Elladan
Posts: 300
Joined: 8/18/2005 From: Manchester, UK Status: offline
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Anything more than 30 is a waste as the research gain is capped at 3 points per factory. So 2x30 is twice as good as 1x60. quote:
ORIGINAL: michaelm In simple terms (a) A factory will produce a random R&D between 0 and the number of devices in the factory ie 1 device = 0, 2 devices = 0,1, 3 devices =0,1,2, 4 devices = 0,1,2,3, 10 devices = 0,1,2,3,4,5,6,7,8,9 etc. (b) The random R&D is then divided by 10. Any random R&D of less than 10 will be '0', otherwise it will be the ten's component of the random R&D. (c) If there are no damaged devices in factory (this is a given as there must be NO damaged ones present), add '1' to the number from (b). (d) If the number from (c) exceeds 3, it is capped at '3'. The number from (d) is added to the a/c development counter - this will be a number from 1 to 3 inclusive. Once the counter exceeds 100, it moves the available date sooner by a month and resets the development counter.
< Message edited by Elladan -- 1/29/2012 3:53:52 PM >
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