ehsumrell1
Posts: 2529
Joined: 8/17/2010 From: The Briar Patch Nebula Status: offline
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Hello Carl4243; In the Legends expansion (ver. 1.7.0.1 & higher), Elliot has eliminated the cap for amount of races. If I remember correctly the number of shipsets is also now unlimited. Now though I will say this, even with a 'Super Maxed Out' system from Alienware, there will probably be some game performance issues the higher the number of races. In addition, here is a bit more information. As far as race pictures, I believe the limit to DesignsPictureFamilyIndex value in the race file is 50. Also the limit to 'DesignNamesIndex' value in the race file maximum is also 50. So you could have more but you are limited to 50 for both race pictures and ship design names at the present time. There are also no 'real' limit to the amount of character images one may have. Although remember that for each character image a smaller thumbnail image is also created behind the scene (for the colony's Troops & Characters screen). So due to this, memory could become an issue the more you have. A safe number I feel would be around 500 or so. Hope this shines some light for you! BTW, thanks for the acknowledgement of Igard's work with the Star Trek mods. I'm honored to be working with him now on testing the Star Trek mod update for Legends. This mod will be about the 'Picard Era' timeline so this should be right up your alley! I've assisted Igard with over 500 characters for the 22 (or more, we'll see when he's finished) races. I don't know how many will be used, but trust me, Igard is not going to disappoint us. I've probably said too much about this, but excuse me because I've had quite a bit of his Romulan Ale as of late (Data stole all of mine)!
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Shields are useless in "The Briar Patch"...
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