Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

RE: Demo first Impressions

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [Current Games From Matrix.] >> [World War II] >> Panzer Command: Ostfront >> RE: Demo first Impressions Page: <<   < prev  4 5 [6] 7 8   next >   >>
Login
Message << Older Topic   Newer Topic >>
RE: Demo first Impressions - 5/9/2011 6:50:33 PM   
Erik Rutins

 

Posts: 37503
Joined: 3/28/2000
From: Vermont, USA
Status: offline

quote:

ORIGINAL: Fredrocker


quote:

ORIGINAL: Mad Russian


While you may have a scenario with a large OOB it's easy to find and follow the action. When anything appears in the message box you can simply click on it and it will take you to that event.

If you need to see where artillery is landing, or any other event in the message box, but want to stop the action while you go look you can hit pause, click on the action in the message box which will take you there, you can click on the replay bar a bit before the artillery starts to land and watch the entire event.



Cool, I forgot about that nice feature, ... Thanks Steveooooo



Yep, just shift-click on the event and it will move to it and rewind the replay automatically to just before it happened.

Regards,

- Erik

_____________________________

Erik Rutins
CEO, Matrix Games LLC




For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/

Freedom is not Free.

(in reply to Fredrocker)
Post #: 151
RE: Demo first Impressions - 5/9/2011 6:51:34 PM   
Erik Rutins

 

Posts: 37503
Joined: 3/28/2000
From: Vermont, USA
Status: offline

quote:

ORIGINAL: Fredrocker
I understand deselecting, I am referencing the constant in-out motion of the crop marks when the unit is selected and I am trying to plot some orders, such as LOS/LOF, is there a way to make the motion stop... I figured if I could turn off the pulsating Icons (I think they beat at the same rate as my pulse) I could turn of the blue crops.... Once I deselct I no longer can do anything with the unit... Its not a biggy but it is annoying to me, maybe I shouldn't be down at ground level behind the unit doing LOS/LOF plotting...


Aha, now I understand. No way to stop it at present, but we could add that as an option in the future.

Regards,

- Erik


_____________________________

Erik Rutins
CEO, Matrix Games LLC




For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/

Freedom is not Free.

(in reply to Fredrocker)
Post #: 152
RE: Demo first Impressions - 5/9/2011 6:52:53 PM   
rickier65

 

Posts: 14231
Joined: 4/20/2000
Status: offline

quote:

ORIGINAL: Fredrocker


quote:

ORIGINAL: Mad Russian


That blue flashing marker is showing you where on the overall situation map the unit you have selected is located. Deselect any units and there won't be any flashing blue squares.



Hi Steve

I understand deselecting, I am referencing the constant in-out motion of the crop marks when the unit is selected and I am trying to plot some orders, such as LOS/LOF, is there a way to make the motion stop... I figured if I could turn off the pulsating Icons (I think they beat at the same rate as my pulse) I could turn of the blue crops.... Once I deselct I no longer can do anything with the unit... Its not a biggy but it is annoying to me, maybe I shouldn't be down at ground level behind the unit doing LOS/LOF plotting...


I don't know of any way to make the pulsing selction box stop. I'm pretty sure there is none.

Thanks
rick

(in reply to Fredrocker)
Post #: 153
RE: Demo first Impressions - 5/9/2011 6:54:10 PM   
JMass


Posts: 2364
Joined: 6/3/2006
From: Italy
Status: offline

quote:

ORIGINAL: diablo1
It was the fact that you put GRASS ahead of everything else that is MORE IMPORTANT to this game.


This is simply not true, but perhaps you could be more happy with a game set in North Africa... think, no GRASS!

_____________________________

"Klotzen, nicht Kleckern!"Generaloberst Heinz Wilhelm Guderian

My boardgames collection: http://www.boardgamegeek.com/collection/user/JMass?own=1&subtype=boardgame&ff=1

(in reply to diablo1)
Post #: 154
RE: Demo first Impressions - 5/9/2011 6:57:14 PM   
diablo1

 

Posts: 994
Joined: 2/27/2010
Status: offline
quote:

but perhaps you could be more happy with a game set in North Africa... think, no GRASS!


I was thinking more like the Pacific and JUNGLES!

