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RE: 1943: I WANT TO BELIEVE

 
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RE: 1943: I WANT TO BELIEVE - 7/20/2011 2:22:56 PM   
ny59giants


Posts: 9869
Joined: 1/10/2005
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SLOC issues

Christmas Island maxed out by now and you can move supplies and fuel from USA to there and not need to refuel to get back. A PBY for Naval Search and aan Army bomber squadron used for ASW patrol only.

Penrhyn Island have the port expanded to size 3 and hopefully the AF to size 1 or 2. Place a PBY group here.

If needed, Bora Bora, Tahiti, and/or Nuka Hive (Marguesas Islands) should be maxed out and be a fuel supply depot to get stuff to Australia eventually. Each can reach the magic "9" to prevent spoilage in total size.

ASW TF - I would form multiple TF to patrol from these bases with 1 DD and 2 or 3 SC. The DD has radar and sonar to find the subs. Plus, you don't have enough DDs to spare for 4 ship ASW TF. You get plenty of SC to use in this role.

Use your Navy PB4Y in the role of ASW and Naval Search if you are getting too many losses from your PBY groups.

Your opponent is able to use massive amounts of planes to overwhelm you in a particular area all at once. The numbers he has in the Solomons area and India would have me believe that he is very thin in other areas.

OT - Where you able to get significant British TKs to the USA before they were isolated in Adaban and Aden??

_____________________________


(in reply to Erkki)
Post #: 1471
RE: 1943: I WANT TO BELIEVE - 7/20/2011 2:38:32 PM   
GreyJoy


Posts: 6750
Joined: 3/18/2011
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Ok, few considerations...

PM may be lost. In fact i think it's doomed, but the battle for NG has just started. Mylne Bay is one of my objectives and Mereuake too. But first i need to get enough air power in the NE coast of Oz in order to be able to defend against these damned KB raids. I have 2 divisions, 1 Combat Eng Rgt and 2 para units prepping for Mylne...but cannot risk a landing under these conditions...

Tarawa...yes, i have the troops...i have the ships...but i foresee a slaughter there...he has 4 AFs built up to lvl 4 or 5 in Zero/Netties range, plus the KB which is 1 or 2 turns (2 or 4 days) of travel at flank speed close. My CVs will have their hands tied cause they'll be devoted to protect the transports (and the fleet is huge...cannot hope to land in 1 turn everything i need) and for sure Rader will put the KB 8 hexes distant...

No...don't wanna make these idiocies no more. Will wait for Hellcats (just 4 months away) and will keep on seeking the right opportunity (which could be the KB raiding Oz or the Solomons) to use my CVs (so to say having his CVs away from his LBA umbrella).

In the meanwhile we'll move troops and supplies to western Oz. Need to start building there.

Always in the meanwhile, we'll move troops and ships to UK and CT...we have to be ready by june 1943 to jump to Aden...

In NOPAC we've just ended the re-conquest of the Aleutinas...slowly building a decent chain of bases.

I decided to divert some assets to CENTPAC in order to create a corridor of safety for my ships against his subs.

This corridor will be patrolled constantly by 2 groups of 12 Catalinas (one starting from Pago Pago with a very restricted and small arch, and one starting from Christimas Island). In the middle of this corridor i'm building up a patrol base (don't remember the name), filled with an AVP ship, supplies, and 2 groups of KingFishers. Fuel will be delivered from PM in order to make 2 ASW TF operate from this base.
If this system works the idea is to expand this "corridors" in the whole pacific, creating 100% subs-free areas in my communication lines.

Scraping every one of my pools i managed to obtain a so-called bombing force at Luganville, composed of 40 "old" B-17Ds, 20 B-24s, 12 B-17Fs and some 60 B-25s... The idea is not to use them for the moment...and wait till i have at least a full 25 planes squadron of P-38Gs...then move them all to Lunga and start reducing his Bouganville bases, with sweeps of P-38s, followed by 100/150 bombers... let's see if i can do this at least...


(in reply to Erkki)
Post #: 1472
RE: 1943: I WANT TO BELIEVE - 7/20/2011 2:45:29 PM   
GreyJoy


Posts: 6750
Joined: 3/18/2011
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quote:

ORIGINAL: ny59giants

SLOC issues

Christmas Island maxed out by now and you can move supplies and fuel from USA to there and not need to refuel to get back. A PBY for Naval Search and aan Army bomber squadron used for ASW patrol only.

Penrhyn Island have the port expanded to size 3 and hopefully the AF to size 1 or 2. Place a PBY group here.

If needed, Bora Bora, Tahiti, and/or Nuka Hive (Marguesas Islands) should be maxed out and be a fuel supply depot to get stuff to Australia eventually. Each can reach the magic "9" to prevent spoilage in total size.

ASW TF - I would form multiple TF to patrol from these bases with 1 DD and 2 or 3 SC. The DD has radar and sonar to find the subs. Plus, you don't have enough DDs to spare for 4 ship ASW TF. You get plenty of SC to use in this role.

Use your Navy PB4Y in the role of ASW and Naval Search if you are getting too many losses from your PBY groups.

Your opponent is able to use massive amounts of planes to overwhelm you in a particular area all at once. The numbers he has in the Solomons area and India would have me believe that he is very thin in other areas.

OT - Where you able to get significant British TKs to the USA before they were isolated in Adaban and Aden??


Hi mate!

You read in my mind....that's exactly what i want to do with subs...

How do i use the PB4Y in the role of the PBY? i mean...the latters cannot upgrade to the first ones...and i couldn't find a single USN group that could upgrade to the PB4Ys... i already have 22 of them in my pools but i don't have any group that can fit them...

TKs?...very few...most of them got stuk at Adebadan when the corridor of Scoodra got cut...however i still have a decent numbers of them...my fuel-Supply chain at the moment is: WC-PH-Christmas-Pago Pago-Suva-Noumea-Brisbane....obviously there's too much space between Pago and Christmas and those waters are too dangerous....gonna do that ASAP!


(in reply to ny59giants)
Post #: 1473
RE: 1943: I WANT TO BELIEVE - 7/20/2011 3:03:04 PM   
ny59giants


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PB4Y-1P Liberator VD-1 arrives around 1 Dec 42, but is only for recon, which is very good for you. This is the Navy version of the B-24 and as a heavy bomber will need a large AF.

PB2Y-3 Coronado VP-13 arrives around 8 Jan 43. This is a "super sized" PBY-5 and is great for moving troops, but has tremendous range to perform patrols. Since it is a float plane, can operate from a port with adequate Aviation Support.

PB4Y-1 Liberator VB-104 arrives around 10 Apr 43 and is the first of these to arrive that I can find. Again, these naval B-24s need a large AF to operate from.

I don't think you have any naval bombers that can upgrade to the PB4Y-1 and you will have to wait until April 43 to use them.

