Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

War in the Far East

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [Current Games From Matrix.] >> [World War II] >> Steel Panthers World At War & Mega Campaigns >> War in the Far East Page: [1]
Login
Message << Older Topic   Newer Topic >>
War in the Far East - 1/23/2001 5:19:00 AM   
Wild Bill

 

Posts: 6821
Joined: 4/7/2000
From: Smyrna, Ga, 30080
Status: offline
For Pacific-Far East war lovers, just a note to let you know some of that which is out there. I hope you have them all. We hope in the next week to post two Pacific scenarios on our support sites done by the very industrious Fabio (Tiger)Prado and Rick (Tankhead)Cloutier. Here is at least what I have done to date. Scen016 The Bushmasters Scen018 Brave Men of Betio (hard) Scen020 Angels of Los Banos Scen035 Flying Chindits Scen048 The Raiders Hold Scen050 Jungle Rats Scen068 Water to Blood Scen076 A Marine Ordeal Scen082 Blood Soaked Trail Scen090 Hospital Heroes Scen091 Chiang's Nightmare Scen118 A Marine Moment Scen125 Latecomers Scen131 A Marine Proving Ground Enjoy, those who love this theater of war as much as I do! Wild Bill ------------------ In Arduis Fidelis Wild Bill Wilder Coordinator, Scenario Design Matrix Games

_____________________________


In Arduis Fidelis
Wild Bill Wilder
Independent Game Consultant
Post #: 1
- 1/23/2001 5:36:00 AM   
USMCGrunt

 

Posts: 174
Joined: 1/17/2001
From: Yarmouth, ME, US
Status: offline
As the great bard Homer would say, "Mmmmmmmmm Pacific Operations." Whoops wrong Homer. D'OH. Seriously though, I love the Pacific Operations. Can't wait for these. ------------------ USMCGrunt -When it absolutely, positively, has to be destroyed overnight.

_____________________________

USMCGrunt Then it's Tommy this, an' Tommy that, an' "Tommy, 'ow's yer soul?" But it's "Thin red line of 'eroes" when the drums begin to roll! -Rudyard Kipling-

(in reply to Wild Bill)
Post #: 2
- 1/23/2001 11:37:00 AM   
Wild Bill

 

Posts: 6821
Joined: 4/7/2000
From: Smyrna, Ga, 30080
Status: offline
Got a Pacific campaign going...from the Japanese side, but what the heck! It will still be fun WB ------------------ In Arduis Fidelis Wild Bill Wilder Coordinator, Scenario Design Matrix Games

_____________________________


In Arduis Fidelis
Wild Bill Wilder
Independent Game Consultant

(in reply to Wild Bill)
Post #: 3
- 1/23/2001 12:23:00 PM   
panzerfist

 

Posts: 60
Joined: 9/14/2000
From: fresno, ca
Status: offline
wild bill - i have yet to figure out a way to win in the pac. it took me some time to figure out those pesky russians, but they are nothing compared to the japs who JUST WONT GIVE UP!

_____________________________


(in reply to Wild Bill)
Post #: 4
- 1/23/2001 2:56:00 PM   
Warrior


Posts: 1808
Joined: 11/2/2000
From: West Palm Beach, FL USA
Status: offline
quote:

Originally posted by panzerfist: wild bill - i have yet to figure out a way to win in the pac. it took me some time to figure out those pesky russians, but they are nothing compared to the japs who JUST WONT GIVE UP!
Well, first, you kill them all...

_____________________________

Retreat is NOT an option.



(in reply to Wild Bill)
Post #: 5
- 1/23/2001 2:58:00 PM   
Warrior


Posts: 1808
Joined: 11/2/2000
From: West Palm Beach, FL USA
Status: offline
quote:

Originally posted by Wild Bill: Got a Pacific campaign going...from the Japanese side, but what the heck! It will still be fun WB
I recently played a WWII campaign from the Jap side and it was a hoot. Of course, I stayed in the Far East and didn't tangle with Marines; only Chinese, Russians, and Brits. Had I hit the islands it probably would have been very depressing!

_____________________________

Retreat is NOT an option.



