Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

RE: Kalthaniell's Shipyards

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Distant Worlds 1 Series >> Design and Modding >> RE: Kalthaniell's Shipyards Page: <<   < prev  2 3 [4] 5 6   next >   >>
Login
Message << Older Topic   Newer Topic >>
RE: Kalthaniell's Shipyards - 7/21/2011 4:16:06 PM   
Igard


Posts: 2282
Joined: 3/29/2010
From: Scotland
Status: offline

quote:

ORIGINAL: tjhkkr


These guys look like they are wearing kilts to me? Have we discovered IGard's fascination with the Romulans?




Igard, I pray you know this is meant in good natured fun!


Lolz!

I'm not familiar with the Tartan, but they do like they're wearing kilts!

_____________________________


(in reply to tjhkkr)
Post #: 91
RE: Kalthaniell's Shipyards - 7/21/2011 4:29:09 PM   
ehsumrell1


Posts: 2529
Joined: 8/17/2010
From: The Briar Patch Nebula
Status: offline
quote:

ORIGINAL: tjhkkr


And do not feel bad about IGard... the only way I knew is because I kept hearing bagpipes in the cargo hold.


Tj......what were YOU doing in Igard's Cargo Bay?

( Igard...you'd better take a head count of your Orion girls! )

_____________________________

Shields are useless in "The Briar Patch"...

(in reply to tjhkkr)
Post #: 92
RE: Kalthaniell's Shipyards - 7/21/2011 9:42:19 PM   
tjhkkr


Posts: 2428
Joined: 6/3/2010
Status: offline
quote:

ORIGINAL: Igard
quote:

ORIGINAL: tjhkkr

These guys look like they are wearing kilts to me? Have we discovered IGard's fascination with the Romulans?




Igard, I pray you know this is meant in good natured fun!


Lolz!

I'm not familiar with the Tartan, but they do like they're wearing kilts!


I did not know what Tartan was; I had to look it up -- that is how stupid your average American is about other cultures...


_____________________________

Remember that the evil which is now in the world will become yet more powerful, and that it is not evil which conquers evil, but only love -- Olga Romanov.

(in reply to Igard)
Post #: 93
RE: Kalthaniell's Shipyards - 7/21/2011 9:47:21 PM   
tjhkkr


Posts: 2428
Joined: 6/3/2010
Status: offline
quote:

ORIGINAL: ehsumrell1
quote:

ORIGINAL: tjhkkr

And do not feel bad about IGard... the only way I knew is because I kept hearing bagpipes in the cargo hold.

Tj......what were YOU doing in Igard's Cargo Bay?
( Igard...you'd better take a head count of your Orion girls! )


No, I am a good boy!

Umm... umm... I was checking the Tartan shipment for the kilts... um no wait, I was checking the latest shipment of Romulan ale... no wait...



_____________________________

Remember that the evil which is now in the world will become yet more powerful, and that it is not evil which conquers evil, but only love -- Olga Romanov.

(in reply to ehsumrell1)
Post #: 94
RE: Kalthaniell's Shipyards - 7/21/2011 10:16:38 PM   
Data


Posts: 3909
Joined: 1/3/2011
Status: offline
Ohh yeah, I know this confusing feeling myself....strong stuff, that ale

_____________________________

...Igniting stellar cores....Recharging reactors...Recalibrating hyperdrives....

(in reply to tjhkkr)
Post #: 95
RE: Kalthaniell's Shipyards - 7/22/2011 1:02:29 AM   
ehsumrell1


Posts: 2529
Joined: 8/17/2010
From: The Briar Patch Nebula
Status: offline
quote:

ORIGINAL: tjhkkr


No, I am a good boy!

Umm... umm... I was checking the Tartan shipment for the kilts... um no wait, I was checking the latest shipment of Romulan ale... no wait...


Igard.... you'd better check your security scanners and take ale inventory again!

By the look of the secur-cam, it's hard to discern. But my guess would be TJ & Data beaming
out of your cargo bay!






Attachment (1)

_____________________________

Shields are useless in "The Briar Patch"...

