BletchleyGeek
Posts: 4713
Joined: 11/26/2009 From: Living in the fair city of Melbourne, Australia Status: offline
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quote:
ORIGINAL: Jakerson quote:
ORIGINAL: Tarhunnas Looking at the numbers Glantz give for German strength, it is surprising that the Germans are so strong in the summer of 1943. I compared this number with my OOB in my AAR game "The Wolf and the Bear" OOB for the end of May 1943. If Glantz numbers are correct, then the German army in my game is 500,000 men below Glantz figures, and that is in a very successful campaign where the German army has not lost an entire army at Stalingrad! If these numbers are correct, then it seems that WITE seriously underestimates German recuperative powers in early 1943! In this wargame only that matters is how much CV you can bring in combat. Those TOE's and number of equipments are just gimmic. It dosent matter how much menpower you have as long as you can keep your CV about the same. CV numbers are an indication of units combat power, which is in turn, a function of unit ground elements accuracy, damage, rof, experience and fatigue. Besides that, combat power is influenced by terrain, weather and leader checks. Basing all of your decisions on CV alone is not a sound idea. High CV correlates with high combat power, but not always and can often be very misleading.
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