(in reply to Wild Bill)
Post #: 6
- 1/23/2001 8:59:00 PM   
KG Erwin


Posts: 8981
Joined: 7/25/2000
From: Cross Lanes WV USA
Status: offline
I posted this is another topic, but it seems to fit here, too: ...Japanese infantry are tough SOBs. I've tried that Iwo Jima scenario three or four times and just get disgusted and quit after 6 or 7 turns. That one really brings home the comment made that the Japanese weren't ON Iwo Jima, they were IN it! I'm currently reading "Flags of Our Fathers", by James Bradley (a MUST read for students of the battle, IMHO), and having the game map in front of me while I'm reading only increases the awe and respect I have for the USMC. I went back and used the editor to give names of actual company and platoon commanders for the Marines. That may have been a mistake, since it's a bit discouraging when the platoon that raised the flag on Suribachi gets mowed down before they can reach the top. By the way, Wild Bill, that's a beautiful map of a VERY ugly place...

_____________________________


(in reply to Wild Bill)
Post #: 7
- 1/23/2001 9:18:00 PM   
Warhorse


Posts: 5712
Joined: 5/12/2000
From: Birdsboro, PA, USA
Status: offline
I'll have to check this map out, I was at Iwo Jima in 1981, with Lima Co. BLT 3/3. What a place!! I had to carry the spare barrel for the M60, plus my 203mod M16, when I jumped off the LC, I could see why our boys got so tore up, I immediately sunk up to my knees in the black sand!! Add to that the fact there was virtualy no cover whatsoever till you get to the first burm line, and the heights command an excellent field of fire..... My hat(cover for all us Jarheads)goes off to all the fellows that had to storm that sulphorous pit of hell.There are still many signs of the battle, where we landed, there was the bottom half of a LVT still on the beach, and many 20mm warheads laying about, encrusted by 50+ years of salt-water. Rumor had it(we weren't allowed past the 2nd burm line), that the underground hospital, and the caves still had lots of equipment in it. A special detail was all that was allowed to venture to the top of Suribachi, the Japanese had about 150 reporters out for our landing, it was the 40th anniversary of the landing. Quite an honor to have walked where our forefathers did, and very touching... ------------------ Mike Amos Meine Ehre Heisst Treue

_____________________________

Mike Amos

Meine Ehre heißt Treue
www.cslegion.com

(in reply to Wild Bill)
Post #: 8
- 1/23/2001 11:44:00 PM   
KG Erwin


Posts: 8981
Joined: 7/25/2000
From: Cross Lanes WV USA
Status: offline
Warhorse, Iwo Jima is Scenario #167. Oh, BTW, what's the deal with the vehicle icon for the USMC M19 60mm mortar? Isn't that an infantry-type unit?

_____________________________


(in reply to Wild Bill)
Post #: 9
- 1/24/2001 12:09:00 AM   
Warhorse


Posts: 5712
Joined: 5/12/2000
From: Birdsboro, PA, USA
Status: offline
Let me guess, it's a halftrack, right?! If so, it's because the scenario was designed with a different version of the oob, and the program is having a brain-fart figuring which icon to give a unit. This usually happens if a unit was moved, or occasionally for no apparent reason, other than different versions!! The way to fix it is to open the scenario in the editor, and save w/o doing anything to it, now it should be in sync with the current oob!! ------------------ Mike Amos Meine Ehre Heisst Treue

_____________________________

Mike Amos

Meine Ehre heißt Treue
www.cslegion.com

(in reply to Wild Bill)
Post #: 10
- 1/24/2001 12:50:00 AM   
KG Erwin


Posts: 8981
Joined: 7/25/2000
From: Cross Lanes WV USA
Status: offline
OK, thanks, Mike!