_____________________________

X3:Universe of games rules them all!! Xtra coming soon X3:REBIRTH 4th qtr 2011 YAY!

(in reply to JMass)
Post #: 155
RE: Demo first Impressions - 5/9/2011 6:57:59 PM   
Fredrocker

 

Posts: 13
Joined: 3/26/2011
Status: offline

quote:

ORIGINAL: Mad Russian

Glad you like the PCO Demo Freddie...especially since you were so vocal about how PCK SUCKS!!!!!! ROFL!!!

I'm glad you took the time to at least try PCO. It's different but then we always set out to make it different.

There is no dynamic terrain damage in PCO. This all started off as a simple update. That is one feature that was always to be included in the next game of the series. Destructible terrain is coming just not in this update.

Don't you owe me a game? I'll take it with PCO when you get the full version. You can pick the scenario!

Good Hunting.

MR


Opinions can be brutal sometimes and I am still not fond of a lot of the play features 'Orders, Reaction' turns... Guess 11 years set in my ways, its tough to retrain and old dog... I will get a copy of the game and play it, I just got to find all my PC:K info... ... And yea, would like to play a battle against you... of course we won't be able to play the best battles cause you probably made them all, and then that would be unfair... Thanks for all your feedback on stuff Steve.... back to somemore demo play... gotta polish up so I can hold my own with the Mad Russkie!!!!





_____________________________

That is all...
-FR

(in reply to Mad Russian)
Post #: 156
RE: Demo first Impressions - 5/9/2011 6:58:24 PM   
Mad Russian


Posts: 13256
Joined: 3/16/2008
From: Texas
Status: offline
Don't say North Africa too loud or Ben will start to make desert textures!! 

Next thing you know I'll see Mobius Waltzing with Matilda!

Good Hunting.

MR


_____________________________

The most expensive thing in the world is free time.

Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.

(in reply to JMass)
Post #: 157
RE: Demo first Impressions - 5/9/2011 7:06:09 PM   
diablo1

 

Posts: 994
Joined: 2/27/2010
Status: offline
quote:

which (correct me if I'm wrong) you are getting for free.


PATCHES have always been free so don't act like you're tossing me a free game here. You know as well as I do this was a patch from the start 3 years ago.

_____________________________

X3:Universe of games rules them all!! Xtra coming soon X3:REBIRTH 4th qtr 2011 YAY!

(in reply to Erik Rutins)
Post #: 158
RE: Demo first Impressions - 5/9/2011 7:08:51 PM   
Mad Russian


Posts: 13256
Joined: 3/16/2008
From: Texas
Status: offline
Yup, but it's a free game to you now.

And yes, you're welcome.

Good Hunting.

MR


_____________________________

The most expensive thing in the world is free time.

Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.

(in reply to diablo1)
Post #: 159
RE: Demo first Impressions - 5/9/2011 7:10:36 PM   
diablo1

 

Posts: 994
Joined: 2/27/2010
Status: offline
quote:

infantry improvements were done long before grass. You don't have a leg to stand on here.


Sure I do, you didn't spend enough time and resources on infantry then. Many of the forum members even at the Wargamer are complaining about the supression levels of infantry. So don't act like I'm the only one bringing this subject up. It's not my fault you thought grass was more important than finishing what should have been done with infantry in the first place.

_____________________________

X3:Universe of games rules them all!! Xtra coming soon X3:REBIRTH 4th qtr 2011 YAY!

(in reply to Erik Rutins)
Post #: 160
RE: Demo first Impressions - 5/9/2011 7:13:05 PM   
diablo1

 

Posts: 994
Joined: 2/27/2010
Status: offline

quote:

ORIGINAL: Mad Russian

Yup, but it's a free game to you now.

And yes, you're welcome.

Good Hunting.

MR



It's not free I paid $34.95 for Kharkov 3 years ago and I was told I would get a PATCH for it. So where do you get off it's FREE? I paid for it already. Let's ask it this way do people who didn't get Kharkov 3 years ago need to buy Kharkov to get/play Osfront in the next couple of days? No, they just pay for Osfront just like I paid for Kharkov.

_____________________________

X3:Universe of games rules them all!! Xtra coming soon X3:REBIRTH 4th qtr 2011 YAY!

