Fabs
Posts: 444
Joined: 6/5/2000 From: London, U.K. Status: offline
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From the glimpse that I have had at Bonzo's site, I am guardedly optimistic.
I would need much more info before I'm ready to break the champagne open, followed in quick succession by my wallet.
I do hope the new game will incorporate the best features of SPWAW into a much superior terrain system and game engine, and that none of the excellent attributes of the SPWAW design have had to be compromised to fit the new format. These are too many to mention.
Will there be a map and scenario editor?
Will there be steeper slopes and higher elevation levels?
Will it be possible to model more accurately closer range engagements such as urban (no more 50 yards wide roads) and Bocage fights (no more 50 yards wide hedges and country lanes)?
Will the AI be sharper? Will the system of reaction turns and waypoints that helps to direct AI ractions be represented, albeit in a different way?
Will gullies, streams, trenches and other such features be realistically represented at any elevation, as well as fields, ponds, lakes etc.?
These are just a few of the questions that come to mind.
Sorry not to join the general jollity. The concept sounds absolutely fine, but often in these things the devil is in the detail.
I hope my comments are taken in the spirit in which I meant them, which is constructive.
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Fabs
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Fabs
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