LoBaron
Posts: 4776
Joined: 1/26/2003 From: Vienna, Austria Status: offline
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This is a gamble, and even then can only be accomplished after a PzB-like string of victories against the USN. You´d have about every air unit stationed on the WC for training or PP reasons against you, and at the end of 42 theres many of those around. Countering this you´d have to get a damaged airbase operational - or use Mavis flying boats for the shuttle, which is your most precious transport asset. You would have to assume that SLC is completely undefended (in my case it is not, its a training base with at least some AV for defense from a base force) and fly in troops with high fatigue because of the long journey on amphibs and the landing. The conquest has to happen fast - I will CAP/LRCAP SLC as soon as I got the slightest indication of Japanese troops dropping on the place and have every unit in strat mode moving there in no time, so this will have to suffice in 2 days in case you play 2 day turns. The cost in troops would be "low" in theory, but must at least contain a base force to support a transport plane fleet, enough ground troops to hold Coos Bay, and all crack paras you can muster to drop on SLC AND Ogden. The cost in ships would be much higher than ground troops, and in my opinion needs complete naval domination as a prerequisite, so its only an option in case you were able to give the USN a trashing before the operation starts. I´d give such an operation a pretty low probability of success, even against an Allied player with no experience. You depend on too many things you cannot know in advance, and thats a pretty bad argument to burn tons of fuel to move a major part of the Japanese navy all the way to WC. You need to take risks to win as the Japanese player, but as I said at the beginning, this is a gamble.
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