------------------------------------------
Morning Air attack on Hachinohe , at 118,55

Weather in hex: Partial cloud

Raid detected at 14 NM, estimated altitude 41,000 feet.
Estimated time to target is 4 minutes

Japanese aircraft
     N1K1-J George x 12



Allied aircraft
     P-47D25 Thunderbolt x 10
     F6F-3 Hellcat x 18


Japanese aircraft losses
     N1K1-J George: 3 destroyed

Allied aircraft losses
     F6F-3 Hellcat: 1 destroyed



Aircraft Attacking:
      8 x P-47D25 Thunderbolt sweeping at 36000 feet
 


--------------------------------------------------------------------------------
Afternoon Air attack on 52nd Field AA Battalion, at 118,55 (Hachinohe)

Weather in hex: Clear sky

Raid detected at 80 NM, estimated altitude 18,000 feet.
Estimated time to target is 29 minutes

Japanese aircraft
     N1K1-J George x 9



Allied aircraft
     Swordfish II x 4
     Avenger II x 13
     Seafire IIC x 18
     Mosquito FB.VI x 5
     P-39N2 Airacobra x 4
     P-39N1 Airacobra x 10
     P-40N5 Warhawk x 48
     P-40N26 Warhawk x 6
     P-51B Mustang x 20
     FM-2 Wildcat x 62
     F6F-3 Hellcat x 284
     SB2C-1C Helldiver x 15
     SB2C-3 Helldiver x 240
     SBD-5 Dauntless x 114
     TBF-1 Avenger x 78
     TBM-1C Avenger x 111


No Japanese losses

Allied aircraft losses
     Avenger II: 1 damaged
     Seafire IIC: 1 destroyed
     FM-2 Wildcat: 1 destroyed
     F6F-3 Hellcat: 1 destroyed
     SB2C-1C Helldiver: 2 damaged
     SB2C-3 Helldiver: 30 damaged
     SB2C-3 Helldiver: 11 destroyed by flak
      SBD-5 Dauntless: 1 destroyed, 56 damaged
     SBD-5 Dauntless: 7 destroyed by flak
      TBF-1 Avenger: 20 damaged
     TBF-1 Avenger: 1 destroyed by flak
     TBM-1C Avenger: 11 damaged
     TBM-1C Avenger: 3 destroyed by flak

Japanese ground losses:
     202 casualties reported
        Squads: 1 destroyed, 4 disabled
        Non Combat: 1 destroyed, 25 disabled
        Engineers: 0 destroyed, 0 disabled
     Guns lost 24 (1 destroyed, 23 disabled)

