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RE: Christmas 1942: Burma Situation

 
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RE: Christmas 1942: Burma Situation - 3/17/2013 9:05:16 PM   
FDRLincoln


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From: Lawrence, KS
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Here is a look at Burma.




Attachment (1)

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Fear God and Dread Nought

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Post #: 301
A couple of questions for JFBs - 3/19/2013 4:44:24 AM   
FDRLincoln


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Two more divisions have arrived in Rangoon safely. I think I can hold him back now.

December 30, 1942.

A FEW THOUGHTS/QUESTIONS FOR JFBs:
***I've been using Japanese submarines in wolfpacks of a kind, usually packs of 3 or 4 subs with 1 or 2 equipped with Glens. So far, they don't seem to be any more effective than subs operating singly. Has anyone attempted to use wolfpack tactics with the Japanese submarine force?
***Is the early model Judy significantly more effective than the upgraded Val? I intend to keep the Val in production alongside the Judy if only because the Vals are easier to maintain.


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RE: A couple of questions for JFBs - 3/19/2013 5:11:14 AM   
PaxMondo


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Judy = 500kg
Val = 250kg

Val's can't really hurt anything that is armored.

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Post #: 303
RE: A couple of questions for JFBs - 3/19/2013 8:20:07 AM   
obvert


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quote:

ORIGINAL: FDRLincoln

Two more divisions have arrived in Rangoon safely. I think I can hold him back now.

December 30, 1942.

A FEW THOUGHTS/QUESTIONS FOR JFBs:
***I've been using Japanese submarines in wolfpacks of a kind, usually packs of 3 or 4 subs with 1 or 2 equipped with Glens. So far, they don't seem to be any more effective than subs operating singly. Has anyone attempted to use wolfpack tactics with the Japanese submarine force?
***Is the early model Judy significantly more effective than the upgraded Val? I intend to keep the Val in production alongside the Judy if only because the Vals are easier to maintain.



Definitely lose the Vals. Change production to Judys and build as may as you can. For naval attack you usually won't need a second day, especially with the KB, but you'll have enough still able to go if you do. Day two any damaged plane will stay damaged. It'll just take the Judys longer to repair. Not for use on small islands, but you can pop them in and out for quick attacks.

The Judy has a bigger bomb, which is huge, but is also a lot faster, also huge, so it all get through more often. Also, if you get a 7 hex attack with the Val you're dropping 60kg bombs. Not desirable.

As for the subs, operating in the same area with many single sub TFs works well, but extra subs in each TF just usually means you don't get to as many ships. Spread them out and move them in small patrols, but working together that way.

It makes sense to me just to see the different stats next to each other on these two planes to really notice the superiority of the Judy. The only thing th eVal has is slightly more durability.




Attachment (1)

< Message edited by obvert -- 3/19/2013 8:22:21 AM >


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Post #: 304
RE: A couple of questions for JFBs - 3/19/2013 8:35:21 AM   
koniu


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Go For Judy.
With 343mph speed Judy is faster from F4F and only 30mph slower from F6F. And that can be difference between death or 500kg bomb hitting enemy CV. Also as obvert write there is huge, i say it again huge difference between 250kg and 500kg bomb.

250 kg bomb in my tests always never get trough BB armor and from time to time is penetrating CV or CA armor. 500kg bomb in most cases in penetrating CA, CV and and have decent chance to penetrate BB deck.


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RE: A couple of questions for JFBs - 3/19/2013 1:12:40 PM   
FDRLincoln


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I hadn't thought about the bomb size issue. That is an excellent point. Judy it is!

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Unescorted B-24 Raid vs. Crack Tojo and Nick Units - 3/19/2013 9:31:52 PM   
FDRLincoln


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Very bad day for Allied airpower.

Pisanuloke is built up as a major airbase for me. From here, my Sallys and Helens launch nighttime raids on his airfields in Burma. I knew he would try to put this airfield out of action, so I made sure to assign a crack Tojo unit (70-80 exp. all pilots) and a solid Nick unit (65-70 exp. pilots). There is also a lot of flak.

