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RE: Tageting AI is ruining any fun for me

 
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RE: Tageting AI is ruining any fun for me - 5/30/2011 10:37:55 PM   
Mad Russian


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You mean with this shot?

Good Hunting.

MR




Attachment (1)

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Flashpoint Campaigns: Red Storm Development Team.

(in reply to junk2drive)
Post #: 31
RE: Tageting AI is ruining any fun for me - 5/30/2011 10:54:21 PM   
Zakhal


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Joined: 1/4/2001
From: Jyväskylä, Finland
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quote:

ORIGINAL: Mad Russian

AT guns don't like mortars either.

Good Hunting.

MR

I fired it with 3 x 50mm mortars for 3-4 turns from 200-300m away for what seemed no effect. Graphically it seemed like it was getting direct hits all the time. However the pak38 fire back at my tanks so I guess it wasnt bother by the mortars.

However later I did manage to score hit (showed in the log) to another pak38 with 1 x 50mm mortar firing 1 turns from 77m away. I took it out the next turn with combined fire from 50mm mortar and one inf squad 20m away.

None of the mortars had direct sighting and all paks were dug in.




< Message edited by Zakhal -- 5/30/2011 10:56:55 PM >


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(in reply to Mad Russian)
Post #: 32
RE: Tageting AI is ruining any fun for me - 5/30/2011 10:59:32 PM   
Mad Russian


Posts: 13256
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From: Texas
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I don't know if J2D had a direct LOS to my Pak or not but he took it out with the first round.

Good Hunting.

MR


_____________________________

The most expensive thing in the world is free time.

Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.

(in reply to Zakhal)
Post #: 33
RE: Tageting AI is ruining any fun for me - 5/30/2011 11:00:42 PM   
junk2drive


Posts: 12907
Joined: 6/27/2002
From: Arizona West Coast
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Nope all area fire.

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Conflict of Heroes "Most games are like checkers or chess and some have dice and cards involved too. This game plays like checkers but you think like chess and the dice and cards can change everything in real time."

(in reply to Mad Russian)
Post #: 34
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