Erik Rutins
Posts: 37503
Joined: 3/28/2000 From: Vermont, USA Status: offline
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The basic idea with the characters is that they are individuals with extraordinary potential, but that potential is not always realized. The same character can develop differently based on the circumstances. Some of these characters will also start out with areas where they are weaker, but they can improve over time. While you will occasionally get someone who is just incredible right from the start, it's more usual that you'll get someone who's a little better than average, but can develop into much more over time. I still wince when I recall the loss of my favorite Fleet Admiral in my latest test game. I built him up over several wars from an officer with a +3% Targeting bonus (that was it), to the point where he had three skills including a targeting bonus of +30%, an increase in the hyperspace speed of the ships in his fleet and a decrease in fuel and energy usage for his fleet and a tactical bonus to countermeasures and targeting when near a friendly planet or base. He was amazing, but he went down in my final assault on the Gizurean homeworld, as the orbital defense batteries punched through the shields on his Cruiser before they could escape. Regards, - Erik
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