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Overcoming artillery

 
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Overcoming artillery - 6/23/2011 8:14:17 PM   
Saburo

 

Posts: 11
Joined: 5/6/2007
Status: offline
Ok my Vista laptop just doss not want to accept the artillery screen fixes. So, i have been playing my core forces with no indirect fire support. It's an interesting challenge anyway.

I was wondering if anyone had suggestions about how to construct an effective combined arms force assuming you cannot call on indirect fire!??

I am especially interested in American and Soviet Forces as I feel they naturally rely the most upon indirect artillery support.
Thnx
Post #: 1
RE: Overcoming artillery - 6/24/2011 2:46:44 AM   
JEB Davis


Posts: 443
Joined: 12/27/2005
From: Michigan, U.T.B.
Status: offline
Have you checked at the Depot and Enhanced forums for fixes?
There are many workarounds you can find at those sites.
If you have exhausted those resources already, sorry I mean well.
I'm still using XP and can't help personally.
No good suggestions on your force either.

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(in reply to Saburo)
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RE: Overcoming artillery - 6/27/2011 7:49:07 AM   
fvianello


Posts: 534
Joined: 8/6/2002
From: Italy
Status: offline
I have Windows 7 and faced similar problems. After a few attempts, I was able to fix them using CPU Tweaker (http://www.tweakers.fr/cputweaker.html.

The interface is quite nerdcore, but by adjusting 3 parameters I was able to run SPWaW with right speed:
- RAS to CAS delay
- RAS Precharge
- Command Rate

Of course, I also use the Windows 7 Color Fix launch file, downloaded from this forum.

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(in reply to Saburo)
Post #: 3
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