_____________________________


(in reply to GreyJoy)
Post #: 1474
RE: 1943: I WANT TO BELIEVE - 7/20/2011 3:11:17 PM   
GreyJoy


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quote:

ORIGINAL: ny59giants

PB4Y-1P Liberator VD-1 arrives around 1 Dec 42, but is only for recon, which is very good for you. This is the Navy version of the B-24 and as a heavy bomber will need a large AF.

PB2Y-3 Coronado VP-13 arrives around 8 Jan 43. This is a "super sized" PBY-5 and is great for moving troops, but has tremendous range to perform patrols. Since it is a float plane, can operate from a port with adequate Aviation Support.

PB4Y-1 Liberator VB-104 arrives around 10 Apr 43 and is the first of these to arrive that I can find. Again, these naval B-24s need a large AF to operate from.

I don't think you have any naval bombers that can upgrade to the PB4Y-1 and you will have to wait until April 43 to use them.


Thanks again! As always you are a book of science for me

Ok, so my PB4Ys pools will, in the meanwhile, grow bigger. I'll have to stick with my catalinas for the time being...but i'm losing a lot of them to attrition with enemy KB CAP...

Looking forward to have the Coronados...wanna really make his subs life unpleasant

(in reply to ny59giants)
Post #: 1475
RE: 1943: I WANT TO BELIEVE - 7/20/2011 4:03:24 PM   
crsutton


Posts: 9590
Joined: 12/6/2002
From: Maryland
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quote:

ORIGINAL: GreyJoy


quote:

ORIGINAL: ny59giants

SLOC issues

Christmas Island maxed out by now and you can move supplies and fuel from USA to there and not need to refuel to get back. A PBY for Naval Search and aan Army bomber squadron used for ASW patrol only.

Penrhyn Island have the port expanded to size 3 and hopefully the AF to size 1 or 2. Place a PBY group here.

If needed, Bora Bora, Tahiti, and/or Nuka Hive (Marguesas Islands) should be maxed out and be a fuel supply depot to get stuff to Australia eventually. Each can reach the magic "9" to prevent spoilage in total size.

ASW TF - I would form multiple TF to patrol from these bases with 1 DD and 2 or 3 SC. The DD has radar and sonar to find the subs. Plus, you don't have enough DDs to spare for 4 ship ASW TF. You get plenty of SC to use in this role.

Use your Navy PB4Y in the role of ASW and Naval Search if you are getting too many losses from your PBY groups.

Your opponent is able to use massive amounts of planes to overwhelm you in a particular area all at once. The numbers he has in the Solomons area and India would have me believe that he is very thin in other areas.

OT - Where you able to get significant British TKs to the USA before they were isolated in Adaban and Aden??


Hi mate!

You read in my mind....that's exactly what i want to do with subs...

How do i use the PB4Y in the role of the PBY? i mean...the latters cannot upgrade to the first ones...and i couldn't find a single USN group that could upgrade to the PB4Ys... i already have 22 of them in my pools but i don't have any group that can fit them...

TKs?...very few...most of them got stuk at Adebadan when the corridor of Scoodra got cut...however i still have a decent numbers of them...my fuel-Supply chain at the moment is: WC-PH-Christmas-Pago Pago-Suva-Noumea-Brisbane....obviously there's too much space between Pago and Christmas and those waters are too dangerous....gonna do that ASAP!




My memory is a little fuzzy but, if I recall there was one group of catalinas that could convert to the PBY4 in late 42. I had to hunt but I eventually found it. Otherwise you just have to wait for the groups that come in April
but don't fret as any ventura squadron can convert and you will have plenty units soon enough. In fact the risk is converting too many units as the replacement rate is very low.

Once again the coronado only has a one hex normal search range advantage over the cat but is a 4E plane with a 4 service rating. The advantages of the liberator and coronado is durability and defensive armament plus great bomb load but the cat is a much more useful search plane.

The coronado is a pure seaplane and can carry a tremendous load. It is great for moving troops to and from dot base hexes as it does not need an airfield to do so. Great for evacuating stranded units as well. At 1,000 feet the coronado seems to murder small shipping.

< Message edited by crsutton -- 7/20/2011 4:14:18 PM >


_____________________________

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(in reply to GreyJoy)
Post #: 1476
RE: 1943: I WANT TO BELIEVE - 7/20/2011 10:23:50 PM   
Prydwen


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Have you considered a KB trap?  Something like gathering as many 2E (and 4E if you want) bombers together that you can.  Hold them out of sight.  Send an expendable TF (transports or warships, whatever you feel like you can afford to lose).  Maybe it could look like a relief force for PM?  Where depends on many factors.  When the KB and LBA smacks it run back towards Australia (or wherever home is).  Hopefully KB follows and gets within strike range of your 2E/4E bases.  I'd keep the bombers back off the front lines so Rader doesn't smell the trap and stay away.  Once he commits to following is when I would move them to their operating bases.  Hopefully they can at least score a few bomb hits on some of his CV's and take some of them out of the fight.  Then your CV's can come in and have some better odds.  A flood of subs can help pick off stragglers.  Any thoughts?

Best of luck!

IAMH

(in reply to crsutton)
Post #: 1477
RE: 1943: I WANT TO BELIEVE - 7/20/2011 11:07:22 PM   
SqzMyLemon


Posts: 4239
Joined: 10/30/2009
From: Alberta, Canada
Status: offline
quote:

ORIGINAL: ItsAMadhouse

Have you considered a KB trap?  Something like gathering as many 2E (and 4E if you want) bombers together that you can.  Hold them out of sight.  Send an expendable TF (transports or warships, whatever you feel like you can afford to lose).  Maybe it could look like a relief force for PM?  Where depends on many factors.  When the KB and LBA smacks it run back towards Australia (or wherever home is).  Hopefully KB follows and gets within strike range of your 2E/4E bases.  I'd keep the bombers back off the front lines so Rader doesn't smell the trap and stay away.  Once he commits to following is when I would move them to their operating bases.  Hopefully they can at least score a few bomb hits on some of his CV's and take some of them out of the fight.  Then your CV's can come in and have some better odds.  A flood of subs can help pick off stragglers.  Any thoughts?

Best of luck!

IAMH


I think a lot of Allied players forget about what the 4E's and B-25's can do to Japanese naval CAP. Nevermind trying to hit the Japanese CV's with them, if they do it's gravy. What the 4E's will accomplish is the decimation of the enemies carrier CAP. Then they can be in serious trouble if Allied carriers appear right after or even a day later after a few rounds with the B-17's. The Allied 4E's are the best fighters you'll ever have!

_____________________________

Luck is the residue of design - John Milton

Don't mistake lack of talent for genius - Peter Steele (Type O Negative)

(in reply to Prydwen)
Post #: 1478
RE: 1943: I WANT TO BELIEVE - 7/20/2011 11:54:24 PM   
Prydwen


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I read somewhere the best escort for 50 B17's is 50 B24's.   But if I was doing this I would have pretty much everything.  All the 4E's I could get.  Above whatever the HR altitude for naval attack of course.  And every 2E with decent enough legs to get in the fight.  B18's, B25's, B26's, Hudsons, if it can carry a bomb send it!  Day 2 send in the carriers for the killing blow and subs to help with the cleanup.

