Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

RE: Once Again into the Breech - Mike (J) vs. tc464 (A)

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> After Action Reports >> RE: Once Again into the Breech - Mike (J) vs. tc464 (A) Page: <<   < prev  86 87 [88] 89 90   next >   >>
Login
Message << Older Topic   Newer Topic >>
RE: Once Again into the Breech - Mike (J) vs. tc464 (A) - 10/15/2015 6:50:12 PM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline
Dinah comes late and has no armor....and has a poor track record in other AARs.

(in reply to Mike Solli)
Post #: 2611
RE: Once Again into the Breech - Mike (J) vs. tc464 (A) - 10/15/2015 7:03:51 PM   
Mike Solli


Posts: 15792
Joined: 10/18/2000
From: the flight deck of the Zuikaku
Status: offline
Figures. I made that decision back when this AAR started. I must have gone with speed with that decision. 51mph faster than the Nick d. No Ha-31 engine factories and I don't have any factories to spare either. Guess I go with the Dinah this time around.

_____________________________


Created by the amazing Dixie

(in reply to Lowpe)
Post #: 2612
RE: Once Again into the Breech - Mike (J) vs. tc464 (A) - 10/15/2015 8:05:46 PM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline
Mind-messing is doing that too, so you track his success with the Dinah there. Not a game killer if night bombing isn't actively pursued. Especially with not having to protect China.

But if the Allies get the B29 into position on 3/44 your Irvings along will not be able to deter him much.

Is Hong Kong part of your no strategic bombing exclusion?

< Message edited by Lowpe -- 10/15/2015 9:06:17 PM >

(in reply to Mike Solli)
Post #: 2613
RE: Once Again into the Breech - Mike (J) vs. tc464 (A) - 10/15/2015 9:21:06 PM   
Mike Solli


Posts: 15792
Joined: 10/18/2000
From: the flight deck of the Zuikaku
Status: offline
Hong Kong is considered part of China for the strategic bombing rule.

Guess I need to read Mind-messing's AAR. Been wanting to, but not enough time in the day.

_____________________________


Created by the amazing Dixie

(in reply to Lowpe)
Post #: 2614
RE: Once Again into the Breech - Mike (J) vs. tc464 (A) - 10/15/2015 11:17:52 PM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline
Check page 17 or so of his AAR for some good discussions on night fighters...he had not yet reach having the Dinah at that point, but did have the Irving.

(in reply to Lowpe)
Post #: 2615
RE: Once Again into the Breech - Mike (J) vs. tc464 (A) - 10/22/2015 8:00:58 PM   
mind_messing

 

Posts: 3393
Joined: 10/28/2013
Status: offline
Sorry to wade a bit late into this discussion (I read this days ago but forgot to reply), but I've some important findings.

Two IJA fighter bomber squadrons, the 53rd and the 5th (both size 49 squadrons), can transfer from fighter bomber squadrons to night fighter squadrons via upgrades (assuming PDU ON). The only two NF they can choose to upgrade to are the Randy "c" or the Nick "d".

Producing the Nick "d" (at least in small numbers) is then essential if you want to convert these two squadrons to night fighter use before the introduction of the Randy "c" (and you do want this, as it's nearly 100 IJA night fighters in frontline use!)

Once they've been converted to the Nick "d" you can freely upgrade to the IJA night fighter of your choice.

I'm off to do some testing to see if you can switch those bomber squadrons that have the option convert to fighter-bomber squadrons can then be converted to night fighter squadrons...


EDIT: The answer appears to be no, sadly...

< Message edited by mind_messing -- 10/22/2015 9:03:42 PM >

(in reply to Lowpe)
Post #: 2616
RE: Once Again into the Breech - Mike (J) vs. tc464 (A) - 10/25/2015 12:53:01 PM   
Mike Solli


Posts: 15792
Joined: 10/18/2000
From: the flight deck of the Zuikaku
Status: offline
Hi Mind_Messing. I haven't dug that deep into the specifics of individual air units for the most part. Yeah, I know I need to, but to be honest, I focus on other parts of the game. I guess everyone has his likes and dislikes. I'll try to give it a shot.

