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RE: Docup (A) vs Koniu (J)

 
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RE: Docup (A) vs Koniu (J) - 10/13/2015 4:34:56 AM   
koniu


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quote:

ORIGINAL: mind_messing

No disrespect to either side here, but I think at this point that the difference in skill levels between players is now painfully apparent.


At this point Docup is marked with all those battle he lose in past. He is not bad player , he learn lot. I only think he lost his confidence.
Look at last op in Kuriles. He decide to go Holly Marry op and still he use half of what he can. Why he don`t bring full 3000 plane death star(with that power KB at this point will bee death after last week battle). Why he don`t land on 3 or 4 islands simultaneously. He have enough transport ships and troops.

We will se what he will do in next days. I see only one he can. Concentrate carriers to massive 2000-3000+ planes DS bring as many as he can troops and capture Shimushiri-jima and islands around.
With them he can sweep, sweep, sweep Hokkaido and North Japan, opening opportunities to land in Main Islands in summer or early autumn.





< Message edited by koniu -- 10/13/2015 5:40:39 AM >


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RE: Docup (A) vs Koniu (J) - 10/13/2015 4:58:01 AM   
koniu


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As about future of this game. We both have will to end this not earlier that at end of 1945. Maybe even March 46
For both of us it is opportunity to play late war game. Not many players had chance to play late 1945 PBEM. Maybe it was not best experience for Docup but we both, i believe, enjoying playing and we both still have goals to achieve. Also it will be interesting to watch.





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RE: Docup (A) vs Koniu (J) - 10/13/2015 10:56:03 AM   
PaxMondo


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Great game.

Agree about Kuriles, which is why you need to re-take Shimu as fast as you can. Remove his beachhead. Force him to start over, and worse, due to time, force him to have to start in Hokkaido or PI. And Hokkaido much better choice for him as then his LOS is cleaner. But with surprise lost ... hard to say which way he will jump. Desperate enemies do desperate things. They also make big mistakes which you can capitalize on if you are ready

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RE: Docup (A) vs Koniu (J) - 10/13/2015 4:20:18 PM   
Sangeli


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quote:

ORIGINAL: PaxMondo

Great game.

Agree about Kuriles, which is why you need to re-take Shimu as fast as you can. Remove his beachhead. Force him to start over, and worse, due to time, force him to have to start in Hokkaido or PI. And Hokkaido much better choice for him as then his LOS is cleaner. But with surprise lost ... hard to say which way he will jump. Desperate enemies do desperate things. They also make big mistakes which you can capitalize on if you are ready

Well he never actually lost Shimu. And while I think its important to remove the beachead, I find it very unlikely the Allies will try something up north again. I think at this point the Allies are tied to two different attack vectors: Indochina and the eastern DEI. Only way forward as the Allies is brute force under LBA. Maybe after the Soviets join Allies can try something up north because the Soviets can support but until then I think its out of the question.

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RE: Docup (A) vs Koniu (J) - 10/14/2015 4:49:09 AM   
koniu


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18 March 1945

Kendari
200 4E bombard base. I lost it. Docup i sweeping with P-47 so i will not be able to regain air control over it. Base have garrison of 600AV behind for 6.

Kuriles
Shimushiri-jima garrison grow up to 1170 AV. I had also transfered 150mm mortars and in plans i have more heavy arty to be moved there.

Super Es doing wounders fighting with enemy subs in Kuriles. Last turn - 4 confirmed sunk, 3 damaged, plus over 10+ hits from air ASW. I am sending 20 more Es to that area.
In last week allies lost 13 subs

Supplies are unloading, 5k last turn. Situation is looking good. Troops on island start taking reinforcements and disabled squads repairing fast.

Two AKE arrive to area. Tankers will be there in 4-5 days. In week i will start bombarding with BBs.(IF there will be less allied subs)

I give some resting to 2E bombers, enemy flak is strong and morale is low. Also half of planes need repairs)

Carriers, Cruisers and battleships
Damaged ships arrive to dry docks. Reperir will take between 30 to 70 days







< Message edited by koniu -- 10/14/2015 5:49:21 AM >


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RE: Docup (A) vs Koniu (J) - 10/14/2015 2:12:44 PM   
veji1

 

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Let's be honest, Docup is dead in the water in this game, he will grind out more of the SRA, bu I can't see him ever getting past Luzon and threatening Japan.