37 Liberators attacked the base in two waves.
The post-turn report records 19 Liberator losses.



Morning Air attack on Pisanuloke , at 58,57

Weather in hex: Severe storms

Raid spotted at 35 NM, estimated altitude 12,000 feet.
Estimated time to target is 12 minutes

Japanese aircraft
Ki-44-IIa Tojo x 40
Ki-45 KAIa Nick x 16



Allied aircraft
B-24D Liberator x 21


Japanese aircraft losses
Ki-44-IIa Tojo: 1 destroyed
Ki-45 KAIa Nick: 2 damaged
Ki-45 KAIa Nick: 1 destroyed on ground
Ki-49-IIa Helen: 1 destroyed on ground

Allied aircraft losses
B-24D Liberator: 4 destroyed, 8 damaged



Airbase hits 1
Airbase supply hits 2
Runway hits 3

Aircraft Attacking:
7 x B-24D Liberator bombing from 11000 feet
Airfield Attack: 10 x 500 lb GP Bomb
11 x B-24D Liberator bombing from 11000 feet
Airfield Attack: 10 x 500 lb GP Bomb

CAP engaged:
24th Sentai with Ki-44-IIa Tojo (1 airborne, 3 on standby, 36 scrambling)
1 plane(s) intercepting now.
Group patrol altitude is 15000 , scrambling fighters to 15000.
Time for all group planes to reach interception is 32 minutes
264th Sentai with Ki-45 KAIa Nick (4 airborne, 12 on standby, 0 scrambling)
4 plane(s) intercepting now.
Group patrol altitude is 20000 , scrambling fighters to 20000.
Time for all group planes to reach interception is 9 minutes



--------------------------------------------------------------------------------
Morning Air attack on Pisanuloke , at 58,57

Weather in hex: Severe storms

Raid spotted at 25 NM, estimated altitude 14,000 feet.
Estimated time to target is 8 minutes

Japanese aircraft
Ki-44-IIa Tojo x 34
Ki-45 KAIa Nick x 8



Allied aircraft
B-24D Liberator x 16


Japanese aircraft losses
Ki-44-IIa Tojo: 1 destroyed

Allied aircraft losses
B-24D Liberator: 3 destroyed, 12 damaged



Aircraft Attacking:
5 x B-24D Liberator bombing from 11000 feet
Airfield Attack: 10 x 500 lb GP Bomb
8 x B-24D Liberator bombing from 11000 feet
Airfield Attack: 10 x 500 lb GP Bomb

CAP engaged:
24th Sentai with Ki-44-IIa Tojo (17 airborne, 0 on standby, 8 scrambling)
17 plane(s) intercepting now.
9 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 15000 , scrambling fighters between 11000 and 15000.
Time for all group planes to reach interception is 31 minutes
264th Sentai with Ki-45 KAIa Nick (4 airborne, 0 on standby, 0 scrambling)
4 plane(s) intercepting now.
4 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters to 11000.
Time for all group planes to reach interception is 46 minutes



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RE: Unescorted B-24 Raid vs. Crack Tojo and Nick Units - 3/19/2013 9:34:27 PM   
FDRLincoln


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Chengtu falls. Chungking is now the last major city in Nationalist hands, except for the stuff out in Western China and Mongolia.

The date is December 31st, 1942.


Ground combat at Chengtu (75,41)

Japanese Deliberate attack

Attacking force 30442 troops, 297 guns, 1441 vehicles, Assault Value = 1278

Defending force 12634 troops, 111 guns, 0 vehicles, Assault Value = 138

Japanese engineers reduce fortifications to 0

Japanese adjusted assault: 1164

Allied adjusted defense: 175

Japanese assault odds: 6 to 1 (fort level 0)

Japanese forces CAPTURE Chengtu !!!

Combat modifiers
Defender: terrain(+), experience(-)
Attacker:

Japanese ground losses:
221 casualties reported
Squads: 1 destroyed, 15 disabled
Non Combat: 0 destroyed, 5 disabled
Engineers: 0 destroyed, 8 disabled
Vehicles lost 12 (1 destroyed, 11 disabled)


Allied ground losses:
2337 casualties reported
Squads: 137 destroyed, 33 disabled
Non Combat: 245 destroyed, 100 disabled
Engineers: 37 destroyed, 0 disabled
Guns lost 72 (48 destroyed, 24 disabled)
Units retreated 4


Defeated Allied Units Retreating!

Assaulting units:
1st Mobile Engineer Regiment
2nd Tank Regiment
3rd Tank Regiment
14th Division
1st Mobile Infantry Regiment
2nd Mobile Engineer Regiment
5th Tank Regiment
9th Tank Regiment
Guards Tank Division

Defending units:
24th Chinese Corps
71st Chinese/A Corps
1st Chinese Base Force
3rd Chinese Base Force




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Post #: 308
Reading other AARs is Depressing - 3/24/2013 2:31:14 AM   
FDRLincoln


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January 4, 1943.

Reading other AARs, it is apparent that while my Japanese Empire is currently holding its own, that won't last for much longer. I don't see how it is possible to stand up to the level of pilot losses that are occurring in other games, even if I keep the airframes going.