IAMH

(in reply to SqzMyLemon)
Post #: 1479
RE: 1943: I WANT TO BELIEVE - 7/21/2011 12:23:07 AM   
schwartzkie

 

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quote:

My memory is a little fuzzy but, if I recall there was one group of catalinas that could convert to the PBY4 in late 42. I had to hunt but I eventually found it. Otherwise you just have to wait for the groups that come in April
but don't fret as any ventura squadron can convert and you will have plenty units soon enough. In fact the risk is converting too many units as the replacement rate is very low.


VP-51 Catalina group can convert to PBY4 when they become available in 12/42

(in reply to crsutton)
Post #: 1480
RE: 1943: I WANT TO BELIEVE - 7/21/2011 8:22:31 AM   
GreyJoy


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Joined: 3/18/2011
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Thansk Schwartzikie, managed to find the VP51 and upgraded it to PB4Ys

Guys, we have an HR that prevents using the 4Es on naval attack except for a single squadron for every base...so the ambush you're talking about cannot be put into action. I need to find something different....

Jan 1, 2 1943

The first two days of Jan didn't see any change.

The KB moved from Mylne bay to a position 8 hexes (i hate this silly 8 against 7 hexes rule!!!!!!!) west of Lunga and the struggle of the Solomons begun again.
300 planes from Torobika (Bouganville) swept Lunga, followed by 300 IJAAF bombers (Helens) and, in the afternoon, by 290 Kates escorted by 200 zeros from the KB...the attacked both AF and port, sinking all my support ships (1 AD, 1 AV, 2 ACMs, 1 AVP, 1 AS and 1 AR)...
This struggle went on for 2 days....again my AA was inconsistent...we shot down 4 kates flying at 10k.... we have 4 AA units there, all 100% prepped for Lunga...what else could i do!?

Luckly enough i had just evacuated Lunga again, moving every planes (but the Cats) to Ndani and Lungaville...cat&mouse...it's a pain but it's the only think i can do for now...running and hiding with my air force...

In the meanwhile 330 Bombers keep on hitting PM...Good Lord how can i fight these numbers!?!?!?...

Coocktown is still closed due to the damage suffered...and now Lunga is closed too....uffff

At Karachi the usual sweeps of 300 Tojos (i never talked about that but every day it's the same...he sweeps Karachi with 300 Tojos, killing 5/10 of my planes every day)...

Anyway...the SW-SO-PAC theatre remains active...moving troops and stuffs.... 5 SeaBees are moving towards Cairns...they'll be used in NE Oz. More Seabees are being transfered to Perth at the same time.
Most of my ships are upgrading and repairing, while i'm trying to refill the losses suffered in terms of Wildcats (the pool is empty again).

My subs are upgrading and the BB/CAs too (taking their 10/42 upgrades)...will be a slow Jannuary for the allies...while Japan will have free hands everywhere...

(in reply to schwartzkie)
Post #: 1481
RE: 1943: I WANT TO BELIEVE - 7/21/2011 9:34:03 AM   
GreyJoy


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I have a problem.

I have 2 SDB Carrier Group (VS-5 and VS-8) that were removed on 1.1.1943.... they were supposed to be removed on 1 mar 1943!!!...now my SDB groups will be resizing only on the 1st Mar 1943...am i supposed to be short of 36 SDBs for 3 long months!?!?!??!?!

(in reply to GreyJoy)
Post #: 1482
RE: 1943: I WANT TO BELIEVE - 7/21/2011 10:35:32 AM   
SoliInvictus202


Posts: 367
Joined: 8/27/2010
From: Austria
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quote:

ORIGINAL: GreyJoy

I have a problem.

I have 2 SDB Carrier Group (VS-5 and VS-8) that were removed on 1.1.1943.... they were supposed to be removed on 1 mar 1943!!!...now my SDB groups will be resizing only on the 1st Mar 1943...am i supposed to be short of 36 SDBs for 3 long months!?!?!??!?!



that sounds wrong to me.... :s - that didn't happen to me -and I'm also playing scen 2

(in reply to GreyJoy)
Post #: 1483
RE: 1943: I WANT TO BELIEVE - 7/21/2011 10:52:25 AM   
GreyJoy


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oh....so i may be in big trouble? Lord...as if i lacked some more problems....

(in reply to SoliInvictus202)
Post #: 1484
RE: 1943: I WANT TO BELIEVE - 7/21/2011 11:08:05 AM   
Rapunzel


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From: Germany
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I would stand down the cap at karachi. If he has no bombers there, why let him kill your fighters? It seems most of his bomber force is around Rabaul now.

Keep up the good work! Additional I would raid the resources at Kushiro (Hockaido - Japan) now. His CVs are far away and his few airgroups in Japan are probably in training mode. With an max range strike you can kill about 100 resource points (I have done this serval times in PBEM). This will force him to protect Japan better. Every time he sends his carriers in the perimeter raid his shipping lines close to japan

(in reply to SoliInvictus202)
Post #: 1485
RE: 1943: I WANT TO BELIEVE - 7/21/2011 11:28:42 AM   
GreyJoy


Posts: 6750
Joined: 3/18/2011
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quote:

ORIGINAL: Rapunzel

I would stand down the cap at karachi. If he has no bombers there, why let him kill your fighters? It seems most of his bomber force is around Rabaul now.

Keep up the good work! Additional I would raid the resources at Kushiro (Hockaido - Japan) now. His CVs are far away and his few airgroups in Japan are probably in training mode. With an max range strike you can kill about 100 resource points (I have done this serval times in PBEM). This will force him to protect Japan better. Every time he sends his carriers in the perimeter raid his shipping lines close to japan



You know...i was thinking exactly about that! i would target the aircraft factories however.... But he has a good search there...his planes are constantly spotted over Aleutinas during the last days...

However...i will be thinking about that!...but now i first need to solve the problems related to my CVs... 2 groups missing is a lot

At Jodpur he still has 600 bombers...they are ready to strike as soon as my fighter force fades away...cannot and don't wanna let him strike Karachi again...not only because i have my shippings there coming and going, but also because of a point of honour! I've won the battle for Karachi and wanna make him feel like that city isn't a good place for his bombers.


(in reply to Rapunzel)
Post #: 1486
RE: 1943: I WANT TO BELIEVE - 7/21/2011 11:31:17 AM   
ADB123

 

Posts: 1559
Joined: 8/18/2009
Status: offline

quote:

ORIGINAL: GreyJoy

Thansk Schwartzikie, managed to find the VP51 and upgraded it to PB4Ys

Guys, we have an HR that prevents using the 4Es on naval attack except for a single squadron for every base...so the ambush you're talking about cannot be put into action. I need to find something different....

Jan 1, 2 1943

The first two days of Jan didn't see any change.