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RE: Docup (A) vs Koniu (J) - 10/14/2015 4:14:32 PM   
JocMeister

 

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quote:

ORIGINAL: veji1

Let's be honest, Docup is dead in the water in this game, he will grind out more of the SRA, bu I can't see him ever getting past Luzon and threatening Japan.


I kind of agree. Barring a complete disaster for koniu (like supply running out) I don´t think DOCUP can gain much ground. Had he managed to secure a base in the Kuriles and had a massive followup invasion of Hokkaido already prepped he might have had a slim chance. But not now.

Kudos to him for sticking with it. Don´t think I could have.

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RE: Docup (A) vs Koniu (J) - 10/14/2015 4:57:10 PM   
GetAssista

 

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Docup will have China/Korea bases at some point to bomb Japan even if his fleet decimated. I don't think Soviet wave can be stopped, and Soviet bases can be used for staging US bombers, right? Time is running out though.
Am still having fun watching this as well as game interest, games with late Japan alive and kicking are pretty rare

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RE: Docup (A) vs Koniu (J) - 10/16/2015 4:35:49 AM   
koniu


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At this point Kuriles are still doable for allies. But without surprise element Allies need to bring everything. He must win air superiority and for that he need all carriers.
I think Kuriles are only passable solution to have something from that war for Docup.

Simultaneously i would start pushing in China. Docup should open Vietman/China road allowing to all those supplies from Thailand to flood China and then start major offensive there.
He not need to capture Shanghai. He only need to be in fighter range of Jap Islands.

With that he will be able to bomb Home Island from south to north.

Luzon-Flilipines path is bad decision i think. It will take to much time. and if he capture Manila in ~6 months. He still will be to far from Home islands. Only gain for him will be to cut me of From Singapore and oil fileds. But who will care about this in September 1945


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RE: Docup (A) vs Koniu (J) - 10/16/2015 4:42:43 AM   
koniu


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19 March 1945

Kendari
Another 200+ 4E raid. Nothing i can do about it.

Marshal Island
Allied carriers retreat. Tomorrow BBs will bombard enemy troops. I am planing to destroy enemies on island before Docup bring reinforcements.

Shimushiri-jima
Garrison grow to 1260AV.
I am loading two arty and two Tank units on ships. I plan to bring ~100 tanks to island (most of them type 3 medium nad some light). 25 Japanese subs arrive to area, just in case allies will back.

It looks Docup move back some subs. I only see 2 of them today

Thailand/Vietnam
Details next time

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RE: Docup (A) vs Koniu (J) - 10/16/2015 1:39:24 PM   
PaxMondo


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quote:

ORIGINAL: koniu

At this point Kuriles are still doable for allies. But without surprise element Allies need to bring everything. He must win air superiority and for that he need all carriers.
I think Kuriles are only passable solution to have something from that war for Docup.

Simultaneously i would start pushing in China. Docup should open Vietman/China road allowing to all those supplies from Thailand to flood China and then start major offensive there.
He not need to capture Shanghai. He only need to be in fighter range of Jap Islands.

With that he will be able to bomb Home Island from south to north.

Luzon-Flilipines path is bad decision i think. It will take to much time. and if he capture Manila in ~6 months. He still will be to far from Home islands. Only gain for him will be to cut me of From Singapore and oil fileds. But who will care about this in September 1945


I generally agree with you.

Too late for Asia approach, his troops can barely walk the distance if you have nothing there. He'll never make it.
Sov activation is the only way for him to get bases in Asia.

PI can work, but slower than direct to Hokkaido. Appari puts both Okinawa and Taiwan under 4E range, so both can be taken even with little CV support. Okinawa puts all of southern HI in 4E range.

