Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

City Names

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Panzer Corps >> City Names Page: [1]
Login
Message << Older Topic   Newer Topic >>
City Names - 7/14/2011 7:42:51 AM   
Adam Parker


Posts: 1848
Joined: 4/2/2002
From: Melbourne Australia
Status: offline
Is there a way to toggle on the names of cities and victory locations so that they show on the map?

PG didn't have this but it would be nice imo. Helps with the immersion factor/navigating the map etc.
Post #: 1
RE: City Names - 7/14/2011 7:47:44 AM   
Rudankort


Posts: 230
Joined: 12/4/2010
Status: offline

quote:

ORIGINAL: Adam Parker

Is there a way to toggle on the names of cities and victory locations so that they show on the map?

PG didn't have this but it would be nice imo. Helps with the immersion factor/navigating the map etc.


We were afraid that in some cases this would create a lot of visual clutter. For example, London consists of many hexes, and each has name "London" assigned to it. Do we really want every string to show up on the map?

Any ideas how to do this in a good way are welcome.

(in reply to Adam Parker)
Post #: 2
RE: City Names - 7/14/2011 2:16:29 PM   
Erik2

 

Posts: 786
Joined: 11/2/2000
From: Oslo, Norway
Status: offline

quote:

ORIGINAL: Rudankort


quote:

ORIGINAL: Adam Parker

Is there a way to toggle on the names of cities and victory locations so that they show on the map?

PG didn't have this but it would be nice imo. Helps with the immersion factor/navigating the map etc.


We were afraid that in some cases this would create a lot of visual clutter. For example, London consists of many hexes, and each has name "London" assigned to it. Do we really want every string to show up on the map?

Any ideas how to do this in a good way are welcome.


In the Editor, add a function that let the designer decide which name(s) will display on the map.
BTW, what is the max map size? The editor crashes when you enter a random large number like 999.


Thanks
Erik

_____________________________


(in reply to Rudankort)
Post #: 3
RE: City Names - 7/14/2011 4:53:34 PM   
lparkh


Posts: 426
Joined: 7/25/2004
Status: offline
Names over locations would be great. In London case maybe one one has? I'm not sure but would definitely help immersion. I didn't even realize I was conquering capital of Belgium till I started wondering "why so many good units here".

Good for the story.

p.s. maybe allow custom offsets for a name. So one london hex gets a name but the offset places it across all 3 hexes (haven't seen map yet).
Or maybe name the parts of london different "Docks","South London" , "Thames"

< Message edited by lparkh -- 7/14/2011 4:54:46 PM >

(in reply to Erik2)
Post #: 4
RE: City Names - 7/14/2011 6:06:54 PM   
HansHafen

 

Posts: 258
Joined: 2/3/2008
Status: offline
When you scroll you mouse over a city, the name appears on the right side of the screen on the panel above the unit identifier area. It's small, but its there. 

(in reply to lparkh)
Post #: 5
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> Panzer Corps >> City Names Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.656