The KB moved from Mylne bay to a position 8 hexes (i hate this silly 8 against 7 hexes rule!!!!!!!) west of Lunga and the struggle of the Solomons begun again.
300 planes from Torobika (Bouganville) swept Lunga, followed by 300 IJAAF bombers (Helens) and, in the afternoon, by 290 Kates escorted by 200 zeros from the KB...the attacked both AF and port, sinking all my support ships (1 AD, 1 AV, 2 ACMs, 1 AVP, 1 AS and 1 AR)...


WHY are you leaving ships close to the Front? In particular, WHY are you leaving Support ships within bombing range of anything?

You knew very well that the KB was around. You should have sent off ALL of your non-combat ships immediately upon seeing the KB the first time.

quote:

This struggle went on for 2 days....again my AA was inconsistent...we shot down 4 kates flying at 10k.... we have 4 AA units there, all 100% prepped for Lunga...what else could i do!?


Are you still trying to depend upon AA? Stop trying to find a "magic bullet" and build up combined defences.

quote:

Luckly enough i had just evacuated Lunga again, moving every planes (but the Cats) to Ndani and Lungaville...cat&mouse...it's a pain but it's the only think i can do for now...running and hiding with my air force...


Don't just focus on your Air Force. If you are going to bugger out, bugger out with everything - ships and troops included.

You say you can't bugger out with your troops? Well, DON'T put your troops where you CAN'T support them!

quote:

In the meanwhile 330 Bombers keep on hitting PM...Good Lord how can i fight these numbers!?!?!?...

Coocktown is still closed due to the damage suffered...and now Lunga is closed too....uffff


Remember what I wrote about building Air Bases on Rail lines? That's where you need to keep your planes, not on isolated bases that can be attacked by LBA, the KB and bombardment TFs simultaneously.

quote:

At Karachi the usual sweeps of 300 Tojos (i never talked about that but every day it's the same...he sweeps Karachi with 300 Tojos, killing 5/10 of my planes every day)...


You removed your good fighters and now you are complaining? Sorry, no sympathy for you. You came up with a half-baked adventure plan and it is turning into garbage, now you have to live with it. We kept on telling you to read the Andy Mac/PzB AAR carefully, but you continue to make the same sorts of mistakes that Andy Mac made by attacking where you are weak.

quote:

Anyway...the SW-SO-PAC theatre remains active...moving troops and stuffs.... 5 SeaBees are moving towards Cairns...they'll be used in NE Oz. More Seabees are being transfered to Perth at the same time.
Most of my ships are upgrading and repairing, while i'm trying to refill the losses suffered in terms of Wildcats (the pool is empty again).

My subs are upgrading and the BB/CAs too (taking their 10/42 upgrades)...will be a slow Jannuary for the allies...while Japan will have free hands everywhere...


Now, stop feeling sorry for yourself and consider where you are strong. Where do you have lots of troops and supplies? Where is the enemy not attacking with all of his forces? Where don't you have to rely on Naval Air support?

And consider the travel time across the Pacific...

(Hint, Hint...look West young man...)

You have tons of troops in India, start them moving forward. Divert your half-baked plans away from isolated island-traps in the Pacific and send more Divisions where they can march to victory.

BTW - you will start to get Corsairs now. Put them in your Marine units and stop trying to use Wildcats for anything but training.

(in reply to GreyJoy)
Post #: 1487
RE: 1943: I WANT TO BELIEVE - 7/21/2011 11:45:25 AM   
Canoerebel


Posts: 21100
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From: Northwestern Georgia, USA
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It sounds like ABD needs a glass of warm milk and some cookies.  Relax, man!

Some of ABD's advice is good, but some of it is off target.  For instance, we Allied players sometimes have to go out on a limb and invade places where we end up being unable to support our troops.  That's often a good thing.  Sometimes applying pressure makes the Japanese player make mistakes.  Other times, the Allied player can take advantage elsewhere when the Japanese player focuses too narrowly on a "hot spot."  So, the invasions of Port Moresby and the Guadalcanal region were very good ideas IMO.

Of course, getting valuable ships sunk repeatedly isn't a good idea.  But you're still young, Grasshopper.  Sometimes the best way to learn is by making mistakes.


(in reply to ADB123)
Post #: 1488
RE: 1943: I WANT TO BELIEVE - 7/21/2011 12:34:06 PM   
GreyJoy


Posts: 6750
Joined: 3/18/2011
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quote:

ORIGINAL: ADB123


quote:

ORIGINAL: GreyJoy


WHY are you leaving ships close to the Front? In particular, WHY are you leaving Support ships within bombing range of anything?

You knew very well that the KB was around. You should have sent off ALL of your non-combat ships immediately upon seeing the KB the first time.

quote:



th AGP was there to support the PTs based at Lunga and Tulagi.
The AR was there in order to support the damaged ships that got damaged during the re-supplying missions of Lunga-Tulagi_Tessafaronga-Russell Island
The ACMs in order to keep the mines present...

I thought those ships SHOULD be stayin in front lines cause in the rear i have enough troop-support...i know i was risking but i needed them...




quote:

Are you still trying to depend upon AA? Stop trying to find a "magic bullet" and build up combined defences.


In the Solomons i just have to rely on island bases...and i DID tried to create a combined defence. CD Guns in all the 4 major bases (Lunga, Tulagi,Tessafaronga and Russell), AAs everywhere and enough AVs...I was just complaining about the inefficiency of my AAs...

quote:


Don't just focus on your Air Force. If you are going to bugger out, bugger out with everything - ships and troops included.

You say you can't bugger out with your troops? Well, DON'T put your troops where you CAN'T support them!




I think i can efford to support my troops in the Solomons...PM is a different matter i know...but i have a good heavy reinforced chain from Suva to the Solomons, passing through Lungaville, Efate and Ndani. What i only miss there is a decent air cover.Nothing else. I have enough troops and enough supplies...i just need some fighters!


quote:


Remember what I wrote about building Air Bases on Rail lines? That's where you need to keep your planes, not on isolated bases that can be attacked by LBA, the KB and bombardment TFs simultaneously.


At the moment there's no place on map tha fulfills these requirements mate. Not even Oz... but the Solomons are the closest place to your example...4 different bases with decent AFs...he cannot bomb them all simultaneusly (sp!?)...and now i'm forcing myself to jump in and out with my fighters...like i did in India during the darkest days of the aerial battle... and in the meanwhile i'm building my bombing air army...


quote:


You removed your good fighters and now you are complaining? Sorry, no sympathy for you. You came up with a half-baked adventure plan and it is turning into garbage, now you have to live with it. We kept on telling you to read the Andy Mac/PzB AAR carefully, but you continue to make the same sorts of mistakes that Andy Mac made by attacking where you are weak.




