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Sequence of Play

 
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Sequence of Play - 7/18/2011 11:38:32 AM   
janbak

 

Posts: 20
Joined: 12/22/2010
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WitP is a monster game, in each turn there a lot of infos and data to analyze and a lot of things to do.
I suppose the most veteran players have developed a Sequence of Play to be sure do not forget nothing
Could you give me some example of your Sequences of Play?
I think it could be a useful rule of thumb for noobs like me, my wish is to have a sort of checklist to follow
Thx

< Message edited by janbak -- 7/18/2011 11:58:32 AM >
Post #: 1
RE: Sequence of Play - 7/18/2011 2:03:23 PM   
herwin

 

Posts: 6059
Joined: 5/28/2004
From: Sunderland, UK
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I first check the arrivals and then the completed engineering tasks. After that I start in the Indian Ocean, and check in order: DEI, Philippines, China, Burma, India, western off-board ports, Australia, Coral Sea and environs, NZ, eastern off-board ports, California, Northern Pacitic, and Hawaii. On administrative turns (28th of the month), I check every air unit, LCU, ship, and taskforce.

_____________________________

Harry Erwin
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com

(in reply to janbak)
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