Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

RE: TOP FEW KEYBOARD COMMANDS

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [Current Games From Matrix.] >> [World War II] >> Achtung Panzer Operation Star >> RE: TOP FEW KEYBOARD COMMANDS Page: <<   < prev  1 [2]
Login
Message << Older Topic   Newer Topic >>
RE: TOP FEW KEYBOARD COMMANDS - 6/9/2012 8:51:03 PM   
budd


Posts: 2972
Joined: 7/4/2009
From: Tacoma
Status: offline
thx again,

How do get the troops to ambush. The russians keep rolling up on me with tanks and i have no at guns or tanks. I get my troops close, [several groups nitetime], and try to get them to assault but no luck so far. I'm also still working on using arty, had some infantry guns in a valley and the commander on a hill with good line of site. Kept plotting fire and waiting for it to fall. After several attempts with no luck i Q key the guns and watch them fire right into the hillside over and over again,,,guess they couldn't elevate the guns enough to shoot out of the valley?

_____________________________

Enjoy when you can, and endure when you must. ~Johann Wolfgang von Goethe

"Be Yourself; Everyone else is already taken" ~Oscar Wilde

*I'm in the Wargamer middle ground*
I don't buy all the wargames I want, I just buy more than I need.

(in reply to Redmarkus5)
Post #: 31
RE: TOP FEW KEYBOARD COMMANDS - 6/9/2012 10:03:44 PM   
Redmarkus5


Posts: 4456
Joined: 12/1/2007
From: 0.00
Status: offline
To set an ambush, I first assign a firing arc and then right click on the bullet icon, telling the unit to hold fire. When a tank rolls right into the middle of them, most infantry have either AT grenades or Molotovs and they can take out a tank.

Also, I tell my AT guns not to fire on infantry. This keeps them hidden longer and saves ammo. Make sure you protect your AT guns with infantry.

I can't judge the artillery situation you describe. Save the games once you have setup and keep replaying them with different dispositions until it works for you. Artillery definitely works and is very effective in APOS.

_____________________________

WitE2 tester, WitW, WitP, CMMO, CM2, GTOS, GTMF, WP & WPP, TOAW4, BA2

(in reply to budd)
Post #: 32
RE: TOP FEW KEYBOARD COMMANDS - 6/9/2012 10:08:06 PM   
Redmarkus5


Posts: 4456
Joined: 12/1/2007
From: 0.00
Status: offline
My artillery firing effectively during my ongoing campaign.

I just noticed that the gun closest to the trees is hitting the treetops, so next time around I have to be a bit more careful about siting my guns.




Attachment (1)

< Message edited by redmarkus4 -- 6/9/2012 10:20:07 PM >


_____________________________

WitE2 tester, WitW, WitP, CMMO, CM2, GTOS, GTMF, WP & WPP, TOAW4, BA2

(in reply to Redmarkus5)
Post #: 33
RE: TOP FEW KEYBOARD COMMANDS - 6/9/2012 10:19:52 PM   
Redmarkus5


Posts: 4456
Joined: 12/1/2007
From: 0.00
Status: offline

quote:

ORIGINAL: **budd**

Thx guys the V key thing works, another question? This line from the tactics manual.

Hold [SHIFT] while choosing destination point to set a succession of orders.

I see the plus sign when i atttempt this, but it doesnt appear to be a waypoint thing, what sort of succession of orders would this be used for?

hope nobody minds the questions, there will be more. the base controls are pretty quick to learn, the more complex stuff is what im trying to come to grips with. Thank you.


I have tested this now using both vehicles and infantry. Although the route and way points are not marked on the map, the units do follow the path set.

_____________________________

WitE2 tester, WitW, WitP, CMMO, CM2, GTOS, GTMF, WP & WPP, TOAW4, BA2

(in reply to budd)
Post #: 34
RE: TOP FEW KEYBOARD COMMANDS - 6/9/2012 11:39:17 PM   
budd


Posts: 2972
Joined: 7/4/2009
From: Tacoma
Status: offline
I think the hill the infantry guns were behind probably to steep, but the shots werent even close to clearing the hill....i'll try again. going to play with the ambush thing...kill me some tanks. On the way point thing did you try changing orders between waypoints? Like move fast to here, taken hidden route here and then defend here.. i'll give it a shot see how it comes out.Thx again for the help and info.

_____________________________

Enjoy when you can, and endure when you must. ~Johann Wolfgang von Goethe

"Be Yourself; Everyone else is already taken" ~Oscar Wilde

*I'm in the Wargamer middle ground*
I don't buy all the wargames I want, I just buy more than I need.

(in reply to Redmarkus5)
Post #: 35
RE: TOP FEW KEYBOARD COMMANDS - 6/10/2012 9:00:35 AM   
Redmarkus5


Posts: 4456
Joined: 12/1/2007
From: 0.00
Status: offline

quote:

ORIGINAL: **budd**

I think the hill the infantry guns were behind probably to steep, but the shots werent even close to clearing the hill....i'll try again. going to play with the ambush thing...kill me some tanks. On the way point thing did you try changing orders between waypoints? Like move fast to here, taken hidden route here and then defend here.. i'll give it a shot see how it comes out.Thx again for the help and info.