I'm aware of course that this is inevitable and I'm in for the long haul, but still....

Such a pretty empire I have. So doomed.

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Laptop Dying - 3/25/2013 2:19:31 AM   
FDRLincoln


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My laptop appears to be dying...flickering screen, PS/2 ports malfunction occasionally. I'm assuming the motherboard is on her last legs. I have a backup computer but AE isn't installed...Unfortunately I can't find my WITP-AE disc anywhere!

Hopefully I can limp this computer along until the disc pops up.

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RE: Laptop Dying but disc found - 3/25/2013 2:35:40 AM   
FDRLincoln


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Never mind...my wife knew where the disc was.

Now I just need to make sure my mod files are backed up properly.

I will have more screenshots and updates from this game tomorrow. My opponent is making threatening noises about launching an offensive. Is this is an idle threat? He only has two American fleet carriers right now and KB is still fully intact. We'll find out.

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Various points and JFB question - 3/29/2013 1:59:28 AM   
FDRLincoln


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Well my laptop screen is dead but I've got it hooked up to a monitor and can still play. I'll be looking for a new computer soon though. Sorry for lack of screenshots.

Not much has happened since last update. It is now January 13, 1943. I wiped out two surrounded Chinese divisions on the plains near Chungking. He has an estimated 600,000 troops in Chungking that are now isolated from the rest of Nationalist territory. What should I do here? Just bomb and starve them? Or go for the wipeout?

Burma is now a stalemate in the jungles. Lashio remains besieged but I'm working on a plan to fix this.

Judys now in production but it will take time to build up and replace KB's Vals. I am rather reluctant to deploy KB until the divebombers are upgraded but that will take quite awhile.

Question for experienced JFBs:
***Thus far I have not converted Chitose and Nisshin (my remaining pair of CS) to CVLs, but it just occurred to me that I've never gotten that far in a game before and am unsure what happens to the seaplane units they come with if I do convert. I'm sure it is in the manual somewhere. I rather like the CS as they are, very good scouting units paired with KB and mini-KB. Should I convert them?



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RE: Various points and JFB question - 3/29/2013 10:01:18 AM   
obvert


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Mizuho is the only one I converted. Many players convert them all. I only did that one because it improves quite a lot in the conversion, getting faster as well. The groups convert to fighter and TB groups.

I like the search increasing the DL on the opposing fleet, the ASW capability and the flexibility to be able to also carry FF for CAP if needed, which can help for instance set to 5k for defense against TB runs.

< Message edited by obvert -- 3/29/2013 10:34:51 AM >


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RE: Various points and JFB question - 3/29/2013 2:53:34 PM   
FDRLincoln


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Obvert: I also use float fighters for low-level CAP against torpedo planes, though I haven't had the chance to test it yet.

I think I will leave them as they are. I like the seaplanes for scouting and ASW, plus the ships have a bit of AA and might attract bombs/torps that would otherwise hit carriers.

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BANZAI!! January 19, 1943 is a Glorious Day - 4/3/2013 2:50:20 AM   
FDRLincoln


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After a couple of fairly routine attrition weeks, January 19, 1943 was a very interesting day.

First, the Allies try to sneak some sort of bombardment/harassment force into Rangoon. But the defenses make them pay! First with mines:

TF 203 encounters mine field at Rangoon (54,53)

Allied Ships
CL Caradoc
DD Nestor
DD Napier, Mine hits 1, on fire, heavy damage
--------------------------------------------------------------------------------
TF 203 encounters mine field at Rangoon (54,53)

Allied Ships
DD Nepal
DD Van Galen, Mine hits 1, on fire
--------------------------------------------------------------------------------
TF 203 encounters mine field at Rangoon (54,53)

Allied Ships
DD Nestor
CL Dauntless, Mine hits 1




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RE: BANZAI!! January 19, 1943 is a Glorious Day - 4/3/2013 2:51:19 AM   
FDRLincoln


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Then swarms of Bettys:

Morning Air attack on TF, near Rangoon at 54,53

Weather in hex: Moderate rain

Raid detected at 79 NM, estimated altitude 13,000 feet.
Estimated time to target is 27 minutes

Japanese aircraft
A6M3a Zero x 13
G4M1 Betty x 53
Ki-43-IIb Oscar x 32
Ki-61-Ia Tony x 23

Japanese aircraft losses
G4M1 Betty: 4 damaged
G4M1 Betty: 1 destroyed by flak

Allied Ships
CL Capetown
CL Caradoc, Torpedo hits 1, on fire, heavy damage
DD Nestor
DD Nepal

Aircraft Attacking:
24 x G4M1 Betty launching torpedoes at 200 feet
Naval Attack: 1 x 18in Type 91 Torpedo
27 x G4M1 Betty launching torpedoes at 200 feet
Naval Attack: 1 x 18in Type 91 Torpedo


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Fear God and Dread Nought

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Post #: 316
RE: BANZAI!! January 19, 1943 is a Glorious Day - 4/3/2013 2:51:53 AM   
FDRLincoln


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More Bettys!