Also attacking Kure 7th SNLF ...
Also attacking 31st Fld AA Gun Co  ...
Also attacking 28th Mountain Gun Regiment ...
Also attacking 33rd Division ...
Also attacking 4th Ind.Hvy.Art. Battalion ...
Also attacking 31st Air Defense AA Regiment ...
Also attacking 18th RF Gun Battalion ...
Also attacking 27th Fld AA Machinecannon Company ...
Also attacking 1st Art.Mortar Regiment ...
Also attacking 3rd Medium Mortar Battalion ...
Also attacking 5th Ind.Hvy.Art Battalion ...
Also attacking 5th RF Gun Battalion ...
Also attacking 104th AA Regiment ...
Also attacking 2nd Base Force ...
Also attacking 2nd Mobile AA Battalion ...
Also attacking 1st Mobile AA Battalion ...
Also attacking 72nd Field AA Battalion ...
Also attacking 5th Depot Division ...
Also attacking 12th Ind.Art.Mortar Battalion ...
Also attacking 27th Fld AA Machinecannon Company ...
Also attacking 1st Mobile Infantry Regiment ...
Also attacking 53rd Field AA Battalion ...
Also attacking 116th Division ...
Also attacking 33rd Division ...
Also attacking 36th Division ...
Also attacking 3rd Medium Mortar Battalion ...
Also attacking Botanko Hvy Gun Regiment ...
Also attacking Tonei Hvy Gun Regiment ...
Also attacking 8th Tank Regiment ...
Also attacking 5th Ind.Hvy.Art Battalion ...
Also attacking 82nd Infantry Brigade ...
Also attacking 11th Tank Regiment ...
Also attacking 53rd Field AA Battalion ...
Also attacking 171st AA Regiment ...
Also attacking 32nd Division ...
Also attacking 13th Ind.Hvy.Art Battalion ...
Also attacking 3rd Mobile Infantry Regiment ...
Also attacking 4th Guards Division ...
Also attacking 22nd Fld AA Gun Co  ...
Also attacking 24th Ind. Engineer Regiment ...
Also attacking 5th Tank Regiment ...
Also attacking 14th Mortar Battalion ...
Also attacking 4th Ind. Mountain Gun Regiment ...
Also attacking 21st Fld AA Gun Co  ...
Also attacking 13th Ind.Hvy.Art Battalion ...
Also attacking 4th Guards Division ...
Also attacking 93rd Division ...
Also attacking Botanko Hvy Gun Regiment ...
Also attacking 25th Ind. Engineer Regiment ...
Also attacking 1st Art.Mortar Regiment ...
Also attacking 9th Ind.Hvy.Art. Battalion ...
Also attacking 65th Field AA Battalion ...
Also attacking 13th Field AF Construction Battalion ...
Also attacking 72nd Field AA Battalion ...
Also attacking 100th Ind.Hvy.Art Battalion ...
Also attacking 52nd Field AA Battalion ...
Also attacking Kure 7th SNLF ...
Also attacking 31st Fld AA Gun Co  ...
Also attacking 28th Mountain Gun Regiment ...
Also attacking 33rd Division ...
Also attacking 4th Ind.Hvy.Art. Battalion ...
Also attacking 31st Air Defense AA Regiment ...
Also attacking 18th RF Gun Battalion ...
Also attacking 27th Fld AA Machinecannon Company ...
Also attacking 1st Art.Mortar Regiment ...
Also attacking 3rd Medium Mortar Battalion ...
Also attacking 13th Ind.Hvy.Art Battalion ...
Also attacking 4th Guards Division ...
Also attacking 93rd Division ...
Also attacking Botanko Hvy Gun Regiment ...
Also attacking 25th Ind. Engineer Regiment ...
Also attacking 1st Art.Mortar Regiment ...
Also attacking 9th Ind.Hvy.Art. Battalion ...
Also attacking 65th Field AA Battalion ...
Also attacking 13th Field AF Construction Battalion ...
Also attacking 72nd Field AA Battalion ...
Also attacking 100th Ind.Hvy.Art Battalion ...
Also attacking 52nd Field AA Battalion ...
Also attacking Kure 7th SNLF ...
Also attacking 28th Mountain Gun Regiment ...
Also attacking 33rd Division ...
Also attacking 4th Ind.Hvy.Art. Battalion ...
Also attacking 31st Air Defense AA Regiment ...
Also attacking 18th RF Gun Battalion ...
Also attacking 27th Fld AA Machinecannon Company ...
Also attacking 1st Art.Mortar Regiment ...
Also attacking 3rd Medium Mortar Battalion ...
Also attacking 13th Ind.Hvy.Art Battalion ...
Also attacking 4th Guards Division ...
Also attacking Botanko Hvy Gun Regiment ...
Also attacking 1st Art.Mortar Regiment ...
Also attacking 52nd Field AA Battalion ...
Also attacking Kure 7th SNLF ...
Also attacking 31st Fld AA Gun Co  ...
Also attacking 28th Mountain Gun Regiment ...
Also attacking 4th Ind.Hvy.Art. Battalion ...
Also attacking 31st Air Defense AA Regiment ...
Also attacking 18th RF Gun Battalion ...
Also attacking 1st Art.Mortar Regiment ...
Also attacking 3rd Medium Mortar Battalion ...
Also attacking 13th Ind.Hvy.Art Battalion ...
Also attacking 93rd Division ...
Also attacking 25th Ind. Engineer Regiment ...
Also attacking 65th Field AA Battalion ...
Also attacking 100th Ind.Hvy.Art Battalion ...
Also attacking 52nd Field AA Battalion ...
Also attacking Kure 7th SNLF ...
Also attacking 31st Fld AA Gun Co  ...
Also attacking 28th Mountain Gun Regiment ...
Also attacking 33rd Division ...
Also attacking 18th RF Gun Battalion ...
Also attacking 27th Fld AA Machinecannon Company ...
Also attacking 93rd Division ...
Also attacking 25th Ind. Engineer Regiment ...
Also attacking 65th Field AA Battalion ...
Also attacking 13th Field AF Construction Battalion ...
Also attacking 72nd Field AA Battalion ...
Also attacking 100th Ind.Hvy.Art Battalion ...
Also attacking 52nd Field AA Battalion ...
Also attacking Kure 7th SNLF ...
Also attacking 28th Mountain Gun Regiment ...
Also attacking 33rd Division ...
Also attacking 4th Ind.Hvy.Art. Battalion ...
Also attacking 31st Air Defense AA Regiment ...
Also attacking 18th RF Gun Battalion ...
Also attacking 27th Fld AA Machinecannon Company ...
Also attacking 1st Art.Mortar Regiment ...
Also attacking 3rd Medium Mortar Battalion ...
Also attacking 13th Ind.Hvy.Art Battalion ...


--------------------------------------------------------------------------------
Afternoon Air attack on 32nd Field AA Battalion, at 118,55 (Hachinohe)

Weather in hex: Clear sky

Raid detected at 80 NM, estimated altitude 11,000 feet.
Estimated time to target is 23 minutes

Japanese aircraft
     N1K1-J George x 4



Allied aircraft
     Wellington Ic x 12
     Wellington B.X x 15
     Wellington GR.XIII x 3
     B-25D1 Mitchell x 18
     B-25H Mitchell x 34
     P-40N5 Warhawk x 8
     F6F-3 Hellcat x 91
     PBJ-1D Mitchell x 32
     PV-1 Ventura x 18


No Japanese losses

Allied aircraft losses
     Wellington Ic: 3 damaged
     Wellington B.X: 3 damaged
     Wellington GR.XIII: 2 damaged
     B-25D1 Mitchell: 13 damaged
     B-25D1 Mitchell: 1 destroyed by flak
     B-25H Mitchell: 8 damaged
     F6F-3 Hellcat: 2 destroyed
     PBJ-1D Mitchell: 5 damaged
     PBJ-1D Mitchell: 1 destroyed by flak
     PV-1 Ventura: 7 damaged
     PV-1 Ventura: 1 destroyed by flak

Japanese ground losses:
     24 casualties reported
        Squads: 0 destroyed, 0 disabled
        Non Combat: 0 destroyed, 8 disabled
        Engineers: 0 destroyed, 0 disabled
     Vehicles lost 33 (2 destroyed, 31 disabled)



(in reply to corbon)
Post #: 5448
RE: HAIRY TO THE BONE - 1/16/2012 10:36:17 AM   
GreyJoy


Posts: 6750
Joined: 3/18/2011
Status: offline
remember guys...even with the new patch...a massive escort can always let the bombers get through...so it doesn't really matter if my pilots are better...his torpedo bombers will surely get through...it's not a matter of IF...is a matter of WHEN...

