Jim D Burns
Posts: 4013
Joined: 2/25/2002 From: Salida, CA. Status: offline
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With my and other AI empires auto-colony systems continually trying to colonize Atalgoy and other systems nearby Atalgoy, the number of Silvermists is steadily growing. I’d estimate that there have been at least 6 or more of my colony ships lost here along with half a dozen or so escorting destroyers. Yet the Silvermists do not seem to be spreading out further into space. Enemy intelligence operatives continue to wreak havoc among my installations. This is the 4th of what now has reached 6 bases blown up so far by agents of my enemies. YES! Need I say more lol? Finally, with a little manual control kick start, my offensive can begin. The first target is the re-conquest of my Zentabia fluid planet Varunat Prime 1. I immediately queue up a large space port to lure back any remaining phantom pirate fleets in the area to come face my Southern battle fleet. My Assault fleet moved on to retake Paakri 1 as well before heading to a nearby unoccupied system to refuel at the supply fleet. A short time later I get warnings of pirates invading Arlease. Initially I’m very worried, as a quick check shows lots of pirate cruisers on their way to the undefended system. This had been where my southern fleet was based prior to moving south to retake Varunat Prime 1. Now just a few small ships and the large space port are all that remain on defense. But recent tech upgrades mean I have nothing to fear. As the pirates warp in, they are quickly dispatched by the Space ports defenses and nothing in system is lost to them. Then some pirates begin to arrive in Varunat Prime 1’s system. If you ever wanted to know what 280 fighters looked like, here they are moving in to attack a cruiser. And a few seconds later, boom. Not a single weapon was needed from the larger fleet vessels, the fighters ripped through the cruiser in a matter of seconds. I’ve been having real issues trying to get my supply ship that moved south with the Southern and Assault fleets to stay deployed on the gas giant I ordered it to deploy on. This is the second time I’ve had to order it back to the giant. Both times I found it and its escorts near the asteroid belt in system. So after messing with the home base and defense settings so no base was set and orders to defend target only were set, it finally stayed put. And a nice thing to see is the manually controlled Assault fleet which had orders to orbit the gas giant immediately moved to refuel itself with no prompting from me. Thanks for this wonderful new behavior Codeforce and matrix. Given that things have become so obviously over-powered in my favor, I think I’ll call the game here. I doubt the Shakturi will be able to challenge me, and at this point reaching the victory conditions is simply an exercise in repetitive behavior as my fleet hops from one system to the next. I started this AAR when it appeared the Silvermist combined with the phantom pirates were really going to knock me back on my heels. But the fact the Silvermists never headed south into my core territory meant my bases were able to continue operating normally and eventually my tech and fleet size was able to overcome the pirates. Had the mists come south, I could have lost half or more of my systems to them before I could have stopped them, if I could ever have stopped them. So I’d love to see a tweak to Silvermist behavior to allow it to spread much more aggressively than it does now (optional of course). If it even does spread at all, I’m not sure it does spread right now. Jim
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