Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

RE: Once Again into the Breech - Mike (J) vs. tc464 (A)

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> After Action Reports >> RE: Once Again into the Breech - Mike (J) vs. tc464 (A) Page: <<   < prev  7 8 [9] 10 11   next >   >>
Login
Message << Older Topic   Newer Topic >>
RE: Once Again into the Breech - Mike (J) vs. tc464 (A) - 12/8/2011 12:15:19 AM   
pws1225

 

Posts: 1166
Joined: 8/9/2010
From: Tate's Hell, Florida
Status: offline

quote:

ORIGINAL: Mike Solli

Well, China is done. Lots of shuffling to free up some divisions for offensive ops. It'll take a while though. At any rate, the wife and I are out to a nice seafood restaurant. Celebration for the job.

Today my boss asked me if I'd like to go to Afghanistan. He said it may not be a request later. Ah well, such is life. I told him to throw in a promotion with the request. I need to tell my wife about the request. She ain't gonna be happy. Maybe I'll wait until after dinner. If I do go, I'm getting a laptop.

Actually, it was nice in a weird sort of way. I was asked for my name.

Invasions tomorrow.


Well, that's one hell of a job you got! Good luck to you and stay safe. (From the wife I mean)

(in reply to Mike Solli)
Post #: 241
RE: Once Again into the Breech - Mike (J) vs. tc464 (A) - 12/8/2011 3:02:22 AM   
PaxMondo


Posts: 9750
Joined: 6/6/2008
Status: offline

quote:

ORIGINAL: Mike Solli

Actually, it was nice in a weird sort of way. I was asked for my name.

Always nice to have the respect of your peers. congrats on the offer, condolences on the location. been there a long time ago, can't imagine it has changed any. it was still circa 1900's when I was there ...

_____________________________

Pax

(in reply to Mike Solli)
Post #: 242
RE: Once Again into the Breech - Mike (J) vs. tc464 (A) - 12/8/2011 1:42:03 PM   
zuluhour


Posts: 5244
Joined: 1/20/2011
From: Maryland
Status: offline
I have a very close friend there. He works for the Hush hush inspecting construction on sensitive sites. If you want a no bullshit assessment of the situation, I will hook you up via email with him. He's not scheduled back till May.

ps mike if you want me check with him and provide you an email drop me a pm.

< Message edited by zuluhour -- 12/8/2011 1:43:24 PM >

(in reply to PaxMondo)
Post #: 243
RE: Once Again into the Breech - Mike (J) vs. tc464 (A) - 12/8/2011 10:52:42 PM   
Mike Solli


Posts: 15792
Joined: 10/18/2000
From: the flight deck of the Zuikaku
Status: offline
Here’s the plan for the fleet:

Escorts

7x Wakatake (DC = 2)
8x DD Momi (DC = 2)
4x Shimushu (DC = 1)
5x E Momi (DC = 3)
4x APD Momi (DC = 2)
2x APD Minekaze (DC = 2)
4x Tomozuru (DC = 0, upgrades in Mar, 42)
5x PC Momi (DC = 0, upgrades in Jun, 42)
9x Otori (DC = 0, upgrades in Aug, 42)
3x Hashidate (DC = 0, upgrades in Feb, 43)
2x DD Momo (DC = 0, upgrades in Jun, 43)

The ships that don’t begin with DC racks will probably sit in port a lot. There’s no real reason to use them. Their main threat will come from subs. The others will be assigned duties mainly based on their endurance and speed. These ships will primarily escort merchant shipping.

KB (not sure where it’ll be based)

There will eventually be KB 1, KB 2 and Mini KB (MKB). Each will have more or less constant companions. Initially, they’ll form from a growing pool of ships:
4x Kongos
Tone & Chikuma
Tatsuta & Tenryu (after they upgrade to CLAAs)
Abukuma
10x Shiratsuyu
6x Hatsuharu
All Yugumos
All Akitsukis

The DDs assigned to KB are there for a reason. The Shiratsuyus and Hatsuharus have an endurance of 6000 and the Yugumos, 5000. The Akitsukis have 8000+ (can’t remember exactly) and are AA/ASW platforms. Once I get enough built, the Yugumos will accompany MKB and the longer ranged DDs will accompany KB.

Battle Fleet (based at Davao)

All BBs (minus the Kongos)
4x Atagos
4x Mogamis
Kitakami & Oi
Jintsu
6x Asashio
10x Kagero
6x Fleet subs
2x Glen subs

This force is designed to augment the fleets based around the map as needed. The subs assigned to the Battle Fleet will accompany them to pick off cripples and/or scout ahead of the fleet.

2 Fleet (based at Singapore)

Haguro, Myoko & Nachi
Naka
8x Kagero
4x Asashio
4x Akatsuki (Fubuki III)
6x Fleet subs
2x RO class subs

These guys are to keep tabs on the RN in the Bay of Bengal. An occasional foray along the Bengal/Indian coast isn’t out of the question, dependent on Allied air power, of course. They are destined to get 2x Glen subs eventually.