(in reply to GreyJoy)
Post #: 5449
RE: HAIRY TO THE BONE - 1/16/2012 12:58:32 PM   
GreyJoy


Posts: 6750
Joined: 3/18/2011
Status: offline
We've ordered a general attack at Hachinoe...i expect a bloody nose but i need to know what i'm facing before sending in the second wave...
Bombers and BBs will provide the max possible support...

(in reply to GreyJoy)
Post #: 5450
RE: HAIRY TO THE BONE - 1/16/2012 1:23:20 PM   
JohnDillworth


Posts: 3100
Joined: 3/19/2009
Status: offline
Dive bombbers always take high losses against AAA.  Thats historical also.  Most SBD's got killed attacking Ruabal. Your pools should be in great shape there, no?  Anyway, might want to dial the DB's back a bit until the IJN shows up.  The more stuff you throw in the better.  If I were Rader I would hit you when your second wave is coming in.  Not much point in having a Navy if you are not going to take a shot then.


_____________________________

Today I come bearing an olive branch in one hand, and the freedom fighter's gun in the other. Do not let the olive branch fall from my hand. I repeat, do not let the olive branch fall from my hand. - Yasser Arafat Speech to UN General Assembly

(in reply to GreyJoy)
Post #: 5451
RE: HAIRY TO THE BONE - 1/16/2012 1:49:12 PM   
GreyJoy


Posts: 6750
Joined: 3/18/2011
Status: offline

quote:

ORIGINAL: JohnDillworth

Dive bombbers always take high losses against AAA.  Thats historical also.  Most SBD's got killed attacking Ruabal. Your pools should be in great shape there, no?  Anyway, might want to dial the DB's back a bit until the IJN shows up.  The more stuff you throw in the better.  If I were Rader I would hit you when your second wave is coming in.  Not much point in having a Navy if you are not going to take a shot then.




Yes, you're right john...i'm pretty sure he will be monitoring me and my movements...hopefully my superior numbers would finally give me the upper hand in a naval engagement once our two navy clash togheder.
Now let's focus on the 6th army at hachinoe...

I'm also sending my DDs to bomb sendai where a concentration of a/c is reported....


(in reply to JohnDillworth)
Post #: 5452
RE: HAIRY TO THE BONE - 1/16/2012 3:39:01 PM   
Cap Mandrake


Posts: 23184
Joined: 11/15/2002
From: Southern California
Status: offline
The dive bombers get murdered by concentrated AAA.

IIRC there is an altitude band at which they will attack as level bombers. This wouldnt work against ships but might work on ground troops in dense concentrations. The TBF's can also be pressed into service as level bombers (not sure if you have any TBF squadrons ashore). There is also a Corsair model that can carry bombs for ground attack and both the P-47 and Corsair can stand up to ground fire better than the dive bombers.

The mediums and heavies will do more damage, of course.

(in reply to viberpol)
Post #: 5453
RE: HAIRY TO THE BONE - 1/16/2012 3:49:21 PM   
crsutton


Posts: 9590
Joined: 12/6/2002
From: Maryland
Status: offline

quote:

ORIGINAL: Cap Mandrake

The dive bombers get murdered by concentrated AAA.

IIRC there is an altitude band at which they will attack as level bombers. This wouldnt work against ships but might work on ground troops in dense concentrations. The TBF's can also be pressed into service as level bombers (not sure if you have any TBF squadrons ashore). There is also a Corsair model that can carry bombs for ground attack and both the P-47 and Corsair can stand up to ground fire better than the dive bombers.

The mediums and heavies will do more damage, of course.



Yep, pretty much why the dive bomber disappeared soon after the war. Advances in AAA had made them obsolete. Torpedo bombers as well. I suppose this is why I love games from the Pacific War. It really was the high water mark for these types of weapons. Funny, I don't find land based AA to be too weak at all, but for some reason Naval based AA just does not do the job. I don't think I have ever seen anywhere near 50 DBs go down to flak to even the most powerful Allied naval AA concentrations.

_____________________________

I am the Holy Roman Emperor and am above grammar.

Sigismund of Luxemburg

(in reply to Cap Mandrake)
Post #: 5454
RE: HAIRY TO THE BONE - 1/16/2012 5:46:58 PM   
jeffk3510


Posts: 4132
Joined: 12/3/2007
From: Kansas
Status: offline
What level were they going in at GJ?

Did you have them dive, glide, or level bombing?



< Message edited by jeffk3510 -- 1/16/2012 5:47:53 PM >


_____________________________

Life is tough. The sooner you realize that, the easier it will be.

Currently chasing three kids around the Midwest.

(in reply to crsutton)
Post #: 5455
RE: HAIRY TO THE BONE - 1/16/2012 6:02:25 PM   
rev rico

 

Posts: 155
Joined: 5/7/2010
Status: offline
I lost 50 DBs from KB when I bombed Columbo. Big mistake. My opponent had moved a lot of Allied AA into the hex and had them DIVE! Ouch!