Weather in hex: Thunderstorms

Raid detected at 52 NM, estimated altitude 11,000 feet.
Estimated time to target is 18 minutes

Japanese aircraft
A6M3a Zero x 12
G4M1 Betty x 48
Ki-43-IIb Oscar x 36
Ki-61-Ia Tony x 23



Japanese aircraft losses
G4M1 Betty: 3 damaged

Allied Ships
CL Capetown, Torpedo hits 2, on fire, heavy damage
DD Van Galen
CL Dauntless, Torpedo hits 2, heavy damage



Aircraft Attacking:
22 x G4M1 Betty launching torpedoes at 200 feet
Naval Attack: 1 x 18in Type 91 Torpedo
26 x G4M1 Betty launching torpedoes at 200 feet
Naval Attack: 1 x 18in Type 91 Torpedo



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Fear God and Dread Nought

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Post #: 317
RE: BANZAI!! January 19, 1943 is a Glorious Day - 4/3/2013 2:53:54 AM   
FDRLincoln


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Then....MIDGET SUBMARINES!! Very Japanese!

Submarine attack near Rangoon at 54,53

Japanese Ships
SSX Ha-9

Allied Ships
CL Dauntless, Torpedo hits 1, heavy damage

CL Dauntless is sighted by SSX Ha-9
SSX Ha-9 launches 2 torpedoes at CL Dauntless

BANZAI!!




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Fear God and Dread Nought

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Post #: 318
RE: BANZAI!! January 19, 1943 is a Glorious Day - 4/3/2013 2:56:47 AM   
FDRLincoln


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More Bettys attack an allied cruiser force attempting to run supplies to his isolated troops at Milne Bay (I hold all the surrounding bases)

Note the presence of Royal Air Force Spitfires here. Why aren't they in Burma? Interesting. This is the first I have seen of Spitfires and the A6M3 doesn't do so well.

Morning Air attack on TF, near Milne Bay at 101,133

Weather in hex: Partial cloud

Raid detected at 141 NM, estimated altitude 16,000 feet.
Estimated time to target is 49 minutes

Japanese aircraft
A6M3 Zero x 63
G4M1 Betty x 38

Allied aircraft
Spitfire Vc Trop x 15

Japanese aircraft losses
A6M3 Zero: 3 destroyed
G4M1 Betty: 9 damaged
G4M1 Betty: 1 destroyed by flak

Allied aircraft losses
Spitfire Vc Trop: 1 destroyed

Allied Ships
CA Astoria
CL St. Louis
xAKL Bidelia
CA Chicago, Torpedo hits 2, on fire, heavy damage
xAK Momba
CA Northampton



Aircraft Attacking:
19 x G4M1 Betty launching torpedoes at 200 feet
Naval Attack: 1 x 18in Type 91 Torpedo
18 x G4M1 Betty launching torpedoes at 200 feet
Naval Attack: 1 x 18in Type 91 Torpedo
8 x A6M3 Zero sweeping at 20000 feet
24 x A6M3 Zero sweeping at 16000 feet

CAP engaged:
No.457 Sqn RAF with Spitfire Vc Trop (0 airborne, 0 on standby, 0 scrambling)
(8 plane(s) diverted to support CAP in hex.)
0 plane(s) not yet engaged, 8 being recalled, 0 out of immediate contact.
Group patrol altitude is 16000
Time for all group planes to reach interception is 22 minutes
No.54 Sqn RAF with Spitfire Vc Trop (0 airborne, 5 on standby, 0 scrambling)
2 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters to 13000.
Time for all group planes to reach interception is 21 minutes



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Fear God and Dread Nought

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Post #: 319
RE: BANZAI!! January 19, 1943 is a Glorious Day - 4/3/2013 2:58:48 AM   
FDRLincoln


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Finally, one of the remaining Nationalist Chinese bases falls to the Imperial Japanese First Army.

Ground combat at Tienshui (81,38)

Japanese Shock attack

Attacking force 24081 troops, 198 guns, 32 vehicles, Assault Value = 864

Defending force 5051 troops, 43 guns, 0 vehicles, Assault Value = 193

Japanese adjusted assault: 656

Allied adjusted defense: 97

Japanese assault odds: 6 to 1 (fort level 0)

Japanese forces CAPTURE Tienshui !!!

