ColinWright
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Joined: 10/13/2005 Status: offline
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quote:
ORIGINAL: Panama quote:
ORIGINAL: ColinWright quote:
ORIGINAL: Panama 2. Yes. No line division is capable of fortified positions. It takes specialized materials and equipment. And lots of it. I don't know about that. Ordinary infantry divisions routinely build bunkers, dig trenches, etc. They might need help for such monsters as the Hindenberg Line, but they can get to what is summarized as 'fortified' status more or less on their own. Give even an infantry battalion a month to get itself dug in, and it'll be pretty hard to dig out. A 'line division' contains most of the services you seem to want. It has its signalers burying their telephone lines -- and its engineer battalion helping with the trickier bits. It can indeed get to 'fortified' status all on its own. What's more, even for the most 'fortified' of fortified positions, much or most of what isn't needed isn't a army-level engineer regiment showing up and saying 'how can I help' -- but simply shipments of barbed wire, mines, power tools, etc. You won't be able to simulate the presence or absence of that by adding more complex engineers. Finally, I'll repeat something. Engineers do accelerate the rate at which one can dig in. Here, I really don't see much of a problem. The sort of detailing you're talking about is absent throughout the system. This in not true. Your run of the mill infantry division does not have the capability nor the carrying capacity to have everything needed to fortify. They can entrench and even improve a position. Anything beyond that and they need help. What is 'anything beyond that' and what do you consider fortified in TOAW terms to be? I will point out that your typical infantry division has an engineer battalion and hence a staff of engineers ranging in rank up to colonel. While it might not be capable of throwing up a Maginot Line Fort, it should be able to meet any less exalted standard of 'fortification.' Infantry can and does dig itself in to an extent that would be considered 'fortified' by any reasonable standard. They're motivated. What's more, with a bit of experience, they'll have a pretty good idea of what is required. Now, help is always nice, but truckloads of mines, barbed wire, dynamite, shovels, etc are going to be as useful as your putative army-level fortification engineer unit. Finally, I'll point out that as matters stand, engineers will accelerate the process of fortification. Defensively, I can't see what you're asking for that the program doesn't already provide. Engineers will help units fortify. Ordinary line units are able to dig themselves in to an extent that could reasonably be called 'fortified.' Primarily, they will need additional materials, but they already have -- if only through experience -- acquired much of the expertise. So what do you want? That units should not be able to fortify themselves on their own? I disagree. That there should be some 'super-fortified' state? Again, I'm inclined to disagree. About the only changes I would like to see (and it's not an overwhelming priority) would be (a) a slowed rate of reaching fortified status, and (b) an ability to promptly inherit that status when relieving a unit.
< Message edited by ColinWright -- 8/25/2011 4:45:26 AM >
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