Gelatinous Cube
Posts: 696
Joined: 10/26/2011 Status: offline
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Not really. For me, the point of expensive tech is to slow down the game. In DW it works very nicely by limiting the amount of colonies that each race can colonize in a short period of time. With the Borders in Legends, this is a pretty neat and viable way to play. The only real penalty to tech trading is that the AI gets your tech, and since it's worth so much on "Very Expensive" that isn't enough incentive to overcome the money you can make. On the other hand, on a very large galaxy with abundant colonies, very expensive research, and a Hard or Very Hard difficulty setting, and other empires set to Young or better, you will find yourself having to spend very far into the red just to survive and compete, meaning tech trading becomes necesarry. I haven't gotten far enough yet in my scenario to see if tech trading is going to bite me in the rear-end later, but I suspect that the probably won't make me pay for it. Instead, I expect the challenge to come from sheer numbers, since on Abundant Colonies, Very Slow Tech, and Hard+ Difficulty, the AI has loads of cash to spend.
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