4E meaning B24/B17. B29 is almost not an issue for you now. He doesn't have enough to really settle this. B24/B17's he will soon have almost unlimited pools and so many groups ... from any AF=9, they are just horrendous.

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RE: Docup (A) vs Koniu (J) - 10/21/2015 8:14:01 AM   
koniu


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20-23 March 1945

Another quiet days.
Finally i have repair time for ships damaged in recent battles and other major ships during repair

CV Taiho 16/27(27)/5(5)/0 67 days
CV Zuikaku 41/27(27)/2(0)/0 50 days
CVE Taiyo 19/32(32)/29(20)/0 49 days
CVL Ryujo 25/0/0/0 9 days
CVL Zuiho 15/0/0/0 5 days

BB Hyuga 20/35(35)/3/0 135 days
BB Yamato 0/18/0/0 86 Days

CA Takao 54/44(10)/23/0 39 days

CL Kiso 47/2/11/0 26 days



< Message edited by koniu -- 10/21/2015 9:15:06 AM >


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RE: Docup (A) vs Koniu (J) - 10/21/2015 8:17:52 AM   
koniu


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Training groups. In next weeks i will be flooded with training groups.
It will take lot of work to rearrange training program





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< Message edited by koniu -- 10/21/2015 12:48:37 PM >


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RE: Docup (A) vs Koniu (J) - 10/21/2015 12:38:12 PM   
PaxMondo


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quote:

ORIGINAL: koniu

Training groups. In next weeks i will be flooded with training groups.
It will take lot of work to rearrange training program



Such a good problem to finally have!




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RE: Docup (A) vs Koniu (J) - 10/21/2015 7:33:31 PM   
koniu


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quote:

ORIGINAL: PaxMondo


quote:

ORIGINAL: koniu

Training groups. In next weeks i will be flooded with training groups.
It will take lot of work to rearrange training program



Such a good problem to finally have!





But i am lazy. I don`t want to think how many clicks it will be to do that.

< Message edited by koniu -- 10/21/2015 8:33:38 PM >


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RE: Docup (A) vs Koniu (J) - 10/21/2015 10:52:24 PM   
PaxMondo


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Oh, yes. many thousands.



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RE: Docup (A) vs Koniu (J) - 10/30/2015 6:26:38 AM   
koniu


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27 March 1945

Enemy at gates of Saigon. City will be in allied hands in week.
In north Vietnam i had unloaded 700AV of troops. North Vietnam is defended by 4500AV soon it will be 6k.

45 Fighters lost above Hanoi. Allies lost 11 P-47

First J7W1 group operational. I plan to have at least one group of them above each big industry center in Japan.

If Docup will cut me from Palembang today i have enough reserves to hold ~9 months. More if i cut my expenses. So i can hold to end of game.



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RE: Docup (A) vs Koniu (J) - 10/31/2015 10:14:30 AM   
koniu


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28 March 1944

Kurile Islands
Quiet. I am still reinforcing Shimushiri-Jima. Tomorrow 150AV in tanks and HQ should be unloaded. Those will be last units i will move there. I will have 1900AV on island. Enough to hold forever what allies have there.
LB will attack enemy everyday burning supplies. Right now i don`t planing counterattack.


Thailand
LAst turn i have unloaded 400 more AV in Haiphong. Risky operation. Docup send bombers but my CAP foght well. 60 P-38 shotdown and almost 20 bombers. I am impresed how fast my boys unload. They manage to unload 200AV in tanks and 200AV in troops in single phase ( not day but phase). When bombers arrive ships where arledy empty.

Saigon almost captured. I have barely 200 AV in this area. Almost all already evacuated.