(in reply to jeffk3510)
Post #: 5456
RE: HAIRY TO THE BONE - 1/16/2012 6:29:12 PM   
Miller


Posts: 2226
Joined: 9/14/2004
From: Ashington, England.
Status: offline

quote:

ORIGINAL: rev rico

I lost 50 DBs from KB when I bombed Columbo. Big mistake. My opponent had moved a lot of Allied AA into the hex and had them DIVE! Ouch!


Lol, thats nothing. In my last game I did a surprise carrier raid on Darwin........lost 150 or so DB to flak in a single turn......

(in reply to rev rico)
Post #: 5457
RE: HAIRY TO THE BONE - 1/16/2012 6:42:48 PM   
JohnDillworth


Posts: 3100
Joined: 3/19/2009
Status: offline
If you must dive bomb perhps look for units that are proably in strategic mode.  He is proably moving stuff up so some of that stuff is not in combat mode.  BTW, make sure your torpedo bombers are on a range where they will use torpedoes.  Don't want them going out with 500lb bombs against the IJN.  As for ground attacks might be a good time to burn up you P-40 and P-39 pools.  P-39's at 100 feet can be nasty.  not much range though


_____________________________

Today I come bearing an olive branch in one hand, and the freedom fighter's gun in the other. Do not let the olive branch fall from my hand. I repeat, do not let the olive branch fall from my hand. - Yasser Arafat Speech to UN General Assembly

(in reply to Miller)
Post #: 5458
RE: HAIRY TO THE BONE - 1/16/2012 7:21:46 PM   
crsutton


Posts: 9590
Joined: 12/6/2002
From: Maryland
Status: offline
If there is flak, fighters at 100 feet will die horrible deaths. They have changed it so attack bombers will suppress flak on land as well as naval attacks, but this does not happen with fighters at all. Kind of strange really.

_____________________________

I am the Holy Roman Emperor and am above grammar.

Sigismund of Luxemburg

(in reply to JohnDillworth)
Post #: 5459
RE: HAIRY TO THE BONE - 1/16/2012 7:28:01 PM   
GreyJoy


Posts: 6750
Joined: 3/18/2011
Status: offline
AFTER ACTION REPORTS FOR Sep 08, 1944

Damned ground attack model!!!... our bombers were ordered to target Hachinoe ground troops...one of his units has probably moved to Ominato and my bombers followed it...

Our Hellcats on LRCAP got slaughtered by his Georges over Hachinoe....lost a LOT of pilots.....for nothing because they were supposed to clear the way for the bombers...who instead did what they did

The ground attack was bloody but we did achieve a 1-2....wonder what would have been the result with the air bombing runs...

don't have the turn yet...so i cannot tell for sure...but it's becoming bloody in the air for us....that's for sure...

Our DBs were at 14k...so they were supposed to dive... stopped them now...they achieve almost nothing and they suffer terribly


--------------------------------------------------------------------------------
Night Naval bombardment of Iwaki at 116,59

Japanese aircraft
no flights

Japanese aircraft losses
N1K1-J George: 18 damaged
N1K1-J George: 1 destroyed on ground
Ki-46-II Dinah: 3 damaged

Allied Ships
DD Walker
DD Stevens
DD Sigsbee
DD Halsey Powell

Japanese ground losses:
13 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 0 destroyed, 2 disabled
Engineers: 0 destroyed, 0 disabled



Resources hits 2
Airbase hits 7
Airbase supply hits 4
Runway hits 16
Port hits 5
Port fuel hits 1

DD Walker firing at 21st Ind.Mixed Regiment
DD Stevens firing at Iwaki
DD Sigsbee firing at Iwaki
DD Halsey Powell firing at Iwaki


--------------------------------------------------------------------------------
Night Naval bombardment of Iwaki at 116,59

Japanese aircraft
no flights

Japanese aircraft losses
N1K1-J George: 23 damaged
N1K1-J George: 1 destroyed on ground
Ki-46-II Dinah: 3 damaged

Allied Ships
DD Bailey
DD Woodworth
DD Barton
DD Farenholt
DD McCalla
DD Lardner
DD Lansdowne
DD Gwin



Refinery hits 1
Airbase hits 10
Airbase supply hits 6
Runway hits 25
Port hits 12
Port fuel hits 2
Port supply hits 1


--------------------------------------------------------------------------------
Night Naval bombardment of Iwaki at 116,59

Japanese aircraft
no flights

Japanese aircraft losses
N1K1-J George: 16 damaged
N1K1-J George: 2 destroyed on ground
Ki-46-II Dinah: 1 destroyed on ground

Allied Ships
DD Luce
DD Longshaw
DD Kimberly
DD Kidd



Airbase hits 5
Airbase supply hits 3
Runway hits 12
Port hits 4
Port fuel hits 4


--------------------------------------------------------------------------------
Night Naval bombardment of Hachinohe at 118,55 - Coastal Guns Fire Back!

