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RE: Docup (A) vs Koniu (J)

 
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RE: Docup (A) vs Koniu (J) - 11/30/2011 1:43:45 PM   
Crackaces


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quote:

ORIGINAL: PaxMondo


quote:

ORIGINAL: koniu

26 FEB 42

22 B17E`s attack AF in north Indochina. My Zeros made good job. 5 enemy bombers reported shot down or destroyed by ops losses.

With FOW, my experience is that only 3 B-17's likely were lost ... maybe 4.


The same goes for the Allies. But .. what does change is the next raid. Combat Reporter is a very effective tool for tracking day by day combat. Today it's 22 B17E's and a reported "5 losses" tomorrow this group will attack and you might see 20 B-17's .. now you have an idea of 2 losses from the previous raid. I am a AFB, and I get reports of 10 - 15 bombers IJ Bombers damaged [like Betty's] almost every raid, but the count each day and the reported operational losses gives me an excellent picture how effective is the flak and how well the IJ can replace aircraft ...reverse roles and you get the picture Koniu ..

Ok back to rooting for the Allies!

(in reply to PaxMondo)
Post #: 151
RE: Docup (A) vs Koniu (J) - 12/1/2011 5:29:11 AM   
koniu


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Combat-reporter is showing only 11 bombers damaged. Info about destroyed planes is from Tracker. I watch closely combat animation and few of B17 were heavily damage with smog, fire etc.

PS. I made mistake they ware B17D and they are rather easy to kill if we compare them to E model or later. But five is alway good even it is FoW.

(in reply to Crackaces)
Post #: 152
RE: Docup (A) vs Koniu (J) - 12/1/2011 5:57:29 AM   
koniu


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27 JAN 42

Carriers and landing TF will going to be in starting position for PM invasion tomorrow.

I have watch closely to ships in KB they are attrited little. Sys damage are between 4-10(Akagi), no flood and engine damage. They really need some painting and few days in port. In last ~90 days they spent only 8 days in HK and it was in December +plus few flank speed moves and havy storm last week . After PM invasion they will spend some time in Truk. I will not send them to big shipyard i don`t have time for this.

4E`s attack AF and port in Kendari. i have few damage xAKL`s there but thay as good as dead. I will CAP with Oscars tomorrow if he try again, but few more attacks and i will need to evacuate planes from there.But Kendari make his job.
Planes flying from there sunk CVL, CA, 2xCL and few smaller ships.

Transport TF in PM. Docup is sending reinforcements. I will sweep tomorrow. 34 enemy Fighters spotted. I will not attack ships they are going to be targets for MKB.

Two PB`s TF`s (6 hexes between them) west of Phoenix Islands were spotted by allied planes. This area is out of range of LBA allied patrols so something is there. Long range patrols show nothing. In case of emergency i have all carriers in range of 2 days from there but they supporting now PM invasion.
Only reason i will deley invasion and sand KB to intercept are allied CV`s


In china LCU are resting, After last battle i have almost 3 DIv disabled. I now planing new operation. i thing i will attack little on south.
I really hate china theater. Things are going very slow there and i do not see point of wasting resources to kill Chinese.






< Message edited by koniu -- 12/1/2011 9:44:07 AM >

(in reply to koniu)
Post #: 153
RE: Docup (A) vs Koniu (J) - 12/1/2011 4:27:54 PM   
koniu


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28 FEB 42

We decided to upgrade to latest beta.


PM invasion fores on place. They will move next turn. I cant wait any longer. One of TF`s was spotted by plane so I have only one direction - forward.
MKB fleet will sail directly to PM they have 6xDMS to sweep mines, MKB have 94 Fighters and 45xTB, Naval support is given by 2BB,2xCA, 3xCL,16xDD
KB will sail south-west to stop allies reinforcements and raid ports and if necessary give direct support to invasion. Kb have 118F, 125DB and and 130TB. Naval support given by 2xBB, 2xCA, 2xCL and 7xDD


Zeros sweep PM shotting down 9xP40E, 4xP38E and 3xP39D, for 11 A6M`s. Biggest problem there are Lightnings. I have shot down 12 of them. Until June allies will not have reinforcement so they should have 24 more in pool.