--------------------------------------------------------------------------------
Morning Air attack on TF, near Haiphong at 68,58

Weather in hex: Moderate rain

Raid detected at 39 NM, estimated altitude 10,000 feet.
Estimated time to target is 11 minutes

Japanese aircraft
Ki-84r Frank x 28

Allied aircraft
B-25H Mitchell x 6
P-38J Lightning x 18
P-38L Lightning x 18

Japanese aircraft losses
Ki-84r Frank: 1 destroyed

Allied aircraft losses
B-25H Mitchell: 1 damaged
P-38J Lightning: 6 destroyed
P-38L Lightning: 5 destroyed

Japanese Ships
E No.44, Shell hits 5, Bomb hits 1, heavy fires, heavy damage
E No.42, Shell hits 16, Bomb hits 3, heavy fires, heavy damage

--------------------------------------------------------------------------------
Afternoon Air attack on TF, near Haiphong at 68,57

Weather in hex: Severe storms

Raid detected at 77 NM, estimated altitude 11,000 feet.
Estimated time to target is 22 minutes

Japanese aircraft
J2M5 Jack x 20
Ki-44-IIc Tojo x 11
Ki-84r Frank x 49

Allied aircraft
B-25H Mitchell x 14
B-25J1 Mitchell x 28
P-38H Lightning x 18
P-38J Lightning x 6
P-38L Lightning x 5

Japanese aircraft losses
J2M5 Jack: 1 destroyed
Ki-44-IIc Tojo: 1 destroyed
Ki-84r Frank: 3 destroyed

Allied aircraft losses
B-25H Mitchell: 2 destroyed, 2 damaged
B-25J1 Mitchell: 5 destroyed, 5 damaged
P-38H Lightning: 10 destroyed
P-38J Lightning: 2 destroyed
P-38L Lightning: 2 destroyed

Japanese Ships
xAK Syozui Maru
xAK Kashiwara Maru
xAK Sansei Maru, Bomb hits 1, heavy fires
xAK Kensin Maru
xAK Ryugi Maru
xAK Yamadori Maru, Bomb hits 1, on fire
xAK Shofuku Maru
xAK Seiryu Maru, Bomb hits 2, heavy fires, heavy damage
xAK Meiten Maru, Bomb hits 1, on fire
xAK Chihaya Maru
xAK Tone Maru, Bomb hits 1, on fire
xAK Tyuwa Maru








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< Message edited by koniu -- 10/31/2015 11:16:26 AM >


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RE: Docup (A) vs Koniu (J) - 11/8/2015 8:00:10 AM   
koniu


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1-2 April 1945

Allies enter Saigon. I think i will not hold more than few days.
After that Docup will have lvl 9 AF in range of Palembang,Miri, Manila, Singapore, etc.


Blood bath on Marcus Island
It look that Docup see only one solution for Marcus Island impasse. Throw more troop to attack. Last turn allied CVs show up. At first plane attack. Strangely no sweeps only few bombers on ground attack. Most of them shot down by CAP. Why Docup dont try to close AF. It should be easy. It is only lvl 1 AF.

Afternoon Air attack on Marcus Island , at 123,85

Weather in hex: Thunderstorms

Raid detected at 60 NM, estimated altitude 17,000 feet.
Estimated time to target is 27 minutes

Japanese aircraft
J2M5 Jack x 36
Ki-44-IIc Tojo x 23

Allied aircraft
FM-2 Wildcat x 28
F6F-3 Hellcat x 13
TBM-1C Avenger x 34

No Japanese losses

Allied aircraft losses
FM-2 Wildcat: 14 destroyed
F6F-3 Hellcat: 5 destroyed
TBM-1C Avenger: 13 destroyed, 2 damaged



Next day invasion start. Docup decide to land with another ID (40th Infantry Division) and 767th Tank Battalion.
Landing don`t go smooth.

Amphibious Assault at Marcus Island (123,85)

TF 244 troops unloading over beach at Marcus Island, 123,85

Allied ground losses:
1004 casualties reported
Squads: 1 destroyed, 91 disabled
Non Combat: 0 destroyed, 125 disabled
Engineers: 0 destroyed, 0 disabled
Guns lost 94 (0 destroyed, 94 disabled)
Vehicles lost 130 (1 destroyed, 129 disabled)


And then land battle start. As usual defender respond with fire. It was not good for Japanese defenders.

