CT Grognard
Posts: 694
Joined: 5/16/2010 From: Cape Town, South Africa Status: offline
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quote:
ORIGINAL: SPRUANCE74 Hi Damien, I knew you were busy, so I posted my question here as well. I'm busy also getting ready for my trip and I haven't seen your PM yet but will look for it. Yes, I have plenty of planes in & around Lunga, but in my previous battles I found that overwhelming attack numbers led to great results. This is how I sank 2 carriers while still having enough CAP to protect mine. The Japs have a big fleet around Shortlands including 2 BBs while I have only 1, so if they attack me at Tassafaronga or Lunga I want to be able to counterattack them heavily with air. I only have 1 BB, the Washington since the NC is being repaired. It is at Tassafaronga with CAs & DDs preventing the Tokyo Express from landing reinforcements so the Japs could attack me there. I get the South Dakota in a few days. Nonetheless, I will follow your advice & train the pilots as you suggest just to learn how to do it if for no other reason. LoBaron, Thanks for responding. It will be awhile before I'm ready to play humans. Getting thru the scenarios is time-consuming & I still have to play the full game. [What does PBEM stand for?] Where are the different skills you mention such as NavB defined in the Manual or in the Forum threads; e.g., the Headings in the screenpic above: NavT, Air, Tran, GrdB, LowN, LowG, Staf, Defn [defense?]? I routinely examine my Leaders and replace them with more skilled Leaders. How do you go from CV Trained to CV Capable & where is this described and/or discussed? I'll try to answer some of your questions: 1) PBEM stands for Play-By-Email - i.e. you play against human opponents. 2) The skills are not defined in the manual. Quick summary of the applicable skills are (please note this is not exhaustive): NavT: Naval torpedoing - the higher the better odds of your torpedo bombers scoring hits on ships on Naval Attack missions; Air: Air-to-Air - the higher the better odds of your fighters shooting down other aircraft; Tran: Transport - the higher the lower operational losses will be for transport pilots; GrdB: Ground bombing - the higher the more successful bombing of ground troops will be on Ground Attack missions; NavB: Naval bombing - the higher the more successful bombing of naval ships will be on Naval Attack missions (higher than 6,000 feet, I believe); LowG: Low-level ground bombing - below 6,000 feet; LowN: Low-level naval bombing - below 6,000 feet (also impacts effectiveness of ASW aircraft (i.e. hitting submarines once detected) and kamikazes) Staf: Strafing - affects effectiveness of strafing attacks by fighters and attack bombers at 100 feet; Defn: Defensive - the higher the better the odds of all aircraft types surviving air-to-air combat. The higher the experience of the pilot, the less chance of operational losses (e.g. crashing on landing).
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