Docup send bombers again to Kendari. I have shot down 10xHudson I, and lose 3 Oscars(1 on ground, 2 ops). I will scuttle ships in port they all close to 100 flood and sys damage.

3xDD TF returning from mission in west cost of Australia found and sunk two medium TK`s

TB near Phoenix Islands spotted again by allied plane




Attachment (1)

< Message edited by koniu -- 12/1/2011 4:28:11 PM >

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Post #: 154
RE: Docup (A) vs Koniu (J) - 12/1/2011 4:45:27 PM   
PaxMondo


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quote:

ORIGINAL: koniu

28 FEB 42

We decided to upgrade to latest beta.


Congrats!!

You will love it. The new UI features Michael has added are imense time savers for both sides. Particularly late war with so many units to manage.

_____________________________

Pax

(in reply to koniu)
Post #: 155
RE: Docup (A) vs Koniu (J) - 12/2/2011 6:03:52 AM   
koniu


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Docup send me massage about sync error.

We just upgraded to r4 beta ind it must be problem source. I waiting for his answer what kind of error he have.

I think we have made mistake in update procedure in this case we will downgrade to latest patch and replay again turn and try update in next one.

There is big probability that Docup update before he play last turn replay and thats is the problem. On my side i am almost sure everything was ok.

I resolve last turn under P5 patch. save game, shutdown game,update, load save under r4 and start to give orders


EDIT:

It looks like it was not update error. In my replay i have sunk 2 TK`s in west coast of Oz. When Dopup play turn replay on his PC he saw two battles one with TK`s and one with second different TF. When he load save second TF was still alive (but he saw hi was sunk in replay)

We decided to play and not redoing turn. Everything in save is ok only replay was out of sync. I have also decided to not tray to find that second TF because he was not spotted by me in game but it was intel from docup.







< Message edited by koniu -- 12/2/2011 7:57:11 AM >

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Post #: 156
RE: Docup (A) vs Koniu (J) - 12/2/2011 9:51:11 AM   
GreyJoy


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I've had synch problems since the very first turn... I couldn't find a way to solve the problem so i simply took it as part of the FOW system... and however the combat reply is always accurate

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Post #: 157
RE: Docup (A) vs Koniu (J) - 12/3/2011 12:53:27 PM   
koniu


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1 MAR 42

PM
Invasion TF, 3 days of target. They have been spotted but only 1 detection point
KB undetected sailing toward Brisbane.

Java
I have send minesweepers to clear landing zones in Java. No mines detected. Docup hide patrol ships in Batavia port.Recon is showing CA in Batavia (8/10 detection of port) i will attack port tomorrow with high fighter support.
Invasion will start in 6-10 days

Philippines
Another day of bombings of Bataan. He lost 200 man and 21 destroyed commbat squads.
I will shock attack him tomorrow

South-east Pacific
One of TB i have send to Phoenix Islands was sunk by enemy CA. I will watch closely to that area. For now i can`t do nothing about it. All carriers are engaged in PM invasion and surface fleet will be in big danger if he have there even one CV.


(in reply to GreyJoy)
Post #: 158
RE: Docup (A) vs Koniu (J) - 12/4/2011 9:30:29 AM   
koniu


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2-3 MAR 42

2 MAR 42


PM invasion
PM invasion 2 days to target, they are spotted. All forces will keep together only two small SAG`s will sail south and north as forward guard.
KB still undetected, he will sail south west to stop between New Caledonia and Australia

Kendari
Docup send B17e`s and Liberators. 6xB17`s and 2xLiberator shot down for 2xOscars
Small damage to AF
I have lost 4 G4M`s in air trap over Celebes

Java
Bombers found nothing in Batavia`s port. Mine sweepers found and sunk 2xPT

Philippines
Schock attack in Bataan. I have destroyed or disabled 250 enemy squads. Japanese losses mostly disabled squads. Fort reduced to zero. I will attack tomorrow.