Japanese aircraft
no flights

Japanese aircraft losses
J1N1-C Irving: 1 damaged
J1N1-C Irving: 1 destroyed on ground

7 Coastal gun shots fired in defense.

Allied Ships
BB Valiant
BB New Mexico
BB Idaho
CA Cumberland
CA Shropshire
CA Salt Lake City
CA Portland

Japanese ground losses:
208 casualties reported
Squads: 2 destroyed, 5 disabled
Non Combat: 8 destroyed, 23 disabled
Engineers: 1 destroyed, 4 disabled
Guns lost 30 (11 destroyed, 19 disabled)
Vehicles lost 13 (1 destroyed, 12 disabled)



Manpower hits 2
Fires 2936
Airbase hits 4
Airbase supply hits 4
Runway hits 18
Port hits 4
Port fuel hits 2
Port supply hits 1

Walrus II acting as spotter for BB Valiant
BB Valiant firing at 53rd Division
OS2U-3 Kingfisher acting as spotter for BB New Mexico
BB New Mexico firing at 36th Division
OS2U-3 Kingfisher acting as spotter for BB Idaho
BB Idaho firing at Hachinohe
CA Cumberland firing at Hachinohe
CA Shropshire firing at Hachinohe
SOC-1 Seagull acting as spotter for CA Salt Lake City
CA Salt Lake City firing at 54th Division
SOC-1 Seagull acting as spotter for CA Portland
3rd IJN Special Coastal Gun Battalion firing at CA Portland
CA Portland firing at 3rd IJN Special Coastal Gun Battalion


--------------------------------------------------------------------------------
Night Naval bombardment of Hachinohe at 118,55

Allied Ships
BB New Jersey
BB Iowa
CA Chicago II
CA Canberra II

Japanese ground losses:
112 casualties reported
Squads: 0 destroyed, 5 disabled
Non Combat: 4 destroyed, 10 disabled
Engineers: 1 destroyed, 3 disabled
Vehicles lost 1 (1 destroyed, 0 disabled)



BB New Jersey firing at 33rd Division
BB Iowa firing at 54th Division
CA Chicago II firing at 4th Guards Division
OS2U-3 Kingfisher acting as spotter for CA Canberra II
CA Canberra II firing at 72nd Division


--------------------------------------------------------------------------------
Night Naval bombardment of Hachinohe at 118,55 - Coastal Guns Fire Back!

10 Coastal gun shots fired in defense.

Allied Ships
BB Alabama
BB Indiana
BB South Dakota
CA San Francisco
CA Astoria
CA Houston
CA Indianapolis

Japanese ground losses:
86 casualties reported
Squads: 1 destroyed, 5 disabled
Non Combat: 2 destroyed, 13 disabled
Engineers: 0 destroyed, 2 disabled
Guns lost 18 (4 destroyed, 14 disabled)



Airbase hits 2
Runway hits 4
Port hits 4

OS2U-3 Kingfisher acting as spotter for BB Alabama
BB Alabama firing at 52nd Division
OS2U-3 Kingfisher acting as spotter for BB Indiana
BB Indiana firing at Wake Coastal Gun Battalion
Wake Coastal Gun Battalion firing at BB Indiana
BB South Dakota firing at 52nd Division
CA San Francisco firing at Hachinohe
SOC-1 Seagull acting as spotter for CA Astoria
CA Astoria firing at 4th Guards Division
SOC-1 Seagull acting as spotter for CA Houston
CA Houston firing at 2nd Guards Division
3rd IJN Special Coastal Gun Battalion firing at CA Indianapolis
CA Indianapolis firing at 3rd IJN Special Coastal Gun Battalion


--------------------------------------------------------------------------------
Night Naval bombardment of Iwaki at 116,59

Japanese aircraft
no flights

Japanese aircraft losses
N1K1-J George: 25 damaged
N1K1-J George: 2 destroyed on ground
Ki-46-II Dinah: 1 damaged

Allied Ships
DD Erben
DD Heywood Edwards
DD Dyson
DD Dortch
DD Daly
DD Cowell
DD Cotten
DD Conway



Airbase hits 13
Airbase supply hits 3
Runway hits 25
Port hits 9
Port fuel hits 1
Port supply hits 2




--------------------------------------------------------------------------------
Morning Air attack on Hachinohe , at 118,55

Weather in hex: Thunderstorms

Raid detected at 35 NM, estimated altitude 41,000 feet.
Estimated time to target is 10 minutes

Japanese aircraft
J2M3 Jack x 10
N1K1-J George x 68



Allied aircraft
P-47D25 Thunderbolt x 10
F6F-3 Hellcat x 67


Japanese aircraft losses
J2M3 Jack: 1 destroyed
N1K1-J George: 3 destroyed

Allied aircraft losses
P-47D25 Thunderbolt: 1 destroyed
F6F-3 Hellcat: 16 destroyed


CAP engaged:
S-901 Hikotai with N1K1-J George (3 airborne, 0 on standby, 0 scrambling)
(24 plane(s) diverted to support CAP in hex.)
3 plane(s) intercepting now.
0 plane(s) not yet engaged, 21 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000
Time for all group planes to reach interception is 4 minutes
Yokosuka Ku S-1 with J2M3 Jack (8 airborne, 0 on standby, 0 scrambling)
(20 plane(s) diverted to support CAP in hex.)
8 plane(s) intercepting now.
0 plane(s) not yet engaged, 2 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000
Time for all group planes to reach interception is 1 minutes
S-301 Hikotai with N1K1-J George (9 airborne, 0 on standby, 0 scrambling)
(36 plane(s) diverted to support CAP in hex.)
9 plane(s) intercepting now.
0 plane(s) not yet engaged, 16 being recalled, 3 out of immediate contact.
Group patrol altitude is 20000
Time for all group planes to reach interception is 39 minutes
343 Ku S-1 with N1K1-J George (8 airborne, 0 on standby, 0 scrambling)
(8 plane(s) diverted to support CAP in hex.)
8 plane(s) intercepting now.
Group patrol altitude is 20000
Raid is overhead
343 Ku S-2 with N1K1-J George (0 airborne, 0 on standby, 0 scrambling)
(8 plane(s) diverted to support CAP in hex.)
0 plane(s) not yet engaged, 8 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000
Time for all group planes to reach interception is 4 minutes