On another note, the reason why this AAR has been quiet lately is because Ted has been sucked into real life. Not sure what's going on but he says everything's ok, just busy. I just keep looking for a turn and I know one will eventually pop up.

Guess I can use the extra time to review my air units.

_____________________________


Created by the amazing Dixie

(in reply to mind_messing)
Post #: 2617
RE: Once Again into the Breech - Mike (J) vs. tc464 (A) - 10/26/2015 1:01:50 PM   
PaxMondo


Posts: 9750
Joined: 6/6/2008
Status: offline
Mike you are playing PDU ON ... thank goodness! Anyway, my attention to what groups do what has evolved quite a bit differently compared to other players. I look at broad roles and don't get caught up in the minutiae of the little numbers. 26 or 28 is all the same to me.

So, for example NF's: these will be any high DUR AC that has CAP capability. Bonus if armored. This means Nicks end up in an NF role. A lot of players swear they are great bomber killers. Me? I've had mixed results with that. BUT, they do their job as NF's (disupt night bombing missions) and don't suffer high losses doing so. Lotta damaged AC is the rule, but not many losses as compared to Oscar/Zero in these roles. Sure, I use Irving and the rest of the NF's in this role too, but at least in my games, I can never have too many NF groups.

Anyway, just a counter view from the peanut gallery ....







_____________________________

Pax

(in reply to Mike Solli)
Post #: 2618
RE: Once Again into the Breech - Mike (J) vs. tc464 (A) - 10/28/2015 10:08:29 PM   
Mike Solli


Posts: 15792
Joined: 10/18/2000
From: the flight deck of the Zuikaku
Status: offline
Hi Tony. I got a turn a couple days ago and have been busy with RL trying to work the turn a little here and there. Hope to get it back to Ted this evening. Anyway, I've been thinking about night fighters. Your thoughts are very compelling. I like the Nicks because of their high durability. I'm going to increase their production and give that a shot, along with the Dinah and Myrt, which I've long ago committed to with R&D. Too late to change for this game. We'll see how it works out.

By the way, I've had little success with Nicks vs. bombers. There are usually Allied fighters about so the Nicks don't fare too well. Maybe they'll work better in locations that are beyond Allied fighter range. Not too many of those locations at this point in the war.

_____________________________


Created by the amazing Dixie

(in reply to PaxMondo)
Post #: 2619
RE: Once Again into the Breech - Mike (J) vs. tc464 (A) - 10/28/2015 10:20:57 PM   
Mike Solli


Posts: 15792
Joined: 10/18/2000
From: the flight deck of the Zuikaku
Status: offline
14 May 43

Sub War

There’s no combat to report but four Allied subs showed up in the area west of the Aleutians. I’m sure they’re there looking for MKB and that there are more than four. They are on my SLOC from Etorofu to the Aleutians. I need to find some decent ASW ships I can station at Attu to combat them. Pain in the butt…

5 Fleet

Overnight, 3 US BBs bombarded Adak. The little damage they did was completely repaired and only 1 Oscar was destroyed on the ground. By morning, they were gone.

Some Sallies bombed the US troops at Adak during the day disabling half a dozen squads and killing an engineer and a vehicle. Are the US troops marooned on Adak in such bad shape that I’m already killing squads?

No Allied bombers flew here today.

The subs are telling me that Ted wants to scare me away. That’s unlikely to happen. I have plenty of places to hide my ships. He’ll need many more subs to cause me concern.

Right now, MKB2 (Zuiho, Shoho and Hosho) is several hexes south of Adak looking for Allied TFs that are in range of their 24 Kates. The 4 BB TF is going to hit the Allied troops tomorrow. That should hurt them and burn some of their supply. It’s composed of the Yamato, Musashi, Nagato and Mutsu, along with 2 CLs and half a dozen DDs. It’ll be the first time the Yamato and Musashi will have fired their guns in anger.

KB2 (Junyo and Hiyo) will arrive in the area tomorrow with their 54 Zeros, 36 Vals and 18 Kates.

4 Fleet

Nothing to report.