China
Sweep over Changsha 10xP30D`s destroyed. No own losses

Central Pacific
CA New Orleans sunk another PB near Phoenix Islands


3 MAR 42


PM invasion
Landing TF 4 hexes from PM. 11xA-24 Banshee bombers escorted by 21xP-40E attack invasion fleet. 36xA6M`s engage
10xA-24 and 14xP-40E shotted down for 2xA6M`s. One of A-24 score 1000lb hit in CVE Hosho
Minor damages. Carrier still operational. Damages are 28,18(11),2
He will stay in MKB
Few TF`s spotted west of PM. AG,PB, no big ships.

On south KB still undetected but Docup now know i am here. Kate`s form KB spotted big TF south east of Caledonia. 2xBB reported. One of them reported Hit. Intel showing CV`s and CL but no planes in TF. Heading north west
I think it is only SAG. Kate's will be using torps. All fighters on 60% CAP
I need advise what to do. If i sail south and and KB will stay the middle between Oz and Caledonia they should be out of LBA`s. But i do not what to risk and leave PM invasion without hevy escort. if i go so deep south i will be to far to react in time

Java
Bombers attack Soearabaja port hey found and sunk two dutch subs and two xAKL`s
Minesweepers engage and sunk 7xMTB and 1xPT

Ambon
SS sunk allied xAKL

Philippines
Very, Very good news. Bataan Falls
I have shock attack them and won. Units from Bataan need some time to rest and take replacements. They will move to vacation in Manila. I am sending minesweepers to clean mines in Bataan and Manila.


Map of PM invasion area. I will appreciate any advise



Attachment (1)

< Message edited by koniu -- 12/5/2011 5:28:55 AM >

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RE: Docup (A) vs Koniu (J) - 12/4/2011 10:27:42 AM   
Saros

 

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Any idea what the TF's at Horn island and off the Ausy coast are?
As for the TF east of Brisbane I have to agree it doesn't look like a carrier force.

At this point in the game KB is not in serious danger from allied LBA, especially with the A-24's all over at Port Moresby so you can mostly discount them.

If he has not seen the KB and only has plane sightings to go on he may keep pushing north to get into position to interfere with the landings he might also hightail it away. I would try get inside of 6 hexes tomorrow so everything is carrying a full load and blow the ships out of the water. The KB is too far away where it is to interfere with any attempt to strike the invasion forces through Torres strait so and extra day south will not make a huge amount of difference. Besides the miniKB seems to be doing a decent job!

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RE: Docup (A) vs Koniu (J) - 12/4/2011 10:36:41 AM   
koniu


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quote:

Any idea what the TF's at Horn island and off the Ausy coast are?


Horn Island
1 TF - 3 ships spotted - 1xAM reported
2 TF - 10 ships spotted - 1xAM, 2xPC, 6xPG reported

FT in middle
3 ships spotted - heading northwest

South TF
2 ships spotted - 1xPT reported


< Message edited by koniu -- 12/4/2011 10:37:20 AM >

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RE: Docup (A) vs Koniu (J) - 12/4/2011 10:48:52 AM   
Saros

 

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In that case I'd go hunting. I cant tell you if he will continue to move the TF north after a carrier bomber overflight but he may not notice it or not understand the significance.

Perhaps try find a position for tomorrow that is in strike range of both a projected course towards PM and a retreat towards the south of Australia. If he turns it right around and heads for New Zealand you probably wont catch him anyway so covering two of the possibilities is your best bet.
After looking at the map 5-6 hexes east of Maryborough looks promising.

