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Soviet Amphib HQs

 
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All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> Scenario Design and Modding >> Soviet Amphib HQs Page: [1]
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Soviet Amphib HQs - 3/24/2012 3:16:22 PM   
dbmsts

 

Posts: 135
Joined: 2/18/2011
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The editor manual on page 35 says:
Allied HQ’s must be located in slots 100-215 (although additional Allied HQ’s may be
located in the normal Allied unit ranges).

I don't have any free slots left between 100-215. So can I add 2 soviet amphibious HQs in the normal unit ranges? Will they work with an american AGC?
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RE: Soviet Amphib HQs - 3/25/2012 2:08:39 AM   
dbmsts

 

Posts: 135
Joined: 2/18/2011
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anyone?

(in reply to dbmsts)
Post #: 2
RE: Soviet Amphib HQs - 3/25/2012 3:16:35 AM   
Mac Linehan

 

Posts: 1484
Joined: 12/19/2004
From: Denver Colorado
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dbmsts -

Don't know the answer, but a very interesting question. Please be patient, The Guys Who Know will be sure to answer!

And - modding is one heck of a lot of fun.

Once you get your Soviet Amphib HQ's up and running, I trust that you will teach the Fascist Insect Oppressors of the Toiling Masses a Lesson... OK - a little Mao there, but you get the idea!

Uncle Joe was always planning to spread the Enlightened Thought to the uninformed Sons of Nippon.

Capitalist Exploiter, Deviationist and Wrecker (A few of The Great Stalin's favorite concepts) Mac

< Message edited by Mac Linehan -- 3/25/2012 3:21:44 AM >


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(in reply to dbmsts)
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RE: Soviet Amphib HQs - 3/25/2012 4:04:00 AM   
Dan Nichols


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Joined: 8/30/2011
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The way I understand it is that there should be only HQs in those slots. You can have HQs in other slots, but do not put an infantry division in one of those slots. Most if not all of the Chinese HQs are in other slots.

(in reply to Mac Linehan)
Post #: 4
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