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ATG College - First season finished!

 
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ATG College - First season finished! - 5/12/2011 2:09:10 PM   
Vic


Posts: 8262
Joined: 5/17/2004
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latest lessons:
lessson 12 - flak
lesson 11 - engineers
lesson 10 - staff
lesson 9 - cavalry

previous lessons:
lesson 8 - naval operations
lesson 7 - trains,trucks and halftracks
lesson 6 - aircraft
lesson 5 - artillery
lesson 4 - anti-tank weapons
lesson 3 - tanks
lesson 2 - mortar and machineguns
lesson 1 - rilfe and smg

link:
http://www.vrdesigns.nl/

This also concludes the first season of lessons. I will bundle this in a small booklet in the comming month. It will be a very welcome extra to the manual, especially for new players to ATG!

thank you all for your attention!

best regards,
Vic

< Message edited by Vic -- 9/27/2011 5:22:34 PM >


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Post #: 1
RE: ATG College - 5/12/2011 2:55:30 PM   
Barthheart


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This is a great idea Vic. Well done.


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Post #: 2
RE: ATG College - 5/12/2011 4:04:57 PM   
henri51


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I had not realized that infantry was so disadvantaged in attack. Thanks Vic.

Henri

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Post #: 3
RE: ATG College - 5/12/2011 4:24:39 PM   
lecrop


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Wise advices, I will follow the articles carefully

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Post #: 4
RE: ATG College - 5/12/2011 4:34:00 PM   
Josh

 

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Very nice, thanks Victor.
Maybe our  moderator would be so kind to sticky this thread too?

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Post #: 5
RE: ATG College - 5/12/2011 5:24:59 PM   
mgaffn1

 

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ATG College - great idea!

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Post #: 6
RE: ATG College - 5/12/2011 5:40:55 PM   
crazyjohn

 

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Thanks Vic !

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Post #: 7
RE: ATG College - 5/12/2011 7:35:32 PM   
pvthudson01


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From: Chicago
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Thanks! I am still on the fence on this game. I like my scenarios set in a specific period. This is more of a wargame engine right? I mean it lets people create their own stuff but what if people stop making scenarios for it? 

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Post #: 8
RE: ATG College - 5/12/2011 7:43:36 PM   
JJKettunen


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quote:

ORIGINAL: pvthudson01
I mean it lets people create their own stuff but what if people stop making scenarios for it? 


We have just started!

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Post #: 9
RE: ATG College - 5/12/2011 7:47:50 PM   
Grymme

 

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Looks nice Vic

pvthudson01: That could certainly happen eventually. Although it seems quite unlikely since it seems there is maybe a new scenario per week since it came out. In that you would only have the ca 200 scenarios created so far to play. Let me know when you have played them all ´:)




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Post #: 10
RE: ATG College - 5/12/2011 7:50:45 PM   
spelk


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From: United Kingdom
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Great idea Vic, will really help those new to the game, and may even enlighten some of the ones that have been playing for a while. I know I still have a lot to learn, so I'll be keeping an eye on your articles regularly.


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Post #: 11
RE: ATG College - 5/12/2011 10:41:37 PM   
phatkarp


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This is EXACTLY what the doctor ordered.  I will be reading with interest. 

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Post #: 12
RE: ATG College - 5/13/2011 12:32:26 AM   
SSFSX17

 

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I wouldn't say that the exact calculus for infantry on attack vs. defense is accurate, since there's still pinning hits, retreating hits, aiming at favorite targets, and numbers of attacks to take into consideration. Even though infantry on defense with entrenchment have an advantage, they still seem to be limited to 1 attack per man. This means that human wave attacks do not need 4-to-1 or 8-to-1 ratios to dislodge the defenders (although human wave attacks are still inefficient, I've tried them many times in the game engine). Sometimes well-staffed high-morale human waves only need 3-to-1, or even 2-to-1 ratios if the enemy doesn't have machine guns.

I also disagree that infantry's only purpose for riding on armour is to serve as armor for the armour. Tanks typically have poor recon values, which means that they can easily suffer from surprise. And, although they do have many attacks each, they still have to make tries at favorite targets. Infantry have different preferences for favorite targets, and thus may be able to get rid of extraneous units so that tanks can focus on attacking more important targets.

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Post #: 13
RE: ATG College - 5/13/2011 12:57:27 AM   
ghoward

 

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thanks, Vic. I will watch for the next installment.

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Post #: 14
RE: ATG College - 5/13/2011 3:39:31 AM   
Lord Karg


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Very nice, please more installments!  Also, thank you for a wonderful game.

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Post #: 15
RE: ATG College - 5/13/2011 9:24:41 AM   
JJKettunen


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quote:

ORIGINAL: SSFSX17
Sometimes well-staffed high-morale human waves only need 3-to-1, or even 2-to-1 ratios if the enemy doesn't have machine guns.


...and that is how it should be. Units don't fight in a line evenly distributed, but the attacker can always outmanoeuvre the defender, while the latter has to cover more ground not knowing where the attack is going to happen exactly.

Imagine a situation where the defender has 10 rifle coys manning the frontline (no reserves) and the attacker has 20 coys (ratio is 2 to 1). The attacker can set 7 rifle coys to man his lines, enough to keep the enemy at bay, and break the opposition lines with the other 14 coys at the place of his choosing.




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Post #: 16
RE: ATG College - 5/15/2011 5:28:11 PM   
Vic


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Just posted another lesson.

best,
Vic


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Post #: 17
RE: ATG College - 5/16/2011 6:40:44 AM   
mantrain

 

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"Oh Vic, More you bad boy! Give us all you got!!! More, More More!!! Don't Stop, Dont Stop. Oh God, Dont Stop you bad boy!"