Combat modifiers
Defender: terrain(+), leaders(+), preparation(-), experience(-)
supply(-)
Attacker: shock(+)

Japanese ground losses:
616 casualties reported
Squads: 2 destroyed, 23 disabled
Non Combat: 0 destroyed, 2 disabled
Engineers: 0 destroyed, 6 disabled


Allied ground losses:
2414 casualties reported
Squads: 69 destroyed, 86 disabled
Non Combat: 45 destroyed, 24 disabled
Engineers: 15 destroyed, 1 disabled
Guns lost 17 (6 destroyed, 11 disabled)
Units retreated 1


Defeated Allied Units Retreating!

Assaulting units:
13th Division
35th Division
1st Army

Defending units:
38th Chinese Corps



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Fear God and Dread Nought

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Post #: 320
RE: BANZAI!! January 19, 1943 is a Glorious Day - 4/3/2013 3:10:33 AM   
FDRLincoln


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On the negative side, Fifth Division and supporting troops remained trapped at Lashio. They are dug in and still have supply but relieving them is going to be tough. I will try to get a screenshot tomorrow.

Ground combat at Lashio (62,46)

Allied Bombardment attack

Attacking force 38268 troops, 399 guns, 683 vehicles, Assault Value = 1593

Defending force 15831 troops, 147 guns, 79 vehicles, Assault Value = 523



Assaulting units:
254th Armoured Brigade
25th Indian Division
268th Motorised Brigade
BFF Brigade
17th Indian Division
13th Indian Brigade
5th Chinese Corps

Defending units:
5th Division
55th Engineer Regiment
21st Medium Field Artillery Battalion
94th JAAF AF Bn


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Post #: 321
Carrier Battle: Battle of Cocos Island, February 12, 19... - 4/30/2013 11:45:17 PM   
FDRLincoln


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Another carrier battle results in victory for the forces of the Imperial Japanese Navy.

The Allies have an annoying base at Cocos Island which I had neglected to invade earlier in the war. I have several units prepped and ready to invade, but I knew that Allied carriers were in the vicinity, so I wanted to lure them out. The US is down to Saratoga and Hornet, with all the other prewar carriers sunk. Other than one CVE, my entire carrier force is intact.

KB is at an undisclosed location, but the Western Carrier Force consisting of Hiyo, Junyo, Zuiho, Shoho, Ryuho, and Ryujo was dispatched to deal with the allied menace.

First we begin with a nightime cruiser bombardment of Cocos Island in order to draw the allied CV force known to be in the area out.

Night Naval bombardment of Cocos Islands at 33,101

Allied aircraft
no flights

Allied aircraft losses
PBY-5 Catalina: 1 damaged

Japanese Ships
CA Kumano
CA Chokai
CA Maya
CL Kuma


Allied ground losses:
214 casualties reported
Squads: 0 destroyed, 2 disabled
Non Combat: 0 destroyed, 19 disabled
Engineers: 1 destroyed, 9 disabled
Guns lost 8 (1 destroyed, 7 disabled)


Airbase hits 8
Airbase supply hits 1
Runway hits 21
Port hits 4
Port supply hits 1

CA Kumano firing at 22nd (East African) Brigade
CA Chokai firing at Cocos Islands
CA Maya firing at Cocos Islands
CL Kuma firing at 22nd (East African) Brigade


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Fear God and Dread Nought

(in reply to FDRLincoln)
Post #: 322
RE: Carrier Battle: Battle of Cocos Island, February 12... - 4/30/2013 11:47:09 PM   
FDRLincoln


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Allied carrier sighted! The Western Carrier Force launches an attack!

Morning Air attack on TF, near Christmas Island IO at 39,105

Weather in hex: Overcast

Raid detected at 78 NM, estimated altitude 13,000 feet.
Estimated time to target is 29 minutes

Japanese aircraft
A6M3a Zero x 70
B5N2 Kate x 57
D3A2 Val x 23



Allied aircraft
F4F-4 Wildcat x 54


Japanese aircraft losses
A6M3a Zero: 1 destroyed
B5N2 Kate: 4 destroyed, 15 damaged
B5N2 Kate: 3 destroyed by flak
D3A2 Val: 1 destroyed, 8 damaged
D3A2 Val: 3 destroyed by flak

Allied aircraft losses
F4F-4 Wildcat: 4 destroyed

Allied Ships
BB North Carolina, Bomb hits 2
CV Saratoga, Bomb hits 2, Torpedo hits 1, on fire
CV Hornet, Bomb hits 1, Torpedo hits 3, and is sunk
CLAA Atlanta
CLAA San Juan



