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IJN opponent wanted for GC 1 or 2

 
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All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> Opponents Wanted >> IJN opponent wanted for GC 1 or 2 Page: [1]
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IJN opponent wanted for GC 1 or 2 - 4/28/2011 8:56:55 AM   
Raverdave


Posts: 6520
Joined: 2/8/2002
From: Melb. Australia
Status: offline
Looking for an IJN opponent for the GC 1 or GC 2. Happy to talk about house rules. I can do a minimum of one turn per 24hrs.

One days turns preferred.



_____________________________




Never argue with an idiot, he will only drag you down to his level and beat you with experience.
Post #: 1
RE: IJN opponent wanted for GC 1 or 2 - 4/29/2011 1:58:30 AM   
witpqs


Posts: 26087
Joined: 10/4/2004
From: Argleton
Status: offline
Just popping in - recommend DaBabes. Much further refined version of Scenario 1.
https://sites.google.com/site/dababeswitpae/

Good luck. Will you do an AAR?

(in reply to Raverdave)
Post #: 2
RE: IJN opponent wanted for GC 1 or 2 - 4/29/2011 2:57:03 AM   
Raverdave


Posts: 6520
Joined: 2/8/2002
From: Melb. Australia
Status: offline
I think that I would prefer GC 2 as I am not comfortable modifying my database as I have another vanilla game running. 

No responses to my offer, this is rather embarrassing.....where is all the love?   

_____________________________




Never argue with an idiot, he will only drag you down to his level and beat you with experience.

(in reply to witpqs)
Post #: 3
RE: IJN opponent wanted for GC 1 or 2 - 4/29/2011 4:28:26 AM   
ADB123

 

Posts: 1559
Joined: 8/18/2009
Status: offline
I'm tempted to offer a GC2 game, but I've been waiting for the next official patch to come out before I start a third pbem. I currently have two GC1 pbems underway, the Allied one where I've got an AAR, and a Japanese one which is in August 42 and I haven't done a AAR. Both matches have been going on over a year.

I mucked up the start of the Japanese pbem pretty badly and allowed my opponent to establish "fortresses" all over the Far East. I then switched strategies into a Great Chinese War, which has turned out much better. So, of course, I'm still thinking how I would try a start and not make the same mistakes.

I'm on the other side of the planet from you, so it would be a challenge for us to do more than a turn per day, even if I didn't have two other current opponents. And I am usually pretty busy on weekends, and travel from time-to-time without my game pc. So my opponents have to be very patient with me.

As far as House Rules go, and also Game-start decisions:

1 - I like PDU on

2 - I like 1 day turns

3 - I HATE "advanced" weather. I've lived with it in my other two pbems, but I've tested "no advanced weather" in AI games and I like the way it works much better. BTW - having advanced weather "off" does not affect Fog or War at all.

4 - I would like a historic start and "surprise on". I've mucked about with non-historic starts and I end always doing worse than the historic start.

5 - I always start a game with all Replacements, upgrades and base building off. It means a bit more work for each player during the first couple of set-up turns, but I feel that it is worth it. I also always start with all Computer Controls "off".

As far as House rules go:

- I don't like "100 ft" naval attacks in 1942. I don't feel that the Game models them well at all and that they are too powerful and too accurate.

- I do like to chose my own max altitude for my Fighters. Both sides get their turns playing that game, and I know from playing both sides that it is as easy to goof up max altitude Sweeps on either side, and also possible to defend as either side.

- I'm not a fan of Strategic Bombing other than where and when it was done historically. I feel that bombing out Chinese Industry or most other Industry in 1942 is Gamey and non-historical

In any event, if my ideas of playing sound interesting to you, and you think that we won't lose much by starting a new game before the next Patch, let me know and we can see about getting a game started.

(in reply to Raverdave)
Post #: 4
RE: IJN opponent wanted for GC 1 or 2 - 4/29/2011 4:34:03 AM   
Raverdave


Posts: 6520
Joined: 2/8/2002
From: Melb. Australia
Status: offline
Well I am happy with all of your HRs, and being on the correct side of the planet actually works well as you can think about your moves and not be rushed.
I am happy to start without the new patch as it will not require a game restart, so lets run with it.
I will PM you my email address.

_____________________________




Never argue with an idiot, he will only drag you down to his level and beat you with experience.

(in reply to ADB123)
Post #: 5
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