(in reply to tjhkkr)
Post #: 96
RE: Kalthaniell's Shipyards - 7/22/2011 1:31:58 AM   
Igard


Posts: 2282
Joined: 3/29/2010
From: Scotland
Status: offline
Thanks Ed. That's definately TJ on the left.

TJ looks alot like Captain Kirk you know.




_____________________________


(in reply to ehsumrell1)
Post #: 97
RE: Kalthaniell's Shipyards - 7/22/2011 8:54:51 AM   
Data


Posts: 3909
Joined: 1/3/2011
Status: offline
Did you just called him a hooker?
Man, I think we give Kalthaniell tons of headaches with our OT

_____________________________

...Igniting stellar cores....Recharging reactors...Recalibrating hyperdrives....

(in reply to Igard)
Post #: 98
RE: Kalthaniell's Shipyards - 7/22/2011 10:08:34 AM   
Kalthaniell


Posts: 320
Joined: 5/31/2011
Status: offline

quote:

ORIGINAL: Data

Man, I think we give Kalthaniell tons of headaches with our OT


Headaches, why? I actually find it really funny. Though I admit, the 'T.J. HOOKER' reference kinda did got me a bit confused :P

(in reply to Data)
Post #: 99
RE: Kalthaniell's Shipyards - 7/22/2011 1:26:51 PM   
Igard


Posts: 2282
Joined: 3/29/2010
From: Scotland
Status: offline
Confusion is how I operate Kalthaniell.

tjhkkr = TJ HOOKER.

TJ Hooker was a cop TV show from the 70s starring William Shatner who also played Captain James T Kirk.


_____________________________


(in reply to Kalthaniell)
Post #: 100
RE: Kalthaniell's Shipyards - 7/22/2011 2:22:30 PM   
Data


Posts: 3909
Joined: 1/3/2011
Status: offline
James T Kirk, aka JT KKR, aka tjhkkr....to increase the confusion.

_____________________________

...Igniting stellar cores....Recharging reactors...Recalibrating hyperdrives....

(in reply to Igard)
Post #: 101
RE: Kalthaniell's Shipyards - 7/22/2011 3:42:26 PM   
Kalthaniell


Posts: 320
Joined: 5/31/2011
Status: offline
Thx for explaining. At times like this I really regret that the only Star Trek I ever watched was DS9 and 'Star Trek' the movie from 2009 :P Though I can tell which one Picard is as well (he was in ST games like Armada and Bridge Commander).

Anyways, I've just finished the set. I'll test it, make some preview pics and upload it along with new weapons effects. Prepare your eyes for a lot of purple (also known as magneta)

(in reply to Data)
Post #: 102
RE: Kalthaniell's Shipyards - 7/22/2011 4:19:17 PM   
Data


Posts: 3909
Joined: 1/3/2011
Status: offline
Let's not lose ourselves in minutia and call the hole package kalthaniellism
coming before the weekend also...woot

_____________________________

...Igniting stellar cores....Recharging reactors...Recalibrating hyperdrives....

(in reply to Kalthaniell)
Post #: 103
RE: Kalthaniell's Shipyards - 7/22/2011 6:29:37 PM   
Kalthaniell


Posts: 320
Joined: 5/31/2011
Status: offline
Finally

I uploaded the new shipset and weapon mod. I had a lot of trouble with lights and engines with some of the ships. I think I finally got it fixed but report to me if any of you have problems with the new set. Man I'm glad I used that magneta colour. Imao it looks awesome with romulan style winged ships xD. Any thoughts guys?

< Message edited by Kalthaniell -- 7/22/2011 6:30:25 PM >

(in reply to Data)
Post #: 104
RE: Kalthaniell's Shipyards - 7/22/2011 8:46:26 PM   
Igard


Posts: 2282
Joined: 3/29/2010
From: Scotland
Status: offline
*Gasp* I love that new shipset!! Looks rather more Reman actually than Romulan. You won't know who the Remans are, but they're a sub-species of the Romulan Star Empire.

Amazing work with the weapons they're a huge improvement over what I did a while ago.