(in reply to Mad Russian)
Post #: 161
RE: Demo first Impressions - 5/9/2011 7:13:54 PM   
Enigma6584

 

Posts: 306
Joined: 9/23/2010
Status: offline
My oh my how people can be brutal.

(in reply to diablo1)
Post #: 162
RE: Demo first Impressions - 5/9/2011 7:17:38 PM   
Mobius


Posts: 10339
Joined: 6/30/2006
From: California
Status: offline
quote:

ORIGINAL: diablo1
INFANTRY MODELING IMPROVEMENTS like reduced suppression levels) that GRASS would have come in LAST PLACE.
Do you have any references on what the correct suppression levels should be? I'd like to see them if you don't mind.


< Message edited by Mobius -- 5/9/2011 7:20:21 PM >


_____________________________

All your Tanks are Belong to us!
panzer

(in reply to diablo1)
Post #: 163
RE: Demo first Impressions - 5/9/2011 7:18:05 PM   
diablo1

 

Posts: 994
Joined: 2/27/2010
Status: offline

quote:

ORIGINAL: RedCharlie65

My oh my how people can be brutal.


Well i'm not trying to be but now they are trying to blame me for the release of this game. Like it's my fault it's being released in the state it's being released. I made one observation that the infantry supression levels were too high and then Mad Russian started in on me and then Erik. It was a fricking want not a demand. Then Erik goes into his usual if you don't like it you're bashing it and I won't have that and will ban you routine. I've never seen so much suppression of comments around the board at these sites lately. One used to could voice their opinions without malice. I also made a comment that had there been a poll of what players thought was important to this release that grass would have been dead last and it was according to them but they didn't finish up with the others before going to it imho.

_____________________________

X3:Universe of games rules them all!! Xtra coming soon X3:REBIRTH 4th qtr 2011 YAY!

(in reply to Enigma6584)
Post #: 164
RE: Demo first Impressions - 5/9/2011 7:19:10 PM   
diablo1

 

Posts: 994
Joined: 2/27/2010
Status: offline

quote:

ORIGINAL: Mobius

quote:

ORIGINAL: diablo1
INFANTRY MODELING IMPROVEMENTS like reduced suppression levels) that GRASS would have come in LAST PLACE.
Do you have any references on what the correct suppression levels should be? I'd like to see them if you don't mind.



Much lower than the stat you are using for them now. I'd set them at 2 in a 1 to 10 scale.

_____________________________

X3:Universe of games rules them all!! Xtra coming soon X3:REBIRTH 4th qtr 2011 YAY!

(in reply to Mobius)
Post #: 165
RE: Demo first Impressions - 5/9/2011 7:20:46 PM   
Enigma6584

 

Posts: 306
Joined: 9/23/2010
Status: offline
You are looking like you have lost it.  Calm down.  Take a deep breath and step back.  No one looks like they are blaming you.

(in reply to diablo1)
Post #: 166
RE: Demo first Impressions - 5/9/2011 7:22:01 PM   
Mad Russian


Posts: 13256
Joined: 3/16/2008
From: Texas
Status: offline
quote:

ORIGINAL: diablo1


quote:

ORIGINAL: Mad Russian

Yup, but it's a free game to you now.

And yes, you're welcome.

Good Hunting.

MR



It's not free I paid $34.95 for Kharkov 3 years ago and I was told I would get a PATCH for it. So where do you get off it's FREE? I paid for it already. Let's ask it this way do people who didn't get Kharkov 3 years ago need to buy Kharkov to get/play Osfront in the next couple of days? No, they just pay for Osfront just like I paid for Kharkov.



That's right. In that respect you are owed a free patch. You are also owed 3 years of waiting time.

PCO delivers that to you in spades. The original patch was going to fix a few bugs, very specifically the Tank Commander Who Would Never Die bug. Things outside of Matrix' control kept that from happening in a timely manner.

Far more content than a free patch was added. And Added. AND ADDED. To the point where the game is now a stand alone. And yes, you were in that group Matrix felt an obligation to. And now I think they've fulfilled that obligation.

There were lots of points along the way that Matrix could have said, "the PATCH was finished", and all this other content you could have gotten to pay for. Let's understand that, in all actuality, Matrix is in fact giving YOU, the previous PCK owners, a free game and not just the patch you were expecting.