SE Fleet

Things are heating up down here. Ted focused on Munda today. He sent a total of 118x 4E sorties there, primarily against the troops. There was little damage against the troops and the few bombers that went after the airfield did little damage there. I withdrew the Emilies that were stationed there to Rabaul.

I see several TFs to the west of Munda, including one that has a BB (we’ll see how accurate the intel really is), 1 with a few cruisers and one composed of LSTs. Munda is defended by level 5 forts and has only a Naval Guard unit (along with some support).

I carefully positioned my naval search to cover as much water as I could, while carefully avoiding all the Allied bases. I changed the 45 plane Betty daitai from night to day naval attack at 9 hex range, which will include Munda but no Allied bases. I have a Zero unit dedicated to escorting them.

I have diverted a few subs from protecting the waters south of Gasmata to defending Munda.

Finally, I have sortied KB1 from Truk. That TF includes Shokaku, Zuikaku, Soryu and Ryujo, the 4 Kongos, Tone and Chikuma, Jintsu and 8 DDs. It has 129 Zeros, 54 Vals and 72 Kates, as well as 6 Judy recon. They are steaming at full speed tomorrow (mission speed after that) and then will be in position to support Munda the following afternoon from the NE of Munda. The fast replenishment fleet will support them. Munda is expendable (it’s just a small flying boat base minus the flying boats now), but I want Ted to hurt when he takes it.

I’m hoping the invasion doesn’t happen for 2 days, otherwise he’ll land before I get a chance to paste his transports with troops still aboard.

If Ted really intends to invade Munda and my op goes well, this will do nothing but cause delays and troop loss for a base that won’t help him at all and is a redundant base for me. KB1s fighter pilots are excellent and include 24 elite pilots (6 per daitai) with practically all the rest with 65+ experience. I hope it isn’t just a waste of fuel.

Another US PT boat did a nice impersonation of matchsticks at Gasmata when it kissed a mine.

SRA

Nothing to report.

Burma

Ted sent 50x unescorted 2E bomber sorties after my main army. I had a dozen Tojos on LRCAP protecting them. Nine enemy bombers were shot down for no loss and the remaining bombers did no damage to my troops. I have a daitai of Zeros who fly CAP over Rangoon. I am going to let them get in on the action to gain valuable experience so I can cull the good pilots for carrier pilot replacements. I do that at SE Fleet AO and will do it here to gain more highly experienced pilots (70+ experience).

China

Nothing to report.

Other Stuff

Reinforcements:

20 IF Chutai – transports – came in at Rabaul assigned to the 4 Air Division, which is restricted. I changed it to a non-restricted HQ.
E Etoforu – Etorofu class – another of the nice, long range ASW platforms.
AMc Wa-15 – I’ll probably convert this to an AMC.
AM Wa-101 – I’ll probably convert this to an AMC.
TK Kyokuyo Maru – Type-1 TL (11.6k capacity).
SC Ch-44 – ASW
SC CHa-58 – ASW

The D4Y3 R&D advanced to 7/44. It is expected to become operational in 11/43.

I have 495 Ha-45 engines in the pool. Tomorrow, my R&D airframes that use this engine should accelerate!

I didn’t mention this earlier but yesterday I began conversion of 4 of the Type-1 TL TKs to AOs. At some point I am going to lose some AOs so I want to have more available. I’m starting to get quite a few carriers and may need them soon. If they aren’t needed, I can use them to haul fuel/oil, but I suspect I will need them. The 4 I converted will be replaced by new builds that will arrive (starting today) over the next month or so.



_____________________________


Created by the amazing Dixie

(in reply to Mike Solli)
Post #: 2620
RE: Once Again into the Breech - Mike (J) vs. tc464 (A) - 10/29/2015 1:48:54 AM   
PaxMondo


Posts: 9750
Joined: 6/6/2008
Status: offline

quote:

ORIGINAL: Mike Solli

AMc Wa-15 – I’ll probably convert this to an AMC.
AM Wa-101 – I’ll probably convert this to an AMC.

ACM?