Aircraft Attacking:
2 x D3A2 Val releasing from 1000'
Naval Attack: 1 x 250 kg SAP Bomb
3 x D3A2 Val releasing from 3000'
Naval Attack: 1 x 250 kg SAP Bomb
9 x B5N2 Kate launching torpedoes at 200 feet
Naval Attack: 1 x 18in Type 91 Torpedo
3 x D3A2 Val releasing from 1000'
Naval Attack: 1 x 250 kg SAP Bomb
4 x B5N2 Kate launching torpedoes at 200 feet
Naval Attack: 1 x 18in Type 91 Torpedo
6 x D3A2 Val releasing from 2000'
Naval Attack: 1 x 250 kg SAP Bomb
4 x B5N2 Kate launching torpedoes at 200 feet
Naval Attack: 1 x 18in Type 91 Torpedo
10 x B5N2 Kate launching torpedoes at 200 feet
Naval Attack: 1 x 18in Type 91 Torpedo
11 x B5N2 Kate launching torpedoes at 200 feet
Naval Attack: 1 x 18in Type 91 Torpedo
8 x B5N2 Kate launching torpedoes at 200 feet
Naval Attack: 1 x 18in Type 91 Torpedo
2 x D3A2 Val releasing from 3000'
Naval Attack: 1 x 250 kg SAP Bomb
5 x B5N2 Kate launching torpedoes at 200 feet
Naval Attack: 1 x 18in Type 91 Torpedo
1 x D3A2 Val releasing from 3000'
Naval Attack: 1 x 250 kg SAP Bomb
4 x D3A2 Val releasing from 2000'
Naval Attack: 1 x 250 kg SAP Bomb

CAP engaged:
VF-3 with F4F-4 Wildcat (4 airborne, 19 on standby, 0 scrambling)
4 plane(s) intercepting now.
0 plane(s) not yet engaged, 5 being recalled, 0 out of immediate contact.
Group patrol altitude is 14000 , scrambling fighters between 6000 and 14000.
Time for all group planes to reach interception is 21 minutes
VF-8 with F4F-4 Wildcat (8 airborne, 18 on standby, 0 scrambling)
8 plane(s) intercepting now.
Group patrol altitude is 14000 , scrambling fighters between 8000 and 15000.
Time for all group planes to reach interception is 21 minutes

Fuel storage explosion on CV Hornet
Heavy smoke from fires obscuring CV Hornet


_____________________________

Fear God and Dread Nought

(in reply to FDRLincoln)
Post #: 323
RE: Carrier Battle: Battle of Cocos Island, February 12... - 4/30/2013 11:48:50 PM   
FDRLincoln


Posts: 744
Joined: 11/22/2004
From: Lawrence, KS
Status: offline
Hornet is sunk! Saratoga is badly damaged. However, the Americans did get a strike off.

Morning Air attack on TF, near Cocos Islands at 39,101

Weather in hex: Overcast

Raid detected at 77 NM, estimated altitude 15,000 feet.
Estimated time to target is 30 minutes

Japanese aircraft
A6M2-N Rufe x 9
A6M3a Zero x 48



Allied aircraft
F4F-4 Wildcat x 14
SBD-3 Dauntless x 58
TBF-1 Avenger x 30


Japanese aircraft losses
A6M2-N Rufe: 1 destroyed

Allied aircraft losses
F4F-4 Wildcat: 1 destroyed
SBD-3 Dauntless: 14 destroyed, 8 damaged
SBD-3 Dauntless: 3 destroyed by flak
TBF-1 Avenger: 7 destroyed, 12 damaged
TBF-1 Avenger: 1 destroyed by flak

Japanese Ships
CVL Zuiho, Bomb hits 1, on fire
CVL Ryujo, Bomb hits 2, on fire
BB Hiei, Bomb hits 2
DD Kasumi
CV Junyo
CVL Ryuho
CV Hiyo, Bomb hits 1
CVL Shoho
CS Nisshin