(in reply to koniu)
Post #: 162
RE: Docup (A) vs Koniu (J) - 12/4/2011 12:32:18 PM   
koniu


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I need advise

I have now Sumatra, Borneo, Philippines secured. In days i will land in Java so i need to plan how in most efficient way transport fuel from DEI to HI

I try to find something in forum but i found only topics about resources but nothing about fuel.

Any help appreciated.
I do not know if i need to use hubs or only have to transport directly between DEI and HI?



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Post #: 163
RE: Docup (A) vs Koniu (J) - 12/4/2011 1:48:07 PM   
PaxMondo


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fuel flows pretty much the same as resources.  And many times we will talk about "resources" and actually mean resource, oil, fuel, and supply as a group.  Or at least I know I do.  So, the threads you found on resources would also apply.

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Post #: 164
RE: Docup (A) vs Koniu (J) - 12/4/2011 3:00:01 PM   
koniu


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Turn send.
It is worst part of game - waiting for Docup`s turn
Next turn will be interesting. Troops will start to land on beaches of PM. And KB have big chances to engage enemy BB TF or if i am wrong CV battle will take place. We will see



I was reading about fuel transport from DEI
My plan is to use Singer and Manila as hubs. Small slow TK will transport Fuel from Java, Sumatra and Miri to Singer. Big TK will load fuel there and transport it to Japan.
Fuel/oil from Borneo and small bases i will transport to Manila and from there to Japan and all places in Pacific i will need them

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RE: Docup (A) vs Koniu (J) - 12/4/2011 3:31:19 PM   
PaxMondo


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Yep, fairly standard practice.  Vary your routes, or he will jump them with subs.

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RE: Docup (A) vs Koniu (J) - 12/5/2011 5:38:38 AM   
koniu


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quote:

ORIGINAL: PaxMondo

Vary your routes, or he will jump them with subs.


Thanks, i already have many patrols there another 20 more PB is sailing to singer.
I have also few air groups training pilots in ASW. They should be ready in few weeks/months.
I should be ready before US torps start to be better.

I will patrol only waters near ports. I am suspecting Subs there. In open waters tankers will have little support from air but mostly they will count only on luck and TF escorts.

EDIT:
Still waiting for turn - it is killing me.
I am addicted from this game.






< Message edited by koniu -- 12/5/2011 5:57:58 AM >

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RE: Docup (A) vs Koniu (J) - 12/5/2011 11:05:52 AM   
jeffs


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quote:


EDIT:
Still waiting for turn - it is killing me.
I am addicted from this game.


Uh oh....AE turn withdrawal symptoms..
A day without death, destruction and mayhem is like a day without sunshine!

_____________________________

To quote from Evans/Peattie`s {Kaigun}
"Mistakes in operations and tactics can be corrected, but
political and strategic mistakes live forever". The authors were refering to Japan but the same could be said of the US misadventure in Iraq

(in reply to koniu)
Post #: 168
RE: Docup (A) vs Koniu (J) - 12/5/2011 4:07:59 PM   
koniu


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4 MARCH 42

Big trouble

KB sail south to meet enamy BB.
Afternoon Air attack on TF, near Rockhampton at 104,150

Weather in hex: Moderate rain

Raid detected at 33 NM, estimated altitude 17,000 feet.
Estimated time to target is 12 minutes

Japanese aircraft
A6M2 Zero x 35
B5N2 Kate x 25
D3A1 Val x 59

Japanese aircraft losses
D3A1 Val: 2 damaged
D3A1 Val: 1 destroyed by flak

Allied Ships
BB Maryland, Bomb hits 11, Torpedo hits 3, heavy fires, heavy damage
BB West Virginia, Bomb hits 8, Torpedo hits 2, on fire
CL Honolulu, Bomb hits 3, heavy fires
DD Dewey, Bomb hits 2, heavy fires, heavy damage
DD Farragut


Bigger trouble is what i found after turn replay:


I do not know what to do
I do not know why but entire landing fleet stop 1 hex from PM so they will land tomorrow.
3 allied TFs spotted between KB and PM.
BB i have probably sunk were in south TF. As you can see i have at lest 2CA spotted, and they are going to attack PM invasion forces

Second problem KB will not be able to sail more than 9 hex distance in next turn.
They adjusted fuel last turn and in night turn KB will be able to sail 2 hex distance and seven in day.