_____________________________

Pax

(in reply to Mike Solli)
Post #: 2621
RE: Once Again into the Breech - Mike (J) vs. tc464 (A) - 10/29/2015 11:03:22 AM   
Mike Solli


Posts: 15792
Joined: 10/18/2000
From: the flight deck of the Zuikaku
Status: offline
Yeah, it's ACMs. I wish I could convert them to AMCs!

_____________________________


Created by the amazing Dixie

(in reply to PaxMondo)
Post #: 2622
RE: Once Again into the Breech - Mike (J) vs. tc464 (A) - 10/29/2015 11:41:11 AM   
PaxMondo


Posts: 9750
Joined: 6/6/2008
Status: offline

quote:

ORIGINAL: Mike Solli

Yeah, it's ACMs. I wish I could convert them to AMCs!

Oh, if you figure that out, please SHARE!



_____________________________

Pax

(in reply to Mike Solli)
Post #: 2623
RE: Once Again into the Breech - Mike (J) vs. tc464 (A) - 10/29/2015 5:23:47 PM   
Lokasenna


Posts: 9297
Joined: 3/3/2012
From: Iowan in MD/DC
Status: offline

quote:

ORIGINAL: PaxMondo


quote:

ORIGINAL: Mike Solli

Yeah, it's ACMs. I wish I could convert them to AMCs!

Oh, if you figure that out, please SHARE!




That's something that would be on a wishlist for me, for alternate history scenarios... the option to upgrade more of the merchant ships to AMCs. Specifically, the Kongo Maru classes that have some as xAK, some as xAP, and some as AMC... There might be a few others.

(in reply to PaxMondo)
Post #: 2624
RE: Once Again into the Breech - Mike (J) vs. tc464 (A) - 11/6/2015 6:31:18 PM   
Mike Solli


Posts: 15792
Joined: 10/18/2000
From: the flight deck of the Zuikaku
Status: offline
15 May 43

Sub War

Nothing to report. Ted has a few (at least) subs west of the Aleutians but they didn’t do anything.

Ted also had a sub just SE of Truk that my ASW forces attacked (unsuccessfully). I was concerned that she may have spotted KB1, but it turns out she didn’t.

5 Fleet

My vaunted BBs bombarded the Allied forces stuck on Adak. The 4 BB, 2 CL & 6 DD did a fair amount of damage, killing 13 squads and disabling another 62. The TF will retire to Etorofu to rearm and refuel to return and do it all over again. I need to check the rules to see if placing AKEs at either Attu or Amchitka will allow me to rearm my BBs. That would save a huge amount of fuel and time.

In the morning, some Sallies hit the Allied troops for a bit more damage. Hopefully, all this effort is causing their supplies to evaporate.

Finally, my artillery bombarded again killing a couple more steps and disabling half a dozen. I think the US 41 Division took the brunt of today’s attacks because their AV dropped from 263 yesterday to 167 today. Not bad. There was no US ground attack or bombardment today.

Ted is now definitely aware of MKB2. Some of their Zeros escorted the Sallies. Figures. That TF is still spotted too (as it was yesterday). But, KB2 (Junyo & Hiyo) is now in the area and not spotted. No planes flew from that TF. Both TFs are going to move to the same hex, 6 hexes to the SW of Unmak Island. The US 3 BB bombardment fleet is sitting at Unmak. That should scare them away. If they don’t flee, my planes should go after them. Should everything go as planned, there will be 36 Vals and 42 Kates escorted by 43 Zeros with 65 Zeros as CAP. I am a little concerned because I believe Ted has Dauntlesses stationed at Unmak, but the fighter defenses are only P-40Es and P-400s. I suspect Ted will flee with all of his ships. I would prefer to sink some, but driving them off will work just as well. That will isolate the US troops on Adak and allow me to safely reinforce the island to destroy them.

Adak is doing well and will receive two artillery unit reinforcements in the next couple of days. All of the units on ground have little or no fatigue and very low disruption. The fort level is at 5.06 and very slowly increasing. There is just under 15k supply available.