3 Fleet (based at Truk)

4x Aoba
Ashigara
Nagara & Kuma
Sendai
19x Fubuki (I & II)
8x Fleet subs
2x Glen subs
9x RO class subs

These guys are the main force for SE Fleet. The RO class subs will be based out of Rabaul/Pt. Moresby and will foray south of those bases. The fleet/Glen subs will look for prey and keep tabs around the Allied SLOCs at New Zealand and the Tahiti areas.
The main body of 3 Fleet will most likely be augmented by a slice of the Battle Fleet most of the time. There will probably be a part (or all) of KB assigned here as well.

4 Fleet (based at Kwajalein)

7x Glen subs
5x Fleet subs (midget carrying)

The midget carrying subs will send their packages far and wide to harass Ted and maybe get a hit or two. The idea is to force Ted to use valuable ASW assets to protect his bases instead of going after my subs.

Most of the sub reinforcements will be assigned here. There will be 1-2 subs assigned off the US west coast to get lucky once in a while. There will also be 2-3 subs in the sea lane between Pearl and the west coast. Other subs will be sent on recon missions to various bases in the central Pacific to keep tabs on them. Obviously, there aren’t enough subs here.

5 Fleet (based at Ominato)

Kiso & Tama
13x Minekaze
6x Fleet subs

This force is mainly escort for my excursions in the Aleutians. The subs are to keep tabs on Ted up there as well as take the occasional pot shot at the odd ship Ted sends there. They are first priority to get reinforcement Glen subs. My intent is to have 3 sub divisions, each with 2 fleet subs and a Glen sub. 1-2 divisions will be deployed while the third rests.

Fleet Oilers

Fast Oilers

7x Fast AO
Yubari
12x Mutsuki

Slow Oilers

10x Slow AO
Natori
9x Kamikaze

The fast oilers are pretty much dedicated to KB. The slow oilers will work with the other fleets (or KB) as needed and may carry oil or fuel to the Home Islands during lulls.

Other ships

4x minelaying subs: These guys will be assigned at various places to place their goodies at Allied ports of call on occasion. I estimate that once the pool is burned through, they’ll average 1 placement a month. Not a lot, but they have been pretty successful in the past.

CS: I’m sure how I will employ them after the first few months of the war. They’ll probably be allocated as needed to various fleets. Their ultimate fate is to become CVLs.

My intent is to upgrade DDs as soon as they can. The 9x Fubuki I will all be in port by 31 Dec 41, the 12x Mutsuki by 31 Jan 42 and the 4x Tomozuru by 29 Feb 42 for upgrades. That’s 25 valuable escorts that are basically worthless until they get their DC upgrades.
The other ships will upgrade as the situation allows, but I’ll upgrade as soon as possible if I can. The other exceptions are the Tatsuta and Tenryu. They will get their CLAA upgrade as soon as they are eligible.
Off to work the turn….


_____________________________


Created by the amazing Dixie

(in reply to zuluhour)
Post #: 244
RE: Once Again into the Breech - Mike (J) vs. tc464 (A) - 12/9/2011 4:50:36 AM   
Mike Solli


Posts: 15792
Joined: 10/18/2000
From: the flight deck of the Zuikaku
Status: offline
I'm done with the air. Was working on the invasion fleets a bit as well. I'm going with the delayed Mersing gambit. I'm going to send in an infantry regiment, a tank regiment and a couple of support units at Kuantan early on. The rest will accumulate and land at Mersing. The goal is to cut the peninsula and prevent the withdrawal to Singapore. I'll land around 10 Dec give or take. The concern is Force Z. If they head NE, there could be trouble, but I suspect Ted will flee with them toward Java. That's his typical move. He won't expect Kaga reinforcing MKB though. If I can find Force Z with the carriers, he's dead meat. Should be an interesting opening for me.

I will take Miri and Singkawang early. Then I'll push to Tobali to establish an airfield that can keep fighters over Batavia and Palembang. Most of my extra construction units will get pushed to Tobali early to get the airfield up and running.

I haven't done much in the Philippines but my main landing will be at Lingayan. I'm also attempting an air drop at Cabanatuan with the Yokosuka 1 SNLF. After that, I'll push supply and some air support there to establish some Nates and Zeros in the center of the island. Lingayan will be my main bomber field until I can take Clark. In the south of the Philippines, I'm forgoing the landing at Legaspi to send the 16 Div and the stuff from Babeldaob to Batangas. This will cut a PA division off from Manila. Hopefully, a division + will be cut off in the north of the Philippines as well. I'll push on Clark and try to cut off the troops in Manila from the rest of the army. Divide and conquer.

Elsewhere, the 144 regiment is heading directly to Truk and then Rabaul. I'll have enough PPs to get the Gds Bde in 4 days, which will also head to Truk by fast xAP. 10 days later, the 90 regiment leaves Manchuoko for Truk as well, also by fast xAP. Those 3 units will take Rabaul and Pt. Moresby in short order.

I'm assigning a Naval Guard to the bolster the SNLF in the Wake invasion force. They'll wait for 4 CAs and KB to arrive at Wake to take it. Then KB will replenish at Truk and head south to support the Rabaul/Pt. Moresby invasions.