I wasnt complaining in that particular instance ADB! I was just referring to you readers what was happening in India...
I think it was not a mistake to move back the Spits VIII from there. That battle is won. Karachi is safe. No need anymore to keep my best assets there. The P-40Ks and the P-39s will suffer, no doubt, but they can keep the bombers away...and we still exchange a 1-1 ratio over Karachi, even without the P-38s and the Spits...so well enough for me
quote:

Anyway...the SW-SO-PAC theatre remains active...moving troops and stuffs.... 5 SeaBees are moving towards Cairns...they'll be used in NE Oz. More Seabees are being transfered to Perth at the same time.
Most of my ships are upgrading and repairing, while i'm trying to refill the losses suffered in terms of Wildcats (the pool is empty again).

quote:



Now, stop feeling sorry for yourself and consider where you are strong. Where do you have lots of troops and supplies? Where is the enemy not attacking with all of his forces? Where don't you have to rely on Naval Air support?

And consider the travel time across the Pacific...

(Hint, Hint...look West young man...)

You have tons of troops in India, start them moving forward. Divert your half-baked plans away from isolated island-traps in the Pacific and send more Divisions where they can march to victory.

BTW - you will start to get Corsairs now. Put them in your Marine units and stop trying to use Wildcats for anything but training.


I already have a plan for India. And enough assets to put in pratice (i hope). Don' need to divert any more assets imho...also because i finally managed to make Rader focus ver far away from India...forcing him to keep the KB in SOPAC means the KB won't be there when i'll come out of the wormhole and counterinvade India...i need to keep him busy here, to be free to strike there... It's tough and costly...i know...and my mood goes down everyturn i see how few hopes i have to get out of the tunnell in the pacific but i think the efforts are paying off...first of all our advance at PM and in the Solomons has forced Rader to abbandon the idea of closing in on Karachi and move all his naval assets back to the pacific...secondly i think that having pinned down Rader's best assets here may open many other chances somewhere else...and if he dares to counterinvade the Solomons...well, i think he's gonna get a bloody nose, even if he brings in the whole Combined Fleet...and, if that was the case, i'll be in a good position to finally counterstrike with my CVs...

(in reply to ADB123)
Post #: 1489
RE: 1943: I WANT TO BELIEVE - 7/21/2011 12:39:29 PM   
GreyJoy


Posts: 6750
Joined: 3/18/2011
Status: offline

quote:

ORIGINAL: Canoerebel

It sounds like ABD needs a glass of warm milk and some cookies.  Relax, man!

Some of ABD's advice is good, but some of it is off target.  For instance, we Allied players sometimes have to go out on a limb and invade places where we end up being unable to support our troops.  That's often a good thing.  Sometimes applying pressure makes the Japanese player make mistakes.  Other times, the Allied player can take advantage elsewhere when the Japanese player focuses too narrowly on a "hot spot."  So, the invasions of Port Moresby and the Guadalcanal region were very good ideas IMO.

Of course, getting valuable ships sunk repeatedly isn't a good idea.  But you're still young, Grasshopper.  Sometimes the best way to learn is by making mistakes.




The problem is that i need to keep some naval assets even in dangerous area. Without my CVs and with my LBA harmless, i need to have something ready to strike if an opportunity arises or a particular danger springs up.
For ex, even if i have moved back my major ships, i'm keeping at Lungaville 20 DDs, 3 CLs, 2 CAs and two british BBs...you never know...if he counterinvades the Solomons and i have my CVs at PH!?...in that case i need something to throw into the meatigrinder...think it's logical to keep something in a so important theatre...same goes for transport ships...they are important and fragile...i know...but if i want to move in and out troops and supplies, i need to risk them....

(in reply to Canoerebel)
Post #: 1490
RE: 1943: I WANT TO BELIEVE - 7/21/2011 1:24:54 PM   
ADB123

 

Posts: 1559
Joined: 8/18/2009
Status: offline

quote:

ORIGINAL: GreyJoy


quote:

ORIGINAL: Canoerebel

It sounds like ABD needs a glass of warm milk and some cookies.  Relax, man!

Some of ABD's advice is good, but some of it is off target.  For instance, we Allied players sometimes have to go out on a limb and invade places where we end up being unable to support our troops.  That's often a good thing.  Sometimes applying pressure makes the Japanese player make mistakes.  Other times, the Allied player can take advantage elsewhere when the Japanese player focuses too narrowly on a "hot spot."  So, the invasions of Port Moresby and the Guadalcanal region were very good ideas IMO.

Of course, getting valuable ships sunk repeatedly isn't a good idea.  But you're still young, Grasshopper.  Sometimes the best way to learn is by making mistakes.




The problem is that i need to keep some naval assets even in dangerous area. Without my CVs and with my LBA harmless, i need to have something ready to strike if an opportunity arises or a particular danger springs up.
For ex, even if i have moved back my major ships, i'm keeping at Lungaville 20 DDs, 3 CLs, 2 CAs and two british BBs...you never know...if he counterinvades the Solomons and i have my CVs at PH!?...in that case i need something to throw into the meatigrinder...think it's logical to keep something in a so important theatre...same goes for transport ships...they are important and fragile...i know...but if i want to move in and out troops and supplies, i need to risk them....


Fine, you have your combat ships at Luganville, so that's where your support ships should be too. The Front is no place for an AD, an AS and an AR! They should have been back in Luganville or even further back.

And WHY do you want to throw ships into a "meat grinder"????????????????????????

You should be making your opponent throw his ships into your meat grinder...

Let's ask a question - have you built up the islands around Luganville enough so that you can withstand a KB attack there? How many maxed-out Air Fields do you have? How many maxed-out Ports?

And if you don't see the opportunities to build up northeastern Oz, then you aren't looking at the map correctly.

For example, Chaters Towers can be built to a Level 9 Air Base. That means that you can base an infinite number of planes there. It is on the Rail line and is not a coastal base. There are plenty of other similar inland bases in eastern Oz.

And getting back to India, why bother with a Naval invasion. Just build up overwhelming troops and march forward. Start your 4Es on a Total Destruction campaign and wipe out the opposing bombers. Put in first line fighters to defeat and destroy the opposing Air Force.

If you keep on trying to fight WW II in the South Pacific you will end up like Andy Mac, marching through Burma in 1944 because you threw away everything else in 1942/1943.

Remember, this isn't WW II in the Pacific - this is an alternate world where the Japanese prepared much better and have a better unified command that knows your strengths and weaknesses. What worked in History won't work here.

(in reply to GreyJoy)
Post #: 1491
RE: 1943: I WANT TO BELIEVE - 7/21/2011 1:25:50 PM   
ADB123

 

Posts: 1559
Joined: 8/18/2009
Status: offline
quote:

It sounds like ABD needs a glass of warm milk and some cookies.  Relax, man!


Yeah, I didn't have my coffee.

(in reply to Canoerebel)
Post #: 1492
RE: 1943: I WANT TO BELIEVE - 7/21/2011 1:32:10 PM   
hkbhsi

 

Posts: 96
Joined: 4/22/2007
From: Rome, Italy
Status: offline
quote:

ORIGINAL: GreyJoy
The KB moved from Mylne bay to a position 8 hexes (i hate this silly 8 against 7 hexes rule!!!!!!!) west of Lunga and the struggle of the Solomons begun again.
300 planes from Torobika (Bouganville) swept Lunga, followed by 300 IJAAF bombers (Helens) and, in the afternoon, by 290 Kates escorted by 200 zeros from the KB...the attacked both AF and port, sinking all my support ships (1 AD, 1 AV, 2 ACMs, 1 AVP, 1 AS and 1 AR)...



