Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Trees and Sighting

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [Current Games From Matrix.] >> [World War II] >> Panzer Command: Ostfront >> Trees and Sighting Page: [1]
Login
Message << Older Topic   Newer Topic >>
Trees and Sighting - 5/8/2011 4:20:22 PM   
Outis73

 

Posts: 16
Joined: 12/16/2010
Status: offline
I read in the manual that when the sighting rays hit a tree there is a -2 chance to spot units per tree hit.

Could someone explain how this works if we can use the 0 key and cycle through the amount of trees that are modeled?

As I read it, it seems if I reduce the amounts of trees that are displayed to the minimum using the 0 key, there would be less trees to hit and therefore a higher chance for me to spot enemy units.
Post #: 1
RE: Trees and Sighting - 5/8/2011 4:22:00 PM   
thewood1

 

Posts: 6529
Joined: 11/27/2005
Status: offline
I think the trees are still there, just not shown.

(in reply to Outis73)
Post #: 2
RE: Trees and Sighting - 5/8/2011 4:29:34 PM   
JMass


Posts: 2364
Joined: 6/3/2006
From: Italy
Status: offline

quote:

ORIGINAL: thewood1

I think the trees are still there, just not shown.


You are right, the option is useful to see better units, you cannot change the terrain for game purposes while playing.

_____________________________

"Klotzen, nicht Kleckern!"Generaloberst Heinz Wilhelm Guderian

My boardgames collection: http://www.boardgamegeek.com/collection/user/JMass?own=1&subtype=boardgame&ff=1

(in reply to thewood1)
Post #: 3
RE: Trees and Sighting - 5/8/2011 4:40:02 PM   
Mad Russian


Posts: 13256
Joined: 3/16/2008
From: Texas
Status: offline
Each tree has a chance to block the LOS.

You can turn the trees off in your view of the game to see the terrain better. This doesn't remove them from game play. Whether you see the trees, or not, the game sees them, and still calculates whether there is an LOS block for each tree.

Good Hunting.

MR


< Message edited by Mad Russian -- 5/8/2011 4:46:08 PM >


_____________________________

The most expensive thing in the world is free time.

Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.

(in reply to JMass)
Post #: 4
RE: Trees and Sighting - 5/8/2011 4:44:20 PM   
Outis73

 

Posts: 16
Joined: 12/16/2010
Status: offline
thanks for clarifying.

(in reply to Outis73)
Post #: 5
Page:   [1]
All Forums >> [Current Games From Matrix.] >> [World War II] >> Panzer Command: Ostfront >> Trees and Sighting Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.719