GreyJoy
Posts: 6750
Joined: 3/18/2011 Status: offline
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quote:
ORIGINAL: ADB123 I'm going to present my alternative to an amphibious landing. Below is a map of northwest India with the Roads highlighted as well as "hexsides" shown, including "no cross" marks. I assume that you have armour as well as infantry in your bases. What I would do is: 1 - Send out the armour on all four roads forward, and have the infantry move on the better roads. 2 - Bring those 200 Wildcats on your CVEs and put them in your two bases to add to your Air power 3 - Put your fighters on rotating LR CAP over your advancing units 4 - Send your 4Es out at 12K feet over different bases each turn 5 - Start Sweeping nearby Japanese Bases with P-38s Your opponent doesn't have "infinite" Air Units, so give him more than "2" targets. He can't hit multiple moving columns effectively all at the same time. And if he tries he can't hit your Air Bases at the same time too. If he has 300 fighters and 600 bombers, bring in 300 fighters of your own and as many 4Es as you can. If you attempt an amphibious invasion he will clobber your from the south and you will never know what hit. His Bettys and subs will put your CVEs under faster than you can believe. If you pressure him all over you can force him to make mistakes, and the odds for "good luck" will increase on your side. Thanks for the time spent for me ADB. Much appreaciated!! The problem i see in this plan is that we have an HR that doesn't allow us to drop troops or supplies on a non-base/dot hex, so the souther road from Hyderabad is excluded. It remains the eastern road towards Multan. From my calculations he still has at least 5000 AVs in India, most of which are based at Multan, where, by the time we get there, there gonna be 9 forts. On those long distances supplies doesn't flow easily and no matter my troops, arriving divided, and being hit every day by his bombers (i can LRCAP, yes, but he has gazzillions of tojos to sweep my LRCAP first and clean the way for the hordes of bombers, will arrive in a bad situation in front of the enemy...he will be very close to his bases, while i'll be exposed...the risk is to get a statlemate in a long siege of Multan...i have to think about that but this really seems to me more risky than a counterlanding. A counterlanding is, imho, the only way to force him out of his strong position of Multan. Multan is the door that closes Karachi...from hyderabad is the only real way to get south (the desert road is a NO-NO...tried it during the first days of war...and it took me 2 months to get from Hyderabad to Jodpur!!!)...but Multan is sorrounded by a river and by bad roads...and there isn't any nearby base that can be conquered to help defending my advancing troops. You say the bettis are gonna hit me alive...but 200 fighters on CAP isn't that bad imho!...and if things go like i desire, the whole thing will be very fast...we first bomb the hell out of Surat, then we paradrop 3 regiments, then we move in say 100 fighters from karachi and a base force...at the same time we pop up from the Aden channell and in 3 days our first units are ashore...i can even think of non risking my CVEs and transfer my fighters directly from them to Surat and provide from there a decent air cover to my transports...for sure i'm gonna lose some ships...but this manouvre, if it goes well, could re-open the whole indian front!!! He will have to run away from Multan...and my tanks will be free to roll south...and i have LOTS of tanks in india...good ones...plus all the americans that i'm transfering. If the KB isn't there it can be done imho... However we have 6 more months to think about it...
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