I believe I have regained the initiative here. I have no intention of advancing any farther, but I will not let Ted advance any farther here either. I suspect Ted will write off his invasion force. That’s fine with me. Killing a US infantry division, two US separate infantry regiments and a US combat engineer regiment will probably take them out of his OOB for the remainder of the war. I hear AFBs complain about low troop replacement rates. I don’t recall hearing about low US replacement rates, but having to replace all of those units would most definitely cause a shortage of US replacements that will be needed in the future bringing damaged units back up to full strength. That will also give a nice little chunk of victory points for those who are into that sort of thing. (I’m not.)

4 Fleet

Nothing to report.

SE Fleet

When Ted sent the turn, he made a comment about how this turn should be exciting. He was right. He made his move at Munda and I saw 3 carriers all in one spot (first time ever!) along with the vaunted Hellcat. I learned that the A6M2 on an escort mission vs. the Hellcat on CAP isn’t much of a contest.

Ted used a tactic I have never considered. He parked his carrier TF (Saratoga, Enterprise and Yorktown) in the Munda hex, along with the invasion fleet. It all started with a sweep with Wildcats and Hellcats against a solitary A6M5, which was easily brushed away. Then a bunch of 4E bombers came to pummel the airfield. Finally, the invasion occurred: 43 Division, 37 Division (Ohio National Guard!), 131 Combat Engineer Regiment and the XIV Corps HQ. Wow! All that vs. the 89 Naval Guard, 15 Naval Construction Battalion and the 46 JNAF AF Unit. I don’t expect them to last through tomorrow, although there are level 5 forts, so they may get lucky. (Yeah, right.)

I suspect he parked the carriers in the Munda hex so that his CAP would also defend the invasion fleet as well as his carriers. That’s something I would never do. As an Allied player, I might use CVEs for that purpose, but not my CVs. As a Japanese player, I won’t risk any flattop that way. Anyway, that’s what happened, and the US CVs are still sitting there along with the invasion fleet. Only part of the two US divisions landed, but I suspect that’s all he’ll need to take Munda. My intel says the Allied AV is 832 vs. only 60 for the Japanese. I doubt the level 5 forts help enough to get them through tomorrow.

My Betty daitai made a daylight attack against the US carriers. A total of 30 Betties escorted by 26 A6M2s found the US carriers. Sixty(!) Hellcats rose to meet them and shot down 20 Zeros for no loss (ouch). Fortunately, they were able to down only 1 Betty before they went in to the attack. Let’s see, 29 Betties went in with torpedoes and made exactly 0 hits, losing 4 to flak. Really? What a waste! Their average naval attack skill was >70. I’m going to set them back to night attack and hope they send a few bombers after something. I was hoping for at least a couple of hits with all those planes attacking. Sheesh!

Ted sent 18x 4E bomber sorties against Munda’s airfield moderately damaging it. That doesn’t matter at all since no Japanese plane will likely ever fly from there again. There were 42x 4E and 81 Dauntless sorties flown against the Japanese troops, but they did little damage.

Ted also sent 40x 4E sorties against Rabaul’s airfield. My fighter defense was abysmal. They shot nothing down. Flak got only 1 but fortunately only minor damage was done to the airfield. About 10 aircraft were destroyed on the ground. Rabaul’s airfield is still in business and will factor greatly in tomorrow’s ops.

There was a nice little op involving my Nick sentai. There were 3 surviving US PT boats hanging out at Gasmata this morning. One was destroyed by a mine today leaving 2. The Nicks were sent on a low naval attack mission and 24 flew each in the morning and afternoon, sinking 1 and badly damaging the second PT boat. Fun.

More importantly, yesterday I had sent KB1 (Shokaku, Zuikaku, Soryu & Ryujo) south from Truk on a high speed run to get close to being in position to support Munda. They succeeded, sustaining light sys damage doing so. No big deal. I haven’t sent the turn yet, so I am still deciding what to do down here. My thought is to move KB1 5 hexes south of Rabaul in a shallow hex. That hex is 6 north of Munda (and the US carriers and invasion fleet), which is in normal Val and Kate range. (It is also normal Dauntless and Avenger range.)