Ground combat at Marcus Island (123,85)

Japanese Bombardment attack

Attacking force 7542 troops, 119 guns, 20 vehicles, Assault Value = 297

Defending force 18738 troops, 413 guns, 594 vehicles, Assault Value = 496

Japanese ground losses:
1776 casualties reported
Squads: 30 destroyed, 0 disabled
Non Combat: 66 destroyed, 0 disabled
Engineers: 0 destroyed, 0 disabled
Guns lost 26 (26 destroyed, 0 disabled)
Vehicles lost 2 (2 destroyed, 0 disabled)
Units destroyed 1

Allied ground losses:
92 casualties reported
Squads: 6 destroyed, 0 disabled
Non Combat: 5 destroyed, 0 disabled
Engineers: 0 destroyed, 1 disabled
Guns lost 3 (3 destroyed, 0 disabled)
Vehicles lost 10 (10 destroyed, 0 disabled)

Assaulting units:
Yokosuka 5th SNLF destroyed
5th Garrison Unit
Kure 3rd SNLF
1st Ind.Tank Co
Minamitorishima Naval Guard Unit
4th Medium Mortar Battalion
29th Ind. Engineer Regiment
5th JNAF AF Unit

Defending units:
767th Tank Battalion
40th Infantry Division
41st Infantry Division
240th USN Base Force
Palmyra (Det.) Defense Battalion



After that 40th Infantry Division and 767th Tank Battalion attack. Short story. Both units reduced to 0(zero) AV with most of combat squads and vehicles destroyed. 40th Infantry Division lost almost 80% squads.

Ground combat at Marcus Island (123,85)

Allied Shock attack

Attacking force 8972 troops, 223 guns, 343 vehicles, Assault Value = 487

Defending force 8181 troops, 113 guns, 50 vehicles, Assault Value = 246

Allied adjusted assault: 1

Japanese adjusted defense: 550

Allied assault odds: 1 to 550 (fort level 5)

Combat modifiers
Defender: forts(+)
Attacker: shock(+), disruption(-)

Japanese ground losses:
177 casualties reported
Squads: 2 destroyed, 13 disabled
Non Combat: 10 destroyed, 1 disabled
Engineers: 0 destroyed, 0 disabled
Guns lost 3 (1 destroyed, 2 disabled)
Vehicles lost 29 (29 destroyed, 0 disabled)
Units destroyed 1

Allied ground losses:
2570 casualties reported
Squads: 274 destroyed, 0 disabled
Non Combat: 118 destroyed, 27 disabled
Engineers: 35 destroyed, 0 disabled
Guns lost 57 (57 destroyed, 0 disabled)
Vehicles lost 61 (49 destroyed, 12 disabled)

Assaulting units:
40th Infantry Division
767th Tank Battalion
41st Infantry Division
240th USN Base Force
Palmyra (Det.) Defense Battalion

Defending units:
1st Ind.Tank Co destroyed
Kure 3rd SNLF
5th Garrison Unit
Minamitorishima Naval Guard Unit
29th Ind. Engineer Regiment
4th Medium Mortar Battalion
5th JNAF AF Unit


So far defense of Marcus island is huge success. So far allies lost there 10000 soldiers. Two Infantry division lost ability to fight plus two Tank Battalions as bonus. Japanese loses are marginal. ~10000 troops but mostly small SNLF units and small tank unit.



< Message edited by koniu -- 11/8/2015 9:01:32 AM >


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RE: Docup (A) vs Koniu (J) - 11/8/2015 10:20:23 AM   
PaxMondo


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Watching with interest. I've never been able to hold Hanoi/Haiphong due to terrain. I've always had to make my line starting with Lang Son going North.

< Message edited by PaxMondo -- 11/8/2015 11:20:49 AM >


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RE: Docup (A) vs Koniu (J) - 11/8/2015 11:10:14 AM   
koniu


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quote:

ORIGINAL: PaxMondo



Watching with interest. I've never been able to hold Hanoi/Haiphong due to terrain. I've always had to make my line starting with Lang Son going North.

You are right
I will retreat behind Hanoi line as soon as troops from Luangpraband join with main forces.