Probably solution:

KB will sail north and try to attack enemy forces
MKB and landing forces will break invasion and sail north west to avoid meeting with enemy forces. 2xBB from MKB and 2xBB from Bombardment TF suported by 2xCA and 7xDD will tray to engage enemy and keep MKB and invasion TF safe.
If i will be lucky maybe BB will stop or slowdown enemy and that give chance of using TB from MKB and from Rabul

Need help this time. Any advise. War is hell





Attachment (1)

< Message edited by koniu -- 12/5/2011 4:12:10 PM >

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RE: Docup (A) vs Koniu (J) - 12/5/2011 4:34:21 PM   
Erkki


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They cant reach the invasion fleet(11 hex to PM) before the fleet has done at least the first unloading phase. Let them continue. If you turn them around theres almost as great change of surface interception.

If they all keep moving north you'll get to squash them with the KB and MKB in 2 days - just make sure they cant react in and catch the MKB - keep it safe, keep it hidden! for tomorrow.

_____________________________


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RE: Docup (A) vs Koniu (J) - 12/5/2011 4:47:11 PM   
koniu


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quote:

ORIGINAL: Erkki

They cant reach the invasion fleet(11 hex to PM) before the fleet has done at least the first unloading phase. Let them continue. If you turn them around theres almost as great change of surface interception.

If they all keep moving north you'll get to squash them with the KB and MKB in 2 days - just make sure they cant react in and catch the MKB - keep it safe, keep it hidden! for tomorrow.


And what about flank speed.Do north TF will be able to reach PM if they use full speed?


< Message edited by koniu -- 12/5/2011 4:49:40 PM >

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RE: Docup (A) vs Koniu (J) - 12/5/2011 4:49:22 PM   
Erkki


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quote:

ORIGINAL: koniu


quote:

ORIGINAL: Erkki

They cant reach the invasion fleet(11 hex to PM) before the fleet has done at least the first unloading phase. Let them continue. If you turn them around theres almost as great change of surface interception.

If they all keep moving north you'll get to squash them with the KB and MKB in 2 days - just make sure they cant react in and catch the MKB - keep it safe, keep it hidden! for tomorrow.


And what about flank speed. They should be able to rich PM if they use full speed?



They'd need an average speed of 37 knots to make that. Or maybe 36 in WitPAE... Not going to happen. At flank speed, if they dont refuel, they will most likely only make 9 or 8 hex per 12 hour phase depending on damage and what types of ships the TFs have.

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RE: Docup (A) vs Koniu (J) - 12/5/2011 4:54:41 PM   
koniu


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quote:

ORIGINAL: Erkki


quote:

ORIGINAL: koniu


quote:

ORIGINAL: Erkki

They cant reach the invasion fleet(11 hex to PM) before the fleet has done at least the first unloading phase. Let them continue. If you turn them around theres almost as great change of surface interception.

If they all keep moving north you'll get to squash them with the KB and MKB in 2 days - just make sure they cant react in and catch the MKB - keep it safe, keep it hidden! for tomorrow.


And what about flank speed. They should be able to rich PM if they use full speed?



They'd need an average speed of 37 knots to make that. Or maybe 36 in WitPAE... Not going to happen. At flank speed, if they dont refuel, they will most likely only make 9 or 8 hex per 12 hour phase depending on damage and what types of ships the TFs have.


I know they will not reach PM in night phase but if docup decide to kamikaze charge he will reach PM in day phase.