The ONLY Person I see blaming you for ANYTHING is YOU. Enough of that.

PCO is what it is. Let's move on to what it actually does do for now. Get a wish list thread going for what PC might do in the future and enjoy the game.

Good Hunting.

MR

< Message edited by Mad Russian -- 5/9/2011 7:29:15 PM >


_____________________________

The most expensive thing in the world is free time.

Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.

(in reply to diablo1)
Post #: 167
RE: Demo first Impressions - 5/9/2011 7:25:24 PM   
Mobius


Posts: 10339
Joined: 6/30/2006
From: California
Status: offline
quote:

ORIGINAL: diablo1
quote:

ORIGINAL: Mobius
quote:

ORIGINAL: diablo1
INFANTRY MODELING IMPROVEMENTS like reduced suppression levels) that GRASS would have come in LAST PLACE.
Do you have any references on what the correct suppression levels should be? I'd like to see them if you don't mind.


Much lower than the stat you are using for them now. I'd set them at 2 in a 1 to 10 scale.

In fact that is exactly how they are done now. The suppression is 2 factors above the killpower factor on a 1 to 10 scale. So if the killpower is 2 then a hit on a 1 to 10 scale 1 and 2 cause casualties, 3 and 4 suppress.
But suppression can be done at a higher number if the infantry is of poor quality and one less if very good quality.

< Message edited by Mobius -- 5/9/2011 7:28:42 PM >

(in reply to diablo1)
Post #: 168
RE: Demo first Impressions - 5/9/2011 7:27:58 PM   
diablo1

 

Posts: 994
Joined: 2/27/2010
Status: offline

quote:

ORIGINAL: RedCharlie65

You are looking like you have lost it.  Calm down.  Take a deep breath and step back.  No one looks like they are blaming you.


I'm being attacked by Russians and New Yorkers....I'm tellin my mommy. mom! moM! MOM!

I'm a customer I want to be treated with respect and with that saying "The customer is always right".

_____________________________

X3:Universe of games rules them all!! Xtra coming soon X3:REBIRTH 4th qtr 2011 YAY!

(in reply to Enigma6584)
Post #: 169
RE: Demo first Impressions - 5/9/2011 7:29:49 PM   
Erik Rutins

 

Posts: 37503
Joined: 3/28/2000
From: Vermont, USA
Status: offline

quote:

ORIGINAL: Fredrocker
Opinions can be brutal sometimes and I am still not fond of a lot of the play features 'Orders, Reaction' turns... Guess 11 years set in my ways, its tough to retrain and old dog... I will get a copy of the game and play it, I just got to find all my PC:K info... ... And yea, would like to play a battle against you... of course we won't be able to play the best battles cause you probably made them all, and then that would be unfair... Thanks for all your feedback on stuff Steve.... back to somemore demo play... gotta polish up so I can hold my own with the Mad Russkie!!!!


Hi Fredrocker,

Just wanted to make sure you noticed that the Ostfront in-game options allow you to play with 60 second turns and no reaction phase if you prefer.

Regards,

- Erik


_____________________________

Erik Rutins
CEO, Matrix Games LLC




For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/

Freedom is not Free.

(in reply to Fredrocker)
Post #: 170
RE: Demo first Impressions - 5/9/2011 7:30:10 PM   
diablo1

 

Posts: 994
Joined: 2/27/2010
Status: offline

quote:

ORIGINAL: Mobius

quote:

ORIGINAL: diablo1
quote:

ORIGINAL: Mobius
quote:

ORIGINAL: diablo1
INFANTRY MODELING IMPROVEMENTS like reduced suppression levels) that GRASS would have come in LAST PLACE.
Do you have any references on what the correct suppression levels should be? I'd like to see them if you don't mind.


Much lower than the stat you are using for them now. I'd set them at 2 in a 1 to 10 scale.

In fact that is exactly how they are done now. The suppression is 2 factors above the killpower factor on a 1 to 10 scale. So if the killpower is 2 then a hit on a 1 to 10 scale 1 and 2 cause casualties, 3 and 4 suppress.
But suppression can be done at a higher number if the infantry is of poor quality and one less if very good quality.


