LargeSlowTarget
Posts: 4443
Joined: 9/23/2000 From: Hessen, Germany - now living in France Status: offline
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quote:
ORIGINAL: mike scholl 1 quote:
ORIGINAL: Nikademus players quit on both sides for a number of reasons. The most common one is a major setback. I've known Allied players to quit if they suffer early loss of their carrier force. Its a long game. People hate to lose in general. Its why good opponents are hard to find. I used to be more partisan about it but i'm softer in my stand now given that it, like BTR is such a huge game that can take years off a person's life. That's sort of what I never understood Nik. If you are playing the Japanese, you ARE going to suffer a bunch of major setbacks. Sooner or later, they WILL happen. It's the nature of the beast. I always figured that the true JFB's were the ones who reveled in those "last ditch" situations..., determined to drive his opponant to distraction until the roof collapsed around him. I was lucky enough to find one..., and while I "won" our first game in the end we both enjoyed the struggle so much that we're close to half-way through a second Campaign Game. Exactly. If you start an PBEM and playing as Japanese, you should be aware that you cannot win the war. As Japanese player, you will have an easy time for the first 6-8 months and then an interesting struggle before being outproduced. So quitting when things turn sour for the Empire is bad style. Major setbacks are to be expected, period. I'm in a WitP PBEM which has started in 2006. My opponent did start early counter-offensives in 1942 which have cost him his entire pre-war carrier fleet except one CV, much of the pre-war surface fleet, plus two modern USN BBs, couple of CVEs and a bunch of RN carriers and half a dozen USA Divisions destroyed. He did not quit! Of course he came back with a vengeance. Accidential activation of the Russians in Spring 43 did not help the Empire's cause. By autumn 44 my opponent has re-captured most of the SRA and Pacific Ocean Area, including Singapore, Saigon, Manila, Hong Kong, he has landed on the Kuriles, Okinawa and Formosa, his B-29s are laying waste to my industries (already shut-down for the most part due to lack of supplies) and I have only a handful of warships left. But I will not quit either - now it's my opponent's turn to have some fun. But I spit in his soup now and then, trying to pin-**** him. For example, outguessing the next bombing target and ambushing his B-29s with unexpected concentrations of my remaining fighter strength (over a hundred B-29s shot down one day- after that the sky was empty over Japan for a couple of weeks) or unexpected bombardment sorties by the remnants of Combined Fleet (Okinawa is close enough for-hit-and-run under LBA cover - bagged a couple of DDs and transports that way). Sure, not more than nuisance for my opponent, but fun if it works.
< Message edited by LargeSlowTarget -- 12/2/2011 9:39:42 AM >
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