--------------------------------------------------------------------------------
Morning Air attack on Hachinohe , at 118,55

Weather in hex: Thunderstorms

Raid detected at 40 NM, estimated altitude 44,000 feet.
Estimated time to target is 11 minutes

Japanese aircraft
J2M3 Jack x 6
N1K1-J George x 64



Allied aircraft
P-47D25 Thunderbolt x 9
F6F-3 Hellcat x 32


Japanese aircraft losses
N1K1-J George: 4 destroyed

Allied aircraft losses
P-47D25 Thunderbolt: 1 destroyed
F6F-3 Hellcat: 5 destroyed



--------------------------------------------------------------------------------
Morning Air attack on Hachinohe , at 118,55

Weather in hex: Thunderstorms

Raid detected at 16 NM, estimated altitude 46,000 feet.
Estimated time to target is 4 minutes

Japanese aircraft
J2M3 Jack x 2
N1K1-J George x 36



Allied aircraft
P-47D25 Thunderbolt x 10
F6F-3 Hellcat x 33


Japanese aircraft losses
N1K1-J George: 4 destroyed

Allied aircraft losses
P-47D25 Thunderbolt: 1 destroyed
F6F-3 Hellcat: 9 destroyed



--------------------------------------------------------------------------------
Morning Air attack on Hachinohe , at 118,55

Weather in hex: Thunderstorms

Raid detected at 11 NM, estimated altitude 41,000 feet.
Estimated time to target is 3 minutes

Japanese aircraft
N1K1-J George x 10



Allied aircraft
P-47D25 Thunderbolt x 10
F6F-3 Hellcat x 13


Japanese aircraft losses
N1K1-J George: 2 destroyed

Allied aircraft losses
F6F-3 Hellcat: 2 destroyed




--------------------------------------------------------------------------------
Morning Air attack on TF, near Iwaki at 116,59

Weather in hex: Heavy cloud

Raid detected at 74 NM, estimated altitude 9,000 feet.
Estimated time to target is 24 minutes

Japanese aircraft
A6M5 Zero x 44
B6N2 Jill x 12
G4M1 Betty x 36
N1K1-J George x 39



Japanese aircraft losses
B6N2 Jill: 4 damaged
G4M1 Betty: 1 destroyed, 12 damaged
G4M1 Betty: 1 destroyed by flak

Allied Ships
DD McCalla
DD Kidd
DD Woodworth
DD Luce
DD Kimberly
DD Gwin
DD Farenholt




--------------------------------------------------------------------------------
Morning Air attack on TF, near Iwaki at 116,59

Weather in hex: Heavy cloud

Raid detected at 80 NM, estimated altitude 8,000 feet.
Estimated time to target is 28 minutes

Japanese aircraft
G4M1 Betty x 18
N1K1-J George x 14



Japanese aircraft losses
G4M1 Betty: 4 damaged
G4M1 Betty: 1 destroyed by flak

Allied Ships
DD Lansdowne, Torpedo hits 1, and is sunk
DD Bailey
DD Barton
DD McCalla



--------------------------------------------------------------------------------
Morning Air attack on 7th Division, at 119,54 (Ominato)
Weather in hex: Overcast

Raid detected at 80 NM, estimated altitude 9,000 feet.
Estimated time to target is 23 minutes


Allied aircraft
Corsair II x 51
Seafire IIC x 15
Liberator II x 4
Liberator B.VI x 19
Mosquito FB.VI x 6
Wellington Ic x 23
Wellington B.X x 24
Spitfire VIII x 9
F4U-1D Corsair x 10
B-24D Liberator x 3
B-24D1 Liberator x 8
B-24J Liberator x 78
B-25D1 Mitchell x 38
B-25H Mitchell x 46
B-25J1 Mitchell x 12
B-29-1 Superfort x 85
P-39N2 Airacobra x 4
P-39N1 Airacobra x 11
P-40N5 Warhawk x 59
P-40N26 Warhawk x 6
P-51B Mustang x 33
FM-2 Wildcat x 161
F4U-1A Corsair x 112
F6F-3 Hellcat x 115
PB4Y-1 Liberator x 24
PB4Y-2 Privateer x 6
PBJ-1D Mitchell x 33
PV-1 Ventura x 27


Allied aircraft losses
Liberator B.VI: 4 damaged
Wellington Ic: 4 damaged
Wellington B.X: 2 damaged
B-24D Liberator: 1 destroyed by flak
B-24J Liberator: 22 damaged
B-25D1 Mitchell: 10 damaged
B-25H Mitchell: 6 damaged
B-25J1 Mitchell: 5 damaged
B-29-1 Superfort: 8 damaged
PB4Y-1 Liberator: 5 damaged
PB4Y-2 Privateer: 1 damaged
PBJ-1D Mitchell: 4 damaged
PV-1 Ventura: 8 damaged

Japanese ground losses:
745 casualties reported
Squads: 1 destroyed, 61 disabled
Non Combat: 1 destroyed, 65 disabled
Engineers: 0 destroyed, 4 disabled
Guns lost 13 (1 destroyed, 12 disabled)

--------------------------------------------------------------------------------

Ground combat at Hachinohe (118,55)

