heliodorus04
Posts: 1647
Joined: 11/1/2008 From: Nashville TN Status: offline
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I’m planning the Kursk operation, and trying to encircle virtually all of Southwestern Front. There’s a lot of meta-game stuff going on here, such as “Can a player who ignores Armament center destruction put up a decent fight through 1942” and whether HQ buildup is over-powered (it is not!), but that’s all ancillary to this Kursk, August-September 1941. I have a very good chance at closing this pocket, still, but I know right now, even if I close all the points I need to and fully encircle the pocket, making it is one thing: keeping it closed is another. I need to be planning right now for how I support this operation and fully close the pocket on Turn 12. This isn’t quite “All-in” for Germany, but if I pull it off, I can’t imagine having too hard a winter (but then again I’ve only played into Blizzard once, and it ruined me). Any surrendered units won’t be coming back in time to draw enough reinforcements and participate in the Blizzard (or so I believe). If there was an incentive to take Moscow, I’d love to pursue it. It’s a shame to get this close to Moscow and think “meh, don’t need it.” But from what I know of the game, taking units off the map is the best way to protect yourself for winter, and to set yourself up for a good 1942. The operation depends on cutting off the rail line at Kursk – that’s the closest railhead to those units caught in last turn’s pincers. While I do that, obviously I can’t let Soviets cut my own supply corridor: all the panzers are headed for Kursk (maybe not all, but that’s what I’m talking out), and CF and I both know the tank numbers are way low. (edit: actually they’re not at all terrible if you look at the AFV numbers I posted to one of these screen shots. I have a few divisions with under 70 tanks, but several with 150). Security will be provided by infantry wherever possible, but as we get toward the center where the Soviet defenders are in between my north and south pincers, nobody can really make it that far, so the panzers are going to have to hold the center. Edit: what would turn out to be key in the north was that I held the gaps in the river line, and I had a long corridor for the infantry to move across. Much of the planning, as last turn, will occur on the fly as I move and fight. Held results, bad retreats, and units appearing where I think there are none, can make this turn’s close of the pocket impossible, and if I can’t at least cut the rail around Kursk to keep his supply lines strained, I will have to abandon the effort and try to find less ambitious strategies to turn. For now, though, my recon gives me confidence. This is the situation at the start of the breakout in the northern half. I’ve conducted 2 attacks to keep the river gap free of enemy ZOCs. By the way, this screenshot missed 24.Panzer which is also near Kaluga.
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Fall 2021-Playing: Stalingrad'42 (GMT); Advanced Squad Leader, Reading: Masters of the Air (GREAT BOOK!) Rulebooks: ASL (always ASL), Middle-Earth Strategy Battle Game Painting: WHFB Lizardmen leaders
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