I think i will land in PM and left all BB`s and CA to support it. MKB will hide somewhere i will give it with only CA support
Most important is to save CVL if i get lucky on morning maybe they are going to be in range of LBA from PM

I have sunk 2 BB. I do not think that docup have here all but 2 more are very passable. i also will count on night battle



< Message edited by koniu -- 12/5/2011 5:01:16 PM >

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RE: Docup (A) vs Koniu (J) - 12/5/2011 4:58:23 PM   
Erkki


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quote:

ORIGINAL: koniu


quote:

ORIGINAL: Erkki


quote:

ORIGINAL: koniu


quote:

ORIGINAL: Erkki

They cant reach the invasion fleet(11 hex to PM) before the fleet has done at least the first unloading phase. Let them continue. If you turn them around theres almost as great change of surface interception.

If they all keep moving north you'll get to squash them with the KB and MKB in 2 days - just make sure they cant react in and catch the MKB - keep it safe, keep it hidden! for tomorrow.


And what about flank speed. They should be able to rich PM if they use full speed?



They'd need an average speed of 37 knots to make that. Or maybe 36 in WitPAE... Not going to happen. At flank speed, if they dont refuel, they will most likely only make 9 or 8 hex per 12 hour phase depending on damage and what types of ships the TFs have.


I know they will not reach PM in night phase but if docup decide to kamikaze charge he will reach PM in day phase.

I think i will land in PM and left all BB`s and CA to suport it. MKB will hide someware i will levi it with only CA suport


Well, thanks to amphib bonus you're likely to get most troops ashore. Perhaps all of them, and some supplies too. If you dont land, you risk reaction-interception and lots of troops sunk aboard ships. And PM remains in Allied hands.

With all of your CVs in the area you will have your retaliation. Very soon.

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Post #: 174
RE: Docup (A) vs Koniu (J) - 12/5/2011 5:03:41 PM   
koniu


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quote:

ORIGINAL: Erkki


quote:

ORIGINAL: koniu


quote:

ORIGINAL: Erkki


quote:

ORIGINAL: koniu


quote:

ORIGINAL: Erkki

They cant reach the invasion fleet(11 hex to PM) before the fleet has done at least the first unloading phase. Let them continue. If you turn them around theres almost as great change of surface interception.

If they all keep moving north you'll get to squash them with the KB and MKB in 2 days - just make sure they cant react in and catch the MKB - keep it safe, keep it hidden! for tomorrow.


And what about flank speed. They should be able to rich PM if they use full speed?



They'd need an average speed of 37 knots to make that. Or maybe 36 in WitPAE... Not going to happen. At flank speed, if they dont refuel, they will most likely only make 9 or 8 hex per 12 hour phase depending on damage and what types of ships the TFs have.


I know they will not reach PM in night phase but if docup decide to kamikaze charge he will reach PM in day phase.

I think i will land in PM and left all BB`s and CA to suport it. MKB will hide someware i will levi it with only CA suport


Well, thanks to amphib bonus you're likely to get most troops ashore. Perhaps all of them, and some supplies too. If you dont land, you risk reaction-interception and lots of troops sunk aboard ships. And PM remains in Allied hands.

With all of your CVs in the area you will have your retaliation. Very soon.


What phase is first navy move or landing, if you don notice my amphibious have still one hex to PM

(in reply to Erkki)
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RE: Docup (A) vs Koniu (J) - 12/5/2011 5:06:18 PM   
Erkki


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quote:

ORIGINAL: koniu


quote:

ORIGINAL: Erkki


quote:

ORIGINAL: koniu


quote:

ORIGINAL: Erkki


quote:

ORIGINAL: koniu


quote:

ORIGINAL: Erkki

They cant reach the invasion fleet(11 hex to PM) before the fleet has done at least the first unloading phase. Let them continue. If you turn them around theres almost as great change of surface interception.