I should finish the invasion fleets tomorrow and work through most of the warship movements.

255 TFs so far and counting....

< Message edited by Mike Solli -- 12/9/2011 4:54:14 AM >


_____________________________


Created by the amazing Dixie

(in reply to Mike Solli)
Post #: 245
RE: Once Again into the Breech - Mike (J) vs. tc464 (A) - 12/9/2011 12:45:55 PM   
PaxMondo


Posts: 9750
Joined: 6/6/2008
Status: offline

quote:

ORIGINAL: Mike Solli

I'm done with the air. Was working on the invasion fleets a bit as well. I'm going with the delayed Mersing gambit. I'm going to send in an infantry regiment, a tank regiment and a couple of support units at Kuantan early on. The rest will accumulate and land at Mersing. The goal is to cut the peninsula and prevent the withdrawal to Singapore. I'll land around 10 Dec give or take. ...


Be watching this with interest. It works (too well) against the AI, so I don't use it. Curious to see how it works in PBEM. I'm always worried that the opponent might sniff this out. If he moves any forces into Mersing in advance of your landing .... but maybe he can't get anything there fast enough? Never really looked at the allied OOB there in detail.

_____________________________

Pax

(in reply to Mike Solli)
Post #: 246
RE: Once Again into the Breech - Mike (J) vs. tc464 (A) - 12/9/2011 1:04:09 PM   
ny59giants


Posts: 9869
Joined: 1/10/2005
Status: offline
Since you are doing a great job in laying out everything, what are your plans for all your Air HQs?? The one at Saigon goes to Malaya and the other one in IndoChina goes to Singkawang (need the command range here), IMO. Fast transports and/or FT TF is the best option.

In the SRA one being placed at Koepang closes off Darwin from the west. I like to capture Denpasar off the SE tip of Java to isolate the island. My second Air HQ to close off the eastern end of the SRA goes initially on Ceram (Ambon or Boela). But if you want to get a little more aggressive, then either Dobo or Taberfane work well.

One more important item to direct and plan there, Mr OCD , is your Ind Eng Rgt. As anyone who has played Japan after the Allies, is the lack of enough engineers to expand bases. After the Gds Bde and 90th Rgt, I would be buying these guys out. I try to get around 150 engineers (engineers plus vehicles) at important bases.

_____________________________


(in reply to Mike Solli)
Post #: 247
RE: Once Again into the Breech - Mike (J) vs. tc464 (A) - 12/10/2011 5:21:25 PM   
USSAmerica


Posts: 18715
Joined: 10/28/2002
From: Graham, NC, USA
Status: offline
GO NAVY!  BEAT ARMY!!!    

_____________________________

Mike

"Good times will set you free" - Jimmy Buffett

"They need more rum punch" - Me


Artwork by The Amazing Dixie

(in reply to ny59giants)
Post #: 248
RE: Once Again into the Breech - Mike (J) vs. tc464 (A) - 12/10/2011 7:17:19 PM   
Cribtop


Posts: 3890
Joined: 8/10/2008
From: Lone Star Nation
Status: offline

quote:

ORIGINAL: USS America

GO NAVY!  BEAT ARMY!!!    


Can you imagine the number of ejections and personal foul calls if the IJA and IJN had played a football game? Or the number of bench clearings if they played a baseball game?

_____________________________


(in reply to USSAmerica)
Post #: 249
RE: Once Again into the Breech - Mike (J) vs. tc464 (A) - 12/11/2011 2:37:06 AM   
Mike Solli


Posts: 15792
Joined: 10/18/2000
From: the flight deck of the Zuikaku
Status: offline

quote:

ORIGINAL: ny59giants

Since you are doing a great job in laying out everything, what are your plans for all your Air HQs?? The one at Saigon goes to Malaya and the other one in IndoChina goes to Singkawang (need the command range here), IMO. Fast transports and/or FT TF is the best option.

In the SRA one being placed at Koepang closes off Darwin from the west. I like to capture Denpasar off the SE tip of Java to isolate the island. My second Air HQ to close off the eastern end of the SRA goes initially on Ceram (Ambon or Boela). But if you want to get a little more aggressive, then either Dobo or Taberfane work well.

One more important item to direct and plan there, Mr OCD , is your Ind Eng Rgt. As anyone who has played Japan after the Allies, is the lack of enough engineers to expand bases. After the Gds Bde and 90th Rgt, I would be buying these guys out. I try to get around 150 engineers (engineers plus vehicles) at important bases.


Let's see, air HQ:

3 AD: Malaya
22 AF: Singkawang - eventually Pt. Blair.

5 AD: Philippines - eventually the southern SRA.
21 AF: Kendari initially then Koepang.
23 AF: Ambon maybe. Not sure yet. It'll eventually end up in Rabaul.

11 AF: This is the important one. I haven't decided on where it should go.

I like Denpasar. Put a Zero daitai there and that would tear through the Dutch air force. Never thought of that before.