_____________________________


(in reply to Wild Bill)
Post #: 11
- 1/24/2001 1:33:00 AM   
Wild Bill

 

Posts: 6821
Joined: 4/7/2000
From: Smyrna, Ga, 30080
Status: offline
Thanks KG! That took a while to do. I had numerous sources for it, thankfully, so I was able to put in a little more detail than usual. Wow, that must have been an experience for you Warhorse! Wish I could see it at least once. WB ------------------ In Arduis Fidelis Wild Bill Wilder Coordinator, Scenario Design Matrix Games

_____________________________


In Arduis Fidelis
Wild Bill Wilder
Independent Game Consultant

(in reply to Wild Bill)
Post #: 12
- 1/24/2001 2:07:00 AM   
Panzer Capta


Posts: 268
Joined: 11/24/2000
From: Bedford, NH, USA
Status: offline
Those Betio (Tarawa) and Pelelu caves are just brutal...havent even come close to breaking through. So with the new Campaign from the Jap persepective we will finally be able to occupy those caves. Fun trying to defeat them though.

_____________________________


(in reply to Wild Bill)
Post #: 13
- 1/24/2001 2:13:00 AM   
Jonathan1945

 

Posts: 10
Joined: 11/15/2000
From: Stanford, CA, USA
Status: offline
About winning in the far east ... this is how I did it: Artillery: Lots of Land Matress Tanks: M3 Satans, and lots of them. Infantry: I ended up with Marine Assault squads ... satchel charges, bazookas /and/ a flame thrower? Maaaaaaaaaan. They just move really slowly. Forward Observer(s) Land Matress fires on one side of the green flags, and is immediately followed by a wave of M3 Satan flame tanks. My elite tanks fire 7 shots a round, and japanese infantry seems to be highly flammable. While the M3 is a pretty light tank, and vulnerable to japanese infantry assaults (or was, this was 2.4), the Land Mattress usually supresses them enough that they won't assault. Since the flame tank is firing 7 shots a round, basically anything within 2 hexes of the tank is more or less vaporized. Since you're American, you get fast artillery, and you can just roll that forward, following it closely with your men and tanks. As a side-effect, the artillery throws up so much smoke that japanese anti-tank guns don't have very clear fields of fire (Not that they do in the jungle, but there are some plains ..) and so your tanks can roll right up to them and apply a shot of napalm. Once you've broken through their main infantry line, you have to deal with their tanks. Early on in the war, the Japanese tanks aren't much to worry about -- you can roll your M3's up to them while they bounce shot off your face, but later on, you might want to mix in some flame Shermans, or pull back into smoke and let your experienced crews opfire when the enemy pops up. It's cheap ... but it works. I think I lost 10 tanks, and 220 men the entire campaign, against ... well, the Japanese death count rolled over again after it hit 32767 in terms of infantry ...

_____________________________


(in reply to Wild Bill)
Post #: 14
- 1/24/2001 2:26:00 AM   
Major_Johnson

 

Posts: 280
Joined: 6/29/2000
From: Beach Haven, NJ, USA
Status: offline
Hey Bill, weren't you working on a pacific campaign?? If so, can it be played from both sides. I just can't bring myself to play as the Japanese. No offense intended to our Asian friends. ------------------ MJ We serve others best when at the same time we serve ourselves.

_____________________________

M.J.!
We serve others best when at the same time we serve ourselves.

(in reply to Wild Bill)
Post #: 15
- 1/24/2001 2:39:00 AM   
Wild Bill

 

Posts: 6821
Joined: 4/7/2000
From: Smyrna, Ga, 30080
Status: offline
This particular one approaches the war from the Japanese side. I did that just to give a new perspective to what the game offers. For some, however, I realize this is not really the side you want to play. Of course, this one covers so many sides of the war that I would have to do a separate one, Major, for the USMC or say, Merrill's Marauders. But that will come, God willing! In this one, the Japanese will face, British, Dutch, Australian, New Zealanders, USMC and US Army, lots of enemies Wild Bill ------------------ In Arduis Fidelis Wild Bill Wilder Coordinator, Scenario Design Matrix Games

_____________________________


In Arduis Fidelis
Wild Bill Wilder
Independent Game Consultant

(in reply to Wild Bill)
Post #: 16
- 1/25/2001 3:03:00 AM   
Tombstone

 

Posts: 764
Joined: 6/1/2000
From: Los Angeles, California
Status: offline
Has anyone thought of making an 'easy' campaign about Russia's Tank rush in Manchuria? It gives a real context for Russian armor in 1945 using all of their modern theories on a relatively easy target. If anyone has any detailed maps of the area... Tomo