I have a total of ~120 land based fighters in this AO. I’m considering moving them all to Rabaul and setting them all to 100% LRCAP to support KB1. I figure some 20-30 will actually make it there (including some from the sentai of Ki-44-IIcs which have completely repaired and sitting at Truk). If I do this, there will be little or no fighters defending either Gasmata or Rabaul. But, if I can put 3 US carriers out of action for little damage to my carriers, that would delay the Allied offensive greatly. It’s all about delay!

Here’s the first idea: I have my carrier fighters set at 60% CAP. That’s 78 fighters + 20 land-based fighters making 98 vs. 48 Hellcats escorting Ted’s attack (assuming 60% CAP & 40% escort – that’s what I think he has his settings). That would give me 52 Zeros as escort against 60 Hellcats (which is what he had today on CAP against my Betty attack), which isn’t good. I have a total of 54 Vals and 72 Kates available.

Fighters on escort always seem to be at a disadvantage against fighters on CAP. I want to work this in my favor. Here’s another plan:

Position some of my fighters at Shortland and have them sweep Munda. This may wear down some of his Hellcats on CAP. Also, I may set some of my carrier Zeros to sweep as well, hoping they sweep before my attack goes in. The rest would remain the same, but more of my land-based fighters would get in the action (sweep vs. LRCAP). The risky part about this plan is that some of my escorting Zeros would sweep instead of flying with my bombers. If the sweeps don’t succeed in reducing the Hellcat defenders, my bombers would probably take it on the chin.

Another little piece of intel that I gleaned was the he has all his Hellcats at 20k feet. My escort was at 15k. I will adjust mine to be higher than his tomorrow. I need all the advantage I can get and diving on the Hellcats can’t hurt.

I don’t think Ted knows KB1 is in the area. The TF is not spotted, but he could have gotten wind of something from his intel. Given that, he still has a very good defense with his Hellcats. My pilots are superb, but the Zero airframes, well…

The Akagi finished her refit today, about a week late. She and Kaga will leave Kobe tomorrow and head down here. They won’t arrive for ~5 days though. The carrier battle will most likely already be decided by then, but their 72 Zeros, 36 Judys and 45 Kates could come in handy. We’ll see. If they are not needed, they’ll head to Truk. Should the battle still be raging, both sides will most likely be low on carrier planes. This reinforcement could come at a critical time and tip the scales in our favor. Stay tuned!

SRA

Three of those pesky Beaufighters tried to bomb our supply convoy still sitting at Saumlaki. The Oscars on CAP shot one down. The bombers missed once again.

Burma

Today is the first day of monsoon. Absolutely nothing happened in this AO. Wonder why…

China

My armies continue to maneuver to isolate Chungking from the rest of the world. I had a total of 45x 2E bombers hit Chungking’s troops and another few hit the airfield. That was only a quarter of what was available. Bad weather I guess.

Other Stuff

The N1K2-J R&D advanced to 10/44. It should become operational in 9/43.

I finally broke 500 engines in the Ha-45 pool. I currently have 462 of 660 factories repaired, giving me 15 engines a day. Current needs are ~2-3 operational and 10 R&D engines. I didn’t quite have enough to cover all the R&D factories today, but I should have enough tomorrow.

Now I am aware of the locations of 5 of the 6 US carriers. The Hornet and Lexington are nearing the US west coast, presumably to pick up their Hellcats, and the Enterprise, Yorktown and Saratoga just appeared off Munda. That leaves only the Wasp unaccounted for, with the Essex due to arrive shortly. I am confident that no more Allied carriers will surprise me in the SE Fleet AO. There may be some British CVs floating around somewhere, but I haven’t seen any at all so far. I saw the Hermes in June 42 and put a couple of sub torpedoes into her. No report of her sinking and I haven’t seen her since.

_____________________________


Created by the amazing Dixie

(in reply to Lokasenna)
Post #: 2625
RE: Once Again into the Breech - Mike (J) vs. tc464 (A) - 11/6/2015 9:06:01 PM   
Encircled


Posts: 2024
Joined: 12/30/2010
From: Northern England
Status: offline
Hey Mike, how about sweeping Munda?