_____________________________


Created by the amazing Dixie

(in reply to ny59giants)
Post #: 250
RE: Once Again into the Breech - Mike (J) vs. tc464 (A) - 12/11/2011 2:38:29 AM   
Mike Solli


Posts: 15792
Joined: 10/18/2000
From: the flight deck of the Zuikaku
Status: offline
Engineers. Yeah, I pull them from Manchuoko as often as I can. 150 eh? Sounds like a nice round number. You're right. You never have enough of them.

_____________________________


Created by the amazing Dixie

(in reply to Mike Solli)
Post #: 251
RE: Once Again into the Breech - Mike (J) vs. tc464 (A) - 12/18/2011 5:10:53 AM   
Mike Solli


Posts: 15792
Joined: 10/18/2000
From: the flight deck of the Zuikaku
Status: offline
Heh, I just realized that I was babbling in the wrong AAR. Anyway, this is the correct one. Sheesh, I need some sleep. Anyway, Ted has the turn and I expect to get it by morning. I'll begin posting as soon as I run the first turn. I hope I didn't make any serious errors. I know there have to be some but as long as they aren't serious I'll be happy. Both times I tested the turn, a Dutch sub sank an xAK bound for the Malayan coast. If I can isolate most of the CW army in Malaya from Singapore, it's worth it. I'll be landing most of 2 divisions (5 & 18) at Mersing along with a bunch of support units on 8 or 9 Dec. All that will be against an Aussie bde. I expect to trash it taking Mersing and then trash the second Aussie bde cutting the Malay peninsula. Once I move into Singapore (assuming I'm successful), I don't expect to be opposed by more than 400 AV.

_____________________________


Created by the amazing Dixie

(in reply to Mike Solli)
Post #: 252
RE: Once Again into the Breech - Mike (J) vs. tc464 (A) - 12/18/2011 5:31:45 AM   
ny59giants


Posts: 9869
Joined: 1/10/2005
Status: offline
If you can capture Singapore before the 31st, then you will have beaten me.
Place fighters at Kota Bharu asap to provide LRCAP over Mersing.

_____________________________


(in reply to Mike Solli)
Post #: 253
RE: Once Again into the Breech - Mike (J) vs. tc464 (A) - 12/18/2011 5:44:15 AM   
Dan Nichols


Posts: 863
Joined: 8/30/2011
Status: offline
Mike, what is the reason for sending CVL Ryujo to Takao? You could have sent it to Cam Ranh Bay and upgraded on 8 December and then it would be with CV Kaga. The Command HQ - Southern Army HQ - is well within range and reduces the airfield requirement.

(in reply to ny59giants)
Post #: 254
RE: Once Again into the Breech - Mike (J) vs. tc464 (A) - 12/18/2011 12:17:28 PM   
PaxMondo


Posts: 9750
Joined: 6/6/2008
Status: offline

quote:

ORIGINAL: Mike Solli

Heh, I just realized that I was babbling in the wrong AAR.



_____________________________

Pax

(in reply to Mike Solli)
Post #: 255
RE: Once Again into the Breech - Mike (J) vs. tc464 (A) - 12/18/2011 12:43:52 PM   
Mike Solli


Posts: 15792
Joined: 10/18/2000
From: the flight deck of the Zuikaku
Status: offline

quote:

ORIGINAL: ny59giants

If you can capture Singapore before the 31st, then you will have beaten me.
Place fighters at Kota Bharu asap to provide LRCAP over Mersing.


That's my goal, Michael.

My intent is to do exactly that at Kota Bharu.

_____________________________


Created by the amazing Dixie

(in reply to ny59giants)
Post #: 256
RE: Once Again into the Breech - Mike (J) vs. tc464 (A) - 12/18/2011 12:46:01 PM   
Mike Solli


Posts: 15792
Joined: 10/18/2000
From: the flight deck of the Zuikaku
Status: offline

quote:

ORIGINAL: Dan Nichols

Mike, what is the reason for sending CVL Ryujo to Takao? You could have sent it to Cam Ranh Bay and upgraded on 8 December and then it would be with CV Kaga. The Command HQ - Southern Army HQ - is well within range and reduces the airfield requirement.


No clue, Dan. I wasn't thinking and did this early on. Never changed it. My mistake. Actually, it'll work out. Those Zeros will have a chance to have their damage repaired while the Ryujo steams toward Malaya (yeah, that's what I'll tell myself).

_____________________________


Created by the amazing Dixie

(in reply to Dan Nichols)
Post #: 257
RE: Once Again into the Breech - Mike (J) vs. tc464 (A) - 12/18/2011 12:46:21 PM   
Mike Solli


Posts: 15792
Joined: 10/18/2000
From: the flight deck of the Zuikaku
Status: offline
Isn't age wonderful, Pax!

Edit: Oh yeah, you asked if I'm going to stay an extra day or two at Pearl. I'll make that decision after I see the result.

I still haven't gotten the turn. I think Ted is afraid to send it back.

