Redmarkus5
Posts: 4456
Joined: 12/1/2007 From: 0.00 Status: offline
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I often feel that the German's 'surprise' when the mud or winter weather arrived is over-stated. Surely the point is not simply about the ability to forecast the timing of the major seasonal changes, but also the effect of those changes on operations? The German Army fought in Russia during the First World War and many of the officers who served under Hitler had experienced Russia before. Secondly, it's not as though Russia is on the far side of the moon. Even the Nazis had been trading extensively with Stalin over several years, many military exchanges had taken place and the Germans had also closely studied the performance of the Soviet troops in winter in Finland. They were fully aware of the effects of the Russian weather but they didn't anticipate the Red Army's ability to adapt to it. The real surprise the Germans suffered was that the Red Army was still fighting when the weather changed. The Germans fully expected the weather to change but also assumed that they would be in winter quarters by the time that happened and that major combat operations would be over. Therefore, non-random weather makes sense in the game. One thing that doesn't make sense is the ability of an Axis player to pull his whole army back to avoid the winter - what a nonsense. Another is the way that random weather affects the entire front all at one go instead of being regionalized. It is these regional random events that Danlongman is really referring to, I think, not the major seasonal variations - wet in the autumn and spring and bloody cold in winter. As Schmart points out below, TOAW had this solved ten years ago, if not longer.
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WitE2 tester, WitW, WitP, CMMO, CM2, GTOS, GTMF, WP & WPP, TOAW4, BA2
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