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RE: Docup (A) vs Koniu (J) - 11/8/2015 2:00:14 PM   
PaxMondo


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Get one INF LCU in place in the non-base hexes north from Lang Son ASAP to start forts. That will anchor your lines as you retreat additional forces in place.
Even a weak Bde will work in this role as long as they have at least one engr squad.

< Message edited by PaxMondo -- 11/8/2015 3:01:16 PM >


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RE: Docup (A) vs Koniu (J) - 11/19/2015 4:44:28 AM   
koniu


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Hi i am back
Time for fast summary of last days

3-8 April 1945
After days of air and ground bombardments allies deliberate in Saigon. Base hold. They lose 2x more that Japan but they have reserves. 2000AV vs 350AV. I think i will hold one or two more attacks.

Allied fighters sweep Hanoi. CAP rise to intercept. Ki-83 do good job against P-47D25
68 Japanese fighters lost for 34 P-47
P-83 sweep Rangoon. 1:1 battle. 25 planes lost for both sides.

Marcus Island again In stalemate. Docup try to deliberate but was hold with small loses for both sides. Last two turns i have airlifted 120AV garrison unit to reinforce base.
Bad place for allies. They almost lost two ID in that island.

I am starting rotating bombardment of Shimushiri-jima. I will use 4 Battleships (2 BB in each TF)
With use of Es (small maximal speed) in TF i manage to force TF to bombard during day without use of flank speed.
It is good solution. I dont need to use flank speed. so no extra fuel is used. And day mission is more effective than night naval bombardment. Last turn 300 enemy soldier killed and 70 squads/vehicles/guns disabled. BBs are protected by 300 fighter CAP.
From tomorrow i will add also 200 bombers.



< Message edited by koniu -- 11/19/2015 5:48:14 AM >


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RE: Docup (A) vs Koniu (J) - 11/19/2015 11:43:26 AM   
PaxMondo


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Great job!~!

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RE: Docup (A) vs Koniu (J) - 11/19/2015 4:57:01 PM   
Sangeli


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Oh boy. With the Allies quagmired on multiple islands in the Pacific its going to difficult moving forward. But even so the Allies are still getting new ships every day and its only a matter of time until the USN tries something new.

< Message edited by Sangeli -- 11/19/2015 5:56:58 PM >

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RE: Docup (A) vs Koniu (J) - 11/20/2015 5:02:38 AM   
koniu


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9 April 1945

Shimushiri-jima bombard today from air only. 300+ enemy soldiers KIA and 30+ squads disabled.(13 bombers lost from flak)
Long range search planes detect 3 enemy TFs near Attu (Aleutian Islands) moving West.
Not sure what that mean but i lost over them plane from enemy CAP. It could be LCAP from LBA but also it can be CV TF that i don`t see.

Allies again deliberate in Saigon. Not good. Forts down to 2, no supplies. I hold base today but probably tomorrow base will fall.

I am sending last operational CVE toward South China Sea(second CVE still need 30 days of repairs). I will use it in role they where designed for. Escort. With Saigon(AF lvl9) in allied hands Docup will probably try to use navy bombers to attack tankers convoys moving between Palembang and Manila, And i cant count on LBA support. I am already directed all convoys to move near North Borneo coast line.

I see enemy fleet concentration in Eniwetok.

In Vietnam i start eventuating toward Lang Son line. I already have two ID (one north another south of city) building forts in jungle



< Message edited by koniu -- 11/20/2015 6:03:12 AM >


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RE: Docup (A) vs Koniu (J) - 11/23/2015 5:20:45 AM   
koniu


Posts: 2763
Joined: 2/28/2011
From: Konin, Poland, European Union
Status: offline
10 April 1945

My boys hold another assault in Saigon. But tomorrow city will surrender. AV reduced to 0.
Supplies 0.

200 Japanese bombers attack Shimushiri-jima. Almost no flak. They fly on 11k and only 4 bombers damaged. It looks allies are low on supplies. Bombing kill 200 enemy soldiers and disable 40 squads.

2xBB TF bombard Shimushiri-jima 300 KIA, 40 squads disabled, 10 destroyed.

TF detected near Attu hold position but i can confirm CV planes. Probably CVEs present.

