ComradeP
Posts: 7192
Joined: 9/17/2009 Status: offline
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quote:
That's by design. Not all players are as skilled as you are or willing to restart to avoid losses and we found in testing that if we balanced it to have more Soviet armor in each battle, the loss rate for the German side would get too high and players would not be able to finish the campaign. Thanks for the compliment, but restarting has more to do with it than just skill. I'd estimate that I would normally have lost about 1 tank per battle in 1941 even with the current settings, primarily due to the initial artillery barrage, a handful to Soviet tanks and AT guns, and one or two to close assaults. In terms of battles, combat intensity in a short random campaign is pretty low, with a battle a month or less, but at over 90 battles, intensity increases to 3 or 4 per month, so losses will mount within a much shorter time than they would normally do in a short campaign. You won't hear me bragging about the campaign being too easy as a whole, as it would still be fairly difficult without restarting, but I did expect to fight more tanks, or at least a better balance between enemy tanks and infantry. For example: the enemy has a combined arms force in almost every battle, whilst the Soviets realistically didn't have nearly enough armour for that in the AGC area in 1941. I was expecting to fight two kinds of battles: one against a good amount of infantry, with a handful of AT guns, and one against a mostly armoured force, with about two dozen or so tanks at the least, but with little to no infantry. All in all, I think the random campaigns (at least 7th Panzer's one) might be more enjoyable with more variation in terms of the enemy force you encounter during certain types of battles (for example: primarily infantry in Soviet defensive battles, primarily armour in meeting engagements and a combined arms force when the Soviets are attacking). As suggested elsewhere, adding 2 more platoons of PzG's/motorized infantry would also be nice. It would give the player a company of infantry to go along with his company of tanks. Given the numbers of Rifle squads or MG team concentrations I normally face, using just a single platoon of infantry for any non-defensive task is pretty suicidal. You just don't have the firepower to deal with the Soviet infantry when all you can counter them with is 3 squads, so I tend to use primarily tanks against Soviet infantry.
< Message edited by ComradeP -- 6/14/2011 3:44:41 PM >
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SSG tester WitE Alpha tester Panzer Corps Beta tester Unity of Command scenario designer
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