Hrmmm then another die roll is needed for the supression level alone if that 3 or 4 is rolled. Then you have another factor of 1 to 10 to play with.

_____________________________

X3:Universe of games rules them all!! Xtra coming soon X3:REBIRTH 4th qtr 2011 YAY!

(in reply to Mobius)
Post #: 171
RE: Demo first Impressions - 5/9/2011 7:30:11 PM   
Mad Russian


Posts: 13256
Joined: 3/16/2008
From: Texas
Status: offline
ROFL!!!!  

Okay then, if you're bringing your Mom into this I'm leaving!

Good Hunting.

MR


_____________________________

The most expensive thing in the world is free time.

Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.

(in reply to diablo1)
Post #: 172
RE: Demo first Impressions - 5/9/2011 7:32:14 PM   
Mobius


Posts: 10339
Joined: 6/30/2006
From: California
Status: offline
quote:

ORIGINAL: diablo1
I'm being attacked by Russians and New Yorkers....I'm tellin my mommy. mom! moM! MOM!
Good luck finding a New Yorker here.

(in reply to diablo1)
Post #: 173
RE: Demo first Impressions - 5/9/2011 7:32:17 PM   
Erik Rutins

 

Posts: 37503
Joined: 3/28/2000
From: Vermont, USA
Status: offline

quote:

ORIGINAL: diablo1

quote:

which (correct me if I'm wrong) you are getting for free.


PATCHES have always been free so don't act like you're tossing me a free game here. You know as well as I do this was a patch from the start 3 years ago.


At least be fair enough to realize this is much more than a "patch". If you want the "patch" that it was intended to be originally, sure that contained about twelve bug fixes, no feature improvements and that was about 18 months ago.

regards,

- Erik

_____________________________

Erik Rutins
CEO, Matrix Games LLC




For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/

Freedom is not Free.

(in reply to diablo1)
Post #: 174
RE: Demo first Impressions - 5/9/2011 7:35:31 PM   
Erik Rutins

 

Posts: 37503
Joined: 3/28/2000
From: Vermont, USA
Status: offline

quote:

ORIGINAL: diablo1
It's not free I paid $34.95 for Kharkov 3 years ago and I was told I would get a PATCH for it. So where do you get off it's FREE? I paid for it already. Let's ask it this way do people who didn't get Kharkov 3 years ago need to buy Kharkov to get/play Osfront in the next couple of days? No, they just pay for Osfront just like I paid for Kharkov.


You know as well as I that your $34.95 bought you a working game that did receive a couple of updates. The final promised update turned into a new release, but the game worked fine without it.

Regards,

- Erik


_____________________________

Erik Rutins
CEO, Matrix Games LLC




For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/

Freedom is not Free.

(in reply to diablo1)
Post #: 175
RE: Demo first Impressions - 5/9/2011 7:36:50 PM   
Erik Rutins

 

Posts: 37503
Joined: 3/28/2000
From: Vermont, USA
Status: offline

quote:

ORIGINAL: Mad Russian
That's right. In that respect you are owed a free patch. You are also owed 3 years of waiting time.

PCO delivers that to you in spades. The original patch was going to fix a few bugs, very specifically the Tank Commander Who Would Never Die bug. Things outside of Matrix' control kept that from happening in a timely manner.

Far more content than a free patch was added. And Added. AND ADDED. To the point where the game is now a stand alone. And yes, you were in that group Matrix felt an obligation to. And now I think they've fulfilled that obligation.

There were lots of points along the way that Matrix could have said, "the PATCH was finished", and all this other content you could have gotten to pay for. Let's understand that, in all actuality, Matrix is in fact giving YOU, the previous PCK owners, a free game and not just the patch you were expecting.

The ONLY Person I see blaming you for ANYTHING is YOU. Enough of that.

PCO is what it is. Let's move on to what it actually does do for now. Get a wish list thread going for what PC might do in the future and enjoy the game.

Good Hunting.

MR


+1

Thanks MR.

Regards,

- Erik

_____________________________

Erik Rutins
CEO, Matrix Games LLC




For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/

Freedom is not Free.

