Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Help in amphib TF composition.

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> The War Room >> Help in amphib TF composition. Page: [1]
Login
Message << Older Topic   Newer Topic >>
Help in amphib TF composition. - 1/5/2012 5:58:53 PM   
cantona2


Posts: 3749
Joined: 5/21/2007
From: Gibraltar
Status: offline
How can I use the barges the allies can create to help unloading an amphibious task force? I have tried to transfer the LCVP's etc into the amphibious transport but I cant. Does their mere presence in the same hex as the unloading TF grant the unloading bonus?

Thanks

_____________________________

1966 was a great year for English Football...Eric was born

Post #: 1
RE: Help in amphib TF composition. - 1/5/2012 6:06:37 PM   
GreyJoy


Posts: 6750
Joined: 3/18/2011
Status: offline
AFAIK allied barges don't give any bonus and they can only be used in dedicated TFs...

The landing vessels that give bonus are (afaik) LCIs, LCI(G), LST, APA, AKA, LSD, LVM, LSM...only once they are empty...

Considering the small capacity of the LCIs i always keep them empty and add them to the amph TF once it's fully loaded...so they will help it with their bonus since the first landing phase and will be helped in their helping task by the rest of the landing vessels once they are empty...


(in reply to cantona2)
Post #: 2
RE: Help in amphib TF composition. - 1/5/2012 6:22:02 PM   
cantona2


Posts: 3749
Joined: 5/21/2007
From: Gibraltar
Status: offline
Thanks GJ. So LCVPs and LCM's do not give any bonus at all then?

_____________________________

1966 was a great year for English Football...Eric was born


(in reply to GreyJoy)
Post #: 3
RE: Help in amphib TF composition. - 1/5/2012 9:39:40 PM   
jeffk3510


Posts: 4132
Joined: 12/3/2007
From: Kansas
Status: offline
There is an entire section of the manual that is dedicated to this with exact unload values... it is very helpful.. I am at work, and do not know the page numbers...

_____________________________

Life is tough. The sooner you realize that, the easier it will be.

Currently chasing three kids around the Midwest.

(in reply to cantona2)
Post #: 4
RE: Help in amphib TF composition. - 1/6/2012 7:53:49 AM   
CT Grognard

 

Posts: 694
Joined: 5/16/2010
From: Cape Town, South Africa
Status: offline
OVER THE BEACH:

Beaching craft (LCI, LSM, LCT, LCVP): Unload completely in one turn.
APA/AKA, LSD, LSV and British equivalents in Amphibious TFs: Unload at a rate of 3000 points per ship, per turn.
Naval transports (AP/AK) in Amphibious TFs: Unload at a rate of 600 points per ship, per turn.
Merchant transports (xAP/xAK) in Amphibious TFs: Unload at a rate of 250 points per ship, per turn.

FRIENDLY PORT (SIZE 4 OR LESS, DOCKED):

Beaching Craft, APA/AKA, LSD, LSV etc: Unload troops at a rate of 1000 points per ship per turn, cargo at 750 points per ship per turn.
Naval transports: Unload troops at rate of 300 points per ship per turn, cargo at rate of 300 points per ship per turn.
Merchant ships: Unload troops at rate of 125 points per ship per turn, cargo at rate of 125 points per ship per turn.


(in reply to jeffk3510)
Post #: 5
RE: Help in amphib TF composition. - 1/11/2012 5:19:21 PM   
Hemajor


Posts: 18
Joined: 3/16/2004
From: Denmark
Status: offline
You can also use them as a task force themself. The barges have a troop/cargo capacity that can be used. They unload in one turn!
When you have small numbers of barges you can put small units on them. I often use them for tank battalions or SeeBees perhaps base forces. You can also use them when landing a marine division. It takes a lot. Or you can divide the division in three regiments and load one on barges, one on APAs and one on other ships/crafts.
One thing you have to notice is that barges are short legged so they have to be nursed by other TFs (follow them).

(in reply to CT Grognard)
Post #: 6
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> The War Room >> Help in amphib TF composition. Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

1.609