< Message edited by Mike Solli -- 12/18/2011 12:49:24 PM >


_____________________________


Created by the amazing Dixie

(in reply to PaxMondo)
Post #: 258
RE: Once Again into the Breech - Mike (J) vs. tc464 (A) - 12/18/2011 3:42:39 PM   
PaxMondo


Posts: 9750
Joined: 6/6/2008
Status: offline
quote:

ORIGINAL: Mike Solli
I still haven't gotten the turn. I think Ted is afraid to send it back.

Banzai!!

< Message edited by PaxMondo -- 12/18/2011 3:44:28 PM >


_____________________________

Pax

(in reply to Mike Solli)
Post #: 259
RE: Once Again into the Breech - Mike (J) vs. tc464 (A) - 12/18/2011 4:09:52 PM   
Olorin


Posts: 1019
Joined: 4/22/2008
From: Greece
Status: offline
Looking forward to the opening of hostilities. Good luck!

_____________________________


(in reply to PaxMondo)
Post #: 260
RE: Once Again into the Breech - Mike (J) vs. tc464 (A) - 12/18/2011 6:05:55 PM   
Mike Solli


Posts: 15792
Joined: 10/18/2000
From: the flight deck of the Zuikaku
Status: offline
I just got back from church to find the turn. Off to run it!

_____________________________


Created by the amazing Dixie

(in reply to Olorin)
Post #: 261
RE: Once Again into the Breech - Mike (J) vs. tc464 (A) - 12/18/2011 6:13:53 PM   
Chickenboy


Posts: 24520
Joined: 6/29/2002
From: San Antonio, TX
Status: offline
Here's to the shooting war!

Finally!

_____________________________


(in reply to Mike Solli)
Post #: 262
RE: Once Again into the Breech - Mike (J) vs. tc464 (A) - 12/18/2011 6:23:36 PM   
Crackaces


Posts: 3858
Joined: 7/9/2011
Status: offline
In case I play the IJ PBEM someday .. I am most interested in the Malay strategy and invading Mersing early to cut off support. ...

(in reply to Chickenboy)
Post #: 263
RE: Once Again into the Breech - Mike (J) vs. tc464 (A) - 12/18/2011 7:19:09 PM   
Dan Nichols


Posts: 863
Joined: 8/30/2011
Status: offline
Banzai!!!!

(in reply to Crackaces)
Post #: 264
RE: Once Again into the Breech - Mike (J) vs. tc464 (A) - 12/18/2011 8:28:25 PM   
Grfin Zeppelin


Posts: 1515
Joined: 12/3/2007
From: Germany
Status: offline
Banzai



_____________________________



(in reply to Dan Nichols)
Post #: 265
RE: Once Again into the Breech - Mike (J) vs. tc464 (A) - 12/19/2011 11:20:40 AM   
Mike Solli


Posts: 15792
Joined: 10/18/2000
From: the flight deck of the Zuikaku
Status: offline
7 Dec 41
Just a few comments before I head off to work. More details tonight. Definitely a different strategy from both sides....

Pearl Harbor

Here's a rare clip of the combat report (I don't like doing this):

Morning Air attack on Pearl Harbor , at 180,107

Weather in hex: Clear sky

Raid detected at 100 NM, estimated altitude 19,000 feet.
Estimated time to target is 33 minutes

Japanese aircraft
A6M2 Zero x 90
B5N2 Kate x 117
D3A1 Val x 108

Allied aircraft
no flights

Japanese aircraft losses
B5N2 Kate: 9 damaged
B5N2 Kate: 1 destroyed by flak
D3A1 Val: 2 damaged
D3A1 Val: 2 destroyed by flak

Allied aircraft losses
O-47A: 6 damaged
O-47A: 1 destroyed on ground
B-18A Bolo: 41 damaged
B-18A Bolo: 4 destroyed on ground
B-17D Fortress: 33 damaged
B-17D Fortress: 2 destroyed on ground
P-40B Warhawk: 57 damaged
P-40B Warhawk: 4 destroyed on ground
SBD-1 Dauntless: 25 damaged
SBD-1 Dauntless: 3 destroyed on ground
R3D-2: 2 damaged
P-36A Mohawk: 20 damaged
P-36A Mohawk: 2 destroyed on ground
A-20A Havoc: 19 damaged
A-20A Havoc: 3 destroyed on ground
F4F-3 Wildcat: 15 damaged
F4F-3 Wildcat: 2 destroyed on ground
PBY-5 Catalina: 10 damaged
PBY-5 Catalina: 1 destroyed on ground
C-33: 2 damaged
OS2U-3 Kingfisher: 1 destroyed

Allied Ships
BB Tennessee, Bomb hits 3, Torpedo hits 2, on fire
BB Maryland, Torpedo hits 3
CA San Francisco, Bomb hits 1, Torpedo hits 1, on fire, heavy damage
BB Oklahoma, Bomb hits 5, Torpedo hits 1, heavy fires
BB West Virginia, Bomb hits 2, Torpedo hits 2, on fire, heavy damage
BB Arizona, Bomb hits 4, and is sunk
BB Nevada, Bomb hits 1, Torpedo hits 3, on fire
BB Pennsylvania, Bomb hits 4, on fire
DM Ramsay, Torpedo hits 1, and is sunk
CL Helena, Torpedo hits 1
CL Honolulu, Bomb hits 1, on fire
BB California, Bomb hits 3
CL Raleigh, Bomb hits 1, on fire
CL St. Louis, Torpedo hits 1, on fire

The Arizona had a magazine explosion and went down.
I also see the DM Ramsey as sunk. Overall, not so hot. No DDs hit at all but a CA & 4 CLs damaged. That's nice. All that for a cost of 4 Kates (2 pilots) and 4 Vals (4 pilots). I haven't decided whether or not to hit Pearl again. Not much damage to the air force either. The mouse over shows 38 airfield damage. I may run. The losses to my planes may not warrant the additional damage caused. Gotta ponder that today.