_____________________________


(in reply to Kalthaniell)
Post #: 105
RE: Kalthaniell's Shipyards - 7/22/2011 9:07:21 PM   
Data


Posts: 3909
Joined: 1/3/2011
Status: offline
Getting it now, I'll have to restart the game but it's worth it.

EDIT: Ok, so the only problem I see so far is that I'm having a blast with this. Seriously, it's midnight overhere and the kid will wake me up early in the morning but the magenta / purple / whatever is hipnotic *vowing again to spend just ten more minutes*

great stuff...as always

< Message edited by Data -- 7/22/2011 9:26:50 PM >


_____________________________

...Igniting stellar cores....Recharging reactors...Recalibrating hyperdrives....

(in reply to Igard)
Post #: 106
RE: Kalthaniell's Shipyards - 7/23/2011 5:21:54 AM   
ehsumrell1


Posts: 2529
Joined: 8/17/2010
From: The Briar Patch Nebula
Status: offline
quote:

ORIGINAL: Data

Seriously, it's midnight overhere and the kid will wake me up early in the morning....


Why Data....you built Lal again and didn't tell us? Shame on you!






Attachment (1)

< Message edited by ehsumrell1 -- 7/23/2011 5:22:06 AM >


_____________________________

Shields are useless in "The Briar Patch"...

(in reply to Data)
Post #: 107
RE: Kalthaniell's Shipyards - 7/23/2011 6:23:09 AM   
tjhkkr


Posts: 2428
Joined: 6/3/2010
Status: offline
This is fantastic work... excellent work...

_____________________________

Remember that the evil which is now in the world will become yet more powerful, and that it is not evil which conquers evil, but only love -- Olga Romanov.

(in reply to Data)
Post #: 108
RE: Kalthaniell's Shipyards - 7/23/2011 3:56:15 PM   
Haree78


Posts: 1269
Joined: 5/18/2010
Status: offline
Absolutely gorgeous. I love Sins and you have made some fantastic ships out of the Advent, I'd love to see what you could do with the Vasari.

_____________________________


(in reply to Data)
Post #: 109
RE: Kalthaniell's Shipyards - 7/23/2011 4:15:17 PM   
Data


Posts: 3909
Joined: 1/3/2011
Status: offline
OT here (I know, what a surprise): I'm trying to get into Sins now but I need to know if clickfesting can be avoided. It looks great but can we slow it down enough even during large battles to avoid clicking like crazy?

_____________________________

...Igniting stellar cores....Recharging reactors...Recalibrating hyperdrives....

(in reply to Haree78)
Post #: 110
RE: Kalthaniell's Shipyards - 7/23/2011 5:57:59 PM   
Kalthaniell


Posts: 320
Joined: 5/31/2011
Status: offline
Game is really slow paced. You don't need to click a lot at all. There's also ability to change AI difficulty so one can concentrate more on admiring the views. Sadly the gameplay depth is nowhere near DW so playing might get a bit boring after some time (my experience at least). If you're looking for a space RTS game I recommend Homeworld 2 with Complex mod - it's the best.

Haree78- I can't wait myself. I had an opportunity to glance at some Vasari ships while playing Advent to gahter screens and I must say that they will make a bad-ass shipset. I really like thier bases and smaller ships -they have this 'evil predatory' look. Though I'll probably need to change thier original black hull to something brighter. There are always problems with black when making ships for DW.

(in reply to Data)
Post #: 111
RE: Kalthaniell's Shipyards - 7/23/2011 6:03:25 PM   
Kalthaniell


Posts: 320
Joined: 5/31/2011
Status: offline

quote:

ORIGINAL: ehsumrell1

quote:

ORIGINAL: Data

Seriously, it's midnight overhere and the kid will wake me up early in the morning....


Why Data....you built Lal again and didn't tell us? Shame on you!