He's probably not going to move his carriers so you'd at least be attacking his CAP

_____________________________


(in reply to Mike Solli)
Post #: 2626
RE: Once Again into the Breech - Mike (J) vs. tc464 (A) - 11/6/2015 9:15:46 PM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline
As the game progresses, it gets amazingly hard to plant torpedoes into fleet carriers that haven't been slowed down by divebombers or kamikazes.

I feel your pain.

Your land based LRCAP will be like 3 planes!!!!! Don't do it!!!! Don't ever count on LRCAP and fleet carriers coordinating!!!!



Seriously worried with your plan here! Can you tell. More later after I think about it for a while.


< Message edited by Lowpe -- 11/6/2015 10:16:37 PM >

(in reply to Encircled)
Post #: 2627
RE: Once Again into the Breech - Mike (J) vs. tc464 (A) - 11/6/2015 9:22:18 PM   
Mike Solli


Posts: 15792
Joined: 10/18/2000
From: the flight deck of the Zuikaku
Status: offline

quote:

ORIGINAL: Encircled

Hey Mike, how about sweeping Munda?

He's probably not going to move his carriers so you'd at least be attacking his CAP


Yeah, I will sweep Munda with some land-based fighters. I can put a sentai of Tojos at Shortlands and use some longer ranged stuff from farther out. The wife has my laptop right now so all I can do is talk about it for a bit.

Lowpe, I'm all ears.

_____________________________


Created by the amazing Dixie

(in reply to Encircled)
Post #: 2628
RE: Once Again into the Breech - Mike (J) vs. tc464 (A) - 11/6/2015 10:12:59 PM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline
Do you have any surface ships within range of Munda? To get there by night?

It seems your two forces are basically even, but you have 120 fighters 9 hexes away at Rabaul. Any more Betties/Nells available?

This is a wonderful use for the Lilly IIb divebomber...any chance there are some of them in the area?

How big is the Shortlands field? Can you protect it from the expected 4E strikes? Other airfields within Val range?

Another option, perhaps better than sweeping. Send a destroyer squadron forward, within striking distance of Munda with a heavy LRCAP and CAP (pick a base not likely to see 4E). Look to degrade his carrier strength planes and pounce a day later as he retreats and after he is weakened. Try to flank around with your Carriers (depends on how good his search is) and your ability to pick his line of withdraw.

Another option: I would be tempted to fly one sentai of Vals off the carriers and give them a heavy escort at 15K. Meanwhile, I would also try for diving sweeps with whatever you can muster, and also another Betty/Nell strike this time from 30K with torpedoes.

I don't think I would risk the carriers under these conditions. Hold them in reserve. Any extra carrier planes at Truk or Rabaul?

Hard to advise since I don't know what your bases look like.








(in reply to Mike Solli)
Post #: 2629
RE: Once Again into the Breech - Mike (J) vs. tc464 (A) - 11/6/2015 10:20:05 PM   
Encircled


Posts: 2024
Joined: 12/30/2010
From: Northern England
Status: offline
Have you a SCTF that could hit Munda with a full speed run to arrive at night?

Ok, he's got radar and its not 1942, but if it gets nice and close you could score big

_____________________________


(in reply to Lowpe)
Post #: 2630
RE: Once Again into the Breech - Mike (J) vs. tc464 (A) - 11/8/2015 3:49:09 AM   
rustysi


Posts: 7472
Joined: 2/21/2012
From: LI, NY
Status: offline
quote:

I need to check the rules to see if placing AKEs at either Attu or Amchitka will allow me to rearm my BBs. That would save a huge amount of fuel and time.


The only consideration for the AKE's to rearm your ships is their capacity. If the capacity is larger than the rearm size of the weapon then the rearm will occur. Provided the AKE is loaded with supply, of course. If you intend on doing a lot of rearming of large caliber weapons you may need more than one, as op costs are involved.