Malaya

Very interesting. I made my first substantial mistake and the AI caused another. I moved my invasion force to within 2 hexes of both Kuantan and Mersing. My cruiser force was supposed to also move there for cover. The amphibs all made it but the cruisers didn't. The bad part was that I used the Yamada det Zeros as LRCAP and had them follow the cruisers. That meant no LRCAP over the amphibs. That meant a couple thousand soldiers went swimming and I lost a Yusen S, Aden, Ehime, 2 Kyushus and 2 Yusen Ns. Also, the one and only LSD will go down tomorrow. It's damage is 43-15(9)-18(4)-91. I liked that ship. Ah well, it's soon to be a fish resort.

Here's the kicker. Ted decided to send in Force Z! Fortunately, it didn't quite make it to the amphibs. It was 1 hex away. Ted told me later he meant to send the Repulse to Mersing to ambush me (!) and send PoW as a sacrificial lamb. The Repulse apparently reacted and they ended up together one hex to the SW of the amphib force. At a cost of 6 Nells and 2 Bettys (6 pilots) they both went down. Banzai!!! That's a relief.

Next issue is the remnants of Force Z which is scattered in two hexes (1 hex SW & 1 hex W of the amphibs). Do I send them into Mersing tomorrow or withdraw a hex or two and wait for Kaga (1-2 days out) currently at Cam Ranh Bay? Not sure. If I go in tomorrow, there's a good chance they will be hit by Force Z(-). The 4 CAs will arrive, but I'm still concerned. Gotta ponder that as well...

_____________________________


Created by the amazing Dixie

(in reply to Grfin Zeppelin)
Post #: 266
RE: Once Again into the Breech - Mike (J) vs. tc464 (A) - 12/19/2011 12:25:26 PM   
PaxMondo


Posts: 9750
Joined: 6/6/2008
Status: offline
Eeesh ... Mersing is 50:50 for me at best which is why it is always a tough call for me.  Good job on Force Z, but bad news that Ted smelled your attack out.  He had the right defense up.  If his land moves were consistent with his naval and air moves... agreed, need to sit back and think this through a bit ...


_____________________________

Pax

(in reply to Mike Solli)
Post #: 267
RE: Once Again into the Breech - Mike (J) vs. tc464 (A) - 12/19/2011 1:09:46 PM   
ny59giants


Posts: 9869
Joined: 1/10/2005
Status: offline
You need to wait until you have LRCAP over your Amphib TF. Whether it comes from carriers or Kota Bharu, it makes no difference. His Swordfish and those 'damn' Vildebeest ( or - depends what side your playing ) will wreck havoc among your transports if given a chance. That is why I move the Mersing transports to about 4 to 6 hexes from Saigon with 1st turn bonus. Give you a chance to capture Kota Bharu and get CV Kaga over before you get to Mersing.

I would send the Vals from Kaga over to Malaya to go after his fleeing ships and add additional Zero to Kaga to help with your CAP/LRCAP.

_____________________________


(in reply to PaxMondo)
Post #: 268
RE: Once Again into the Breech - Mike (J) vs. tc464 (A) - 12/19/2011 1:20:49 PM   
Olorin


Posts: 1019
Joined: 4/22/2008
From: Greece
Status: offline
That's why I think Kuantan is a better choice for a first turn landing. Almost the same result (cutting the allied Malayan army in half) is achieved with much less risk.

As things stand now, I agree that waiting for Kaga is the best choice.

_____________________________


(in reply to PaxMondo)
Post #: 269
RE: Once Again into the Breech - Mike (J) vs. tc464 (A) - 12/19/2011 11:05:06 PM   
Mike Solli


Posts: 15792
Joined: 10/18/2000
From: the flight deck of the Zuikaku
Status: offline
I think I'm going to back off the amphibs for a turn or two and soften the place up. It's not worth trashing a couple of divisions. I have over 100k troops on those amphibs.

Here's the rest of the turn comment:

7 Dec 41 (cont)

Subs

No action on my part. I did lay a minefield at Bataan and 1 hex to the west of Singapore. Two Dutch subs west of Manila found one of my amphib TFs moving into position and attacked (and was DCed) unsuccessfully.