(in reply to Mad Russian)
Post #: 176
RE: Demo first Impressions - 5/9/2011 7:37:45 PM   
Mad Russian


Posts: 13256
Joined: 3/16/2008
From: Texas
Status: offline

quote:

ORIGINAL: Mobius

quote:

ORIGINAL: diablo1
I'm being attacked by Russians and New Yorkers....I'm tellin my mommy. mom! moM! MOM!
Good luck finding a New Yorker here.




Or a Russian either!

Good Hunting.

MR

_____________________________

The most expensive thing in the world is free time.

Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.

(in reply to Mobius)
Post #: 177
RE: Demo first Impressions - 5/9/2011 7:42:41 PM   
diablo1

 

Posts: 994
Joined: 2/27/2010
Status: offline

quote:

ORIGINAL: Erik Rutins


quote:

ORIGINAL: diablo1

quote:

which (correct me if I'm wrong) you are getting for free.


PATCHES have always been free so don't act like you're tossing me a free game here. You know as well as I do this was a patch from the start 3 years ago.


At least be fair enough to realize this is much more than a "patch". If you want the "patch" that it was intended to be originally, sure that contained about twelve bug fixes, no feature improvements and that was about 18 months ago.

regards,

- Erik


Ok I'll be fair and you be fair as well. 3 years ago we were told we were getting a PATCH for Khakov, that's all I wanted, Osfront wasn't even in the picture then. It was the patch to me in my eyes that kept getting delayed and delayed and delayed. I come from an area of a country if you give your word you don't need a signature (except for beauracratic bankers and loan sharks). I was told I'd get a patch. Now if you want to add sacks of potatoes to a can of beans well that's fine, but, I wanted my can of beans 3 years ago. So, really because it took so long just to give me/us our patch the sacks of potatoes should be included because of the delay. Even in local restaurants if your order takes sooooooo long to get to you the manager will give it to you for free or a large discount or a coupon for a free meal the next time you come back (if you come back). It's just common courtesy from where I come from. Maybe in the east you folks aren't like that?

But, now that it's here this should no longer be an issue. But, if I do say something that is missing or doesn't seem right about the game NOW it's just observations and wants and wishes. I'm not demanding this stuff just pointing out what I see now that I've finally got something to look at after 3 years. So, don't get your feathers ruffled if I point out 100 things I find I'd like to see or think that are missing. It's better than that 3 year old Khakov game and I gave you that much already. I didn't even get a thank you out of Erik for my recommendations either. <sniff>

_____________________________

X3:Universe of games rules them all!! Xtra coming soon X3:REBIRTH 4th qtr 2011 YAY!

(in reply to Erik Rutins)
Post #: 178
RE: Demo first Impressions - 5/9/2011 7:44:55 PM   
Mobius


Posts: 10339
Joined: 6/30/2006
From: California
Status: offline
quote:

ORIGINAL: diablo1
Hrmmm then another die roll is needed for the supression level alone if that 3 or 4 is rolled. Then you have another factor of 1 to 10 to play with.
So when the killpower level is 2 would put the overall chance of suppression per hit at 4% compared to 20% chance to cause a casualty.

(in reply to diablo1)
Post #: 179
RE: Demo first Impressions - 5/9/2011 7:49:12 PM   
Mad Russian


Posts: 13256
Joined: 3/16/2008
From: Texas
Status: offline

quote:

ORIGINAL: diablo1


But, now that it's here this should no longer be an issue. But, if I do say something that is missing or doesn't seem right about the game NOW it's just observations and wants and wishes. I'm not demanding this stuff just pointing out what I see now that I've finally got something to look at after 3 years. So, don't get your feathers ruffled if I point out 100 things I find I'd like to see or think that are missing. It's better than that 3 year old Khakov game and I gave you that much already. I didn't even get a thank you out of Erik for my recommendations either. <sniff>


Fair enough.

I'm not Erik but thanks for all your recommendations and I look forward to your sharing more of them for the upcoming games in the series.

Good Hunting.

MR


_____________________________

The most expensive thing in the world is free time.

Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.

(in reply to diablo1)
Post #: 180
Page:   <<   < prev  4 5 [6] 7 8   next >   >>
All Forums >> [Current Games From Matrix.] >> [World War II] >> Panzer Command: Ostfront >> RE: Demo first Impressions Page: <<   < prev  4 5 [6] 7 8   next >   >>
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

1.000