Docup is moving another fleet toward Marcus Island. Kamikaze planes escorted by Ki-83 (that 16 hex range is useful) ordered to strike



< Message edited by koniu -- 11/23/2015 6:21:21 AM >


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RE: Docup (A) vs Koniu (J) - 11/23/2015 11:56:22 AM   
PaxMondo


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quote:

ORIGINAL: koniu

Kamikaze planes escorted by Ki-83 (that 16 hex range is useful) ordered to strike



Best final escort fighter IJ gets ... $$$ though ...

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RE: Docup (A) vs Koniu (J) - 11/23/2015 12:28:15 PM   
Lowpe


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quote:

ORIGINAL: koniu

In Vietnam i start eventuating toward Lang Son line. I already have two ID (one north another south of city) building forts in jungle



In my experience they build forts faster broken into thirds.

You are doing so incredibly well...kudos!

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RE: Docup (A) vs Koniu (J) - 11/24/2015 4:19:54 PM   
koniu


Posts: 2763
Joined: 2/28/2011
From: Konin, Poland, European Union
Status: offline
12 April 1945

Saigon fall to allied hands. I end it in Japanese way. With BANZAI! charge

Ground combat at Saigon (60,71)

Japanese Shock attack

Attacking force 9833 troops, 192 guns, 60 vehicles, Assault Value = 57

Defending force 79536 troops, 1561 guns, 1665 vehicles, Assault Value = 2808

Japanese adjusted assault: 0

Allied adjusted defense: 1851

Japanese assault odds: 1 to 99

Combat modifiers
Defender: terrain(+), preparation(-), experience(-)
Attacker: shock(+), supply(-)

Japanese ground losses:
2858 casualties reported
Squads: 60 destroyed, 7 disabled
Non Combat: 103 destroyed, 106 disabled
Engineers: 62 destroyed, 14 disabled
Guns lost 106 (68 destroyed, 38 disabled)
Vehicles lost 6 (1 destroyed, 5 disabled)

Allied ground losses:
7 casualties reported
Squads: 0 destroyed, 1 disabled
Non Combat: 0 destroyed, 0 disabled
Engineers: 0 destroyed, 0 disabled


Soon after allies finish what left my units

Ground combat at Saigon (60,71)

Allied Deliberate attack

Attacking force 63815 troops, 1080 guns, 1130 vehicles, Assault Value = 2807

Defending force 8954 troops, 181 guns, 91 vehicles, Assault Value = 14

Allied adjusted assault: 410

Japanese adjusted defense: 79

Allied assault odds: 5 to 1 (fort level 0)

Allied forces CAPTURE Saigon !!!

Combat modifiers
Defender: terrain(+), preparation(-), experience(-), supply(-)
Attacker:

Japanese ground losses:
2496 casualties reported
Squads: 16 destroyed, 0 disabled
Non Combat: 204 destroyed, 46 disabled
Engineers: 63 destroyed, 1 disabled
Guns lost 101 (96 destroyed, 5 disabled)
Vehicles lost 89 (87 destroyed, 2 disabled)
Units retreated 12
Units destroyed 1

Allied ground losses:
77 casualties reported
Squads: 0 destroyed, 9 disabled
Non Combat: 0 destroyed, 1 disabled
Engineers: 0 destroyed, 0 disabled
Vehicles lost 3 (2 destroyed, 1 disabled)




Docup unload something on Marcus Island. I suspecting leftovers of 41st Infantry Division he don`t manage to unload week earlier.
It trigger response from Japanese defenders and 41st Infantry Division go to shock attack. Only that single unit attack but i believe entire ID evaporate.

My kamikaze units don`t fly.