Trajectory is modeled realistically, so there will be tings your artillery cannot do. I expect the will have a minimum range for plunging fire and once the enemy gets too close the only option will be the fire over open sights - this requires a good field of fire.

I didn't try different orders at the different way points - you have to hold down the CTRL key while clicking each way point, so I assumed that adding different orders along the way wouldn't work.

_____________________________

WitE2 tester, WitW, WitP, CMMO, CM2, GTOS, GTMF, WP & WPP, TOAW4, BA2

(in reply to budd)
Post #: 36
RE: TOP FEW KEYBOARD COMMANDS - 6/10/2012 5:51:22 PM   
budd


Posts: 2972
Joined: 7/4/2009
From: Tacoma
Status: offline
I'll test it again.. i could be wrong..but try this. On the op map, hold the shift[thats the key for me] set some orders. make sure the circle button is on[i think you have to hit it twice to get the waypoints to show]then do a different unit and then go back to the other unit and while holding the shift key give some more orders and i believe it adds them on. i'll check it again to be sure.

On a side note does anyone know what orders the headlights are on and when they are off? does it state anywhere what the difference is between orders like hunt, recon, the ones that come up when you hit space bar that aren't with the other buttons?

_____________________________

Enjoy when you can, and endure when you must. ~Johann Wolfgang von Goethe

"Be Yourself; Everyone else is already taken" ~Oscar Wilde

*I'm in the Wargamer middle ground*
I don't buy all the wargames I want, I just buy more than I need.

(in reply to Redmarkus5)
Post #: 37
RE: TOP FEW KEYBOARD COMMANDS - 6/10/2012 6:18:07 PM   
budd


Posts: 2972
Joined: 7/4/2009
From: Tacoma
Status: offline
I did a quick test and it seems to work, as long as you hold the shift key while giving more orders, otherwise your just giving a new order. The lines on the op map are even different colors depending on the order.

_____________________________

Enjoy when you can, and endure when you must. ~Johann Wolfgang von Goethe

"Be Yourself; Everyone else is already taken" ~Oscar Wilde

*I'm in the Wargamer middle ground*
I don't buy all the wargames I want, I just buy more than I need.

(in reply to budd)
Post #: 38
RE: TOP FEW KEYBOARD COMMANDS - 6/10/2012 10:01:40 PM   
Redmarkus5


Posts: 4456
Joined: 12/1/2007
From: 0.00
Status: offline

quote:

ORIGINAL: **budd**

I did a quick test and it seems to work, as long as you hold the shift key while giving more orders, otherwise your just giving a new order. The lines on the op map are even different colors depending on the order.


Very good to know that. This is an area I hadn't explored yet.

_____________________________

WitE2 tester, WitW, WitP, CMMO, CM2, GTOS, GTMF, WP & WPP, TOAW4, BA2

(in reply to budd)
Post #: 39
RE: TOP FEW KEYBOARD COMMANDS - 6/10/2012 10:35:36 PM   
Redmarkus5


Posts: 4456
Joined: 12/1/2007
From: 0.00
Status: offline
To confirm what Budd reported...

That should read RIGHT-CLICK way points :)




Attachment (1)

< Message edited by redmarkus4 -- 6/10/2012 10:36:34 PM >


_____________________________

WitE2 tester, WitW, WitP, CMMO, CM2, GTOS, GTMF, WP & WPP, TOAW4, BA2

(in reply to Redmarkus5)
Post #: 40
RE: TOP FEW KEYBOARD COMMANDS - 6/10/2012 11:24:49 PM   
budd


Posts: 2972
Joined: 7/4/2009
From: Tacoma
Status: offline
where did you get the game redmarkus? i got mine at GG. Seems silly to have different controls for different versions. Mine is the shift key.

_____________________________

Enjoy when you can, and endure when you must. ~Johann Wolfgang von Goethe

"Be Yourself; Everyone else is already taken" ~Oscar Wilde

*I'm in the Wargamer middle ground*
I don't buy all the wargames I want, I just buy more than I need.

(in reply to Redmarkus5)
Post #: 41
RE: TOP FEW KEYBOARD COMMANDS - 6/11/2012 8:21:25 AM   
Redmarkus5


Posts: 4456
Joined: 12/1/2007
From: 0.00
Status: offline

quote:

ORIGINAL: **budd**

where did you get the game redmarkus? i got mine at GG. Seems silly to have different controls for different versions. Mine is the shift key.


I also have the GG version. Both Shift AND CTRL work the same for me when setting waypoints...

_____________________________

WitE2 tester, WitW, WitP, CMMO, CM2, GTOS, GTMF, WP & WPP, TOAW4, BA2

(in reply to budd)
Post #: 42
Page:   <<   < prev  1 [2]
All Forums >> [Current Games From Matrix.] >> [World War II] >> Achtung Panzer Operation Star >> RE: TOP FEW KEYBOARD COMMANDS Page: <<   < prev  1 [2]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.887