OMG what is this ugly monstrosity?! Looks like a face-streached necromorph, just that the process went really wrong and there was a power shortage in the facility half way through..... If that's a ST race it must be something related to Klingon :P

(in reply to ehsumrell1)
Post #: 112
RE: Kalthaniell's Shipyards - 7/23/2011 6:50:24 PM   
shinobu


Posts: 214
Joined: 12/12/2009
Status: offline
Kalthaniell: Superb job on the Advent shipset. Your ships are fantastic, and add so much to the game. Haree78 is lobbying for a Vasari set, so I'm going to be really greedy and advocate that you also consider doing a TEC set...

Whatever you decide to do next, be assured that your shipsets are very appreciated...

(in reply to Igard)
Post #: 113
RE: Kalthaniell's Shipyards - 7/23/2011 7:31:21 PM   
Igard


Posts: 2282
Joined: 3/29/2010
From: Scotland
Status: offline

quote:

ORIGINAL: Data
Seriously, it's midnight overhere and the kid will wake me up early in the morning


Didn't know you were a Daddy, Mr Data. Well done, another Trekkie in the making I hope. And I'm sure your baby is very beautiful, unlike that time you created Lal (the picture Ed uploaded).

_____________________________


(in reply to Data)
Post #: 114
RE: Kalthaniell's Shipyards - 7/23/2011 8:49:53 PM   
Data


Posts: 3909
Joined: 1/3/2011
Status: offline
Yap, Kalthaniell, that's not a ST species as it was a one time attempt at procreation by the actual android.
Thx, Igard, offcourse his education will begin with warp theory

_____________________________

...Igniting stellar cores....Recharging reactors...Recalibrating hyperdrives....

(in reply to Igard)
Post #: 115
RE: Kalthaniell's Shipyards - 7/24/2011 3:57:52 AM   
ehsumrell1


Posts: 2529
Joined: 8/17/2010
From: The Briar Patch Nebula
Status: offline

quote:

ORIGINAL: Data

Thx, Igard, offcourse his education will begin with warp theory


....and I'm sure a side dose of cargo bay lock decryption and point-to-point beaming!

_____________________________

Shields are useless in "The Briar Patch"...

(in reply to Data)
Post #: 116
RE: Kalthaniell's Shipyards - 7/24/2011 9:33:52 AM   
Data


Posts: 3909
Joined: 1/3/2011
Status: offline
hell yeahh, gotta love that point-to-point beaming....who needs walking anymore? come to think of it, i still want for him to have strong legs so don't mention that

_____________________________

...Igniting stellar cores....Recharging reactors...Recalibrating hyperdrives....

(in reply to ehsumrell1)
Post #: 117
RE: Kalthaniell's Shipyards - 7/24/2011 9:52:08 AM   
ehsumrell1


Posts: 2529
Joined: 8/17/2010
From: The Briar Patch Nebula
Status: offline
Well done Data....allow me to offer this gift for the little tyke to play with!






Attachment (1)

_____________________________

Shields are useless in "The Briar Patch"...

(in reply to Data)
Post #: 118
RE: Kalthaniell's Shipyards - 7/24/2011 10:11:41 AM   
Data


Posts: 3909
Joined: 1/3/2011
Status: offline
We thank you Ed, don't know how much he'll get a chance to play with it because of his dad but I'll get my hands on a replicator also and duplicate it
need to check also for the briar patch detection routine and the streching promotions offer.

_____________________________

...Igniting stellar cores....Recharging reactors...Recalibrating hyperdrives....

(in reply to ehsumrell1)
Post #: 119
RE: Kalthaniell's Shipyards - 7/24/2011 4:46:10 PM   
Igard


Posts: 2282
Joined: 3/29/2010
From: Scotland
Status: offline
I think this would be a more useful present for the time being :- http://www.cafepress.co.uk/+future_starship_captain_long_sleeve_infant_bodysui,479379692

_____________________________


(in reply to Data)
Post #: 120
Page:   <<   < prev  2 3 [4] 5 6   next >   >>
All Forums >> [New Releases from Matrix Games] >> Distant Worlds 1 Series >> Design and Modding >> RE: Kalthaniell's Shipyards Page: <<   < prev  2 3 [4] 5 6   next >   >>
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

1.281