How can he have so many Kates aboard the KB? That total may mean that he has all his available CVs, CVLs, and CVEs in the area.

Regarding the 8 hex range for Japan it is mostly just a theoretical advantage. In fact, after the last Patch the only Japan carrier bombers that have that range are the Jill and the 3 and 4 versions of the Judy (only at extended range and reduced load). Right now his normal range of operation is limited to 7 hexes for the Kates (9 at extended range and reduced load) and 6 for his DBs (7 at extended range and reduced load).



< Message edited by hkbhsi -- 7/21/2011 2:03:48 PM >

(in reply to GreyJoy)
Post #: 1493
RE: 1943: I WANT TO BELIEVE - 7/21/2011 2:08:44 PM   
ny59giants


Posts: 9869
Joined: 1/10/2005
Status: offline
If you basing some warships at Luganville, have you or are you in the process of building up Ndeni (Santa Cruz Islands)?? It would be an important base to have PBYs fly out of in multiple roles.

Beaufort VIII - have you devoted a few groups to train up pilots in NavT?? I would combine them with your newest P-38s at a base with torpedo ordnance. Their range of 8 hexes with a torpedo should be used with care, but will be great in the anti-shipping role. Another great thing is that any BB (Bombardment) TF will not be able to run far enough away to get out of their range. They were my personal favorite in old WITP.




Attachment (1)

< Message edited by ny59giants -- 7/21/2011 2:09:22 PM >


_____________________________


(in reply to hkbhsi)
Post #: 1494
RE: 1943: I WANT TO BELIEVE - 7/21/2011 3:02:30 PM   
ADB123

 

Posts: 1559
Joined: 8/18/2009
Status: offline
The thing to keep in mind as an Allied player is that you get huge numbers of Engineer units. These units allow you to build up regions from Dust Motes into Death Traps in reasonably short periods of time, if you plan in advance and understand how to best move your forces forwards. Your most valuable Engineering units for this process are actually your Port Services units – you should “cherish and protect” these with all of your might because they make a huge difference in the time it takes to move in forces.

So, for example, when you want to build up an area, send in Amphibious TFs with Port Service units first (one per base). Then send in Amphibious TFs with Seabees (multiple per base). Next, send in some Marine Defense units (one per base). Then send in Base Forces (1 Naval, 1 USA or USAAF). Then send in AA (1 per base.)

Note – you may ask “where is the Infantry”? Well, you aren't trying to defend an individual base against an invasion, you are trying to build up a region. If your opponent comes in while you are building, you will lose even if you have troops in place. So what you do is build where your opponent can't easily come, but where the next cluster or potential bases is within 4E range.

When your forces are weak the best place to do this is in continental land masses such as Australia or India. Island chains, such as the Aleutians are a good second choice. Atolls are your worst choice, but are better than nothing if you can build them up in isolation.

So let's look at some regions with potential. You are backed into a corner in India, so we will leave that for now. First Australia. You want to control/contain PNG, so northeastern/eastern Oz is your first priority.

If you build up the coastal bases your opponent can do to you what he just did – combine LBA, CVA and Naval Bombardments to close your bases. But there are alternatives – a number of bases with very good potential that are inland and attached to the Australian Rail lines. Here is a list:

Base Name – Air Size Normal and Potential Max Air Size

Charters Towers: 7 = 9 (meaning, you can build it up to Level 9)
Hughenden: 7 = 9
Winton: 6 = 9
Emerald: 7=9
Toowoomba: 5 = 8
Conanium: 7 = 9
Tamworth: 6 = 9
Bathhurst: 6 = 9
Wagga Wagga: 7=9
Conclurry: 7 = 9

There are also two good non-railroad bases:

Coen: 6 = 9
Canberra: 6 = 9

If you build those bases up to at least level 4 then you can base bombers and fighters and attack anything that comes near the Coast. Build the northern bases up to Level 7+ and you can menace PNG with your 4Es. Build three or four nearby bases to Level 4+ and you can mass enough AC there to seriously threaten the KB. (No sane Japanese player wants to send the KB against 200+ Fighters and 200+ bombers). (This is where NY59Giants' suggest does very well!)

And remember, your Carrier Planes can take part in the Fun – by flying them off of your CVs and having them operate from Land. This has the added opportunity that if you do damage the KB you can send your CV planes back to your undamaged CVs and then chase the KB.

Now, what about your Solomons Adventure. You have nearby the New Hebrides where you have built up Luganville. But you are missing an opportunity there to build up a region that can threaten the KB. Look at the bases in the New Hebrides and area:

Torres: P – 0=3, A – 4=7
Vanua Lao: P – 1=4, A 2=5
Santa Maria: P – 0=3, A 2=5
Aoba Island: P – 0=3, A 5=8 (!)
Luganville: P – 3=6, A 5=8
Lahtoro: P – 0=3, A 5=8 (!)
Pentecost: P – 0=3, A 3=6
Ambrym: P - 0=3, A 3=6
Efate: P - 2=5, A 5=8
Eromanga: P – 0=3, A 5=8 (!)
Tanna: P – 1=4, A 5=8 (!)

You have the potential of having 6 Level 8 Air Bases, 1 Level 7 Air base, 2 Level 6 Air Bases and 2 Level 5 Air Bases in that cluster of islands. You can then control the entire region from there.

However, for any of this you have to have a plan and patience. If you only build up one region your opponent can take the chance to interfere with your build up and score easy victories. So it is best to build up at least three regions simultaneously. This way you opponent is faced with throwing everything at one and letting the others become threats, or splitting his forces and going on the defensive.

But if instead you want to try to “react” to your opponent or “surprise” him, you stand a very good chance of continuing to be surprised yourself in continuous set backs. Sure, you can't always be “unlucky”, but as long as you make more mistakes than your opponent luck will be more on his side than yours.

(in reply to ny59giants)
Post #: 1495
RE: 1943: I WANT TO BELIEVE - 7/21/2011 5:38:48 PM   
GreyJoy


Posts: 6750
Joined: 3/18/2011
Status: offline

quote:

ORIGINAL: hkbhsi

quote:

ORIGINAL: GreyJoy
The KB moved from Mylne bay to a position 8 hexes (i hate this silly 8 against 7 hexes rule!!!!!!!) west of Lunga and the struggle of the Solomons begun again.
300 planes from Torobika (Bouganville) swept Lunga, followed by 300 IJAAF bombers (Helens) and, in the afternoon, by 290 Kates escorted by 200 zeros from the KB...the attacked both AF and port, sinking all my support ships (1 AD, 1 AV, 2 ACMs, 1 AVP, 1 AS and 1 AR)...



How can he have so many Kates aboard the KB? That total may mean that he has all his available CVs, CVLs, and CVEs in the area.