Allied Deliberate attack

Attacking force 157917 troops, 3232 guns, 4443 vehicles, Assault Value = 6145

Defending force 237138 troops, 3895 guns, 3116 vehicles, Assault Value = 7052

Allied engineers reduce fortifications to 6

Allied adjusted assault: 3531

Japanese adjusted defense: 9725

Allied assault odds: 1 to 2 (fort level 6)

Combat modifiers
Defender: forts(+)
Attacker:

Japanese ground losses:
10746 casualties reported
Squads: 64 destroyed, 655 disabled
Non Combat: 39 destroyed, 237 disabled
Engineers: 17 destroyed, 272 disabled
Guns lost 940 (132 destroyed, 808 disabled)
Vehicles lost 638 (102 destroyed, 536 disabled)


Allied ground losses:
14102 casualties reported
Squads: 47 destroyed, 1291 disabled
Non Combat: 88 destroyed, 337 disabled
Engineers: 23 destroyed, 424 disabled
Guns lost 397 (32 destroyed, 365 disabled)
Vehicles lost 593 (253 destroyed, 340 disabled)
Units destroyed 1


Assaulting units:
706th Tank Battalion
1st Cavalry (Spec) Cavalry Division
2nd USMC Tank Battalion
6th Infantry Division
8th Indian Division
710th Tank Battalion
131st Combat Engineer Regiment
10th Indian Division
6th Australian Division
102nd Combat Engineer Regiment
Provisionl Tank Brigade
3rd NZ Armoured Sqn
Lushai Brigade
2nd Marine Division
1st USMC Amphb Tank Battalion
209th Combat Engineer Battalion
1st USMC Tank Battalion
819th Towed Tank Destroyer Battalion
Americal Infantry Division
37th Infantry Division
81st Infantry Division
104th Combat Engineer Regiment
I Aus Corps Engineer Battalion
40th Infantry Division
670th Tank Destroyer Battalion
815th Towed Tank Destroyer Battalion
XIV Corps Combat Engineer Regiment
763rd Tank Battalion
9th Australian Division
3rd Eng Amph Bde
33rd Medium Regiment
251st Coast AA Regiment
3rd USMC Field Artillery Battalion
B Det USN Port Svc
610th Coast AA Regiment
226th Field Artillery Battalion
109th Tank Attack Regiment
57th Coastal Artillery Regiment
Sixth US Army
234th USN Base Force
I Corps Artillery
462nd Parachute Field Artillery Battalion
236th USN Base Force
11th USMC Field Artillery Battalion
82nd Mortar Battalion
165th Field Artillery Battalion
122nd British AT Gun Regiment
17th Marine Defense Battalion
118th RAF Base Force
191st USAAF Base Force
249th Field Artillery Battalion
2nd Eng Amph Bde
9th USMC Field Artillery Battalion
88th Medium Regiment
2/9th Field Regiment
8th USMC Field Artillery Battalion
2/11th Field Regiment
XI US Corps
12th USMC Field Artillery Battalion
C Det USN Port Svc

Defending units:
4th Guards Division
Combined 8th SNLF
48th Recon Regiment
11th Ind.Mixed Regiment
53rd Division
3rd Tank Regiment
33rd Division
7th Ind.Tank Brigade
1st Tank Regiment
36th Division
32nd Division
52nd Division
54th Division
86th Division
93rd Division
1st Mobile Infantry Regiment
72nd Division
82nd Infantry Brigade
116th Division
8th Tank Regiment
5th Tank Regiment
Kure 7th SNLF
2nd Guards Division
1st Mobile Engineer Regiment
11th Tank Regiment
3rd Mobile Infantry Regiment
5th Depot Division
16th AA Regiment
6th RF Gun Battalion
19th Medium Field Artillery Regiment
15th Ind.Art.Mortar Battalion
27th Army
38th Ind. Engineer Regiment
8th Ind.Hvy.Art. Battalion
12th Medium Field Artillery Regiment
7th Base Force
37th Ind. Engineer Regiment
12th Base Force
24th Ind. Engineer Regiment
1st Hvy.Artillery Regiment
44th IMB Artillery Battalion
29th Field AF Construction Battalion
3rd Ind.Hvy.Art. Battalion
21st Ind.Art.Mortar Battalion
3rd Medium Mortar Battalion
2nd Ind.Hvy.Art. Battalion
4th Medium Field Artillery Regiment
14th Mortar Battalion
65th Field AA Battalion
72nd Field AA Battalion
22nd Fld AA Gun Co
11th Ind.Art.Mortar Battalion
25th Ind. Engineer Regiment
12th Ind.Art.Mortar Battalion
11th Ind.Hvy.Art Battalion
13th Ind.Hvy.Art Battalion
20th AA Regiment
31st Air Defense AA Regiment
5th RF Gun Battalion
3rd IJN Special Coastal Gun Battalion
2nd Mobile AA Battalion
3rd Hvy.Artillery Regiment
2nd Medium Mortar Battalion
5th Medium Field Artillery Regiment
6th Naval Construction Battalion
26th AA Regiment
48th Field Artillery Regiment
10th Medium Field Artillery Regiment
41st Ind. Engineer Regiment
49th Mountain Gun Regiment
Botanko Hvy Gun Regiment
2nd RF Gun Battalion
171st AA Regiment
4th RF Gun Battalion
28th Mountain Gun Regiment
32nd Field AA Battalion
2nd Base Force
25th Field AA Machinecannon Company
27th Fld AA Machinecannon Company
4th Machine Cannon AA Battalion
4th Ind. Mountain Gun Regiment
1st Mobile AA Battalion
12th RF Gun Battalion
31st Special Base Force
26th Field Artillery Regiment
53rd Field AA Battalion
Yokosuka Repl.Art Regiment
15th Medium Field Artillery Regiment
20th Medium Field Artillery Regiment
12th Naval Construction Battalion
2nd Hvy.Artillery Regiment
13th Base Force
21st Field AF Construction Battalion
2nd Medium Field Artillery Regiment
13th RF Gun (Pack) Battalion
1st RF Gun Battalion
18th RF Gun Battalion
9th Ind.Hvy.Art. Battalion
7th RF Gun Battalion
10th RF Gun Battalion
11th RF Gun Battalion
52nd Field AA Battalion
134th AA Regiment
107th Field Artillery Regiment
5th Ind.Hvy.Art Battalion
14th Ind.Art.Mortar Battalion
1st Ind.Hvy.Art. Battalion
12th Ind.Hvy.Art Battalion
79th Field AA Battalion
13th Field AF Construction Battalion
6th Ind.Hvy.Art. Battalion
9th Medium Field Artillery Regiment
1st Ind. Field Artillery Battalion
71st Mountain Gun Regiment
22nd Field AF Construction Battalion
Northeast Area Fleet
4th Ind.Hvy.Art. Battalion
14th Base Force
7th Ind.Hvy.Art. Battalion
151st AA Regiment
21st Fld AA Gun Co
22nd Medium Field Artillery Regiment
100th Ind.Hvy.Art Battalion
104th AA Regiment
22nd RF Gun Battalion
122nd AA Regiment
67th Construction Battalion
3rd RF Gun Battalion
31st Fld AA Gun Co
Tonei Hvy Gun Regiment
71st Field AA Battalion
13th Ind.Art.Mortar Battalion
1st Art.Mortar Regiment
Wake Coastal Gun Battalion
20th Ind.Art.Mortar Battalion
52nd Ind.Mtn.Gun Battalion
85th Field AA Battalion
1st Rocket Gun Battalion
14th RF Gun (Pack) Battalion
51st Base Force