Aircraft Attacking:
2 x SBD-3 Dauntless releasing from 3000'
Naval Attack: 1 x 1000 lb SAP Bomb
3 x SBD-3 Dauntless releasing from 2000'
Naval Attack: 1 x 1000 lb SAP Bomb
11 x TBF-1 Avenger launching torpedoes at 200 feet
Naval Attack: 1 x 22in Mk 13 Torpedo
4 x SBD-3 Dauntless releasing from 3000'
Naval Attack: 1 x 1000 lb SAP Bomb
7 x TBF-1 Avenger launching torpedoes at 200 feet
Naval Attack: 1 x 22in Mk 13 Torpedo
5 x SBD-3 Dauntless releasing from 4000'
Naval Attack: 1 x 1000 lb SAP Bomb
1 x SBD-3 Dauntless releasing from 2000'
Naval Attack: 1 x 1000 lb SAP Bomb
5 x SBD-3 Dauntless releasing from 3000'
Naval Attack: 1 x 1000 lb SAP Bomb
3 x SBD-3 Dauntless releasing from 2000'
Naval Attack: 1 x 1000 lb SAP Bomb
4 x SBD-3 Dauntless releasing from 4000'
Naval Attack: 1 x 1000 lb SAP Bomb
3 x SBD-3 Dauntless releasing from 2000'
Naval Attack: 1 x 1000 lb SAP Bomb

CAP engaged:
452 Ku S-1 with A6M2-N Rufe (0 airborne, 4 on standby, 4 scrambling)
0 plane(s) not yet engaged, 1 being recalled, 0 out of immediate contact.
Group patrol altitude is 6000 , scrambling fighters between 6000 and 12000.
Time for all group planes to reach interception is 24 minutes
6 planes vectored on to bombers
Ryujo-1 with A6M3a Zero (0 airborne, 8 on standby, 0 scrambling)
0 plane(s) not yet engaged, 0 being recalled, 3 out of immediate contact.
Group patrol altitude is 12000 , scrambling fighters between 4000 and 8000.
Time for all group planes to reach interception is 28 minutes
8 planes vectored on to bombers
Junyo-1 with A6M3a Zero (0 airborne, 6 on standby, 0 scrambling)
0 plane(s) not yet engaged, 0 being recalled, 2 out of immediate contact.
Group patrol altitude is 12000 , scrambling fighters between 12000 and 13000.
Time for all group planes to reach interception is 30 minutes
8 planes vectored on to bombers
Hiyo-1 with A6M3a Zero (0 airborne, 5 on standby, 0 scrambling)
0 plane(s) not yet engaged, 0 being recalled, 2 out of immediate contact.
Group patrol altitude is 12000 , scrambling fighters between 10000 and 16000.
Time for all group planes to reach interception is 29 minutes
7 planes vectored on to bombers
Shoho-1 with A6M3a Zero (0 airborne, 5 on standby, 0 scrambling)
0 plane(s) not yet engaged, 2 being recalled, 0 out of immediate contact.
Group patrol altitude is 12000 , scrambling fighters between 13000 and 14000.
Time for all group planes to reach interception is 20 minutes
5 planes vectored on to bombers
Zuiho-1 with A6M3a Zero (0 airborne, 3 on standby, 0 scrambling)
0 plane(s) not yet engaged, 0 being recalled, 1 out of immediate contact.
Group patrol altitude is 12000 , scrambling fighters to 12000.
Time for all group planes to reach interception is 33 minutes
4 planes vectored on to bombers
Hosho-1 with A6M3a Zero (0 airborne, 5 on standby, 0 scrambling)
0 plane(s) not yet engaged, 2 being recalled, 0 out of immediate contact.
Group patrol altitude is 12000 , scrambling fighters between 12000 and 15000.
Time for all group planes to reach interception is 20 minutes
7 planes vectored on to bombers
Taiyo-1 with A6M3a Zero (1 airborne, 3 on standby, 0 scrambling)
1 plane(s) intercepting now.
Group patrol altitude is 12000 , scrambling fighters to 14000.
Time for all group planes to reach interception is 20 minutes
3 planes vectored on to bombers

Heavy smoke from fires obscuring CVL Ryujo


_____________________________

Fear God and Dread Nought

(in reply to FDRLincoln)
Post #: 324
RE: Carrier Battle: Battle of Cocos Island, February 12... - 4/30/2013 11:50:42 PM   
FDRLincoln


Posts: 744
Joined: 11/22/2004
From: Lawrence, KS
Status: offline
Note the usage of A6M2-N Rufe planes on CAP. These guys were set to patrol at 6,000 feet, relatively low CAP hoping to take out some torpedo planes on low approach. The replay showed that it worked, with five enemy aircraft being destroyed by Rufes.

< Message edited by FDRLincoln -- 4/30/2013 11:51:24 PM >


_____________________________

Fear God and Dread Nought

(in reply to FDRLincoln)
Post #: 325
RE: Carrier Battle: Battle of Cocos Island, February 12... - 4/30/2013 11:51:58 PM   
FDRLincoln


Posts: 744
Joined: 11/22/2004
From: Lawrence, KS
Status: offline
The Americans take some revenge when a small group of Vals and Kates gets separated from the main strike and slaughtered by Wildcats.