Regarding the 8 hex range for Japan it is mostly just a theoretical advantage. In fact, after the last Patch the only Japan carrier bombers that have that range are the Jill and the 3 and 4 versions of the Judy (only at extended range and reduced load). Right now his normal range of operation is limited to 7 hexes for the Kates (9 at extended range and reduced load) and 6 for his DBs (7 at extended range and reduced load).




I think, but i may be wrong, he has replaced his Vals with the Kates LB groups...
He always attack with Kates (not Vals) from 8 hexes...and they bring 2x250 Kg SAP bombs...not bad...enough to give me headhaces

(in reply to hkbhsi)
Post #: 1496
RE: 1943: I WANT TO BELIEVE - 7/21/2011 6:08:50 PM   
GreyJoy


Posts: 6750
Joined: 3/18/2011
Status: offline

quote:

ORIGINAL: ADB123

The thing to keep in mind as an Allied player is that you get huge numbers of Engineer units. These units allow you to build up regions from Dust Motes into Death Traps in reasonably short periods of time, if you plan in advance and understand how to best move your forces forwards. Your most valuable Engineering units for this process are actually your Port Services units – you should “cherish and protect” these with all of your might because they make a huge difference in the time it takes to move in forces.

So, for example, when you want to build up an area, send in Amphibious TFs with Port Service units first (one per base). Then send in Amphibious TFs with Seabees (multiple per base). Next, send in some Marine Defense units (one per base). Then send in Base Forces (1 Naval, 1 USA or USAAF). Then send in AA (1 per base.)

Note – you may ask “where is the Infantry”? Well, you aren't trying to defend an individual base against an invasion, you are trying to build up a region. If your opponent comes in while you are building, you will lose even if you have troops in place. So what you do is build where your opponent can't easily come, but where the next cluster or potential bases is within 4E range.

When your forces are weak the best place to do this is in continental land masses such as Australia or India. Island chains, such as the Aleutians are a good second choice. Atolls are your worst choice, but are better than nothing if you can build them up in isolation.

So let's look at some regions with potential. You are backed into a corner in India, so we will leave that for now. First Australia. You want to control/contain PNG, so northeastern/eastern Oz is your first priority.

If you build up the coastal bases your opponent can do to you what he just did – combine LBA, CVA and Naval Bombardments to close your bases. But there are alternatives – a number of bases with very good potential that are inland and attached to the Australian Rail lines. Here is a list:

Base Name – Air Size Normal and Potential Max Air Size

Charters Towers: 7 = 9 (meaning, you can build it up to Level 9)
Hughenden: 7 = 9
Winton: 6 = 9
Emerald: 7=9
Toowoomba: 5 = 8
Conanium: 7 = 9
Tamworth: 6 = 9
Bathhurst: 6 = 9
Wagga Wagga: 7=9
Conclurry: 7 = 9

There are also two good non-railroad bases:

Coen: 6 = 9
Canberra: 6 = 9

If you build those bases up to at least level 4 then you can base bombers and fighters and attack anything that comes near the Coast. Build the northern bases up to Level 7+ and you can menace PNG with your 4Es. Build three or four nearby bases to Level 4+ and you can mass enough AC there to seriously threaten the KB. (No sane Japanese player wants to send the KB against 200+ Fighters and 200+ bombers). (This is where NY59Giants' suggest does very well!)

And remember, your Carrier Planes can take part in the Fun – by flying them off of your CVs and having them operate from Land. This has the added opportunity that if you do damage the KB you can send your CV planes back to your undamaged CVs and then chase the KB.

Now, what about your Solomons Adventure. You have nearby the New Hebrides where you have built up Luganville. But you are missing an opportunity there to build up a region that can threaten the KB. Look at the bases in the New Hebrides and area:

Torres: P – 0=3, A – 4=7
Vanua Lao: P – 1=4, A 2=5
Santa Maria: P – 0=3, A 2=5
Aoba Island: P – 0=3, A 5=8 (!)
Luganville: P – 3=6, A 5=8
Lahtoro: P – 0=3, A 5=8 (!)
Pentecost: P – 0=3, A 3=6
Ambrym: P - 0=3, A 3=6
Efate: P - 2=5, A 5=8
Eromanga: P – 0=3, A 5=8 (!)
Tanna: P – 1=4, A 5=8 (!)

You have the potential of having 6 Level 8 Air Bases, 1 Level 7 Air base, 2 Level 6 Air Bases and 2 Level 5 Air Bases in that cluster of islands. You can then control the entire region from there.

However, for any of this you have to have a plan and patience. If you only build up one region your opponent can take the chance to interfere with your build up and score easy victories. So it is best to build up at least three regions simultaneously. This way you opponent is faced with throwing everything at one and letting the others become threats, or splitting his forces and going on the defensive.

But if instead you want to try to “react” to your opponent or “surprise” him, you stand a very good chance of continuing to be surprised yourself in continuous set backs. Sure, you can't always be “unlucky”, but as long as you make more mistakes than your opponent luck will be more on his side than yours.



Wow...thanks ADB!

Please consider that my advance in the Solomons HAD to take some compromises. I did exploit his absence...and i had to do it quickly! Till the end of summer 42 the only bases i had in the area were Fiji and Noumea...when i did understood that he wasn't garrisoning his conquests in SOPAC i had to throw all i had very fast (all my troops were supposed to partecipate to the Gilberts/Marshalls operation...that has been aborted at the very last minute due to his stiff countereaction with the KB) so i sent everything to 3 objectives: Efate, Lungaville and Lunga (but first i had occupied and built up Erromango which was the only green dot base in the area). Then i started to build some other places in order to create a "chain" of fortified islands. So i went for Ndani, Tulagi, Tessafaronga and now Russell Island.

I simply didn't have enough engineers and base forces to cover everything...so i decided to max out only those bases.

Now i have the following bases well built up (i think).

Suva and Nadi (maxed out)
Noumea (6-6)
Erromango (2-5)
Efate (3-5)
Lungaville (6-8)
Ndani (4-7)
Lunga (4-7)
Tulagi (4-3)
Tessafaronga (1-4)
Russell Island (1-2)

All these bases have forts between 5 and 7....

Was a hell of an effort if you think that i had to do it under the enemy pressure and in only 6 months. More could have been done and more could be done in the nearby future...but my resources are limited and i always have to make choices...

In NE Oz i gotta say that i didn't focused too much on other bases but Cairns and CookTown. Now with those 5 Seabees coming in from Brisbane i'll have more units to be used and my will is to follow your advice...however i do fear that it's already too late...i think that in the next months the front will be more concentrated in NG than in Oz...and i don't have much Aviation support to properly cover all those bases...but i'll max them out anyway!

The other 5 Seabees are being sent to Perth. I wanna start building up NW coast of Oz in order to be ready to threaten his SW perimeter by the second half of 1943... But again, my resources are limited...i need to bring many forces to UK for the upcoming India operation...so we'll see how fast we can advance in Western oz...