If they all keep moving north you'll get to squash them with the KB and MKB in 2 days - just make sure they cant react in and catch the MKB - keep it safe, keep it hidden! for tomorrow.


And what about flank speed. They should be able to rich PM if they use full speed?



They'd need an average speed of 37 knots to make that. Or maybe 36 in WitPAE... Not going to happen. At flank speed, if they dont refuel, they will most likely only make 9 or 8 hex per 12 hour phase depending on damage and what types of ships the TFs have.


I know they will not reach PM in night phase but if docup decide to kamikaze charge he will reach PM in day phase.

I think i will land in PM and left all BB`s and CA to suport it. MKB will hide someware i will levi it with only CA suport


Well, thanks to amphib bonus you're likely to get most troops ashore. Perhaps all of them, and some supplies too. If you dont land, you risk reaction-interception and lots of troops sunk aboard ships. And PM remains in Allied hands.

With all of your CVs in the area you will have your retaliation. Very soon.


What phase is first navy move or landing, if you don notice my amphibious have still one hex to PM


They'll move, unload, then unload again before the next naval movement phase.

The Allied TFs cant catch them during first phase. Impossible distance, and the invasion fleet keeps moving further.

BTW set "never retreat" and absolute routing to prevent them from trying to escape the enemy! You will want them to unload second phase too.

_____________________________


(in reply to koniu)
Post #: 176
RE: Docup (A) vs Koniu (J) - 12/5/2011 5:10:47 PM   
koniu


Posts: 2763
Joined: 2/28/2011
From: Konin, Poland, European Union
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thank Erkki you help is irreplaceable

Now i will shoot down game and wait 2 hours to rethink staff.
I what to use reason no emotions right he

One of fleets will stop his existence in 2-3 days. I hope it will be not my.


< Message edited by koniu -- 12/5/2011 5:14:04 PM >

(in reply to Erkki)
Post #: 177
RE: Docup (A) vs Koniu (J) - 12/5/2011 5:14:22 PM   
Erkki


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Joined: 2/17/2010
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BTW if they actually do advance towards PM at full speed... By the time KB catches them a day late they'll be short on fuel, probably needing refueling and have KB between them and Australia. Lets see what warships you'll catch.

When do you think he must have seen the KB? If he is this bold he might have his own CVs in the area, ready to bounce.

_____________________________


(in reply to koniu)
Post #: 178
RE: Docup (A) vs Koniu (J) - 12/5/2011 5:26:13 PM   
koniu


Posts: 2763
Joined: 2/28/2011
From: Konin, Poland, European Union
Status: offline
I have no info about enemy CV`s.
i do not think that Docup would send so big fleet to attack without CV support if he have CV in area. Ergo CV are in different place.

I think he relocate few BB`s and CA`s to Oz and he try to rush my invasion with them.
CV probably are in move to area but i think they need few more days to arrive.

I will sail north killing everything in way and if MKB survive i will retreat to PM with all fleet

KB was not spotted until today






< Message edited by koniu -- 12/5/2011 5:27:08 PM >

(in reply to Erkki)
Post #: 179
RE: Docup (A) vs Koniu (J) - 12/5/2011 6:43:48 PM   
koniu


Posts: 2763
Joined: 2/28/2011
From: Konin, Poland, European Union
Status: offline
I made some research.
Fastest BB in allies navy is able to do 6 hexes in phase(12 in day) so if he have BB in this TF`s only north TF will reach PM an it will be his max range.

I am sending 3 PB TF`s south to intercept enemy and slow him down. 3xBB, 3xCA, 2xCL and 15xDD will protect landing.

If Docup have only CA`s in that TF`s they are able to sail 18 hexes in day. But agains CA`s BB`s have huge advantage

In both cases if they use full speed they will burn lots of fuel


There is another possibility. After sinking two of US BB Docup will try to hide fleet in port under CAP or he will flee east and tray to run

(in reply to koniu)
Post #: 180
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