Despayre
Posts: 2
Joined: 11/24/2011 Status: offline
|
Had to register to say that I came here specifically to look at picking up DW after hearing about the new expansion and sale on rock paper shotgun, but 60+ dollars for the complete game is way too much for me. I'm a huge 4x fan, and I've had my eye on DW for a while but there is just no way I can justify paying over 60 bucks for this game plus all the expansions. I've looked at it before and always hoped that it would drop to the 20 dollar range so I wouldn't feel too bad if I ended up not liking the game, which is a concern for me due to how the game plays with the level of automation available and how much it's needed/required (depending on which review or forum threads I read). The base game and first expansion have been out long enough that I was hoping that the sale would put the game plus expansions into a more reasonable price range (like somewhere around 30 bucks for everything), but was sad to see that even with the sale, the game is now even harder to justify a purchase of. The addition of characters is exactly what made me come back to take a second (or third, maybe even fourth) look at buying the game, so to experience the feature that made me think about buying the game again I have to buy everything. Saying a game is niche and requires a more expensive price point is obviously fallacious, even Jeff Vogel of Spiderweb gave up that fight. If anything, niche games should cost less to encourage more people to experiment and try them out. Look at the success other 'niche' indie projects have had on steam and desura with price points from 5-20 dollars that get cut to 50-75% off regularly. Almost every single indie project I've followed that has gone this route says that the sales of the games are far and away higher when the price drops, like orders of magnitude higher. I have to believe it's because at that point it's just an impulse buy and not an investment, so people just buy it. Personally, I'm much more likely to buy random indie games I know little about when they are under 20 bucks and I almost never buy anything over 30 bucks anymore, I dont care how interested I am in the game. That's especially true with smaller lesser known projects that you never know what to expect, lower price points convert potential sales and people that are just curious about the game or interested in supporting indie titles into actual sales. When the game costs more than any brand new big budget AAA title, that's more of an investment than I'm comfortable making with any game. If it was half of the current price for the complete DW experience, you'd already have my money. At the current price, you'll never have it. I may be alone on this, but I dont think so.
|