For what concerns India...if you look at the map with the roads in it you'll see where the problem of a "simple" advance from Hyderabad to Multan lies (sp!?)...this was one of my defensive strongpoints (one of those that made me chose Karachi instead of Bombay)...but now becomes a problem...

The road from H. to M. is very long and ends up in no more than a trail near Multan. during this long march i'll be exposed to his mighty bomber army and i won't be able to LRCAP my units...having placed so many AA at his main bases (Jodpur and Multan) means i cannot "splash" his bases with my 4Es...last time i tried i've lost 50% of my 4Es due to flak or CAP...without achieving nothing.....so a simple advance there isn't possible. I will advance but only as a "feint"...the game will be played on the coast...if i manage to get ashore and estabilish a strong beachead at Surat then he will be forced to move away his forces from Multan...and then i'll be able to open the way...once Multan is in my hands everything will change...but till then, an advance towards Multan will only mean a bloody nose for me. I do imagine 9 forts there and nearly 5000 AVs...at least!

I'm more and more convinced to divide my Carriers.
The CVEs will be fulfillled only with fighters and sent to UK, while the CVs will remain in the pacific...so that he won't be able to move the KB back to India...and i'll have free hands to land at Surat (will "only" have to deal with LBA).

How many CVEs will i have for this operation? 7 i think...meaning room for 200 fighters...should be enough if the KB doesn't pop up.

So my goal will be to keep the KB busy in the pacific...and to do that i'll have to "show" him my CVs...but without risking them...easier said than done obviously but this plan sounds sound to me.

My 4Es based in India will have the task of keeping suppressed all the bases around Surat....at least untill we're not ashore...when we'll conquer Surat everything will become easier cause it's a lvl 9 AF and i could easily transfer in the CVE fighters plus more units from Karachi (where i'm training a lot those units that are not involved in the daily fights against the Tojos).


(in reply to ADB123)
Post #: 1497
RE: 1943: I WANT TO BELIEVE - 7/21/2011 6:21:30 PM   
GreyJoy


Posts: 6750
Joined: 3/18/2011
Status: offline

quote:

ORIGINAL: ny59giants

If you basing some warships at Luganville, have you or are you in the process of building up Ndeni (Santa Cruz Islands)?? It would be an important base to have PBYs fly out of in multiple roles.

Beaufort VIII - have you devoted a few groups to train up pilots in NavT?? I would combine them with your newest P-38s at a base with torpedo ordnance. Their range of 8 hexes with a torpedo should be used with care, but will be great in the anti-shipping role. Another great thing is that any BB (Bombardment) TF will not be able to run far enough away to get out of their range. They were my personal favorite in old WITP.



Yes, Ndeni is already an importan base with bombers, fighters and cats-

I just recieved the first group of Beaufort VIII and i'm training them hard. Soon they'll be ready to fight...i just miss some P38s...only have 1 group of them with 23 planes...the production is soooooo low and i've used them instensively in India

ADB: i've seen your pools...Impressive! however you hadn't been forced to throw everything you had to save your last redoubt...i've lost all my pools keeping Karachi alive...i've lost 700 P-40Es, 200 P-39s, 300 hurricanes....and then P38s, P-40ks etc etc...but those losses saved my day...so i think it all depends on what kind of situation you have to face...

However, believe me guys: i will be more carefull now with my pools...even if i won't simply run away. Rader wants to drain my pools dry...and he's constantly exposing his KB offensively...good...sooner or later this will cause him some trouble...

For example...today he went for Lunga...and he used the Sweeps to clean the path of the KB...what if i had based my Cactus force at Tessafaronga instead of Lunga and put all my fighters on escort with drop tanks and my SDB on naval attack? and what if i had my CVs ready at Lungaville...he would have risked a lot...his sweeps would have cleaned nothing, and the KB will have striked an empty Lunga, while from Tessafaronga (or Tulagi for what it matters) my planes will have taken off and attacked the KB...

Anyway...these are just speculations...i need to fix my CVs first, defend the Solomons and keep on building in all the theatres i've already mentioned...the day will come

(in reply to ny59giants)
Post #: 1498
RE: 1943: I WANT TO BELIEVE - 7/21/2011 6:39:34 PM   
crsutton


Posts: 9590
Joined: 12/6/2002
From: Maryland
Status: offline

quote:

ORIGINAL: SqzMyLemon

quote:

ORIGINAL: ItsAMadhouse

Have you considered a KB trap?  Something like gathering as many 2E (and 4E if you want) bombers together that you can.  Hold them out of sight.  Send an expendable TF (transports or warships, whatever you feel like you can afford to lose).  Maybe it could look like a relief force for PM?  Where depends on many factors.  When the KB and LBA smacks it run back towards Australia (or wherever home is).  Hopefully KB follows and gets within strike range of your 2E/4E bases.  I'd keep the bombers back off the front lines so Rader doesn't smell the trap and stay away.  Once he commits to following is when I would move them to their operating bases.  Hopefully they can at least score a few bomb hits on some of his CV's and take some of them out of the fight.  Then your CV's can come in and have some better odds.  A flood of subs can help pick off stragglers.  Any thoughts?

Best of luck!

IAMH


I think a lot of Allied players forget about what the 4E's and B-25's can do to Japanese naval CAP. Nevermind trying to hit the Japanese CV's with them, if they do it's gravy. What the 4E's will accomplish is the decimation of the enemies carrier CAP. Then they can be in serious trouble if Allied carriers appear right after or even a day later after a few rounds with the B-17's. The Allied 4E's are the best fighters you'll ever have!



Yes, which is why I tend to not do it. Unless my opponent likes to do it as well with his ronsons (er bettys)

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(in reply to SqzMyLemon)
Post #: 1499
RE: 1943: I WANT TO BELIEVE - 7/21/2011 6:48:34 PM   
ADB123

 

Posts: 1559
Joined: 8/18/2009
Status: offline
I'm going to present my alternative to an amphibious landing. Below is a map of northwest India with the Roads highlighted as well as "hexsides" shown, including "no cross" marks.

I assume that you have armour as well as infantry in your bases. What I would do is:

1 - Send out the armour on all four roads forward, and have the infantry move on the better roads.

2 - Bring those 200 Wildcats on your CVEs and put them in your two bases to add to your Air power

3 - Put your fighters on rotating LR CAP over your advancing units

4 - Send your 4Es out at 12K feet over different bases each turn

5 - Start Sweeping nearby Japanese Bases with P-38s

Your opponent doesn't have "infinite" Air Units, so give him more than "2" targets. He can't hit multiple moving columns effectively all at the same time. And if he tries he can't hit your Air Bases at the same time too.

If he has 300 fighters and 600 bombers, bring in 300 fighters of your own and as many 4Es as you can.

If you attempt an amphibious invasion he will clobber your from the south and you will never know what hit. His Bettys and subs will put your CVEs under faster than you can believe. If you pressure him all over you can force him to make mistakes, and the odds for "good luck" will increase on your side.

(in reply to GreyJoy)
Post #: 1500
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