_____________________________

It is seldom that liberty of any kind is lost all at once. Hume

In every party there is one member who by his all-too-devout pronouncement of the party principles provokes the others to apostasy. Nietzsche

Cave ab homine unius libri. Ltn Prvb

(in reply to Encircled)
Post #: 2631
RE: Once Again into the Breech - Mike (J) vs. tc464 (A) - 11/8/2015 3:56:52 AM   
rustysi


Posts: 7472
Joined: 2/21/2012
From: LI, NY
Status: offline
quote:

Another little piece of intel that I gleaned was the he has all his Hellcats at 20k feet.


This may be a little risky, but if you're sure his CAP is at 20k you may be able to get some of those Netty's in underneath. Say 2k. Especially if they have any LowNav training. They'll still get murdered by AAA, but maybe... Just a thought.

_____________________________

It is seldom that liberty of any kind is lost all at once. Hume

In every party there is one member who by his all-too-devout pronouncement of the party principles provokes the others to apostasy. Nietzsche

Cave ab homine unius libri. Ltn Prvb

(in reply to rustysi)
Post #: 2632
RE: Once Again into the Breech - Mike (J) vs. tc464 (A) - 11/11/2015 9:20:18 PM   
rustysi


Posts: 7472
Joined: 2/21/2012
From: LI, NY
Status: offline
quote:

Hey Mike, how about sweeping Munda?


He didn't take Munda yet, did he? You can't sweep your own base, and LRCAP will only look at his CAP. Dilemma?

_____________________________

It is seldom that liberty of any kind is lost all at once. Hume

In every party there is one member who by his all-too-devout pronouncement of the party principles provokes the others to apostasy. Nietzsche

Cave ab homine unius libri. Ltn Prvb

(in reply to rustysi)
Post #: 2633
RE: Once Again into the Breech - Mike (J) vs. tc464 (A) - 3/20/2016 10:28:28 PM   
Zorch

 

Posts: 7087
Joined: 3/7/2010
Status: offline
Just to keep this thread from being migrated offline.

(in reply to rustysi)
Post #: 2634
RE: Once Again into the Breech - Mike (J) vs. tc464 (A) - 3/20/2016 10:37:59 PM   
obvert


Posts: 14050
Joined: 1/17/2011
From: PDX (and now) London, UK
Status: offline
Good to remind people of it for sure. Lots of great economic setup, ship build info and R & D stuff early.

_____________________________

"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill

(in reply to Zorch)
Post #: 2635
RE: Once Again into the Breech - Mike (J) vs. tc464 (A) - 7/28/2016 9:38:04 PM   
Zorch

 

Posts: 7087
Joined: 3/7/2010
Status: offline

quote:

ORIGINAL: obvert

Good to remind people of it for sure. Lots of great economic setup, ship build info and R & D stuff early.

Yes indeed.

(in reply to obvert)
Post #: 2636
RE: Once Again into the Breech - Mike (J) vs. tc464 (A) - 7/29/2016 8:09:10 AM   
Encircled


Posts: 2024
Joined: 12/30/2010
From: Northern England
Status: offline
A must read for all aspiring JFBs!

_____________________________


(in reply to Zorch)
Post #: 2637
RE: Once Again into the Breech - Mike (J) vs. tc464 (A) - 7/29/2016 1:59:54 PM   
geoffreyg


Posts: 123
Joined: 4/1/2008
From: London
Status: offline
Inspirational AAR!

(in reply to Encircled)
Post #: 2638
RE: Once Again into the Breech - Mike (J) vs. tc464 (A) - 12/9/2016 12:27:20 PM   
Yaab


Posts: 4552
Joined: 11/8/2011
From: Poland
Status: offline
Here it is, lads! Bump for newbies.

(in reply to geoffreyg)
Post #: 2639
RE: Once Again into the Breech - Mike (J) vs. tc464 (A) - 1/24/2017 12:14:21 AM   
Zorch

 

Posts: 7087
Joined: 3/7/2010
Status: offline
Double-plus bump!

(in reply to Yaab)
Post #: 2640
Page:   <<   < prev  86 87 [88] 89 90   next >   >>
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> After Action Reports >> RE: Once Again into the Breech - Mike (J) vs. tc464 (A) Page: <<   < prev  86 87 [88] 89 90   next >   >>
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

2.938