_____________________________


(in reply to Wild Bill)
Post #: 17
- 1/25/2001 3:24:00 AM   
Wild Bill

 

Posts: 6821
Joined: 4/7/2000
From: Smyrna, Ga, 30080
Status: offline
There is one scenario done on that theme. It is called "Latecomers," dealing with a Soviet tank-infantry assault on Japanese forces in that area at the close of the war. LATECOMERS USSR Advance vs. Japan Delay. Hualin, Manchuko, August 13, 1945 Fortunately for Russia, their undivided attention was able to be focused on fighting the Germans. The Japanese, after receiving a bloody nose in 1939 from Soviet forces in Mongolia, were too busy waging war elsewhere. Since, however, Germany had capitulated, Stalin turned his eyes to the east. Even now, as a red veil began to setle over Europe (later to be called an "Iron Curtain" by Churchill), The Premier also wanted to grab as much of Asia as possible. On the same date as the dropping of the second Atom Bomb on Japan, Russia unleashed her forces of over one million troops, 5,000 tanks, 26,000 artillery pieces and a Far East Air Force of 4,000 aircraft. The Kwangtung Army fights back ferociously. The shame and desperation borne of the knowledge of a possible surrender creates a suicidal fanaticism in the Japanese soldiers. The key battle to breaking the back of Japanese defenses in Manchuko would take place around the city of Hualin and the large bridge spanning the river. Colonel Anischik's 257th Tank Brigade, reduced to 19 T-34 tanks with Soviet Engineers will now charge the bridge. Japanese soldiers, committed to the death, tie large satchel charges to their bodies to become human bombs against the tanks. It is a critical hour for both sides. ------------------------- No campaign as yet Wild Bill ------------------ In Arduis Fidelis Wild Bill Wilder Coordinator, Scenario Design Matrix Games [This message has been edited by Wild Bill (edited January 24, 2001).]

_____________________________


In Arduis Fidelis
Wild Bill Wilder
Independent Game Consultant

(in reply to Wild Bill)
Post #: 18
- 2/3/2001 12:00:00 PM   
CaptainBrian

 

Posts: 59
Joined: 12/27/2000
From: California
Status: offline
MANCHURIAN CAMPAIGN... I am working on a campaign covering Soviet operations in Manchuria during August 1945. I have created most of the scenarios, but I need to polish and playtest them before creating the campaign. The majority of my battles take place in the sector of the 1st Far Eastern Front (Eastern Manchuria). As I am in the midst of executing PCS orders (Feb 15), I am temporarily on hold. I intend to resume work by late February. My main sources have been: Leavenworth Paper No. 7, August Storm; The Soviet 1945 Stategic Offensive in Manchuria. COL David M. Glantz Leavenworth Paper No. 8, August Storm; Soviet Tactical and Operational Combat in Manchuria, 1945. COL David M. Glantz Japanese Studies on Manchuria; Published by United States Army Far East Unfortunately, there is a lack of published information about this significant campaign in the war's waning days. On a side note, the Japanese fought with their trademark fanaticism during this campaign. For example, defenders of the Hutou Fortress held out from 9-26 August before being overwhelmed (the Japanese allege the use of poisinous gas by the Soviets). The incompetence of the Japanese Kwangtung Army's Command, combined with the boldness of the Soviets resulted in a a successful strategic envelopment of 700,000 + troops.

_____________________________

CaptainBrian

(in reply to Wild Bill)
Post #: 19
- 2/3/2001 12:37:00 PM   
Wild Bill

 

Posts: 6821
Joined: 4/7/2000
From: Smyrna, Ga, 30080
Status: offline
I'll definitely look forward to this one, Captain! Wild Bill

_____________________________


In Arduis Fidelis
Wild Bill Wilder
Independent Game Consultant

(in reply to Wild Bill)
Post #: 20
- 2/4/2001 10:38:00 AM   
BruceAZ


Posts: 608
Joined: 10/9/2000
From: California
Status: offline
Thanks WB.

_____________________________


(in reply to Wild Bill)
Post #: 21
Page:   [1]
All Forums >> [Current Games From Matrix.] >> [World War II] >> Steel Panthers World At War & Mega Campaigns >> War in the Far East Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

5.672