--------------------------------------------------------------------------------
Morning Air attack on TF, near Sendai at 117,58

Weather in hex: Light rain

Raid detected at 73 NM, estimated altitude 17,000 feet.
Estimated time to target is 27 minutes

Japanese aircraft
N1K1-J George x 4
Ki-84r Frank x 8



Allied aircraft
FM-2 Wildcat x 20
F6F-3 Hellcat x 18
SBD-5 Dauntless x 22 idiots

Japanese aircraft losses
Ki-84r Frank: 1 destroyed

Allied aircraft losses
FM-2 Wildcat: 3 destroyed
F6F-3 Hellcat: 2 destroyed
SBD-5 Dauntless: 2 damaged

Japanese Ships
PB Kaika Maru, Bomb hits 4, and is sunk


--------------------------------------------------------------------------------
Morning Air attack on 4th Depot Division, at 119,54 (Ominato)

Weather in hex: Light cloud

Raid detected at 80 NM, estimated altitude 11,000 feet.
Estimated time to target is 23 minutes

Japanese aircraft
J2M3 Jack x 4
N1K1-J George x 11



Allied aircraft
Corsair II x 50
Seafire IIC x 17
Liberator II x 10
Liberator B.VI x 18
Mosquito FB.VI x 9
Wellington Ic x 11
Wellington B.X x 24
Spitfire VIII x 9
F4U-1D Corsair x 10
B-24D1 Liberator x 11
B-24J Liberator x 93
B-25D1 Mitchell x 29
B-25H Mitchell x 45
B-25J1 Mitchell x 12
B-29-1 Superfort x 89
P-39N2 Airacobra x 4
P-39N1 Airacobra x 11
P-40N5 Warhawk x 59
P-40N26 Warhawk x 6
P-51B Mustang x 33
FM-2 Wildcat x 161
F4U-1A Corsair x 104
F6F-3 Hellcat x 119
PB4Y-1 Liberator x 31
PB4Y-2 Privateer x 6
PBJ-1D Mitchell x 33
PV-1 Ventura x 18


Japanese aircraft losses
J2M3 Jack: 1 destroyed
N1K1-J George: 4 destroyed

Allied aircraft losses
Liberator B.VI: 4 damaged
Wellington Ic: 3 damaged
Wellington B.X: 2 damaged
B-24D1 Liberator: 1 damaged
B-24J Liberator: 34 damaged
B-25D1 Mitchell: 4 damaged
B-25H Mitchell: 6 damaged
B-25J1 Mitchell: 5 damaged
B-29-1 Superfort: 11 damaged
B-29-1 Superfort: 1 destroyed by flak
P-39N1 Airacobra: 1 destroyed
FM-2 Wildcat: 4 destroyed
F4U-1A Corsair: 1 destroyed
PB4Y-1 Liberator: 7 damaged
PB4Y-2 Privateer: 1 damaged
PBJ-1D Mitchell: 4 damaged
PV-1 Ventura: 4 damaged

Japanese ground losses:
576 casualties reported
Squads: 1 destroyed, 34 disabled
Non Combat: 0 destroyed, 39 disabled
Engineers: 0 destroyed, 5 disabled
Guns lost 6 (1 destroyed, 5 disabled)



considering the ground attack results....IT CAN BE DONE...imho

(in reply to JohnDillworth)
Post #: 5460
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