Most of my subs are headed toward their patrol zones. Here’s a quick breakout of where they will patrol:

2 Glen: Off US West coast
2 Glen: Along US-Hawaii SLOC
3 Fleet, 1 Glen: East of Hawaii
3 Fleet, 1 Glen: SW of Hawaii
4 Fleet: Aleutians
3 Ro: South of Rabaul
3 Ro: South of Pt. Moresby
3 Fleet, 1 Glen: NE of Fiji
3 Fleet, 1 Glen: N of New Zealand
6 Fleet, 2 Ro: SRA

The rest are headed to various ports and will replace those on patrol as necessary.

Pearl Harbor

Not much more to add. The combat report is above. I still haven’t decided whether or not to attack again. I’m leaning toward moving on. The goal has been accomplished. The US Surface fleet is out of commission for a time. The bonus is that 1 CA and 4 CLs are also damaged. That’s less AA escort for the CVs for awhile. Just a note – all of the bomb hits on ships were 800 kg bombs.

The next destination for KB (whether or not they stick around PH another day) is to support the Wake landing. I combined the Tarawa NG and Wake SNLF into one TF and will slowly wander toward Wake. The 4 Aobas are headed there as a bombardment force. Once KB arrives, I’ll move in. The eventual garrison will include some engineers (temporarily, until the fort level is maxed), a small base force, and 1 or both of the infantry units. An eventual reinforcement is a CD unit, which will arrive there. The only air unit I’ll send there is the 2 plane Betty unit starting at Kwajalein, to be used as a recon unit. I may send a small floatplane unit to augment the recon or perform ASW.

After Wake is successfully liberated, KB will head to Truk to rearm and then will move south to support the Rabaul-Pt. Moresby campaign.

4 Fleet

Most of what is going on has been discussed above. The Makin Invasion Force is moving out and a NG based at Jaluit is loading to take Tarawa.

SE Fleet

The 144 Regiment is headed to Truk. In 3 days, I’ll have enough PPs to buy out the Gds Bde for SE Fleet. These two infantry units will take Rabaul and then Pt. Moresby, with the support of the 4 Aobas and KB. Once those two bases are liberated, KB will most likely move on, but the Aobas will stay. KB may raid the SE coast of Australia if it appears that there are some good targets of opportunity there. I plan on snooping around with some subs. KB may move into the SRA if needed or it may just disappear for a bit. We’ll see if the US carriers show up anywhere. By the way, Ted is ecstatic that the Enterprise hasn’t been spotted. If you recall, on 8 Dec in our last game, the I-169 ran across her (accidentally) and put 3 torpedoes into her. The next day the I-7 put 2 more torpedoes into her, sealing her fate. We’ll see what happens this time. I suspect Ted didn’t aim her at Pearl, but we’ll see.

About 8-9 days after I buy the Gds Bde, I’ll have enough points to buy the 90 Inf Reg, also for SE Fleet. For those of you who aren’t aware, the 90 Reg is a very nice 90 exp/90 morale unit from Manchuoko. It’s a part of a division (can’t remember which one off hand) but the rest of the division doesn’t arrive for a year or two. It just screams for redeployment elsewhere. It’ll support the Pt. Moresby invasion if needed. After Pt. Moresby is secured, the 144 Regiment will move to the SRA to marry up with the rest of its division (55?).

5 Fleet

I’ve decided to invade Adak early. I spent quite a bit of time trying to find a small infantry unit that I could use from the SRA. Instead, I decided on the 7 Base Force, a 5 Fleet unit that starts in Ominato. It has infantry to take the place as well as all the supporting stuff that will be needed later. I’ll reinforce it with some NG units later, or maybe a regiment or brigade from Manchuoko if I can spare the PPs (which is doubtful).

I think this is a risky operation, but I’m keeping my fingers crossed.

Burma

Nothing to tell here. The historical 15 Army is strat moving north then will begin the slow crawl toward Burma. The 15 Army will eventually receive a lot of air support units and all of the armor from 25 Army, as well as more infantry from 25 Army (or possibly Southern Area Army infantry). Most of the 3 Air Division is destined to end up in Burma. The 22 Air Flotilla will end up in Pt. Blair.

Malaya

Ahh, the best for last. Well, the most exciting anyway. I already told you most of what is going on, but a few more details are in order.

Now that I look at the ships that I’ve lost, only 2 are critical ships. Here are the details:

1x Yusen S – This is an AK. There are only 10, excuse me, 9 of this class. They are nice, 18 kt AKs. Oh well, I can live with this.

2x Kyushu – There are 30 of these left. Nice, 18 kt ships with 300 liquid capacity. They are tasked with hauling resources and oil from Singapore to Japan. Oh well…

2x Yusen N – There are 54 of these left. They are the 15 kt version of the Kyushu. They will be used in a variety of locations, hauling resources and oil. No biggy.

1x Aden – This is the workhorse of the IJN merchant fleet. There are 188 of these 12 kt ships left. I expect to lose a lot more of them (mainly because there are a lot of them to lose).

1x Ehime – I converted some of these to AGs. 11 to be exact. That leaves 46 for other missions. No big deal here either.

Finally, the LSD. This ship hasn’t sunk –yet– but her fate is inevitable with 91 fires. I think there is a second in the reinforcement queue, but this 18 kt ship could haul 2200 troops and 1100 cargo. She’ll be missed.