Ground combat at Marcus Island (123,85)

Japanese Bombardment attack

Attacking force 6191 troops, 119 guns, 18 vehicles, Assault Value = 280

Defending force 14751 troops, 304 guns, 487 vehicles, Assault Value = 250

Allied ground losses:
221 casualties reported
Squads: 11 destroyed, 2 disabled
Non Combat: 1 destroyed, 0 disabled
Engineers: 2 destroyed, 0 disabled
Guns lost 8 (7 destroyed, 1 disabled)


------------------------------------------------------------

Ground combat at Marcus Island (123,85)

Allied Shock attack

Attacking force 7706 troops, 169 guns, 188 vehicles, Assault Value = 235

Defending force 10662 troops, 142 guns, 26 vehicles, Assault Value = 280

Allied adjusted assault: 0

Japanese adjusted defense: 173

Allied assault odds: 1 to 99 (fort level 5)

Combat modifiers
Defender: forts(+), experience(-)
Attacker: shock(+)

Japanese ground losses:
301 casualties reported
Squads: 5 destroyed, 12 disabled
Non Combat: 0 destroyed, 1 disabled
Engineers: 0 destroyed, 0 disabled
Guns lost 7 (3 destroyed, 4 disabled)

Allied ground losses:
3014 casualties reported
Squads: 141 destroyed, 0 disabled
Non Combat: 72 destroyed, 39 disabled
Engineers: 20 destroyed, 0 disabled
Guns lost 104 (68 destroyed, 36 disabled)
Vehicles lost 42 (23 destroyed, 19 disabled)




Docup move again in north. Still dont know what he will try to do but this time he is serious. Look at numbers of CAP above his carriers. Currently he is 8 hexes from Shimushiri-jima

Morning Air attack on TF, near Paramushiro-jima at 141,51

Weather in hex: Heavy rain

Raid detected at 120 NM, estimated altitude 16,000 feet.
Estimated time to target is 33 minutes

Japanese aircraft
B7A2 Grace x 38
Ki-83 x 34

Allied aircraft
Corsair IV x 11
Hellcat I x 11
Seafire L.III x 40
FM-2 Wildcat x 26
F4U-1A Corsair x 43
F4U-1D Corsair x 133
F6F-3 Hellcat x 147
F6F-5 Hellcat x 134

Japanese aircraft losses
B7A2 Grace: 27 destroyed
Ki-83: 4 destroyed

Allied aircraft losses
F6F-5 Hellcat: 1 destroyed






P-51D have baptism of fire today. And allied pilots pay with blood. Docup sweep Paramushiro-jima
49 Ki-84r fight against multiple P-51D sweeps (80 P-51D total). 37 Mustangs never back home. 15 franks lost 1 KIA, 7 WIA pilots
After Mustangs B-29 plaster AF.

Morning Air attack on Paramushiro-jima , at 137,47

Weather in hex: Overcast

Raid detected at 46 NM, estimated altitude 34,000 feet.
Estimated time to target is 12 minutes

Japanese aircraft
Ki-84r Frank x 49

Allied aircraft
P-51D Mustang x 22

Japanese aircraft losses
Ki-84r Frank: 4 destroyed

Allied aircraft losses
P-51D Mustang: 7 destroyed




Also some planes from enemy carriers attack ships in Kuriles. CAP was not able stop them

Afternoon Air attack on TF, near Onnekotan-jima at 136,48

Weather in hex: Thunderstorms

Raid detected at 30 NM, estimated altitude 19,000 feet.
Estimated time to target is 12 minutes

Japanese aircraft
N1K2-J George x 23
Ki-84r Frank x 20

Allied aircraft
F4U-1D Corsair x 49
F6F-5 Hellcat x 67
SB2C-1C Helldiver x 28
SB2C-4 Helldiver x 12

Japanese aircraft losses
N1K2-J George: 1 destroyed

Allied aircraft losses
F4U-1D Corsair: 2 destroyed
F6F-5 Hellcat: 2 destroyed
SB2C-1C Helldiver: 9 destroyed, 1 damaged
SB2C-4 Helldiver: 5 destroyed, 1 damaged

Japanese Ships
xAK Sanura Maru, Bomb hits 1, heavy fires
xAK Kureha Maru #3, Bomb hits 1, on fire
xAK Kashu Maru, Bomb hits 4, and is sunk
E Kiku
xAK Kuretake Maru, Bomb hits 1, heavy fires, heavy damage









< Message edited by koniu -- 11/24/2015 5:20:10 PM >


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