Seriously, Is lesson 2 the only installment ready so far? - "you bad boy"

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Post #: 18
RE: ATG College - 5/26/2011 3:17:25 PM   
Vic


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Just wrote another lesson. This time on tanks.

http://www.vrdesigns.nl/

best,
Vic


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Post #: 19
RE: ATG College - 5/26/2011 3:24:10 PM   
pvthudson01


Posts: 464
Joined: 10/7/2003
From: Chicago
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quote:

ORIGINAL: Grymme

Looks nice Vic

pvthudson01: That could certainly happen eventually. Although it seems quite unlikely since it seems there is maybe a new scenario per week since it came out. In that you would only have the ca 200 scenarios created so far to play. Let me know when you have played them all ´:)




Will your mods work with Gold?

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Post #: 20
RE: ATG College - 5/26/2011 5:46:57 PM   
phatkarp


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Another great chapter! 

BTW, all of these lessons should go in v.1.1 of the manual.

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Post #: 21
RE: ATG College - 5/26/2011 5:58:11 PM   
Vic


Posts: 8262
Joined: 5/17/2004
Status: offline

quote:

ORIGINAL: phatkarp

Another great chapter! 

BTW, all of these lessons should go in v.1.1 of the manual.



yeah i have been thinking of when i finish the college course to add it all into 1 big pdf and distribute it as an extra manual.

best,
Vic

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Post #: 22
RE: ATG College - 5/26/2011 6:06:07 PM   
Grymme

 

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PVthudson. Yes, all AT scenarios work with Gold also. But they do not automaticly incorporate all of the gold rules. The hardcoded changes are automaticly incorporated, but not scenario specific settings.


quote:

ORIGINAL: pvthudson01


quote:

ORIGINAL: Grymme

Looks nice Vic

pvthudson01: That could certainly happen eventually. Although it seems quite unlikely since it seems there is maybe a new scenario per week since it came out. In that you would only have the ca 200 scenarios created so far to play. Let me know when you have played them all ´:)




Will your mods work with Gold?



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http://atgscenarios.wordpress.com

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Post #: 23
RE: ATG College - 5/26/2011 6:09:31 PM   
Tac2i


Posts: 2001
Joined: 4/12/2005
From: WV USA
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Re armored assault gun: Learned something. I thought the AG was basically a mobile infantry gun used to increase the combat power of infantry assaulting other infantry, especially those well entrenched. Didn't realize it was an anti-tank unit. How does the Assault Gun differ from the Tank Destroyer?

Edit: After further research these AGs were indeed use to kill tanks as well as blast enemy fortifications. The Soviet SU-152 could literally blow the turret off a Tiger tank.

< Message edited by Webizen -- 5/26/2011 9:36:57 PM >


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Post #: 24
RE: ATG College - 6/1/2011 9:59:17 AM   
Vic


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Joined: 5/17/2004
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added lesson 4 on anti-tank weapons!

read it on:
www.vrdesigns.nl

and please feel free to post links to these AT college blogs on other forums. AT Gold can always use a little promotion.

direct links to lessons:

lesson 1 : rifle and smg : http://www.vrdesigns.nl/?p=165
lesson 2 : mortar and machinegun : http://www.vrdesigns.nl/?p=174
lesson 3 : tanks : http://www.vrdesigns.nl/?p=190
lesson 4 : anti-tank weapons : http://www.vrdesigns.nl/?p=201


best regards,
Vic

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Post #: 25
RE: ATG College - 6/1/2011 10:12:52 AM   
EmTom

 

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Joined: 5/25/2011
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Please continue with AA guns in the next lesson as I think I still didn't find the best way to secure my forces against air threat with them. ;)


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Post #: 26
RE: ATG College - 6/11/2011 5:02:16 PM   
Vic


Posts: 8262
Joined: 5/17/2004
Status: offline
added lesson 5 on artillery!!

read it on:
www.vrdesigns.nl

and please feel free to post links to AT college on other forums. AT Gold can always use a little promotion. It would be appreciated.

direct links to lessons:

lesson 1 : rifle and smg : http://www.vrdesigns.nl/?p=165
lesson 2 : mortar and machinegun : http://www.vrdesigns.nl/?p=174
lesson 3 : tanks : http://www.vrdesigns.nl/?p=190
lesson 4 : anti-tank weapons : http://www.vrdesigns.nl/?p=201
lesson 5 : artillery  : http://www.vrdesigns.nl/?p=206

ps: flak guns will come soon after aircraft :)

best regards,
Vic


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Post #: 27
RE: ATG College - 6/20/2011 8:50:23 AM   
Vic


Posts: 8262
Joined: 5/17/2004
Status: offline
added lesson 6 on aircraft :)

read it on:
www.vrdesigns.nl

and please feel free to post links to AT college on other forums. AT Gold can always use a little promotion. It would be appreciated.

direct links to lessons:

lesson 1 : rifle and smg : http://www.vrdesigns.nl/?p=165
lesson 2 : mortar and machinegun : http://www.vrdesigns.nl/?p=174
lesson 3 : tanks : http://www.vrdesigns.nl/?p=190
lesson 4 : anti-tank weapons : http://www.vrdesigns.nl/?p=201
lesson 5 : artillery  : http://www.vrdesigns.nl/?p=206
lesson 6 : aircraft: http://www.vrdesigns.nl/?p=218

best regards,
Vic


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Post #: 28
RE: ATG College - 6/29/2011 5:45:13 AM   
sabre1


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From: CA
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Someone should sticky this thread.

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Post #: 29
RE: ATG College - 6/29/2011 10:07:48 AM   
Vic


Posts: 8262
Joined: 5/17/2004
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@sabre: Actually thats not that bad an idea



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Post #: 30
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