I ended up losing ~3700 troops. Ouch. If I can take Singapore in Dec or even early Jan, it’ll be worth it. I lost parts of the following:

25 Army HQ
5 Rcn Reg (5 Div)
15 Ind Eng Reg
34 AA Bn
84 JAAF AF Bn
5 FA Reg (5 Div)
41 Inf Reg (? Div)

In addition, I lost a complete AA unit. It’ll cost all of 1 PP to buy back. I’ll buy it eventually.

Most of the hits were caused by the Vildebeests and Swordfish. Damn stringbags. If that Zero LRCAP had been where it was supposed to be, those planes would be matchsticks right now and most of my lost xAKs (and troops) would be fine.

I lied to you earlier. The remnants of Force Z are all in 1 hex to the SW of the amphib TFs. I can probably use waypoints to get them to Mersing tomorrow but it’s still iffy. The 4 CAs are charging straight down but are several hexes north of the amphibs right now. I need to ponder this more. What I don’t want to happen is to have the amphibs run into these guys. Those DDs could run amok. I don’t need that.

I converted my first Nate chutai to the Oscar Ic. It’s the 77 Sentai det that begins just north of Malaya with the two Nate Sentai. The Oscar pool is back to 0.

I’m going to swap out those two Nate Sentai for the Oscar Ia and Ib Sentai. Hopefully, they will do a bit better (even though the Ia doesn’t have a decent MG).

Philippines

I dropped off an IJAAF AF Bn at Vigan and will take it tomorrow. I’ll station some Zeros and Nates there the day after. The rest of the invasion force is wandering south and will reach San Fernando in a few days. I did use one of my paratroopers to take Cabanatuan unopposed, in the center of the island. I’ll fly some supply then air support to station more fighters there. It’s really there to give Ted another problem to think about. Two beachheads are more headaches than one. Oh yeah, I got a B-10 in the process.

China

Not a lot happening here either. I have a unique goal here. Yeah, I’ll take important cities. Sian comes to mind because of its oil, which is always attractive to the Japanese player. My major goal here is to kill at least 400 squads per month. The Chinese can rebuild 350 per month. If I can keep up 400 squad kills per month, they will get continually weaker. The only attack (other than a few air attacks, was against Pengpu, killing 40 squads, along with another squad killed in an air attack. 10% of this month’s goal!

Manchuoko

The 20 Div will prepare for movement to the SRA from Keijo. It will be bought out by regiment (infantry first, then engineer, then the rest) as PPs become available, but after the 90 Reg. The xAPs needed to move it are already on their way to Keijo.

I am moving all independent engineer regiments to Pt. Arthur for eventual movement to the 4 Fleet area (primarily). This is to happen after the 20 Division is bought.

I am also moving all units (tanks and 1 artillery unit) belonging to the 1 and 2 Tank Divisions to Pt. Arthur. They will be bought out, probably in June 42, when the rest of the units for those divisions arrive. Their fate is to die in Burma. I will use them to form the 1st Imperial Japanese Guards Panzer Army. (How’s that for an interesting name?! Too bad it’s nothing like a real Panzer Army.) My thought (at this early point) is to team them up with the IG Division. That should be fun.

Odds & Ends

My Nates have performs rather poorly today. Over Kota Bahru, 34 of them tangled with 6 Buffalos, for a loss of one each. I should have enough Oscars in the pool to upgrade another Chutai in a week. *Sigh* If I hold off for a Sentai, I’ll have to wait until 27 Dec. I think I’ll go with the chutai for awhile to get the Oscars in action sooner.

The 3 Brit DDs that start in Hong Kong (Thanet, Thracian and Scout) made a mad dash due west. I think Ted wanted to sacrifice them hoping to catch an amphib TF. Fortunately, I had sent some surface TFs east, west and south of Hong Kong, just in case. Of course they found the smallest TF, DDs Ikazuchi and Inazuma. I think both sides emptied out their torpedo tubes to no avail, but Thanet caught 5x 5” shells and the Thracian caught 1 shell. In return, Ikazuchi took one hit. Her damage is slight at 8-0-5-0. I’ll still send her into port for repairs. Thanet doesn’t look too good. Later in the day, a LOT of sorties flew out of Formosa trying to hit them. A total of 91 sorties flew (Vals, Bettys, Anns and Lilys) doing nothing but killing fish. Fortunately, I didn’t take any losses either. The 3 DDs are still alive, but unless they go back to Hong Kong, I should catch them with a surface force and finish them off.

I did a very cursory look at the production increases. Looks like they are building like they should. I’ll take a closer look at it tonight.

Now to get back to pondering about what to do with KB and the Mersing invasion force...

_____________________________


Created by the amazing Dixie

(in reply to Olorin)
Post #: 270
Page:   <<   < prev  7 8 [9] 10 11   next >   >>
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> After Action Reports >> RE: Once Again into the Breech - Mike (J) vs. tc464 (A) Page: <<   < prev  7 8 [9] 10 11   next >   >>
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.797