Morning Air attack on TF, near Christmas Island IO at 39,105

Weather in hex: Overcast

Raid detected at 18 NM, estimated altitude 14,000 feet.
Estimated time to target is 6 minutes

Japanese aircraft
D3A2 Val x 3



Allied aircraft
F4F-4 Wildcat x 29


Japanese aircraft losses
D3A2 Val: 2 destroyed

No Allied losses



CAP engaged:
VF-3 with F4F-4 Wildcat (0 airborne, 0 on standby, 0 scrambling)
13 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 14000 , scrambling fighters between 7000 and 16000.
Time for all group planes to reach interception is 79 minutes
VF-8 with F4F-4 Wildcat (0 airborne, 0 on standby, 0 scrambling)
16 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 14000 , scrambling fighters between 7000 and 17000.
Time for all group planes to reach interception is 79 minutes



--------------------------------------------------------------------------------
Morning Air attack on TF, near Christmas Island IO at 39,105

Weather in hex: Overcast

Raid detected at 42 NM, estimated altitude 14,000 feet.
Estimated time to target is 17 minutes

Japanese aircraft
B5N2 Kate x 8



Allied aircraft
F4F-4 Wildcat x 28


Japanese aircraft losses
B5N2 Kate: 5 destroyed

No Allied losses



CAP engaged:
VF-3 with F4F-4 Wildcat (0 airborne, 0 on standby, 7 scrambling)
5 plane(s) not yet engaged, 0 being recalled, 1 out of immediate contact.
Group patrol altitude is 14000 , scrambling fighters between 9000 and 15000.
Time for all group planes to reach interception is 33 minutes
VF-8 with F4F-4 Wildcat (0 airborne, 0 on standby, 11 scrambling)
2 plane(s) not yet engaged, 0 being recalled, 2 out of immediate contact.
Group patrol altitude is 14000 , scrambling fighters between 1000 and 13000.
Time for all group planes to reach interception is 30 minutes



_____________________________

Fear God and Dread Nought

(in reply to FDRLincoln)
Post #: 326
RE: Carrier Battle: Battle of Cocos Island, February 12... - 4/30/2013 11:55:22 PM   
FDRLincoln


Posts: 744
Joined: 11/22/2004
From: Lawrence, KS
Status: offline
My opponent confirms that Hornet was sunk. Saratoga survives but is in rough shape. He says she will reach port but will need considerable yard time.

There are no more United States fleet carriers in the Pacific until Saratoga is repaired and until the Essex and Independence hulls begin to arrive.

As for my carriers, all have reached Batavia safely. Ryujo is banged up and will need at least a month in the yard. Zuiho and Hiyo will need a bit of time but both could be committed to battle if need be.

BANZAI!

_____________________________

Fear God and Dread Nought

(in reply to FDRLincoln)
Post #: 327
RE: Carrier Battle: Battle of Cocos Island, February 12... - 5/1/2013 1:28:24 AM   
PaxMondo


Posts: 9750
Joined: 6/6/2008
Status: offline
NICE!

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Pax

(in reply to FDRLincoln)
Post #: 328
RE: Carrier Battle: Battle of Cocos Island, February 12... - 5/1/2013 1:57:28 AM   
FDRLincoln


Posts: 744
Joined: 11/22/2004
From: Lawrence, KS
Status: offline
I have been very fortunate and have won all four carrier duels in this game decisively.

However, the average Japanese fanboy may wonder why I haven't used this opportunity to really push my perimeter. My furthest outpost in the Solomons is Tulagi, and I haven't gone any further past Tarawa.

I'm fairly conservative and am very aware of the risks of overstretch. I used the breathing space to conquer almost all of China so I can soak up those resources. I'm building up my various atoll bases, training pilots, have a robust ASW program, etc..

I launch occasional raids and attacks with KB or SAGs, but only when I am assured of conditions of local superiority. I don't launch an assault into the teeth of his defenses or land-based air. When he pushes somewhere, I try to avoid being drawn into an attrition battle that I can't win. For example, he's been bombing the crap out of my bases in Eastern New Guinea, but I hold my CAP back most of the time and only pounce occasionally.

_____________________________

Fear God and Dread Nought

(in reply to PaxMondo)
Post #: 329
RE: Carrier Battle: Battle of Cocos Island, February 12... - 5/1/2013 6:23:30 AM   
obvert


Posts: 14050
Joined: 1/17/2011
From: PDX (and now) London, UK
Status: offline
Well done! You should be in fine shape for the next few years. Now you can concentrate on those areas he can move without CVs.

Glad to see the Rufes did their job.

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"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill

(in reply to FDRLincoln)
Post #: 330
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