herwin
Posts: 6059
Joined: 5/28/2004 From: Sunderland, UK Status: offline
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October 30/31 1942 KB moves south of Stewart Island. It's likely it's trying to suppress Ndeni using the WitP tactic. No, it's hitting Kirakira again using that tactic. There was a morning sweep to disable CAP and then the afternoon airbase strike. Lots of planes destroyed on the ground. Although Ndeni is in range and has been ordered to attack, it stays quiet. Perhaps the base commander is hoping the KB will go away. Japanese shock attack on troops retreating to Terapo is 1-2. Ground combat at 97,129 (near Port Moresby) Japanese Shock attack Attacking force 13835 troops, 121 guns, 4 vehicles, Assault Value = 399 Defending force 13879 troops, 258 guns, 85 vehicles, Assault Value = 213 Japanese adjusted assault: 221 Allied adjusted defense: 262 Japanese assault odds: 1 to 2 Combat modifiers Defender: terrain(+), op mode(-), disruption(-), experience(-) Attacker: shock(+), leaders(-) Japanese ground losses: 285 casualties reported Squads: 0 destroyed, 60 disabled Non Combat: 0 destroyed, 0 disabled Engineers: 1 destroyed, 0 disabled Allied ground losses: 543 casualties reported Squads: 6 destroyed, 34 disabled Non Combat: 13 destroyed, 6 disabled Engineers: 0 destroyed, 2 disabled Guns lost 20 (1 destroyed, 19 disabled) Units destroyed 1 Shouldn't this bombardment attack be less unbalanced? Ground combat at 55,52 (near Rangoon) Japanese Bombardment attack Attacking force 15955 troops, 264 guns, 151 vehicles, Assault Value = 871 Defending force 44353 troops, 633 guns, 635 vehicles, Assault Value = 1262 Japanese ground losses: 20 casualties reported Squads: 0 destroyed, 2 disabled Non Combat: 0 destroyed, 1 disabled Engineers: 0 destroyed, 0 disabled Allied ground losses: 141 casualties reported Squads: 4 destroyed, 3 disabled Non Combat: 1 destroyed, 2 disabled Engineers: 1 destroyed, 2 disabled
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Harry Erwin "For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com
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